[Scummvm-cvs-logs] scummvm master -> 4d3b33f6563c34d657c6ef75390db1a2a8e934de
dreammaster
dreammaster at scummvm.org
Mon Nov 4 01:09:13 CET 2013
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
4d3b33f656 TSAGE: Renamings for R2R Spill Mountains elevator
Commit: 4d3b33f6563c34d657c6ef75390db1a2a8e934de
https://github.com/scummvm/scummvm/commit/4d3b33f6563c34d657c6ef75390db1a2a8e934de
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2013-11-03T16:08:39-08:00
Commit Message:
TSAGE: Renamings for R2R Spill Mountains elevator
Changed paths:
engines/tsage/ringworld2/ringworld2_scenes1.cpp
engines/tsage/ringworld2/ringworld2_scenes1.h
engines/tsage/ringworld2/ringworld2_speakers.cpp
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index a998882..3b7198b 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -12839,23 +12839,23 @@ void Scene1900::postInit(SceneObjectList *OwnerList) {
_rightDoor.setDetails(1900, 0, 1, -1, 1, (SceneItem *) NULL);
if (R2_GLOBALS._sceneManager._previousScene != 1875) {
- _object1.postInit();
- _object1.setup(1945, 6, 1);
- _object1.setPosition(Common::Point(96, 109));
- _object1.fixPriority(80);
+ _leftDoorFrame.postInit();
+ _leftDoorFrame.setup(1945, 6, 1);
+ _leftDoorFrame.setPosition(Common::Point(96, 109));
+ _leftDoorFrame.fixPriority(80);
- _object2.postInit();
- _object2.setup(1945, 6, 2);
- _object2.setPosition(Common::Point(223, 109));
- _object2.fixPriority(80);
+ _rightDoorFrame.postInit();
+ _rightDoorFrame.setup(1945, 6, 2);
+ _rightDoorFrame.setPosition(Common::Point(223, 109));
+ _rightDoorFrame.fixPriority(80);
}
if (R2_GLOBALS._player._oldCharacterScene[R2_GLOBALS._player._characterIndex] == 1875) {
R2_GLOBALS._player._characterIndex = R2_QUINN;
- _actor1.postInit();
+ _companion.postInit();
_sceneMode = 20;
R2_GLOBALS._player.setAction(&_sequenceManager1, NULL, 1901, &R2_GLOBALS._player, &_leftDoor, NULL);
- _actor1.setAction(&_sequenceManager2, this, 1900, &_actor1, &_rightDoor, NULL);
+ _companion.setAction(&_sequenceManager2, this, 1900, &_companion, &_rightDoor, NULL);
} else if (R2_GLOBALS._player._oldCharacterScene[R2_GLOBALS._player._characterIndex] == 1925) {
if (R2_GLOBALS.getFlag(29)) {
R2_GLOBALS.clearFlag(29);
@@ -12874,24 +12874,24 @@ void Scene1900::postInit(SceneObjectList *OwnerList) {
}
if (R2_GLOBALS._player._characterScene[R2_QUINN] == R2_GLOBALS._player._characterScene[R2_SEEKER]) {
- _actor1.postInit();
- _actor1.setPosition(Common::Point(30, 110));
+ _companion.postInit();
+ _companion.setPosition(Common::Point(30, 110));
R2_GLOBALS._walkRegions.disableRegion(1);
- _actor1.setup(2008, 3, 1);
- _actor1.setDetails(9001, 0, -1, -1, 1, (SceneItem *) NULL);
+ _companion.setup(2008, 3, 1);
+ _companion.setDetails(9001, 0, -1, -1, 1, (SceneItem *) NULL);
}
R2_GLOBALS._player._oldCharacterScene[R2_GLOBALS._player._characterIndex] = 1900;
} else {
if (R2_GLOBALS._player._characterScene[R2_QUINN] == R2_GLOBALS._player._characterScene[R2_SEEKER]) {
- _actor1.postInit();
- _actor1.setPosition(Common::Point(30, 110));
+ _companion.postInit();
+ _companion.setPosition(Common::Point(30, 110));
R2_GLOBALS._walkRegions.disableRegion(1);
if (R2_GLOBALS._player._characterIndex == R2_QUINN) {
- _actor1.setup(20, 3, 1);
- _actor1.setDetails(9002, 1, -1, -1, 1, (SceneItem *) NULL);
+ _companion.setup(20, 3, 1);
+ _companion.setDetails(9002, 1, -1, -1, 1, (SceneItem *) NULL);
} else {
- _actor1.setup(2008, 3, 1);
- _actor1.setDetails(9001, 0, -1, -1, 1, (SceneItem *) NULL);
+ _companion.setup(2008, 3, 1);
+ _companion.setDetails(9001, 0, -1, -1, 1, (SceneItem *) NULL);
}
}
@@ -12954,7 +12954,7 @@ void Scene1900::signal() {
break;
case 22:
_sceneMode = 1910;
- _actor1.setAction(&_sequenceManager2, this, 1910, &_actor1, NULL);
+ _companion.setAction(&_sequenceManager2, this, 1910, &_companion, NULL);
break;
case 1904:
R2_GLOBALS._scene1925CurrLevel = -3;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h
index f636382..e4382d8 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.h
@@ -998,9 +998,9 @@ public:
SpeakerSeeker1900 _seekerSpeaker;
NamedHotspot _background;
NamedHotspot _elevator;
- SceneActor _actor1;
- BackgroundSceneObject _object1;
- BackgroundSceneObject _object2;
+ SceneActor _companion;
+ BackgroundSceneObject _leftDoorFrame;
+ BackgroundSceneObject _rightDoorFrame;
LiftDoor _leftDoor, _rightDoor;
WestExit _westExit;
EastExit _eastExit;
diff --git a/engines/tsage/ringworld2/ringworld2_speakers.cpp b/engines/tsage/ringworld2/ringworld2_speakers.cpp
index 5f0500c..a6bfc39 100644
--- a/engines/tsage/ringworld2/ringworld2_speakers.cpp
+++ b/engines/tsage/ringworld2/ringworld2_speakers.cpp
@@ -2151,7 +2151,7 @@ void SpeakerSeeker1900::proc15() {
} else {
assert(R2_GLOBALS._sceneManager._sceneNumber == 1900);
Scene1900 *scene = (Scene1900 *)R2_GLOBALS._sceneManager._scene;
- _object2 = &scene->_actor1;
+ _object2 = &scene->_companion;
}
_object2->hide();
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