[Scummvm-cvs-logs] scummvm master -> 6b61eb62ab8f672be35ced69aa18e9793eb27772
dreammaster
dreammaster at scummvm.org
Thu Nov 28 21:01:19 CET 2013
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
6b61eb62ab TSAGE: R2R fix for zoomed speaking characters appearing correctly
Commit: 6b61eb62ab8f672be35ced69aa18e9793eb27772
https://github.com/scummvm/scummvm/commit/6b61eb62ab8f672be35ced69aa18e9793eb27772
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2013-11-28T12:00:44-08:00
Commit Message:
TSAGE: R2R fix for zoomed speaking characters appearing correctly
Changed paths:
engines/tsage/core.cpp
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index 0c17bf9..596f056 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -2748,6 +2748,12 @@ GfxSurface SceneObject::getFrame() {
}
void SceneObject::reposition() {
+ if (g_vm->getGameID() == GType_Ringworld2) {
+ if (!(_flags & OBJFLAG_ZOOMED)) {
+ setZoom(g_globals->_sceneManager._scene->_zoomPercents[MIN(_position.y, (int16)255)]);
+ }
+ }
+
GfxSurface frame = getFrame();
_bounds.resize(frame, _position.x, _position.y - _yDiff, _percent);
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