[Scummvm-cvs-logs] scummvm master -> 61e2c1decd571c7a703d80d8fa4c3f87adb0f91d

Strangerke Strangerke at scummvm.org
Tue Nov 26 22:52:40 CET 2013


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
61e2c1decd TSAGE: BF - Various renaming


Commit: 61e2c1decd571c7a703d80d8fa4c3f87adb0f91d
    https://github.com/scummvm/scummvm/commit/61e2c1decd571c7a703d80d8fa4c3f87adb0f91d
Author: Strangerke (strangerke at scummvm.org)
Date: 2013-11-26T13:51:23-08:00

Commit Message:
TSAGE: BF - Various renaming

Changed paths:
    engines/tsage/blue_force/blueforce_scenes4.cpp
    engines/tsage/blue_force/blueforce_scenes4.h
    engines/tsage/blue_force/blueforce_scenes9.cpp
    engines/tsage/globals.cpp
    engines/tsage/globals.h



diff --git a/engines/tsage/blue_force/blueforce_scenes4.cpp b/engines/tsage/blue_force/blueforce_scenes4.cpp
index 072761b..e4a349b 100644
--- a/engines/tsage/blue_force/blueforce_scenes4.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes4.cpp
@@ -136,11 +136,11 @@ void Scene410::Action5::signal() {
 
 	switch (_actionIndex++) {
 	case 0:
-		if (scene->_harrisonMovedFl == 0) {
+		if (!scene->_harrisonMovedFl) {
 			ADD_PLAYER_MOVER(114, 133);
 		} else {
 			ADD_PLAYER_MOVER(195, 139);
-		}
+		} 
 		break;
 	case 1:
 		BF_GLOBALS._player.updateAngle(scene->_passenger._position);
@@ -167,7 +167,7 @@ void Scene410::Action6::signal() {
 
 	switch (_actionIndex++) {
 	case 0:
-		if (scene->_harrisonMovedFl == 0) {
+		if (!scene->_harrisonMovedFl) {
 			ADD_PLAYER_MOVER(114, 133);
 		} else {
 			ADD_PLAYER_MOVER(126, 99);
@@ -243,7 +243,7 @@ bool Scene410::Motorcycle::startAction(CursorType action, Event &event) {
 		} else if (BF_GLOBALS.getFlag(fSearchedTruck) && !BF_GLOBALS._sceneObjects->contains(&scene->_harrison)) {
 			scene->_sceneMode = 4103;
 			scene->signal();
-		} else if (scene->_cuffedDriverFl != 0) {
+		} else if (scene->_cuffedDriverFl) {
 			SceneItem::display2(410, 12);
 		} else {
 			scene->_sceneMode = 4103;
@@ -260,7 +260,7 @@ bool Scene410::TruckFront::startAction(CursorType action, Event &event) {
 
 	switch (action) {
 	case CURSOR_USE:
-		if ((BF_GLOBALS._bookmark < bStoppedFrankie) && (!scene->_cuffedDriverFl || !scene->_field1FBA))
+		if ((BF_GLOBALS._bookmark < bStoppedFrankie) && (!scene->_cuffedDriverFl || !scene->_harrissonTalkFl))
 			break;
 		else if (BF_GLOBALS.getFlag(fSearchedTruck))
 			SceneItem::display2(410, 13);
@@ -297,7 +297,7 @@ bool Scene410::Driver::startAction(CursorType action, Event &event) {
 			SceneItem::display2(410, 7);
 		} else if (!scene->_field1FC0) {
 			scene->_sceneMode = 4124;
-			scene->_field1FC0 = 1;
+			scene->_field1FC0 = true;
 			T2_GLOBALS._uiElements.addScore(30);
 			scene->signal();
 		} else {
@@ -309,13 +309,13 @@ bool Scene410::Driver::startAction(CursorType action, Event &event) {
 		return true;
 	case INV_HANDCUFFS:
 		if (BF_GLOBALS.getFlag(fCalledBackup)) {
-			if ((scene->_talkCount < 5) || (scene->_action1Count < 1) || (scene->_cuffedDriverFl != 0))
+			if ((scene->_talkCount < 5) || (scene->_action1Count < 1) || scene->_cuffedDriverFl)
 				break;
 
