[Scummvm-cvs-logs] scummvm master -> badfd14f74166d614d1413d2ab26458ea262803c
sev-
sev at scummvm.org
Sun Dec 22 11:35:59 CET 2013
This automated email contains information about 5 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
67c4237a89 FULLPIPE: Implement sceneHandler08_badLuck()
535d7823b0 FULLPIPE: Implement sceneHandler08_checkEndArcade()
24ca8ed2e7 FULLPIPE: Implement sceneHandler08_enterUp()
0d1876ef2e FULLPIPE: Implement sceneHandler08_jumpOff() and sceneHandler08_jumpLogic()
badfd14f74 FULPIPE: Implement sceneHandler08_calcFlight()
Commit: 67c4237a896d2ae4efc5187de2273bb8674bd0aa
https://github.com/scummvm/scummvm/commit/67c4237a896d2ae4efc5187de2273bb8674bd0aa
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2013-12-22T02:02:02-08:00
Commit Message:
FULLPIPE: Implement sceneHandler08_badLuck()
Changed paths:
engines/fullpipe/constants.h
engines/fullpipe/scenes/scene08.cpp
diff --git a/engines/fullpipe/constants.h b/engines/fullpipe/constants.h
index af495ee..77968b6 100644
--- a/engines/fullpipe/constants.h
+++ b/engines/fullpipe/constants.h
@@ -208,6 +208,7 @@ namespace Fullpipe {
#define MV_MAN_TURN_SUD 1089
#define MV_MAN6_TAKEBALL 2691
#define MV_MAN6_THROWBALL 2692
+#define MV_MAN8_BADLUCK 783
#define MV_MAN8_SITDOWN 2968
#define MV_MANHDL_HANDLEDOWN 630
#define MV_MANHDL_HANDLEUP 631
@@ -453,6 +454,7 @@ namespace Fullpipe {
#define ST_MAN_UP 449
#define ST_MAN6_BALL 2688
#define ST_MAN8_FLYDOWN 771
+#define ST_MAN8_HANDSUP 773
#define ST_MOM_SITS 659
#define ST_MOM_STANDS 658
#define ST_NBL_NORM 1076
diff --git a/engines/fullpipe/scenes/scene08.cpp b/engines/fullpipe/scenes/scene08.cpp
index 1f2d4bc..1452744 100644
--- a/engines/fullpipe/scenes/scene08.cpp
+++ b/engines/fullpipe/scenes/scene08.cpp
@@ -187,7 +187,25 @@ void sceneHandler08_checkEndArcade() {
}
void sceneHandler08_badLuck() {
- warning("STUB: sceneHandler08_badLuck()");
+ g_fp->_currentScene->getPictureObjectById(PIC_SC8_LADDER, 0)->_flags &= 0xFFFB;
+
+ g_fp->_aniMan->changeStatics2(ST_MAN8_HANDSUP);
+ g_fp->_aniMan->setOXY(376, 280);
+ g_fp->_aniMan->_priority = 10;
+
+ MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
+
+ ExCommand *ex = new ExCommand(g_fp->_aniMan->_id, 1, MV_MAN8_BADLUCK, 0, 0, 0, 1, 0, 0, 0);
+ ex->_excFlags |= 2;
+ ex->_keyCode = g_fp->_aniMan->_okeyCode;
+ mq->addExCommandToEnd(ex);
+
+ mq->setFlags(mq->getFlags() | 1);
+ mq->chain(0);
+
+ g_fp->setObjectState(sO_StairsUp_8, g_fp->getObjectEnumState(sO_StairsUp_8, sO_NotBroken));
+
+ g_vars->scene08_var01 = 0;
}
void sceneHandler08_calcOffset() {
Commit: 535d7823b0a94352ec715910709807265c49b860
https://github.com/scummvm/scummvm/commit/535d7823b0a94352ec715910709807265c49b860
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2013-12-22T02:09:15-08:00
