[Scummvm-cvs-logs] scummvm master -> d6b9d7de8f4bc8be34ef7456a89ee144172ca5b0
somaen
einarjohants at gmail.com
Tue Oct 29 03:01:23 CET 2013
This automated email contains information about 10 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
ee5adb84c5 WINTERMUTE: Transfer bytes explicitly when saving/loading.
047a7171ee WINTERMUTE: Transfer Vector2s explicitly when saving/loading.
dc4e3150f3 WINTERMUTE: Correct some doxygen-comments in TransparentSurface.
95d2ed1a9b WINTERMUTE: Transfer Rect32s explicitly when saving/loading.
538c5935f9 WINTERMUTE: Transfer Point32s explicitly when saving/loading.
4c3c707671 WINTERMUTE: Transfer Doubles explicitly when saving/loading.
211b8c9732 WINTERMUTE: Remove unused BasePlatform-functions (showWindow/setCapture/releaseCapture)
3fb4183909 WINTERMUTE: Remove BasePlatform::setRectEmpty (replace with member-call)
efb8031b3c WINTERMUTE: Remove BasePlatform::isRectEmpty (replace with member-call).
d6b9d7de8f WINTERMUTE: Remove BasePlatform::setRect (replace with member-call)
Commit: ee5adb84c58e27868e3ac4f7248f543095206564
https://github.com/scummvm/scummvm/commit/ee5adb84c58e27868e3ac4f7248f543095206564
Author: Einar Johan Trøan Sømåen (einarjohants at gmail.com)
Date: 2013-10-28T18:59:52-07:00
Commit Message:
WINTERMUTE: Transfer bytes explicitly when saving/loading.
Changed paths:
engines/wintermute/base/base_fader.cpp
engines/wintermute/base/base_persistence_manager.cpp
engines/wintermute/base/base_persistence_manager.h
engines/wintermute/base/base_sub_frame.cpp
diff --git a/engines/wintermute/base/base_fader.cpp b/engines/wintermute/base/base_fader.cpp
index a2408b6..b5590ab 100644
--- a/engines/wintermute/base/base_fader.cpp
+++ b/engines/wintermute/base/base_fader.cpp
@@ -176,14 +176,14 @@ bool BaseFader::persist(BasePersistenceManager *persistMgr) {
BaseObject::persist(persistMgr);
persistMgr->transferBool(TMEMBER(_active));
- persistMgr->transfer(TMEMBER(_blue));
- persistMgr->transfer(TMEMBER(_currentAlpha));
+ persistMgr->transferByte(TMEMBER(_blue));
+ persistMgr->transferByte(TMEMBER(_currentAlpha));
persistMgr->transfer(TMEMBER(_duration));
- persistMgr->transfer(TMEMBER(_green));
- persistMgr->transfer(TMEMBER(_red));
- persistMgr->transfer(TMEMBER(_sourceAlpha));
+ persistMgr->transferByte(TMEMBER(_green));
+ persistMgr->transferByte(TMEMBER(_red));
+ persistMgr->transferByte(TMEMBER(_sourceAlpha));
persistMgr->transfer(TMEMBER(_startTime));
- persistMgr->transfer(TMEMBER(_targetAlpha));
+ persistMgr->transferByte(TMEMBER(_targetAlpha));
persistMgr->transferBool(TMEMBER(_system));
if (_system && !persistMgr->getIsSaving()) {
diff --git a/engines/wintermute/base/base_persistence_manager.cpp b/engines/wintermute/base/base_persistence_manager.cpp
index c7f672b..aa3c7a1 100644
--- a/engines/wintermute/base/base_persistence_manager.cpp
+++ b/engines/wintermute/base/base_persistence_manager.cpp
@@ -769,7 +769,7 @@ bool BasePersistenceManager::transfer(const char *name, AnsiStringArray &val) {
//////////////////////////////////////////////////////////////////////////
// BYTE
-bool BasePersistenceManager::transfer(const char *name, byte *val) {
+bool BasePersistenceManager::transferByte(const char *name, byte *val) {
if (_saving) {
_saveStream->writeByte(*val);
if (_saveStream->err()) {
diff --git a/engines/wintermute/base/base_persistence_manager.h b/engines/wintermute/base/base_persistence_manager.h
index a168f5f..80fc6fd 100644
--- a/engines/wintermute/base/base_persistence_manager.h
+++ b/engines/wintermute/base/base_persistence_manager.h
@@ -79,7 +79,7 @@ public:
bool transferFloat(const char *name, float *val);
bool transfer(const char *name, double *val);
bool transferBool(const char *name, bool *val);
- bool transfer(const char *name, byte *val);
+ bool transferByte(const char *name, byte *val);
bool transfer(const char *name, Rect32 *val);
bool transfer(const char *name, Point32 *val);
bool transfer(const char *name, const char **val);
diff --git a/engines/wintermute/base/base_sub_frame.cpp b/engines/wintermute/base/base_sub_frame.cpp
index 1327ae1..be85616 100644
--- a/engines/wintermute/base/base_sub_frame.cpp
+++ b/engines/wintermute/base/base_sub_frame.cpp
@@ -398,9 +398,9 @@ bool BaseSubFrame::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_surfaceFilename));
persistMgr->transferBool(TMEMBER(_cKDefault));
- persistMgr->transfer(TMEMBER(_cKRed));
- persistMgr->transfer(TMEMBER(_cKGreen));
- persistMgr->transfer(TMEMBER(_cKBlue));
+ persistMgr->transferByte(TMEMBER(_cKRed));
+ persistMgr->transferByte(TMEMBER(_cKGreen));
+ persistMgr->transferByte(TMEMBER(_cKBlue));
persistMgr->transfer(TMEMBER(_lifeTime));
persistMgr->transferBool(TMEMBER(_keepLoaded));
Commit: 047a7171ee5e5286d6e13594c9cb60056dff454d
https://github.com/scummvm/scummvm/commit/047a7171ee5e5286d6e13594c9cb60056dff454d
Author: Einar Johan Trøan Sømåen (einarjohants at gmail.com)
Date: 2013-10-28T18:59:52-07:00
Commit Message:
WINTERMUTE: Transfer Vector2s explicitly when saving/loading.