 			BF_GLOBALS._player.disableControl();
 			scene->_sceneMode = 4123;
 			scene->_stripManager.start(4125, scene);
-			scene->_cuffedDriverFl = 1;
+			scene->_cuffedDriverFl = true;
 			T2_GLOBALS._uiElements.addScore(30);
 		} else {
 			if (BF_GLOBALS.getFlag(fTalkedDriverNoBkup)) {
@@ -332,10 +332,10 @@ bool Scene410::Driver::startAction(CursorType action, Event &event) {
 			BF_GLOBALS._player.disableControl();
 			scene->_sceneMode = 2;
 			scene->setAction(&scene->_sequenceManager1, scene, 4120, &scene->_passenger, &BF_GLOBALS._player, NULL);
-		} else if ((scene->_cuffedDriverFl != 0) || (scene->_field1FC2 != 0)) {
+		} else if (scene->_cuffedDriverFl || scene->_driverOutOfTruckFl) {
 			break;
 		} else {
-			scene->_field1FC2 = 1;
+			scene->_driverOutOfTruckFl = true;
 			T2_GLOBALS._uiElements.addScore(30);
 			BF_GLOBALS._player.disableControl();
 			scene->_sceneMode = 4127;
@@ -343,7 +343,7 @@ bool Scene410::Driver::startAction(CursorType action, Event &event) {
 		}
 		return true;
 	case INV_MIRANDA_CARD:
-		if (scene->_cuffedDriverFl == 0)
+		if (!scene->_cuffedDriverFl)
 			return false;
 
 		if (BF_GLOBALS.getFlag(readFrankRights)) {
@@ -379,15 +379,15 @@ bool Scene410::Passenger::startAction(CursorType action, Event &event) {
 					SET_Y, GLOBALS._sceneManager._scene->_sceneBounds.top + UI_INTERFACE_Y + 2,
 					SET_FONT, 4, SET_BG_COLOR, 1, SET_FG_COLOR, 96, SET_EXT_BGCOLOR, 99,
 					SET_EXT_FGCOLOR, 13, LIST_END);
-		} else if (!scene->_field1FBA) {
+		} else if (!scene->_harrissonTalkFl) {
 			SceneItem::display(410, 5, SET_WIDTH, 300,
 				SET_X, 10 + GLOBALS._sceneManager._scene->_sceneBounds.left,
 				SET_Y, GLOBALS._sceneManager._scene->_sceneBounds.top + UI_INTERFACE_Y + 2,
 				SET_FONT, 4, SET_BG_COLOR, 1, SET_FG_COLOR, 96, SET_EXT_BGCOLOR, 99,
 				SET_EXT_FGCOLOR, 13, LIST_END);
-		} else if (!scene->_field1FBE) {
+		} else if (!scene->_cuffedPassengerFl) {
 			scene->_sceneMode = 4121;
-			scene->_field1FBE = 1;
+			scene->_cuffedPassengerFl = true;
 			T2_GLOBALS._uiElements.addScore(50);
 			scene->signal();
 		} else
@@ -398,7 +398,7 @@ bool Scene410::Passenger::startAction(CursorType action, Event &event) {
 		return true;
 	case INV_HANDCUFFS:
 		if (BF_GLOBALS.getFlag(fCalledBackup)) {
-			if ((scene->_talkCount < 5) || (scene->_field1FBA != 0))
+			if ((scene->_talkCount < 5) || (scene->_harrissonTalkFl))
 				break;
 
