[Scummvm-cvs-logs] scummvm master -> 0e14a8ecbef2f402a06b6f518b33d1d56d96f3e1
sev-
sev at scummvm.org
Wed Dec 25 12:58:55 CET 2013
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
0e14a8ecbe FULLPIPE: Implement sceneHandler12_updateFloaters()
Commit: 0e14a8ecbef2f402a06b6f518b33d1d56d96f3e1
https://github.com/scummvm/scummvm/commit/0e14a8ecbef2f402a06b6f518b33d1d56d96f3e1
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2013-12-25T03:58:07-08:00
Commit Message:
FULLPIPE: Implement sceneHandler12_updateFloaters()
Changed paths:
engines/fullpipe/scenes/scene12.cpp
diff --git a/engines/fullpipe/scenes/scene12.cpp b/engines/fullpipe/scenes/scene12.cpp
index da685a1..65f50b4 100644
--- a/engines/fullpipe/scenes/scene12.cpp
+++ b/engines/fullpipe/scenes/scene12.cpp
@@ -48,7 +48,11 @@ void scene12_initScene(Scene *sc) {
}
void sceneHandler12_updateFloaters() {
- warning("STUB: sceneHandler12_updateFloaters()");
+ g_fp->_floaters->genFlies(g_fp->_currentScene, 397, -50, 100, 6);
+
+ g_fp->_floaters->_array2[0]->countdown = g_fp->_rnd->getRandomNumber(6) + 4;
+ g_fp->_floaters->_array2[0]->val6 = 397;
+ g_fp->_floaters->_array2[0]->val7 = -50;
}
int sceneHandler12(ExCommand *cmd) {
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