Changed paths:
engines/wintermute/base/base_persistence_manager.cpp
engines/wintermute/base/base_persistence_manager.h
engines/wintermute/base/particles/part_force.cpp
engines/wintermute/base/particles/part_particle.cpp
diff --git a/engines/wintermute/base/base_persistence_manager.cpp b/engines/wintermute/base/base_persistence_manager.cpp
index aa3c7a1..766e381 100644
--- a/engines/wintermute/base/base_persistence_manager.cpp
+++ b/engines/wintermute/base/base_persistence_manager.cpp
@@ -834,7 +834,7 @@ bool BasePersistenceManager::transfer(const char *name, Point32 *val) {
//////////////////////////////////////////////////////////////////////////
// Vector2
-bool BasePersistenceManager::transfer(const char *name, Vector2 *val) {
+bool BasePersistenceManager::transferVector2(const char *name, Vector2 *val) {
if (_saving) {
putFloat(val->x);
putFloat(val->y);
diff --git a/engines/wintermute/base/base_persistence_manager.h b/engines/wintermute/base/base_persistence_manager.h
index 80fc6fd..d1569fc 100644
--- a/engines/wintermute/base/base_persistence_manager.h
+++ b/engines/wintermute/base/base_persistence_manager.h
@@ -85,7 +85,7 @@ public:
bool transfer(const char *name, const char **val);
bool transfer(const char *name, char **val);
bool transfer(const char *name, Common::String *val);
- bool transfer(const char *name, Vector2 *val);
+ bool transferVector2(const char *name, Vector2 *val);
bool transfer(const char *name, AnsiStringArray &Val);
BasePersistenceManager(const char *savePrefix = nullptr, bool deleteSingleton = false);
virtual ~BasePersistenceManager();
diff --git a/engines/wintermute/base/particles/part_force.cpp b/engines/wintermute/base/particles/part_force.cpp
index 122cdf1..e7583e5 100644
--- a/engines/wintermute/base/particles/part_force.cpp
+++ b/engines/wintermute/base/particles/part_force.cpp
@@ -55,8 +55,8 @@ bool PartForce::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(name));
setName(name);
}
- persistMgr->transfer(TMEMBER(_pos));
- persistMgr->transfer(TMEMBER(_direction));
+ persistMgr->transferVector2(TMEMBER(_pos));
+ persistMgr->transferVector2(TMEMBER(_direction));
persistMgr->transfer(TMEMBER_INT(_type));
return STATUS_OK;
diff --git a/engines/wintermute/base/particles/part_particle.cpp b/engines/wintermute/base/particles/part_particle.cpp
index e857458..c35ebd6 100644
--- a/engines/wintermute/base/particles/part_particle.cpp
+++ b/engines/wintermute/base/particles/part_particle.cpp
@@ -233,9 +233,9 @@ bool PartParticle::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_alpha1));
persistMgr->transfer(TMEMBER(_alpha2));
persistMgr->transfer(TMEMBER(_border));
- persistMgr->transfer(TMEMBER(_pos));
+ persistMgr->transferVector2(TMEMBER(_pos));
persistMgr->transferFloat(TMEMBER(_posZ));
- persistMgr->transfer(TMEMBER(_velocity));
+ persistMgr->transferVector2(TMEMBER(_velocity));
persistMgr->transferFloat(TMEMBER(_scale));
persistMgr->transfer(TMEMBER(_creationTime));
persistMgr->transfer(TMEMBER(_lifeTime));
Commit: dc4e3150f31be22e74315d14ca018ecbdc71d62a
https://github.com/scummvm/scummvm/commit/dc4e3150f31be22e74315d14ca018ecbdc71d62a
Author: Einar Johan Trøan Sømåen (einarjohants at gmail.com)
Date: 2013-10-28T18:59:52-07:00
Commit Message:
WINTERMUTE: Correct some doxygen-comments in TransparentSurface.
Changed paths:
engines/wintermute/graphics/transparent_surface.cpp
engines/wintermute/graphics/transparent_surface.h
diff --git a/engines/wintermute/graphics/transparent_surface.cpp b/engines/wintermute/graphics/transparent_surface.cpp
index 43deb62..053acf2 100644
--- a/engines/wintermute/graphics/transparent_surface.cpp
+++ b/engines/wintermute/graphics/transparent_surface.cpp
@@ -76,7 +76,6 @@ public:
* @param *outa, *outr, *outg, *outb pointer to the output pixel.
* @param *outa, *outr, *outg, *outb pointer to the colormod components.