 			BF_GLOBALS._player.disableControl();
@@ -413,7 +413,7 @@ bool Scene410::Passenger::startAction(CursorType action, Event &event) {
 		}
 		return true;
 	case INV_MIRANDA_CARD:
-		if (!scene->_field1FBA)
+		if (!scene->_harrissonTalkFl)
 			break;
 
 		if (BF_GLOBALS.getFlag(readFrankRights)) {
@@ -455,7 +455,7 @@ bool Scene410::Harrison::startAction(CursorType action, Event &event) {
 					SET_FONT, 4, SET_BG_COLOR, 1, SET_FG_COLOR, 32, SET_EXT_BGCOLOR, 49,
 					SET_EXT_FGCOLOR, 13, LIST_END);
 			}
-		} else if ((scene->_field1FBA != 0) && (scene->_cuffedDriverFl != 0)) {
+		} else if (scene->_harrissonTalkFl && scene->_cuffedDriverFl) {
 			BF_GLOBALS._player.disableControl();
 			scene->_sceneMode = 4112;
 			scene->_stripManager.start(4113, scene);
@@ -463,27 +463,27 @@ bool Scene410::Harrison::startAction(CursorType action, Event &event) {
 			BF_GLOBALS.set2Flags(f1098Frankie);
 			BF_GLOBALS.clearFlag(f1098Marina);
 		} else if ((BF_INVENTORY.getObjectScene(INV_HANDCUFFS) == 1) ||
-				(!scene->_field1FBA && (scene->_talkCount < 5))) {
+				(!scene->_harrissonTalkFl && (scene->_talkCount < 5))) {
 			SceneItem::display(350, 13, SET_WIDTH, 300,
 				SET_X, 10 + GLOBALS._sceneManager._scene->_sceneBounds.left,
 				SET_Y, GLOBALS._sceneManager._scene->_sceneBounds.top + UI_INTERFACE_Y + 2,
 				SET_FONT, 4, SET_BG_COLOR, 1, SET_FG_COLOR, 32, SET_EXT_BGCOLOR, 49,
 				SET_EXT_FGCOLOR, 13, LIST_END);
-		} else if (!scene->_field1FBA) {
+		} else if (!scene->_harrissonTalkFl) {
 			BF_GLOBALS._player.disableControl();
-			scene->_field1FBA = 1;
-			scene->_field1FBE = 1;
+			scene->_harrissonTalkFl = true;
+			scene->_cuffedPassengerFl = true;
 			BF_GLOBALS._walkRegions.enableRegion(22);
 			scene->_sceneMode = 4122;
 			scene->_stripManager.start(4112, scene);
 		} else if (scene->_action1Count < 1) {
 			break;
-		} else if (scene->_cuffedDriverFl != 0) {
+		} else if (scene->_cuffedDriverFl) {
 			error("Error - want to cuff driver, but he's cuffed already");
 		} else {
 			BF_GLOBALS._player.disableControl();
-			scene->_cuffedDriverFl = 1;
-			scene->_field1FC0 = 1;
+			scene->_cuffedDriverFl = true;
+			scene->_field1FC0 = true;
 			BF_GLOBALS._walkRegions.enableRegion(22);
 			scene->_sceneMode = 4109;
 			scene->_stripManager.start(4112, scene);
@@ -500,19 +500,23 @@ bool Scene410::Harrison::startAction(CursorType action, Event &event) {
 /*--------------------------------------------------------------------------*/
 
 Scene410::Scene410(): SceneExt() {
-	_action1Count = _talkCount = _field1FBA = _cuffedDriverFl = 0;
-	_field1FBE = _field1FC0 = _field1FC2 = _harrisonMovedFl = 0;
+	_cuffedDriverFl = _harrissonTalkFl = _driverOutOfTruckFl = false;
+	_harrisonMovedFl = false;
+
+	_action1Count = _talkCount = 0;
+	_cuffedPassengerFl = false;
+	_field1FC0 = false;
 }
 
 void Scene410::synchronize(Serializer &s) {
 	SceneExt::synchronize(s);
 	s.syncAsSint16LE(_action1Count);
 	s.syncAsSint16LE(_talkCount);
-	s.syncAsSint16LE(_field1FBA);
+	s.syncAsSint16LE(_harrissonTalkFl);
 	s.syncAsSint16LE(_cuffedDriverFl);
-	s.syncAsSint16LE(_field1FBE);
+	s.syncAsSint16LE(_cuffedPassengerFl);
 	s.syncAsSint16LE(_field1FC0);
-	s.syncAsSint16LE(_field1FC2);
+	s.syncAsSint16LE(_driverOutOfTruckFl);
 	s.syncAsSint16LE(_harrisonMovedFl);
 }
 
