[Scummvm-cvs-logs] scummvm master -> c64a123014590b6e09edd3f4680bf9c48edebcea

bluegr bluegr at gmail.com
Sun Dec 29 12:56:20 CET 2013


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
c64a123014 NEWS: Sync with the latest SCI changes and change some items to 80 cols


Commit: c64a123014590b6e09edd3f4680bf9c48edebcea
    https://github.com/scummvm/scummvm/commit/c64a123014590b6e09edd3f4680bf9c48edebcea
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2013-12-29T03:55:36-08:00

Commit Message:
NEWS: Sync with the latest SCI changes and change some items to 80 cols

Changed paths:
    NEWS



diff --git a/NEWS b/NEWS
index a23f0fd..273d5b5 100644
--- a/NEWS
+++ b/NEWS
@@ -7,28 +7,28 @@ For a more comprehensive changelog of the latest experimental code, see:
 
  General:
    - Updated MT-32 emulation code to version 1.3.0.
-   - Switched from our custom JPEG decoder to libjpeg-turbo, which
-     is faster and can handle all kinds of exotic JPEG images :)
-   - Switched from our custom PNG decoder to libpng, which
-     is faster and can handle all kinds of exotic PNG images :)
-     (NOTE: The change to libpng was done in version 1.6.0, but
-     it was not added to the NEWS file).
+   - Switched from our custom JPEG decoder to libjpeg-turbo, which is faster
+     and can handle all kinds of exotic JPEG images :)
+   - Switched from our custom PNG decoder to libpng, which is faster and can
+     handle all kinds of exotic PNG images :)
+     (NOTE: The change to libpng was done in version 1.6.0, but it was not
+     added to the NEWS file).
 
  Gob:
    - Improved video quality in Urban Runner.
 
  SCI:
-   - Added support for the more detailed RAVE lip syncing data in the
-     Windows version of King's Quest 6. Portraits should now be much
-     more expressive when talking.
-   - Added support for simultaneous speech and subtitles in the CD
-     versions of Laura Bow 2 and King's Quest 6 (toggled via the
-     ScummVM audio options).
+   - Added support for the more detailed RAVE lip syncing data in the Windows
+     version of King's Quest 6. Portraits should now be much more expressive
+     when talking.
+   - Added support for simultaneous speech and subtitles in the CD versions
+     of Laura Bow 2 and King's Quest 6 (toggled either in-game with the new
+     "Dual" audio state, or via the ScummVM audio options).
    - Fixed music fading.
-   - Fixed several script bugs in Camelot, Crazy Nick's, Hoyle 3,
-     QFG1VGA, KQ5, KQ6, LB2, LSL2, LSL5, Pharkas, PQ1VGA, SQ4, SQ5.
-   - Improved the MIDI parser so that music event processing is done
-     more properly.
+   - Fixed several script bugs in Camelot, Crazy Nick's, Hoyle 3, QFG1VGA, KQ5,
+     KQ6, LB2, LSL2, LSL5, Pharkas, PQ1VGA, SQ4, SQ5.
+   - Improved the MIDI parser so that music event processing is done more
+     properly.
 
  Broken Sword 1:
    - Added back support for MPEG-2 videos.






More information about the Scummvm-git-logs mailing list