[Scummvm-cvs-logs] scummvm master -> 14cb73789e1f79e94d3b579f2b3d5c74f8b8c60f

Strangerke Strangerke at scummvm.org
Sun Nov 24 02:41:32 CET 2013


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
14cb73789e DRACI: Rework formatting of gplCommands


Commit: 14cb73789e1f79e94d3b579f2b3d5c74f8b8c60f
    https://github.com/scummvm/scummvm/commit/14cb73789e1f79e94d3b579f2b3d5c74f8b8c60f
Author: Strangerke (strangerke at scummvm.org)
Date: 2013-11-23T17:40:38-08:00

Commit Message:
DRACI: Rework formatting of gplCommands

Changed paths:
    engines/draci/script.cpp



diff --git a/engines/draci/script.cpp b/engines/draci/script.cpp
index 49bd111..5044768 100644
--- a/engines/draci/script.cpp
+++ b/engines/draci/script.cpp
@@ -41,65 +41,65 @@ namespace Draci {
 void Script::setupCommandList() {
 	/** A table of all the commands the game player uses */
 	static const GPL2Command gplCommands[] = {
-		{ 0,  0, "gplend",				0, { },									NULL },
-		{ 0,  1, "exit",				0, { },									NULL },
-		{ 1,  1, "goto",				1, { kGPL2Ident },						&Script::c_Goto },
-		{ 2,  1, "Let",					2, { kGPL2Ident, kGPL2Math },			&Script::c_Let },
-		{ 3,  1, "if",					2, { kGPL2Math, kGPL2Ident },			&Script::c_If },
-		{ 4,  1, "Start",				2, { kGPL2Ident, kGPL2Str },			&Script::start },
-		{ 5,  1, "Load",				2, { kGPL2Ident, kGPL2Str },			&Script::load },
-		{ 5,  2, "StartPlay",			2, { kGPL2Ident, kGPL2Str },			&Script::startPlay },
-		{ 5,  3, "JustTalk",			0, { },									&Script::justTalk },
-		{ 5,  4, "JustStay",			0, { },									&Script::justStay },
-		{ 6,  1, "Talk",				2, { kGPL2Ident, kGPL2Str },			&Script::talk },
-		{ 7,  1, "ObjStat",				2, { kGPL2Ident, kGPL2Ident },			&Script::objStat },
-		{ 7,  2, "ObjStat_On",			2, { kGPL2Ident, kGPL2Ident },			&Script::objStatOn },
-		{ 8,  1, "IcoStat",				2, { kGPL2Ident, kGPL2Ident },			&Script::icoStat },
-		{ 9,  1, "Dialogue",			1, { kGPL2Str },						&Script::dialogue },
-		{ 9,  2, "ExitDialogue",		0, { },									&Script::exitDialogue },
-		{ 9,  3, "ResetDialogue",		0, { },									&Script::resetDialogue },
-		{ 9,  4, "ResetDialogueFrom",	0, { },									&Script::resetDialogueFrom },
-		{ 9,  5, "ResetBlock",			1, { kGPL2Ident },						&Script::resetBlock },
-		{ 10, 1, "WalkOn",				3, { kGPL2Num, kGPL2Num, kGPL2Ident },	&Script::walkOn },
-		{ 10, 2, "StayOn",				3, { kGPL2Num, kGPL2Num, kGPL2Ident },	&Script::stayOn },
-		{ 10, 3, "WalkOnPlay",			3, { kGPL2Num, kGPL2Num, kGPL2Ident },	&Script::walkOnPlay },
-		{ 11, 1, "LoadPalette",			1, { kGPL2Str },						&Script::loadPalette },
-		{ 12, 1, "SetPalette",			0, { },									&Script::setPalette },
-		{ 12, 2, "BlackPalette",		0, { },									&Script::blackPalette },
-		{ 13, 1, "FadePalette",			3, { kGPL2Num, kGPL2Num, kGPL2Num },	&Script::fadePalette },
-		{ 13, 2, "FadePalettePlay",		3, { kGPL2Num, kGPL2Num, kGPL2Num },	&Script::fadePalettePlay },
-		{ 14, 1, "NewRoom",				2, { kGPL2Ident, kGPL2Num },			&Script::newRoom },
-		{ 15, 1, "ExecInit",			1, { kGPL2Ident },						&Script::execInit },
-		{ 15, 2, "ExecLook",			1, { kGPL2Ident },						&Script::execLook },
-		{ 15, 3, "ExecUse",				1, { kGPL2Ident },						&Script::execUse },
-		{ 18, 1, "LoadMusic",			1, { kGPL2Str },						&Script::loadMusic },
-		{ 18, 2, "StartMusic",			0, { },									&Script::startMusic },
-		{ 18, 3, "StopMusic",			0, { },									&Script::stopMusic },