@@ -593,7 +597,7 @@ void Scene410::postInit(SceneObjectList *OwnerList) {
 		_patrolCar.fixPriority(148);
 		_patrolCar.setPosition(Common::Point(39, 168));
 
-		_harrisonMovedFl = 1;
+		_harrisonMovedFl = true;
 		_sceneMode = 0;
 		signal();
 		break;
@@ -604,7 +608,7 @@ void Scene410::postInit(SceneObjectList *OwnerList) {
 			_sceneMode = 0;
 		} else {
 			_harrisonMovedFl = BF_GLOBALS._scene410HarrisonMovedFl;
-			_field1FBA = BF_GLOBALS._v50CC2;
+			_harrissonTalkFl = BF_GLOBALS._scene410HarrisonTalkFl;
 			_talkCount = BF_GLOBALS._scene410TalkCount;
 			_action1Count = BF_GLOBALS._scene410Action1Count;
 
@@ -617,7 +621,7 @@ void Scene410::postInit(SceneObjectList *OwnerList) {
 				_passenger.setStrip(2);
 				_passenger.setFrame(5);
 			}
-			if (_field1FBA) {
+			if (_harrissonTalkFl) {
 				_passenger.setVisage(415);
 				_passenger.setStrip(6);
 				_passenger.setFrame(8);
@@ -664,7 +668,7 @@ void Scene410::postInit(SceneObjectList *OwnerList) {
 				_sceneMode = 0;
 			}
 
-			_harrisonMovedFl = 1;
+			_harrisonMovedFl = true;
 		}
 		break;
 	case 50:
@@ -687,7 +691,7 @@ void Scene410::signal() {
 		BF_GLOBALS.clearFlag(f1097Marina);
 
 		BF_GLOBALS._scene410HarrisonMovedFl = _harrisonMovedFl;
-		BF_GLOBALS._v50CC2 = _field1FBA;
+		BF_GLOBALS._scene410HarrisonTalkFl = _harrissonTalkFl;
 		BF_GLOBALS._scene410TalkCount = _talkCount;
 		BF_GLOBALS._scene410Action1Count = _action1Count;
 		BF_GLOBALS._sceneManager.changeScene(60);
@@ -730,7 +734,7 @@ void Scene410::signal() {
 	case 9:
 		_sceneMode = 4106;
 		_stripManager.start(4111, this);
-		_field1FBA = 1;
+		_harrissonTalkFl = true;
 		BF_GLOBALS.setFlag(fCuffedFrankie);
 		T2_GLOBALS._uiElements.addScore(30);
 		break;
@@ -760,7 +764,7 @@ void Scene410::signal() {
 		break;
 	case 4104:
 		// After call for backup, patrol car is coming
-		_harrisonMovedFl = 1;
+		_harrisonMovedFl = true;
 		BF_GLOBALS._player.disableControl();
 		_sceneMode = 0;
 		setAction(&_sequenceManager1, this, 4104, &_patrolCar, &_harrison, NULL);
@@ -1432,21 +1436,21 @@ bool Scene450::Manager::startAction(CursorType action, Event &event) {
 		} else {
 			animate(ANIM_MODE_8, 1, NULL);
 
-			if (scene->_field19AC) {
+			if (scene->_managerCallsWeaselFl) {
 				scene->_sceneMode = 2;
-				if (scene->_field19AE) {
+				if (scene->_talkManagerFl) {
 					scene->_stripManager.start(4521, scene);
 				} else {
-					scene->_field19AE = 1;
+					scene->_talkManagerFl = true;
 					scene->_stripManager.start(4512, scene);
 				}
 			} else {
 				scene->_sceneMode = 4506;
-				if (scene->_field19AE) {
+				if (scene->_talkManagerFl) {
 					scene->setAction(&scene->_sequenceManager, scene, 4518, &BF_GLOBALS._player, this, NULL);
 				} else {
 					scene->_sceneMode = 4506;
-					scene->_field19AE = 1;
+					scene->_talkManagerFl = true;
 					scene->setAction(&scene->_sequenceManager, scene, 4506, &BF_GLOBALS._player, this, NULL);
 				}
 			}
@@ -1524,13 +1528,13 @@ bool Scene450::Exit::startAction(CursorType action, Event &event) {
 /*--------------------------------------------------------------------------*/
 