*/
-
void BlenderAdditive::blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb, byte *ca, byte *cr, byte *cg, byte *cb) {
if (*ca != 255) {
ina = (ina) * (*ca) >> 8;
@@ -108,7 +107,6 @@ void BlenderAdditive::blendPixel(byte ina, byte inr, byte ing, byte inb, byte *o
* @param *outa, *outr, *outg, *outb pointer to the output pixel.
* @param *outa, *outr, *outg, *outb pointer to the colormod components.
*/
-
void BlenderSubtractive::blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb, byte *ca, byte *cr, byte *cg, byte *cb) {
//if (*ca != 255) {
// ina = ina * (*ca) >> 8;
@@ -234,7 +232,6 @@ void BlenderNormal::blendPixel(byte ina, byte inr, byte ing, byte inb, byte *out
* @param ina, inr, ing, inb: the input pixel, split into its components.
* @param *outa, *outr, *outg, *outb pointer to the output pixel.
*/
-
void BlenderSubtractive::blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb) {
if (ina == 0) {
@@ -259,7 +256,6 @@ void BlenderSubtractive::blendPixel(byte ina, byte inr, byte ing, byte inb, byte
* @param ina, inr, ing, inb: the input pixel, split into its components.
* @param *outa, *outr, *outg, *outb pointer to the output pixel.
*/
-
void BlenderAdditive::blendPixel(byte ina, byte inr, byte ing, byte inb, byte *outa, byte *outr, byte *outg, byte *outb) {
if (ina == 0) {
@@ -297,10 +293,11 @@ TransparentSurface::TransparentSurface(const Surface &surf, bool copyData) : Sur
}
}
-void doBlitOpaqueFast(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) {
/**
* Optimized version of doBlit to be used w/opaque blitting (no alpha).
*/
+void doBlitOpaqueFast(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) {
+
byte *in;
byte *out;
@@ -320,7 +317,6 @@ void doBlitOpaqueFast(byte *ino, byte *outo, uint32 width, uint32 height, uint32
/**
* Optimized version of doBlit to be used w/binary blitting (blit or no-blit, no blending).
*/
-
void doBlitBinaryFast(byte *ino, byte *outo, uint32 width, uint32 height, uint32 pitch, int32 inStep, int32 inoStep) {
byte *in;
@@ -350,8 +346,8 @@ void doBlitBinaryFast(byte *ino, byte *outo, uint32 width, uint32 height, uint32
* What we have here is a template method that calls blendPixel() from a different
* class - the one we call it with - thus performing a different type of blending.
*
- * @param *ino a pointer to the input surface
- * @param *outo a pointer to the output surface
+ * @param ino a pointer to the input surface
+ * @param outo a pointer to the output surface
* @param width width of the input surface
* @param height height of the input surface
* @param pitch pitch of the output surface - that is, width in bytes of every row, usually bpp * width of the TARGET surface (the area we are blitting to might be smaller, do the math)
@@ -924,8 +920,4 @@ TransparentSurface *TransparentSurface::scale(uint16 newWidth, uint16 newHeight)
}
-
-
-
-
} // End of namespace Wintermute
diff --git a/engines/wintermute/graphics/transparent_surface.h b/engines/wintermute/graphics/transparent_surface.h
index b887c05..1f3827d 100644
--- a/engines/wintermute/graphics/transparent_surface.h
+++ b/engines/wintermute/graphics/transparent_surface.h
@@ -99,32 +99,31 @@ struct TransparentSurface : public Graphics::Surface {
/**
@brief renders the surface to another surface
- @param pDest a pointer to the target image. In most cases this is the framebuffer.
- @param PosX the position on the X-axis in the target image in pixels where the image is supposed to be rendered.<br>
+ @param target a pointer to the target surface. In most cases this is the framebuffer.
+ @param posX the position on the X-axis in the target image in pixels where the image is supposed to be rendered.<br>
The default value is 0.
- @param PosY the position on the Y-axis in the target image in pixels where the image is supposed to be rendered.<br>
+ @param posY the position on the Y-axis in the target image in pixels where the image is supposed to be rendered.<br>
The default value is 0.
- @param Flipping how the the image should be flipped.<br>
+ @param flipping how the the image should be flipped.<br>
The default value is BS_Image::FLIP_NONE (no flipping)
- @param pSrcPartRect Pointer on Common::Rect which specifies the section to be rendered. If the whole image has to be rendered the Pointer is NULL.<br>
+ @param pPartRect Pointer on Common::Rect which specifies the section to be rendered. If the whole image has to be rendered the Pointer is NULL.<br>
This referes to the unflipped and unscaled image.<br>
The default value is NULL.
- @param Color an ARGB color value, which determines the parameters for the color modulation und alpha blending.<br>
+ @param color an ARGB color value, which determines the parameters for the color modulation und alpha blending.<br>
The alpha component of the color determines the alpha blending parameter (0 = no covering, 255 = full covering).<br>
The color components determines the color for color modulation.<br>
The default value is BS_ARGB(255, 255, 255, 255) (full covering, no color modulation).
The macros BS_RGB and BS_ARGB can be used for the creation of the color value.
- @param Width the output width of the screen section.
+ @param width the output width of the screen section.
The images will be scaled if the output width of the screen section differs from the image section.<br>
The value -1 determines that the image should not be scaled.<br>
The default value is -1.
- @param Width the output height of the screen section.
+ @param height the output height of the screen section.
