[Scummvm-cvs-logs] scummvm master -> 907edb50b65b67041f9d32efd8ba70fea5581466
bluegr
bluegr at gmail.com
Tue May 28 01:45:08 CEST 2013
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
907edb50b6 NEVERHOOD: Don't show mouse cursor on game startup
Commit: 907edb50b65b67041f9d32efd8ba70fea5581466
https://github.com/scummvm/scummvm/commit/907edb50b65b67041f9d32efd8ba70fea5581466
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2013-05-27T16:43:49-07:00
Commit Message:
NEVERHOOD: Don't show mouse cursor on game startup
This makes sure that the mouse cursor isn't visible during the intro
Changed paths:
engines/neverhood/neverhood.cpp
diff --git a/engines/neverhood/neverhood.cpp b/engines/neverhood/neverhood.cpp
index 42fe117..6b27343 100644
--- a/engines/neverhood/neverhood.cpp
+++ b/engines/neverhood/neverhood.cpp
@@ -90,7 +90,7 @@ Common::Error NeverhoodEngine::run() {
_res->addArchive("t.blb");
}
- CursorMan.showMouse(true);
+ CursorMan.showMouse(false);
_soundMan = new SoundMan(this);
_audioResourceMan = new AudioResourceMan(this);
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