[Scummvm-cvs-logs] scummvm master -> 907edb50b65b67041f9d32efd8ba70fea5581466

bluegr bluegr at gmail.com
Tue May 28 01:45:08 CEST 2013


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
907edb50b6 NEVERHOOD: Don't show mouse cursor on game startup


Commit: 907edb50b65b67041f9d32efd8ba70fea5581466
    https://github.com/scummvm/scummvm/commit/907edb50b65b67041f9d32efd8ba70fea5581466
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2013-05-27T16:43:49-07:00

Commit Message:
NEVERHOOD: Don't show mouse cursor on game startup

This makes sure that the mouse cursor isn't visible during the intro

Changed paths:
    engines/neverhood/neverhood.cpp



diff --git a/engines/neverhood/neverhood.cpp b/engines/neverhood/neverhood.cpp
index 42fe117..6b27343 100644
--- a/engines/neverhood/neverhood.cpp
+++ b/engines/neverhood/neverhood.cpp
@@ -90,7 +90,7 @@ Common::Error NeverhoodEngine::run() {
 		_res->addArchive("t.blb");
 	}
 
-	CursorMan.showMouse(true);
+	CursorMan.showMouse(false);
 
 	_soundMan = new SoundMan(this);
 	_audioResourceMan = new AudioResourceMan(this);






More information about the Scummvm-git-logs mailing list