The images will be scaled if the output width of the screen section differs from the image section.<br>
The value -1 determines that the image should not be scaled.<br>
The default value is -1.
@return returns false if the rendering failed.
*/
-
Common::Rect blit(Graphics::Surface &target, int posX = 0, int posY = 0,
int flipping = FLIP_NONE,
Common::Rect *pPartRect = nullptr,
@@ -137,8 +136,9 @@ struct TransparentSurface : public Graphics::Surface {
* @brief Scale function; this returns a transformed version of this surface after rotation and
* scaling. Please do not use this if angle != 0, use rotoscale.
*
- * @param transform a TransformStruct wrapping the required info. @see TransformStruct
- *
+ * @param newWidth the resulting width.
+ * @param newHeight the resulting height.
+ * @see TransformStruct
*/
TransparentSurface *scale(uint16 newWidth, uint16 newHeight) const;
Commit: 95d2ed1a9b97958df609fd2a521ed125db8c2f03
https://github.com/scummvm/scummvm/commit/95d2ed1a9b97958df609fd2a521ed125db8c2f03
Author: Einar Johan Trøan Sømåen (einarjohants at gmail.com)
Date: 2013-10-28T18:59:52-07:00
Commit Message:
WINTERMUTE: Transfer Rect32s explicitly when saving/loading.
Changed paths:
engines/wintermute/ad/ad_inventory_box.cpp
engines/wintermute/ad/ad_response_box.cpp
engines/wintermute/base/base_game.cpp
engines/wintermute/base/base_object.cpp
engines/wintermute/base/base_persistence_manager.cpp
engines/wintermute/base/base_persistence_manager.h
engines/wintermute/base/base_sub_frame.cpp
engines/wintermute/base/base_viewport.cpp
engines/wintermute/base/particles/part_emitter.cpp
engines/wintermute/base/particles/part_particle.cpp
engines/wintermute/ui/ui_tiled_image.cpp
engines/wintermute/ui/ui_window.cpp
diff --git a/engines/wintermute/ad/ad_inventory_box.cpp b/engines/wintermute/ad/ad_inventory_box.cpp
index 61e3929..a6e10fe 100644
--- a/engines/wintermute/ad/ad_inventory_box.cpp
+++ b/engines/wintermute/ad/ad_inventory_box.cpp
@@ -374,7 +374,7 @@ bool AdInventoryBox::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferPtr(TMEMBER_PTR(_closeButton));
persistMgr->transferBool(TMEMBER(_hideSelected));
persistMgr->transfer(TMEMBER(_itemHeight));
- persistMgr->transfer(TMEMBER(_itemsArea));
+ persistMgr->transferRect32(TMEMBER(_itemsArea));
persistMgr->transfer(TMEMBER(_itemWidth));
persistMgr->transfer(TMEMBER(_scrollBy));
persistMgr->transfer(TMEMBER(_scrollOffset));
diff --git a/engines/wintermute/ad/ad_response_box.cpp b/engines/wintermute/ad/ad_response_box.cpp
index 7ad3380..9058717 100644
--- a/engines/wintermute/ad/ad_response_box.cpp
+++ b/engines/wintermute/ad/ad_response_box.cpp
@@ -587,7 +587,7 @@ bool AdResponseBox::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_lastResponseText));
persistMgr->transfer(TMEMBER(_lastResponseTextOrig));
_respButtons.persist(persistMgr);
- persistMgr->transfer(TMEMBER(_responseArea));
+ persistMgr->transferRect32(TMEMBER(_responseArea));
_responses.persist(persistMgr);
persistMgr->transfer(TMEMBER(_scrollOffset));
persistMgr->transferPtr(TMEMBER_PTR(_shieldWindow));
diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp
index 04a52ca..f8da28c 100644
--- a/engines/wintermute/base/base_game.cpp
+++ b/engines/wintermute/base/base_game.cpp
@@ -3099,7 +3099,7 @@ bool BaseGame::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_soundBufferSizeSec));
persistMgr->transferBool(TMEMBER(_suspendedRendering));
- persistMgr->transfer(TMEMBER(_mouseLockRect));
+ persistMgr->transferRect32(TMEMBER(_mouseLockRect));
_windows.persist(persistMgr);
diff --git a/engines/wintermute/base/base_object.cpp b/engines/wintermute/base/base_object.cpp
index 70b2c6a..ffc5984 100644
--- a/engines/wintermute/base/base_object.cpp
+++ b/engines/wintermute/base/base_object.cpp
@@ -975,7 +975,7 @@ bool BaseObject::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_sFXStart));
persistMgr->transfer(TMEMBER(_sFXVolume));
persistMgr->transferBool(TMEMBER(_ready));
- persistMgr->transfer(TMEMBER(_rect));
+ persistMgr->transferRect32(TMEMBER(_rect));
persistMgr->transferBool(TMEMBER(_rectSet));
persistMgr->transferBool(TMEMBER(_registrable));
persistMgr->transferBool(TMEMBER(_shadowable));
diff --git a/engines/wintermute/base/base_persistence_manager.cpp b/engines/wintermute/base/base_persistence_manager.cpp
index 766e381..f6bd966 100644
--- a/engines/wintermute/base/base_persistence_manager.cpp
+++ b/engines/wintermute/base/base_persistence_manager.cpp
@@ -788,7 +788,7 @@ bool BasePersistenceManager::transferByte(const char *name, byte *val) {
//////////////////////////////////////////////////////////////////////////
// RECT
