[Scummvm-cvs-logs] scummvm master -> d16ba4366926b94c3bfb5bde9f323796fb159ed6
Strangerke
Strangerke at scummvm.org
Wed Nov 13 08:50:30 CET 2013
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
d16ba43669 TSAGE: R2R - Fix a crash when switching from active to passive scan after visiting canyon people
Commit: d16ba4366926b94c3bfb5bde9f323796fb159ed6
https://github.com/scummvm/scummvm/commit/d16ba4366926b94c3bfb5bde9f323796fb159ed6
Author: Strangerke (strangerke at scummvm.org)
Date: 2013-11-12T23:49:31-08:00
Commit Message:
TSAGE: R2R - Fix a crash when switching from active to passive scan after visiting canyon people
Changed paths:
engines/tsage/ringworld2/ringworld2_scenes0.cpp
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
index d326058..3cddb07 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
@@ -4436,7 +4436,9 @@ void Scene325::consoleAction(int id) {
return;
case 14:
if (R2_GLOBALS.getFlag(55)) {
- SceneItem::display2(329, 17);
+ consoleAction(4);
+ // Empty message crashing the game. It should be a warning message forbidding to switch to active scan
+ // SceneItem::display2(329, 17);
} else {
R2_GLOBALS.setFlag(50);
consoleAction(4);
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