 Scene450::Scene450(): SceneExt() {
-	_field19AC = _field19AE = 0;
+	_managerCallsWeaselFl = _talkManagerFl = false;
 }
 
 void Scene450::synchronize(Serializer &s) {
 	SceneExt::synchronize(s);
-	s.syncAsSint16LE(_field19AC);
-	s.syncAsSint16LE(_field19AE);
+	s.syncAsSint16LE(_managerCallsWeaselFl);
+	s.syncAsSint16LE(_talkManagerFl);
 }
 
 void Scene450::postInit(SceneObjectList *OwnerList) {
@@ -1654,7 +1658,7 @@ void Scene450::signal() {
 	case 4510:
 	case 4511:
 		BF_GLOBALS.setFlag(fMgrCallsWeasel);
-		_field19AC = 1;
+		_managerCallsWeaselFl = true;
 		_sceneMode = 4503;
 		setAction(&_sequenceManager, this, 4503, &_weasel, &_door, &_manager, NULL);
 		break;
diff --git a/engines/tsage/blue_force/blueforce_scenes4.h b/engines/tsage/blue_force/blueforce_scenes4.h
index 895970e..92e91c9 100644
--- a/engines/tsage/blue_force/blueforce_scenes4.h
+++ b/engines/tsage/blue_force/blueforce_scenes4.h
@@ -116,10 +116,12 @@ public:
 	SpeakerDriver _driverSpeaker;
 	SpeakerShooter _shooterSpeaker;
 	ASoundExt _sound1;
-	int _action1Count, _talkCount, _field1FBA;
-	int _cuffedDriverFl, _field1FBE;
-	int _field1FC0;
-	int _field1FC2, _harrisonMovedFl;
+	int _action1Count, _talkCount;
+	bool _harrissonTalkFl;
+	bool _cuffedDriverFl;
+	bool _cuffedPassengerFl;
+	bool _field1FC0;
+	bool _driverOutOfTruckFl, _harrisonMovedFl;
 
 	Scene410();
 	virtual void postInit(SceneObjectList *OwnerList = NULL);
@@ -255,7 +257,8 @@ public:
 	NamedObject _door, _counterDoor;
 	Exit _exit;
 	NamedHotspot _interior, _shelf, _counter;
-	int _field19AC, _field19AE;
+	bool _managerCallsWeaselFl;
+	bool _talkManagerFl;
 
 	Scene450();
 	virtual void synchronize(Serializer &s);
diff --git a/engines/tsage/blue_force/blueforce_scenes9.cpp b/engines/tsage/blue_force/blueforce_scenes9.cpp
index cef9e81..2b42dc8 100644
--- a/engines/tsage/blue_force/blueforce_scenes9.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes9.cpp
@@ -840,14 +840,14 @@ bool Scene910::Nico::startAction(CursorType action, Event &event) {
 		if (BF_GLOBALS._nico910State >= 4)
 			return NamedObject::startAction(action, event);
 
-		if (BF_GLOBALS._v4CEE6 < 4)
-			BF_GLOBALS._v4CEE6++;
+		if (BF_GLOBALS._nico910Talk < 4)
+			BF_GLOBALS._nico910Talk++;
 
-		if (BF_GLOBALS._v4CEE6 == 2) {
+		if (BF_GLOBALS._nico910Talk == 2) {
 			scene->_sceneMode = 13;
 			scene->_stripManager.start(9105, scene);
 		} else
-			scene->_stripManager.start(9103 + BF_GLOBALS._v4CEE6, &BF_GLOBALS._stripProxy);
+			scene->_stripManager.start(9103 + BF_GLOBALS._nico910Talk, &BF_GLOBALS._stripProxy);
 		return true;
 		break;
 	case INV_COLT45:
@@ -887,14 +887,14 @@ bool Scene910::Nico::startAction(CursorType action, Event &event) {
 		if (BF_GLOBALS._nico910State >= 4)
 			return NamedObject::startAction(action, event);
 