-		{ 19, 1, "Mark",				0, { },									&Script::mark },
-		{ 19, 2, "Release",				0, { },									&Script::release },
-		{ 20, 1, "Play",				0, { },									&Script::play },
-		{ 21, 1, "LoadMap",				1, { kGPL2Str },						&Script::loadMap },
-		{ 21, 2, "RoomMap",				0, { },									&Script::roomMap },
-		{ 22, 1, "DisableQuickHero",	0, { },									&Script::disableQuickHero },
-		{ 22, 2, "EnableQuickHero",		0, { },									&Script::enableQuickHero },
-		{ 23, 1, "DisableSpeedText",	0, { },									&Script::disableSpeedText },
-		{ 23, 2, "EnableSpeedText",		0, { },									&Script::enableSpeedText },
-		{ 24, 1, "QuitGame",			0, { },									&Script::quitGame },
-		{ 25, 1, "PushNewRoom",			0, { },									&Script::pushNewRoom },
-		{ 25, 2, "PopNewRoom",			0, { },									&Script::popNewRoom },
+		{ 0,  0, "gplend",            0, { },                                NULL },
+		{ 0,  1, "exit",              0, { },                                NULL },
+		{ 1,  1, "goto",              1, { kGPL2Ident },                     &Script::c_Goto },
+		{ 2,  1, "Let",               2, { kGPL2Ident, kGPL2Math },          &Script::c_Let },
+		{ 3,  1, "if",                2, { kGPL2Math, kGPL2Ident },          &Script::c_If },
+		{ 4,  1, "Start",             2, { kGPL2Ident, kGPL2Str },           &Script::start },
+		{ 5,  1, "Load",              2, { kGPL2Ident, kGPL2Str },           &Script::load },
+		{ 5,  2, "StartPlay",         2, { kGPL2Ident, kGPL2Str },           &Script::startPlay },
+		{ 5,  3, "JustTalk",          0, { },                                &Script::justTalk },
+		{ 5,  4, "JustStay",          0, { },                                &Script::justStay },
+		{ 6,  1, "Talk",              2, { kGPL2Ident, kGPL2Str },           &Script::talk },
+		{ 7,  1, "ObjStat",           2, { kGPL2Ident, kGPL2Ident },         &Script::objStat },
+		{ 7,  2, "ObjStat_On",        2, { kGPL2Ident, kGPL2Ident },         &Script::objStatOn },
+		{ 8,  1, "IcoStat",           2, { kGPL2Ident, kGPL2Ident },         &Script::icoStat },
+		{ 9,  1, "Dialogue",          1, { kGPL2Str },                       &Script::dialogue },
+		{ 9,  2, "ExitDialogue",      0, { },                                &Script::exitDialogue },
+		{ 9,  3, "ResetDialogue",     0, { },                                &Script::resetDialogue },
+		{ 9,  4, "ResetDialogueFrom", 0, { },                                &Script::resetDialogueFrom },
+		{ 9,  5, "ResetBlock",        1, { kGPL2Ident },                     &Script::resetBlock },
+		{ 10, 1, "WalkOn",            3, { kGPL2Num, kGPL2Num, kGPL2Ident }, &Script::walkOn },
+		{ 10, 2, "StayOn",            3, { kGPL2Num, kGPL2Num, kGPL2Ident }, &Script::stayOn },
+		{ 10, 3, "WalkOnPlay",        3, { kGPL2Num, kGPL2Num, kGPL2Ident }, &Script::walkOnPlay },
+		{ 11, 1, "LoadPalette",       1, { kGPL2Str },                       &Script::loadPalette },
+		{ 12, 1, "SetPalette",        0, { },                                &Script::setPalette },
+		{ 12, 2, "BlackPalette",      0, { },                                &Script::blackPalette },
+		{ 13, 1, "FadePalette",       3, { kGPL2Num, kGPL2Num, kGPL2Num },   &Script::fadePalette },
+		{ 13, 2, "FadePalettePlay",   3, { kGPL2Num, kGPL2Num, kGPL2Num },   &Script::fadePalettePlay },