-bool BasePersistenceManager::transfer(const char *name, Rect32 *val) {
+bool BasePersistenceManager::transferRect32(const char *name, Rect32 *val) {
if (_saving) {
_saveStream->writeSint32LE(val->left);
_saveStream->writeSint32LE(val->top);
diff --git a/engines/wintermute/base/base_persistence_manager.h b/engines/wintermute/base/base_persistence_manager.h
index d1569fc..bdacafd 100644
--- a/engines/wintermute/base/base_persistence_manager.h
+++ b/engines/wintermute/base/base_persistence_manager.h
@@ -80,7 +80,7 @@ public:
bool transfer(const char *name, double *val);
bool transferBool(const char *name, bool *val);
bool transferByte(const char *name, byte *val);
- bool transfer(const char *name, Rect32 *val);
+ bool transferRect32(const char *name, Rect32 *val);
bool transfer(const char *name, Point32 *val);
bool transfer(const char *name, const char **val);
bool transfer(const char *name, char **val);
diff --git a/engines/wintermute/base/base_sub_frame.cpp b/engines/wintermute/base/base_sub_frame.cpp
index be85616..72af5fb 100644
--- a/engines/wintermute/base/base_sub_frame.cpp
+++ b/engines/wintermute/base/base_sub_frame.cpp
@@ -393,7 +393,7 @@ bool BaseSubFrame::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferBool(TMEMBER(_editorSelected));
persistMgr->transfer(TMEMBER(_hotspotX));
persistMgr->transfer(TMEMBER(_hotspotY));
- persistMgr->transfer(TMEMBER(_rect));
+ persistMgr->transferRect32(TMEMBER(_rect));
persistMgr->transferBool(TMEMBER(_wantsDefaultRect));
persistMgr->transfer(TMEMBER(_surfaceFilename));
diff --git a/engines/wintermute/base/base_viewport.cpp b/engines/wintermute/base/base_viewport.cpp
index 09ac80e..7e531e8 100644
--- a/engines/wintermute/base/base_viewport.cpp
+++ b/engines/wintermute/base/base_viewport.cpp
@@ -58,7 +58,7 @@ bool BaseViewport::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferPtr(TMEMBER_PTR(_mainObject));
persistMgr->transfer(TMEMBER(_offsetX));
persistMgr->transfer(TMEMBER(_offsetY));
- persistMgr->transfer(TMEMBER(_rect));
+ persistMgr->transferRect32(TMEMBER(_rect));
return STATUS_OK;
}
diff --git a/engines/wintermute/base/particles/part_emitter.cpp b/engines/wintermute/base/particles/part_emitter.cpp
index 79076d7..4a1095c 100644
--- a/engines/wintermute/base/particles/part_emitter.cpp
+++ b/engines/wintermute/base/particles/part_emitter.cpp
@@ -1183,7 +1183,7 @@ bool PartEmitter::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferBool(TMEMBER(_running));
persistMgr->transfer(TMEMBER(_overheadTime));
- persistMgr->transfer(TMEMBER(_border));
+ persistMgr->transferRect32(TMEMBER(_border));
persistMgr->transfer(TMEMBER(_borderThicknessLeft));
persistMgr->transfer(TMEMBER(_borderThicknessRight));
persistMgr->transfer(TMEMBER(_borderThicknessTop));
diff --git a/engines/wintermute/base/particles/part_particle.cpp b/engines/wintermute/base/particles/part_particle.cpp
index c35ebd6..f4cd61c 100644
--- a/engines/wintermute/base/particles/part_particle.cpp
+++ b/engines/wintermute/base/particles/part_particle.cpp
@@ -232,7 +232,7 @@ bool PartParticle::fadeOut(uint32 currentTime, int fadeTime) {
bool PartParticle::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_alpha1));
persistMgr->transfer(TMEMBER(_alpha2));
- persistMgr->transfer(TMEMBER(_border));
+ persistMgr->transferRect32(TMEMBER(_border));
persistMgr->transferVector2(TMEMBER(_pos));
persistMgr->transferFloat(TMEMBER(_posZ));
persistMgr->transferVector2(TMEMBER(_velocity));
diff --git a/engines/wintermute/ui/ui_tiled_image.cpp b/engines/wintermute/ui/ui_tiled_image.cpp
index e647e0d..29b99f7 100644
--- a/engines/wintermute/ui/ui_tiled_image.cpp
+++ b/engines/wintermute/ui/ui_tiled_image.cpp
@@ -369,16 +369,16 @@ void UITiledImage::correctSize(int32 *width, int32 *height) {
bool UITiledImage::persist(BasePersistenceManager *persistMgr) {
BaseObject::persist(persistMgr);
- persistMgr->transfer(TMEMBER(_downLeft));
- persistMgr->transfer(TMEMBER(_downMiddle));
- persistMgr->transfer(TMEMBER(_downRight));
+ persistMgr->transferRect32(TMEMBER(_downLeft));
+ persistMgr->transferRect32(TMEMBER(_downMiddle));
+ persistMgr->transferRect32(TMEMBER(_downRight));
persistMgr->transferPtr(TMEMBER_PTR(_image));
- persistMgr->transfer(TMEMBER(_middleLeft));
- persistMgr->transfer(TMEMBER(_middleMiddle));
- persistMgr->transfer(TMEMBER(_middleRight));
- persistMgr->transfer(TMEMBER(_upLeft));
- persistMgr->transfer(TMEMBER(_upMiddle));
- persistMgr->transfer(TMEMBER(_upRight));
+ persistMgr->transferRect32(TMEMBER(_middleLeft));
+ persistMgr->transferRect32(TMEMBER(_middleMiddle));
+ persistMgr->transferRect32(TMEMBER(_middleRight));
+ persistMgr->transferRect32(TMEMBER(_upLeft));
