[Scummvm-cvs-logs] scummvm master -> 02f11ec76f1ac5e81f95d6f07e7a10fb34567a3d

bluegr bluegr at gmail.com
Fri Jun 28 12:49:24 CEST 2013


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
02f11ec76f NEVERHOOD: Add missing music when entering the Hall of Records building


Commit: 02f11ec76f1ac5e81f95d6f07e7a10fb34567a3d
    https://github.com/scummvm/scummvm/commit/02f11ec76f1ac5e81f95d6f07e7a10fb34567a3d
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2013-06-28T03:48:16-07:00

Commit Message:
NEVERHOOD: Add missing music when entering the Hall of Records building

The "Everybody Way Oh" theme should be played in both of the first two
rooms of the Hall of Records building

Changed paths:
    engines/neverhood/modules/module2200.cpp



diff --git a/engines/neverhood/modules/module2200.cpp b/engines/neverhood/modules/module2200.cpp
index 08ed274..04e3f0b 100644
--- a/engines/neverhood/modules/module2200.cpp
+++ b/engines/neverhood/modules/module2200.cpp
@@ -50,6 +50,7 @@ void Module2200::createScene(int sceneNum, int which) {
 	switch (_sceneNum) {
 	case 0:
 		_vm->gameState().sceneNum = 0;
+		_vm->_soundMan->startMusic(0x601C908C, 0, 2);
 		_childObject = new Scene2201(_vm, this, which);
 		break;
 	case 1:






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