+		{ 14, 1, "NewRoom",           2, { kGPL2Ident, kGPL2Num },           &Script::newRoom },
+		{ 15, 1, "ExecInit",          1, { kGPL2Ident },                     &Script::execInit },
+		{ 15, 2, "ExecLook",          1, { kGPL2Ident },                     &Script::execLook },
+		{ 15, 3, "ExecUse",           1, { kGPL2Ident },                     &Script::execUse },
+		{ 18, 1, "LoadMusic",         1, { kGPL2Str },                       &Script::loadMusic },
+		{ 18, 2, "StartMusic",        0, { },                                &Script::startMusic },
+		{ 18, 3, "StopMusic",         0, { },                                &Script::stopMusic },
+		{ 19, 1, "Mark",              0, { },                                &Script::mark },
+		{ 19, 2, "Release",           0, { },                                &Script::release },
+		{ 20, 1, "Play",              0, { },                                &Script::play },
+		{ 21, 1, "LoadMap",           1, { kGPL2Str },                       &Script::loadMap },
+		{ 21, 2, "RoomMap",           0, { },                                &Script::roomMap },
+		{ 22, 1, "DisableQuickHero",  0, { },                                &Script::disableQuickHero },
+		{ 22, 2, "EnableQuickHero",   0, { },                                &Script::enableQuickHero },
+		{ 23, 1, "DisableSpeedText",  0, { },                                &Script::disableSpeedText },
+		{ 23, 2, "EnableSpeedText",   0, { },                                &Script::enableSpeedText },
+		{ 24, 1, "QuitGame",          0, { },                                &Script::quitGame },
+		{ 25, 1, "PushNewRoom",       0, { },                                &Script::pushNewRoom },
+		{ 25, 2, "PopNewRoom",        0, { },                                &Script::popNewRoom },
 		// The following commands are not used in the original game files.
-		{ 16, 1, "RepaintInventory",	0, { },									NULL },
-		{ 16, 2, "ExitInventory",		0, { },									NULL },
-		{ 17, 1, "ExitMap",				0, { },									NULL },
-		{ 18, 4, "FadeOutMusic",		1, { kGPL2Num },						NULL },
-		{ 18, 5, "FadeInMusic",			1, { kGPL2Num },						NULL },
+		{ 16, 1, "RepaintInventory",  0, { },                                NULL },
+		{ 16, 2, "ExitInventory",     0, { },                                NULL },
+		{ 17, 1, "ExitMap",           0, { },                                NULL },
+		{ 18, 4, "FadeOutMusic",      1, { kGPL2Num },                       NULL },
+		{ 18, 5, "FadeInMusic",       1, { kGPL2Num },                       NULL },
 		// The following commands are not even defined in the game
 		// sources, but their numbers are allocated for internal
 		// purposes of the old player.
-		{ 26, 1, "ShowCheat",			0, { },									NULL },
-		{ 26, 2, "HideCheat",			0, { },									NULL },
-		{ 26, 3, "ClearCheat",			1, { kGPL2Num },						NULL },
-		{ 27, 1, "FeedPassword",		3, { kGPL2Num, kGPL2Num, kGPL2Num },	NULL }
+		{ 26, 1, "ShowCheat",         0, { },                                NULL },
+		{ 26, 2, "HideCheat",         0, { },                                NULL },
+		{ 26, 3, "ClearCheat",        1, { kGPL2Num },                       NULL },
+		{ 27, 1, "FeedPassword",      3, { kGPL2Num, kGPL2Num, kGPL2Num },   NULL }
 	};
 
 	/** Operators used by the mathematical evaluator */






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