+ persistMgr->transferRect32(TMEMBER(_upMiddle));
+ persistMgr->transferRect32(TMEMBER(_upRight));
return STATUS_OK;
}
diff --git a/engines/wintermute/ui/ui_window.cpp b/engines/wintermute/ui/ui_window.cpp
index 7883b65..fab4734 100644
--- a/engines/wintermute/ui/ui_window.cpp
+++ b/engines/wintermute/ui/ui_window.cpp
@@ -1261,7 +1261,7 @@ bool UIWindow::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferBool(TMEMBER(_clipContents));
persistMgr->transfer(TMEMBER(_dragFrom));
persistMgr->transferBool(TMEMBER(_dragging));
- persistMgr->transfer(TMEMBER(_dragRect));
+ persistMgr->transferRect32(TMEMBER(_dragRect));
persistMgr->transferBool(TMEMBER(_fadeBackground));
persistMgr->transfer(TMEMBER(_fadeColor));
persistMgr->transferPtr(TMEMBER_PTR(_fontInactive));
@@ -1272,7 +1272,7 @@ bool UIWindow::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferPtr(TMEMBER_PTR(_shieldButton));
persistMgr->transferPtr(TMEMBER_PTR(_shieldWindow));
persistMgr->transfer(TMEMBER_INT(_titleAlign));
- persistMgr->transfer(TMEMBER(_titleRect));
+ persistMgr->transferRect32(TMEMBER(_titleRect));
persistMgr->transferBool(TMEMBER(_transparent));
persistMgr->transferPtr(TMEMBER_PTR(_viewport));
persistMgr->transferBool(TMEMBER(_pauseMusic));
Commit: 538c5935f97788090e93f96f6342c6d3c97e0e76
https://github.com/scummvm/scummvm/commit/538c5935f97788090e93f96f6342c6d3c97e0e76
Author: Einar Johan Trøan Sømåen (einarjohants at gmail.com)
Date: 2013-10-28T18:59:53-07:00
Commit Message:
WINTERMUTE: Transfer Point32s explicitly when saving/loading.
Changed paths:
engines/wintermute/ad/ad_sentence.cpp
engines/wintermute/base/base_persistence_manager.cpp
engines/wintermute/base/base_persistence_manager.h
engines/wintermute/ui/ui_window.cpp
diff --git a/engines/wintermute/ad/ad_sentence.cpp b/engines/wintermute/ad/ad_sentence.cpp
index e742ffa..773181b 100644
--- a/engines/wintermute/ad/ad_sentence.cpp
+++ b/engines/wintermute/ad/ad_sentence.cpp
@@ -255,7 +255,7 @@ bool AdSentence::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER(_currentSkelAnim));
persistMgr->transfer(TMEMBER(_duration));
persistMgr->transferPtr(TMEMBER_PTR(_font));
- persistMgr->transfer(TMEMBER(_pos));
+ persistMgr->transferPoint32(TMEMBER(_pos));
persistMgr->transferPtr(TMEMBER_PTR(_sound));
persistMgr->transferBool(TMEMBER(_soundStarted));
persistMgr->transfer(TMEMBER(_stances));
diff --git a/engines/wintermute/base/base_persistence_manager.cpp b/engines/wintermute/base/base_persistence_manager.cpp
index f6bd966..a5da8c1 100644
--- a/engines/wintermute/base/base_persistence_manager.cpp
+++ b/engines/wintermute/base/base_persistence_manager.cpp
@@ -813,7 +813,7 @@ bool BasePersistenceManager::transferRect32(const char *name, Rect32 *val) {
//////////////////////////////////////////////////////////////////////////
// POINT
-bool BasePersistenceManager::transfer(const char *name, Point32 *val) {
+bool BasePersistenceManager::transferPoint32(const char *name, Point32 *val) {
if (_saving) {
_saveStream->writeSint32LE(val->x);
_saveStream->writeSint32LE(val->y);
diff --git a/engines/wintermute/base/base_persistence_manager.h b/engines/wintermute/base/base_persistence_manager.h
index bdacafd..3bac07e 100644
--- a/engines/wintermute/base/base_persistence_manager.h
+++ b/engines/wintermute/base/base_persistence_manager.h
@@ -81,7 +81,7 @@ public:
bool transferBool(const char *name, bool *val);
bool transferByte(const char *name, byte *val);
bool transferRect32(const char *name, Rect32 *val);
- bool transfer(const char *name, Point32 *val);
+ bool transferPoint32(const char *name, Point32 *val);
bool transfer(const char *name, const char **val);
bool transfer(const char *name, char **val);
bool transfer(const char *name, Common::String *val);
diff --git a/engines/wintermute/ui/ui_window.cpp b/engines/wintermute/ui/ui_window.cpp
index fab4734..8101dfd 100644
--- a/engines/wintermute/ui/ui_window.cpp
+++ b/engines/wintermute/ui/ui_window.cpp
@@ -1259,7 +1259,7 @@ bool UIWindow::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferPtr(TMEMBER_PTR(_backInactive));
persistMgr->transferBool(TMEMBER(_clipContents));
- persistMgr->transfer(TMEMBER(_dragFrom));
+ persistMgr->transferPoint32(TMEMBER(_dragFrom));
persistMgr->transferBool(TMEMBER(_dragging));
persistMgr->transferRect32(TMEMBER(_dragRect));
persistMgr->transferBool(TMEMBER(_fadeBackground));
Commit: 4c3c7076710bd27bbcb57ea5ccdd343d4d99699b
https://github.com/scummvm/scummvm/commit/4c3c7076710bd27bbcb57ea5ccdd343d4d99699b
Author: Einar Johan Trøan Sømåen (einarjohants at gmail.com)
Date: 2013-10-28T18:59:53-07:00
Commit Message:
WINTERMUTE: Transfer Doubles explicitly when saving/loading.
