[Scummvm-cvs-logs] scummvm master -> 0e14a8ecbef2f402a06b6f518b33d1d56d96f3e1

sev- sev at scummvm.org
Wed Dec 25 12:58:55 CET 2013


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
0e14a8ecbe FULLPIPE: Implement sceneHandler12_updateFloaters()


Commit: 0e14a8ecbef2f402a06b6f518b33d1d56d96f3e1
    https://github.com/scummvm/scummvm/commit/0e14a8ecbef2f402a06b6f518b33d1d56d96f3e1
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2013-12-25T03:58:07-08:00

Commit Message:
FULLPIPE: Implement sceneHandler12_updateFloaters()

Changed paths:
    engines/fullpipe/scenes/scene12.cpp



diff --git a/engines/fullpipe/scenes/scene12.cpp b/engines/fullpipe/scenes/scene12.cpp
index da685a1..65f50b4 100644
--- a/engines/fullpipe/scenes/scene12.cpp
+++ b/engines/fullpipe/scenes/scene12.cpp
@@ -48,7 +48,11 @@ void scene12_initScene(Scene *sc) {
 }
 
 void sceneHandler12_updateFloaters() {
-	warning("STUB: sceneHandler12_updateFloaters()");
+	g_fp->_floaters->genFlies(g_fp->_currentScene, 397, -50, 100, 6);
+
+	g_fp->_floaters->_array2[0]->countdown = g_fp->_rnd->getRandomNumber(6) + 4;
+	g_fp->_floaters->_array2[0]->val6 = 397;
+	g_fp->_floaters->_array2[0]->val7 = -50;
 }
 
 int sceneHandler12(ExCommand *cmd) {






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