-		if (BF_GLOBALS._v4CEE6 < 4)
-			BF_GLOBALS._v4CEE6++;
+		if (BF_GLOBALS._nico910Talk < 4)
+			BF_GLOBALS._nico910Talk++;
 
-		if (BF_GLOBALS._v4CEE6 == 2) {
+		if (BF_GLOBALS._nico910Talk == 2) {
 			scene->_sceneMode = 13;
 			scene->_stripManager.start(9105, scene);
 		} else
-			scene->_stripManager.start(9103 + BF_GLOBALS._v4CEE6, &BF_GLOBALS._stripProxy);
+			scene->_stripManager.start(9103 + BF_GLOBALS._nico910Talk, &BF_GLOBALS._stripProxy);
 
 		return true;
 		break;
@@ -966,16 +966,16 @@ bool Scene910::Stuart::startAction(CursorType action, Event &event) {
 		return true;
 		break;
 	case CURSOR_TALK:
-		if (BF_GLOBALS._v4CEE8 < 3)
-			BF_GLOBALS._v4CEE8++;
+		if (BF_GLOBALS._stuart910Talk < 3)
+			BF_GLOBALS._stuart910Talk++;
 
-		scene->_stripManager.start(9107 + BF_GLOBALS._v4CEE8, &BF_GLOBALS._stripProxy);
+		scene->_stripManager.start(9107 + BF_GLOBALS._stuart910Talk, &BF_GLOBALS._stripProxy);
 		return true;
 		break;
 	case INV_COLT45:
 		if ((BF_GLOBALS.getFlag(gunDrawn)) && (BF_GLOBALS.getFlag(fGunLoaded)) && (BF_GLOBALS.getHasBullets())){
 			BF_GLOBALS._player.disableControl();
-			if (BF_GLOBALS._v4CEE4 == 2) {
+			if (BF_GLOBALS._stuart910State == 2) {
 				scene->_sceneMode = 9132;
 				scene->setAction(&scene->_sequenceManager1, scene, 9132, &scene->_stuart, NULL);
 				return NamedObject::startAction(action, event);
@@ -1878,7 +1878,7 @@ bool Scene910::Item2::startAction(CursorType action, Event &event) {
 bool Scene910::Item3::startAction(CursorType action, Event &event) {
 	Scene910 *scene = (Scene910 *)BF_GLOBALS._sceneManager._scene;
 
-	if ((action == CURSOR_TALK) && (BF_GLOBALS._nico910State == 4) && (BF_GLOBALS._v4CEE4 == 0)) {
+	if ((action == CURSOR_TALK) && (BF_GLOBALS._nico910State == 4) && (BF_GLOBALS._stuart910State == 0)) {
 		BF_GLOBALS._player.disableControl();
 		scene->_sceneMode = 15;
 		scene->_stripManager.start(9102, scene);
@@ -2057,7 +2057,7 @@ void Scene910::postInit(SceneObjectList *OwnerList) {
 		|| (BF_GLOBALS._sceneManager._previousScene == 300)) {
 		BF_GLOBALS._sceneManager._previousScene = 900;
 		BF_GLOBALS._nico910State = 0;
-		BF_GLOBALS._v4CEE4 = 0;
+		BF_GLOBALS._stuart910State = 0;
 	}
 