Changed paths:
engines/wintermute/ad/ad_actor.cpp
engines/wintermute/base/base_persistence_manager.cpp
engines/wintermute/base/base_persistence_manager.h
engines/wintermute/base/scriptables/script_value.cpp
diff --git a/engines/wintermute/ad/ad_actor.cpp b/engines/wintermute/ad/ad_actor.cpp
index 3212388..590d7c4 100644
--- a/engines/wintermute/ad/ad_actor.cpp
+++ b/engines/wintermute/ad/ad_actor.cpp
@@ -1322,10 +1322,10 @@ bool AdActor::persist(BasePersistenceManager *persistMgr) {
persistMgr->transfer(TMEMBER_INT(_dir));
persistMgr->transferPtr(TMEMBER_PTR(_path));
persistMgr->transfer(TMEMBER(_pFCount));
- persistMgr->transfer(TMEMBER(_pFStepX));
- persistMgr->transfer(TMEMBER(_pFStepY));
- persistMgr->transfer(TMEMBER(_pFX));
- persistMgr->transfer(TMEMBER(_pFY));
+ persistMgr->transferDouble(TMEMBER(_pFStepX));
+ persistMgr->transferDouble(TMEMBER(_pFStepY));
+ persistMgr->transferDouble(TMEMBER(_pFX));
+ persistMgr->transferDouble(TMEMBER(_pFY));
persistMgr->transferPtr(TMEMBER_PTR(_standSprite));
_talkSprites.persist(persistMgr);
_talkSpritesEx.persist(persistMgr);
diff --git a/engines/wintermute/base/base_persistence_manager.cpp b/engines/wintermute/base/base_persistence_manager.cpp
index a5da8c1..1caa0ad 100644
--- a/engines/wintermute/base/base_persistence_manager.cpp
+++ b/engines/wintermute/base/base_persistence_manager.cpp
@@ -663,7 +663,7 @@ bool BasePersistenceManager::transferFloat(const char *name, float *val) {
//////////////////////////////////////////////////////////////////////////
// double
-bool BasePersistenceManager::transfer(const char *name, double *val) {
+bool BasePersistenceManager::transferDouble(const char *name, double *val) {
if (_saving) {
putDouble(*val);
if (_saveStream->err()) {
diff --git a/engines/wintermute/base/base_persistence_manager.h b/engines/wintermute/base/base_persistence_manager.h
index 3bac07e..03316d9 100644
--- a/engines/wintermute/base/base_persistence_manager.h
+++ b/engines/wintermute/base/base_persistence_manager.h
@@ -77,7 +77,7 @@ public:
bool transfer(const char *name, int32 *val);
bool transfer(const char *name, uint32 *val);
bool transferFloat(const char *name, float *val);
- bool transfer(const char *name, double *val);
+ bool transferDouble(const char *name, double *val);
bool transferBool(const char *name, bool *val);
bool transferByte(const char *name, byte *val);
bool transferRect32(const char *name, Rect32 *val);
diff --git a/engines/wintermute/base/scriptables/script_value.cpp b/engines/wintermute/base/scriptables/script_value.cpp
index c87180f..5b27574 100644
--- a/engines/wintermute/base/scriptables/script_value.cpp
+++ b/engines/wintermute/base/scriptables/script_value.cpp
@@ -795,7 +795,7 @@ bool ScValue::persist(BasePersistenceManager *persistMgr) {
persistMgr->transferBool(TMEMBER(_isConstVar));
persistMgr->transfer(TMEMBER_INT(_type));
persistMgr->transferBool(TMEMBER(_valBool));
- persistMgr->transfer(TMEMBER(_valFloat));
+ persistMgr->transferDouble(TMEMBER(_valFloat));
persistMgr->transfer(TMEMBER(_valInt));
persistMgr->transferPtr(TMEMBER_PTR(_valNative));
Commit: 211b8c9732bed65c29b8e48ad20d6c934a942e02
https://github.com/scummvm/scummvm/commit/211b8c9732bed65c29b8e48ad20d6c934a942e02
Author: Einar Johan Trøan Sømåen (einarjohants at gmail.com)
Date: 2013-10-28T18:59:53-07:00
Commit Message:
WINTERMUTE: Remove unused BasePlatform-functions (showWindow/setCapture/releaseCapture)
Changed paths:
engines/wintermute/ad/ad_game.cpp
engines/wintermute/base/base_game.cpp
engines/wintermute/platform_osystem.cpp
engines/wintermute/platform_osystem.h
diff --git a/engines/wintermute/ad/ad_game.cpp b/engines/wintermute/ad/ad_game.cpp
index 3af43ca..fc5f201 100644
--- a/engines/wintermute/ad/ad_game.cpp
+++ b/engines/wintermute/ad/ad_game.cpp
@@ -2160,7 +2160,6 @@ bool AdGame::onMouseLeftDown() {
_gameRef->_capturedObject = _gameRef->_activeObject;
}
_mouseLeftDown = true;