Commit Message:
FULLPIPE: Implement sceneHandler08_checkEndArcade()
Changed paths:
engines/fullpipe/scenes/scene08.cpp
diff --git a/engines/fullpipe/scenes/scene08.cpp b/engines/fullpipe/scenes/scene08.cpp
index 1452744..c48fa72 100644
--- a/engines/fullpipe/scenes/scene08.cpp
+++ b/engines/fullpipe/scenes/scene08.cpp
@@ -182,8 +182,34 @@ void sceneHandler08_calcFlight() {
warning("STUB: sceneHandler08_calcFlight()");
}
+void sceneHandler08_finishArcade() {
+ g_vars->scene08_var06 = 0;
+
+ getGameLoaderInteractionController()->enableFlag24();
+ getCurrSceneSc2MotionController()->setEnabled();
+}
+
void sceneHandler08_checkEndArcade() {
- warning("STUB: sceneHandler08_checkEndArcade()");
+ if (g_vars->scene08_var02) {
+ int x = g_fp->_aniMan->_ox;
+ int y = g_vars->scene08_var08 + g_fp->_aniMan->_oy;
+
+ if (!((g_vars->scene08_var08 + g_fp->_aniMan->_oy) % 3))
+ g_vars->scene08_var08--;
+
+ g_fp->_aniMan->setOXY(x, y);
+
+ if (y < 80) {
+ sceneHandler08_finishArcade();
+
+ ExCommand *ex = new ExCommand(SC_8, 17, 0, 0, 0, 0, 1, 0, 0, 0);
+ ex->_messageNum = 61;
+ ex->_excFlags |= 2;
+ ex->_keyCode = TrubaUp;
+
+ ex->postMessage();
+ }
+ }
}
void sceneHandler08_badLuck() {
@@ -212,13 +238,6 @@ void sceneHandler08_calcOffset() {
warning("STUB: sceneHandler08_calcOffset()");
}
-void sceneHandler08_finishArcade() {
- g_vars->scene08_var06 = 0;
-
- getGameLoaderInteractionController()->enableFlag24();
- getCurrSceneSc2MotionController()->setEnabled();
-}
-
void sceneHandler08_jumpOff() {
warning("STUB: sceneHandler08_jumpOff()");
}
Commit: 24ca8ed2e76ca98b6704fb2c3514765af7b01051
https://github.com/scummvm/scummvm/commit/24ca8ed2e76ca98b6704fb2c3514765af7b01051
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2013-12-22T02:13:25-08:00
Commit Message:
FULLPIPE: Implement sceneHandler08_enterUp()
Changed paths:
engines/fullpipe/constants.h
engines/fullpipe/scenes/scene08.cpp
diff --git a/engines/fullpipe/constants.h b/engines/fullpipe/constants.h
index 77968b6..9791aca 100644
--- a/engines/fullpipe/constants.h
+++ b/engines/fullpipe/constants.h
@@ -333,6 +333,7 @@ namespace Fullpipe {
#define QU_SC6_FALLBALL 2690
#define QU_SC6_SHOWHANDLE 1689
#define QU_SC6_SHOWNEXTBALL 2689
+#define QU_SC8_FINISH 788
#define QU_SC8_STANDUP 2975
#define QU_SC10_ENTERLIFT 1067
#define QU_SC10_EXITLIFT 2809
diff --git a/engines/fullpipe/scenes/scene08.cpp b/engines/fullpipe/scenes/scene08.cpp
index c48fa72..e636b07 100644
--- a/engines/fullpipe/scenes/scene08.cpp
+++ b/engines/fullpipe/scenes/scene08.cpp
@@ -131,7 +131,16 @@ int scene08_updateCursor() {
}
void sceneHandler08_enterUp() {
- warning("STUB: sceneHandler08_enterUp()");
+ g_fp->_currentScene->getPictureObjectById(PIC_SC8_LADDER, 0)->_flags &= 0xFFFB;
+
+ g_fp->_aniMan->changeStatics2(ST_MAN8_HANDSUP);