 	_field2DE0 = 0;
@@ -2149,7 +2149,7 @@ void Scene910::postInit(SceneObjectList *OwnerList) {
 		_nico.setVisage(913);
 		_nico.setPosition(Common::Point(262, 124));
 		_nico.setStrip(6);
-		BF_GLOBALS._v4CEE6 = 0;
+		BF_GLOBALS._nico910Talk = 0;
 		BF_GLOBALS._nico910State = 1;
 		_nico.setDetails(910, 63, 64, 67, 5, &_item4);
 		BF_GLOBALS._v4CECA = 2;
@@ -2309,7 +2309,7 @@ void Scene910::signal() {
 	case 15:
 		_stuart.postInit();
 		_stuart.setDetails(910, 66, 67, 68, 5, &_nico);
-		BF_GLOBALS._v4CEE8 = 0;
+		BF_GLOBALS._stuart910Talk = 0;
 		_sceneMode = 9121;
 		setAction(&_sequenceManager1, this, 9121, &_stuart, NULL);
 		break;
@@ -2349,7 +2349,7 @@ void Scene910::signal() {
 	case 18:
 		BF_GLOBALS._player._strip = 7;
 		BF_GLOBALS._player._frame = 1;
-		if (BF_GLOBALS._v4CEE4 == 3) {
+		if (BF_GLOBALS._stuart910State == 3) {
 			if (_field2DE4 == 0) {
 				_field2DE4 = 1;
 				_sceneMode = 9142;
@@ -2460,7 +2460,7 @@ void Scene910::signal() {
 			BF_GLOBALS._player.disableControl();
 			_nico.postInit();
 			_nico.setDetails(910, 63, 64, 65, 5, &_item4);
-			BF_GLOBALS._v4CEE6 = 0;
+			BF_GLOBALS._nico910Talk = 0;
 			_shadow.postInit();
 			_action2.remove();
 			_sceneMode = 9116;
@@ -2498,7 +2498,7 @@ void Scene910::signal() {
 		break;
 	case 9121:
 		_item3.setDetails(7, 910, 96, 60, 61, 3);
-		BF_GLOBALS._v4CEE4 = 2;
+		BF_GLOBALS._stuart910State = 2;
 		if (BF_GLOBALS._nico910State == 4) {
 			_sceneMode = 20;
 			_stripManager.start(9115, this);
@@ -2582,7 +2582,7 @@ void Scene910::signal() {
 				_yellowCord.hide();
 			_sceneMode = 9136;
 			setAction(&_sequenceManager1, this, 9136, &BF_GLOBALS._player, &_stuart, &_yellowCord, NULL);
-			BF_GLOBALS._v4CEE4 = 3;
+			BF_GLOBALS._stuart910State = 3;
 			break;
 		case 11:
 			_sceneMode = 9137;
@@ -2605,13 +2605,13 @@ void Scene910::signal() {
 		_stuart.postInit();
 		_nico.setDetails(910, 72, 73, 74, 3, (SceneItem *)NULL);
 		_stuart.setDetails(910, 66, 67, 68, 5, &_nico);
-		BF_GLOBALS._v4CEE8 = 0;
+		BF_GLOBALS._stuart910Talk = 0;
 		_sceneMode = 9121;
 		setAction(&_sequenceManager1, this, 9121, &_stuart, NULL);
 		break;
 	case 9126:
 		_sceneMode = 19;
-		if (BF_GLOBALS._v4CEE4 == 0)
+		if (BF_GLOBALS._stuart910State == 0)
 			signal();
 		else
 			_stripManager.start(9115, this);
@@ -2630,7 +2630,7 @@ void Scene910::signal() {
 		break;
 	case 9132:
 		BF_GLOBALS._player.enableControl();
-		BF_GLOBALS._v4CEE4 = 4;
+		BF_GLOBALS._stuart910State = 4;
 		BF_GLOBALS._deathReason = 13;
 		BF_GLOBALS._sceneManager.changeScene(666);
 		break;
diff --git a/engines/tsage/globals.cpp b/engines/tsage/globals.cpp
index 768c51c..388f6f7 100644
--- a/engines/tsage/globals.cpp
+++ b/engines/tsage/globals.cpp
@@ -241,19 +241,19 @@ namespace BlueForce {
