[Scummvm-cvs-logs] scummvm master -> 1a59030b71cf1eefc1bac257e0ac67d7cb3a50dc
bluegr
bluegr at gmail.com
Sat Nov 2 15:22:09 CET 2013
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
1a59030b71 NEVERHOOD: Really stop the radio music during the radio tower cutscene
Commit: 1a59030b71cf1eefc1bac257e0ac67d7cb3a50dc
https://github.com/scummvm/scummvm/commit/1a59030b71cf1eefc1bac257e0ac67d7cb3a50dc
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2013-11-02T07:21:36-07:00
Commit Message:
NEVERHOOD: Really stop the radio music during the radio tower cutscene
Changed paths:
engines/neverhood/modules/module2800.cpp
diff --git a/engines/neverhood/modules/module2800.cpp b/engines/neverhood/modules/module2800.cpp
index 0578a5d..d51515c 100644
--- a/engines/neverhood/modules/module2800.cpp
+++ b/engines/neverhood/modules/module2800.cpp
@@ -208,6 +208,8 @@ void Module2800::createScene(int sceneNum, int which) {
break;
case 1001:
_vm->_soundMan->stopMusic(0xD2FA4D14, 0, 0);
+ _musicResource->stop(0);
+ _currentMusicFileHash = 0;
createSmackerScene(0x00800801, true, true, false);
break;
}
@@ -354,7 +356,6 @@ void Module2800::updateScene() {
}
void Module2800::updateMusic(bool halfVolume) {
-
uint32 newMusicFileHash = _vm->_gameModule->getCurrRadioMusicFileHash();
if (!_musicResource)
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