+ g_fp->_aniMan->setOXY(386, 236);
+ g_fp->_aniMan->_priority = 10;
+ g_fp->_aniMan->_flags = 4;
+
+ chainObjQueue(g_fp->_aniMan, QU_SC8_FINISH, 1);
+
+ g_vars->scene08_var01 = 0;
}
void sceneHandler08_winArcade() {
Commit: 0d1876ef2e243b62b4754940b46a9a1096fbc298
https://github.com/scummvm/scummvm/commit/0d1876ef2e243b62b4754940b46a9a1096fbc298
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2013-12-22T02:20:20-08:00
Commit Message:
FULLPIPE: Implement sceneHandler08_jumpOff() and sceneHandler08_jumpLogic()
Changed paths:
engines/fullpipe/constants.h
engines/fullpipe/scenes/scene08.cpp
diff --git a/engines/fullpipe/constants.h b/engines/fullpipe/constants.h
index 9791aca..6e68f97 100644
--- a/engines/fullpipe/constants.h
+++ b/engines/fullpipe/constants.h
@@ -209,6 +209,7 @@ namespace Fullpipe {
#define MV_MAN6_TAKEBALL 2691
#define MV_MAN6_THROWBALL 2692
#define MV_MAN8_BADLUCK 783
+#define MV_MAN8_JUMPOFF 2969
#define MV_MAN8_SITDOWN 2968
#define MV_MANHDL_HANDLEDOWN 630
#define MV_MANHDL_HANDLEUP 631
diff --git a/engines/fullpipe/scenes/scene08.cpp b/engines/fullpipe/scenes/scene08.cpp
index e636b07..763e6f7 100644
--- a/engines/fullpipe/scenes/scene08.cpp
+++ b/engines/fullpipe/scenes/scene08.cpp
@@ -183,14 +183,6 @@ void sceneHandler08_airMoves() {
warning("STUB: sceneHandler08_airMoves()");
}
-void sceneHandler08_jumpLogic(ExCommand *cmd) {
- warning("STUB: sceneHandler08_jumpLogic(cmd)");
-}
-
-void sceneHandler08_calcFlight() {
- warning("STUB: sceneHandler08_calcFlight()");
-}
-
void sceneHandler08_finishArcade() {
g_vars->scene08_var06 = 0;
@@ -198,6 +190,38 @@ void sceneHandler08_finishArcade() {
getCurrSceneSc2MotionController()->setEnabled();
}
+void sceneHandler08_jumpOff(ExCommand *cmd) {
+ MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
+
+ mq->addExCommandToEnd(new ExCommand(cmd));
+ mq->setFlags(mq->getFlags() | 1);
+
+ g_fp->_globalMessageQueueList->addMessageQueue(mq);
+
+ g_fp->_aniMan->startAnim(MV_MAN8_JUMPOFF, mq->_id, -1);
+
+ sceneHandler08_finishArcade();
+}
+
+void sceneHandler08_standUp() {
+ chainQueue(QU_SC8_STANDUP, 1);
+ g_vars->scene08_var03 = 0;
+}
+
+void sceneHandler08_jumpLogic(ExCommand *cmd) {
+ if (g_fp->_currentScene->getPictureObjectIdAtPos(cmd->_sceneClickX, cmd->_sceneClickY) == PIC_SC8_LADDERD) {
+ sceneHandler08_jumpOff(cmd);
+
+ cmd->_messageKind = 0;
+ } else {
+ sceneHandler08_standUp();
+ }
+}
+
+void sceneHandler08_calcFlight() {
+ warning("STUB: sceneHandler08_calcFlight()");
+}
+
void sceneHandler08_checkEndArcade() {
if (g_vars->scene08_var02) {
int x = g_fp->_aniMan->_ox;
@@ -247,10 +271,6 @@ void sceneHandler08_calcOffset() {
warning("STUB: sceneHandler08_calcOffset()");
}
-void sceneHandler08_jumpOff() {
- warning("STUB: sceneHandler08_jumpOff()");
-}
-