 BlueForceGlobals::BlueForceGlobals(): TsAGE2Globals() {
 	_hiddenDoorStatus = 0;
 	_nico910State = 0;
-	_v4CEE4 = 0;
-	_v4CEE6 = 0;
-	_v4CEE8 = 0;
+	_stuart910State = 0;
+	_nico910Talk = 0;
+	_stuart910Talk = 0;
 	_deziTopic = 0;
 	_deathReason = 0;
 	_driveFromScene = 300;
 	_driveToScene = 0;
 	_subFlagBitArr1 = 0;
 	_subFlagBitArr2 = 0;
-	_v50CC2 = 0;
+	_scene410HarrisonTalkFl = false;
 	_scene410Action1Count = 0;
 	_scene410TalkCount = 0;
-	_scene410HarrisonMovedFl = 0;
+	_scene410HarrisonMovedFl = false;
 	_bookmark = bNone;
 	_mapLocationId = 1;
 	_clip1Bullets = 8;
@@ -296,9 +296,9 @@ void BlueForceGlobals::synchronize(Serializer &s) {
 		s.syncAsByte(_breakerBoxStatusArr[i]);
 	s.syncAsSint16LE(_hiddenDoorStatus);
 	s.syncAsSint16LE(_nico910State);
-	s.syncAsSint16LE(_v4CEE4);
-	s.syncAsSint16LE(_v4CEE6);
-	s.syncAsSint16LE(_v4CEE8);
+	s.syncAsSint16LE(_stuart910State);
+	s.syncAsSint16LE(_nico910Talk);
+	s.syncAsSint16LE(_stuart910Talk);
 	s.syncAsSint16LE(_deziTopic);
 	s.syncAsSint16LE(_deathReason);
 	s.syncAsSint16LE(_driveFromScene);
@@ -312,7 +312,7 @@ void BlueForceGlobals::synchronize(Serializer &s) {
 	}
 	s.syncAsSint16LE(_subFlagBitArr1);
 	s.syncAsSint16LE(_subFlagBitArr2);
-	s.syncAsSint16LE(_v50CC2);
+	s.syncAsSint16LE(_scene410HarrisonTalkFl);
 	s.syncAsSint16LE(_scene410Action1Count);
 	s.syncAsSint16LE(_scene410TalkCount);
 	s.syncAsSint16LE(_scene410HarrisonMovedFl);
@@ -372,17 +372,17 @@ void BlueForceGlobals::reset() {
 	_breakerBoxStatusArr[17] = 0;
 	_hiddenDoorStatus = 0;
 	_nico910State = 0;
-	_v4CEE4 = 0;
-	_v4CEE6 = 0;
-	_v4CEE8 = 0;
+	_stuart910State = 0;
+	_nico910Talk = 0;
+	_stuart910Talk = 0;
 	_deziTopic = 0;
 	_deathReason = 0;
 	_subFlagBitArr1 = 0;
 	_subFlagBitArr2 = 0;
-	_v50CC2 = 0;
+	_scene410HarrisonTalkFl = false;
 	_scene410Action1Count = 0;
 	_scene410TalkCount = 0;
-	_scene410HarrisonMovedFl = 0;
+	_scene410HarrisonMovedFl = false;
 	_clip1Bullets = 8;
 	_clip2Bullets = 8;
 }
diff --git a/engines/tsage/globals.h b/engines/tsage/globals.h
index 4523a7b..92c3d2e 100644
--- a/engines/tsage/globals.h
+++ b/engines/tsage/globals.h
@@ -200,19 +200,19 @@ public:
 	int8 _breakerBoxStatusArr[18];
 	int _hiddenDoorStatus;
 	int _nico910State;
-	int _v4CEE4;
-	int _v4CEE6;
-	int _v4CEE8;
+	int _stuart910State;
+	int _nico910Talk;
+	int _stuart910Talk;
 	int _deziTopic;
 	int _deathReason;
 	int _driveFromScene;
 	int _driveToScene;
 	uint8 _subFlagBitArr1;
 	uint8 _subFlagBitArr2;
-	int _v50CC2;
+	bool _scene410HarrisonTalkFl;
 	int _scene410Action1Count;
 	int _scene410TalkCount;
-	int _scene410HarrisonMovedFl;
+	bool _scene410HarrisonMovedFl;
 	Bookmark _bookmark;
 	int _mapLocationId;
 	int _clip1Bullets, _clip2Bullets;






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