void sceneHandler08_pushCallback(int *par) {
warning("STUB: sceneHandler08_pushCallback()");
}
@@ -268,11 +288,6 @@ void sceneHandler08_sitDown() {
g_vars->scene08_var03 = 1;
}
-void sceneHandler08_standUp() {
- chainQueue(QU_SC8_STANDUP, 1);
- g_vars->scene08_var03 = 0;
-}
-
int sceneHandler08_updateScreenCallback() {
int res;
Commit: badfd14f74166d614d1413d2ab26458ea262803c
https://github.com/scummvm/scummvm/commit/badfd14f74166d614d1413d2ab26458ea262803c
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2013-12-22T02:34:49-08:00
Commit Message:
FULPIPE: Implement sceneHandler08_calcFlight()
Changed paths:
engines/fullpipe/constants.h
engines/fullpipe/scenes/scene08.cpp
diff --git a/engines/fullpipe/constants.h b/engines/fullpipe/constants.h
index 6e68f97..115b867 100644
--- a/engines/fullpipe/constants.h
+++ b/engines/fullpipe/constants.h
@@ -209,6 +209,8 @@ namespace Fullpipe {
#define MV_MAN6_TAKEBALL 2691
#define MV_MAN6_THROWBALL 2692
#define MV_MAN8_BADLUCK 783
+#define MV_MAN8_HANDSDOWN 772
+#define MV_MAN8_HANDSUP 777
#define MV_MAN8_JUMPOFF 2969
#define MV_MAN8_SITDOWN 2968
#define MV_MANHDL_HANDLEDOWN 630
@@ -233,6 +235,7 @@ namespace Fullpipe {
#define MV_SC7_BOX_default 792
#define MV_SPK4_PLAY 3276
#define MV_SPR_LOWER 543
+#define MV_VMT_DEF 765
#define PIC_CMN_EVAL 3468
#define PIC_CSR_DEFAULT 4891
#define PIC_CSR_DEFAULT_INV 4892
@@ -456,6 +459,7 @@ namespace Fullpipe {
#define ST_MAN_UP 449
#define ST_MAN6_BALL 2688
#define ST_MAN8_FLYDOWN 771
+#define ST_MAN8_FLYUP 769
#define ST_MAN8_HANDSUP 773
#define ST_MOM_SITS 659
#define ST_MOM_STANDS 658
diff --git a/engines/fullpipe/scenes/scene08.cpp b/engines/fullpipe/scenes/scene08.cpp
index 763e6f7..181ac58 100644
--- a/engines/fullpipe/scenes/scene08.cpp
+++ b/engines/fullpipe/scenes/scene08.cpp
@@ -218,33 +218,6 @@ void sceneHandler08_jumpLogic(ExCommand *cmd) {
}
}
-void sceneHandler08_calcFlight() {
- warning("STUB: sceneHandler08_calcFlight()");
-}
-
-void sceneHandler08_checkEndArcade() {
- if (g_vars->scene08_var02) {
- int x = g_fp->_aniMan->_ox;
- int y = g_vars->scene08_var08 + g_fp->_aniMan->_oy;
-
- if (!((g_vars->scene08_var08 + g_fp->_aniMan->_oy) % 3))
- g_vars->scene08_var08--;
-
- g_fp->_aniMan->setOXY(x, y);
-
- if (y < 80) {
- sceneHandler08_finishArcade();
-
- ExCommand *ex = new ExCommand(SC_8, 17, 0, 0, 0, 0, 1, 0, 0, 0);
- ex->_messageNum = 61;
- ex->_excFlags |= 2;
- ex->_keyCode = TrubaUp;
-
- ex->postMessage();
- }
- }
-}
-
void sceneHandler08_badLuck() {
g_fp->_currentScene->getPictureObjectById(PIC_SC8_LADDER, 0)->_flags &= 0xFFFB;
@@ -267,14 +240,6 @@ void sceneHandler08_badLuck() {
g_vars->scene08_var01 = 0;
}
-void sceneHandler08_calcOffset() {
- warning("STUB: sceneHandler08_calcOffset()");
-}
-
-void sceneHandler08_pushCallback(int *par) {
- warning("STUB: sceneHandler08_pushCallback()");
-}
-
void sceneHandler08_sitDown() {
g_fp->_aniMan->setOXY(380, g_fp->_aniMan->_oy);
@@ -288,6 +253,85 @@ void sceneHandler08_sitDown() {
g_vars->scene08_var03 = 1;
}
+void sceneHandler08_calcFlight() {
+ Common::Point point;
+ int y = g_vars->scene08_var08 + g_fp->_aniMan->_oy;
+
+ g_fp->_aniMan->setOXY(g_fp->_aniMan->_ox, y);
+
+ g_vars->scene08_var08 += 2;
+
+ if (g_vars->scene08_var08 < g_vars->scene08_var04)
+ g_vars->scene08_var08 = g_vars->scene08_var04;
+
+ y = y + g_fp->_aniMan->getSomeXY(point)->y;
+
+ if (g_fp->_aniMan->_statics && g_fp->_aniMan->_statics->_staticsId == ST_MAN8_FLYDOWN)
+ y -= 25;
+
+ if (y <= g_vars->scene08_vmyats->_oy) {
+ g_vars->scene08_vmyats->hide();
+ } else {
+ g_vars->scene08_vmyats->show1(-1, -1, -1, 0);
+
+ if (!g_vars->scene08_vmyats->_movement)
+ g_vars->scene08_vmyats->startAnim(MV_VMT_DEF, 0, -1);
+ }
+
+ if (g_fp->_aniMan->_oy <= 280 && g_vars->scene08_var07 && g_fp->_aniMan->_statics && g_fp->_aniMan->_statics->_staticsId == ST_MAN8_HANDSUP) {
+ sceneHandler08_badLuck();
+ } else if (g_fp->_aniMan->_oy > 236 || g_vars->scene08_var07 || !g_fp->_aniMan->_statics || g_fp->_aniMan->_statics->_staticsId != ST_MAN8_HANDSUP) {
+ if (g_fp->_aniMan->_movement || g_fp->_aniMan->_oy < 660
+ || (g_vars->scene08_vmyats->_movement && g_vars->scene08_vmyats->_movement->_currDynamicPhaseIndex > 0)
+ || abs(g_vars->scene08_var08) > 2) {
+ if (g_vars->scene08_var08 >= 0 && !g_fp->_aniMan->_movement) {
+ if (g_fp->_aniMan->_statics->_staticsId == ST_MAN8_HANDSUP)
+ g_fp->_aniMan->startAnim(MV_MAN8_HANDSDOWN, 0, -1);
+ else
+ g_fp->_aniMan->changeStatics2(ST_MAN8_FLYDOWN);
+ }
+
+ if (g_fp->_aniMan->_oy < 500 && !g_fp->_aniMan->_movement && g_fp->_aniMan->_statics->_staticsId == ST_MAN8_FLYUP && g_vars->scene08_var08 < 0)
+ g_fp->_aniMan->startAnim(MV_MAN8_HANDSUP, 0, -1);
+ } else {
+ sceneHandler08_sitDown();
+ }
+ } else {
+ sceneHandler08_enterUp();
+ }
+}
+
+void sceneHandler08_checkEndArcade() {
+ if (g_vars->scene08_var02) {
+ int x = g_fp->_aniMan->_ox;
+ int y = g_vars->scene08_var08 + g_fp->_aniMan->_oy;
+
+ if (!((g_vars->scene08_var08 + g_fp->_aniMan->_oy) % 3))
+ g_vars->scene08_var08--;
+
+ g_fp->_aniMan->setOXY(x, y);
+
+ if (y < 80) {
+ sceneHandler08_finishArcade();
+
+ ExCommand *ex = new ExCommand(SC_8, 17, 0, 0, 0, 0, 1, 0, 0, 0);
+ ex->_messageNum = 61;
+ ex->_excFlags |= 2;
+ ex->_keyCode = TrubaUp;
+
+ ex->postMessage();
+ }
+ }
+}
+
+void sceneHandler08_calcOffset() {
+ warning("STUB: sceneHandler08_calcOffset()");
+}
+
+void sceneHandler08_pushCallback(int *par) {
+ warning("STUB: sceneHandler08_pushCallback()");
+}
+
int sceneHandler08_updateScreenCallback() {
int res;
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