- BasePlatform::setCapture(/*_renderer->_window*/);
return STATUS_OK;
}
@@ -2171,7 +2170,6 @@ bool AdGame::onMouseLeftUp() {
_activeObject->handleMouse(MOUSE_RELEASE, MOUSE_BUTTON_LEFT);
}
- BasePlatform::releaseCapture();
_capturedObject = nullptr;
_mouseLeftDown = false;
diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp
index f8da28c..f6ae320 100644
--- a/engines/wintermute/base/base_game.cpp
+++ b/engines/wintermute/base/base_game.cpp
@@ -3577,7 +3577,6 @@ bool BaseGame::onMouseLeftDown() {
_capturedObject = _activeObject;
}
_mouseLeftDown = true;
- BasePlatform::setCapture(/*_renderer->_window*/);
return STATUS_OK;
}
@@ -3588,7 +3587,6 @@ bool BaseGame::onMouseLeftUp() {
_activeObject->handleMouse(MOUSE_RELEASE, MOUSE_BUTTON_LEFT);
}
- BasePlatform::releaseCapture();
_capturedObject = nullptr;
_mouseLeftDown = false;
diff --git a/engines/wintermute/platform_osystem.cpp b/engines/wintermute/platform_osystem.cpp
index 87a127d..3602585 100644
--- a/engines/wintermute/platform_osystem.cpp
+++ b/engines/wintermute/platform_osystem.cpp
@@ -169,21 +169,6 @@ bool BasePlatform::setCursorPos(int x, int y) {
}
//////////////////////////////////////////////////////////////////////////
-bool BasePlatform::showWindow(int nCmdShow) {
- return false;
-}
-
-//////////////////////////////////////////////////////////////////////////
-void BasePlatform::setCapture() {
- return;
-}
-
-//////////////////////////////////////////////////////////////////////////
-bool BasePlatform::releaseCapture() {
- return false;
-}
-
-//////////////////////////////////////////////////////////////////////////
bool BasePlatform::setRectEmpty(Rect32 *lprc) {
lprc->left = lprc->right = lprc->top = lprc->bottom = 0;
return true;
diff --git a/engines/wintermute/platform_osystem.h b/engines/wintermute/platform_osystem.h
index 46c86df..057c686 100644
--- a/engines/wintermute/platform_osystem.h
+++ b/engines/wintermute/platform_osystem.h
@@ -48,10 +48,6 @@ public:
// Win32 API bindings
static bool getCursorPos(Point32 *lpPoint);
static bool setCursorPos(int x, int y);
- static bool showWindow(int nCmdShow);
-
- static void setCapture();
- static bool releaseCapture();
static bool setRectEmpty(Rect32 *lprc);
static bool isRectEmpty(const Rect32 *lprc);
Commit: 3fb418390910cfb00d8b3dda8da33b8302615b6a
https://github.com/scummvm/scummvm/commit/3fb418390910cfb00d8b3dda8da33b8302615b6a
Author: Einar Johan Trøan Sømåen (einarjohants at gmail.com)
Date: 2013-10-28T18:59:53-07:00
Commit Message:
WINTERMUTE: Remove BasePlatform::setRectEmpty (replace with member-call)
Changed paths:
engines/wintermute/ad/ad_response_box.cpp
engines/wintermute/base/base_active_rect.cpp
engines/wintermute/base/base_frame.cpp
engines/wintermute/base/base_game.cpp
engines/wintermute/base/base_object.cpp
engines/wintermute/base/base_region.cpp
engines/wintermute/base/base_sprite.cpp
engines/wintermute/base/base_sub_frame.cpp
engines/wintermute/base/base_viewport.cpp
engines/wintermute/base/gfx/base_renderer.cpp
engines/wintermute/base/particles/part_emitter.cpp
engines/wintermute/base/particles/part_particle.cpp
engines/wintermute/platform_osystem.cpp
engines/wintermute/platform_osystem.h
engines/wintermute/ui/ui_tiled_image.cpp
engines/wintermute/ui/ui_window.cpp
diff --git a/engines/wintermute/ad/ad_response_box.cpp b/engines/wintermute/ad/ad_response_box.cpp
index 9058717..5c0efb5 100644
--- a/engines/wintermute/ad/ad_response_box.cpp
+++ b/engines/wintermute/ad/ad_response_box.cpp
@@ -58,7 +58,7 @@ AdResponseBox::AdResponseBox(BaseGame *inGame) : BaseObject(inGame) {
_shieldWindow = new UIWindow(_gameRef);
_horizontal = false;
- BasePlatform::setRectEmpty(&_responseArea);
+ _responseArea.setEmpty();
_scrollOffset = 0;
_spacing = 0;
diff --git a/engines/wintermute/base/base_active_rect.cpp b/engines/wintermute/base/base_active_rect.cpp
index abeaa18..548b85b 100644
--- a/engines/wintermute/base/base_active_rect.cpp
+++ b/engines/wintermute/base/base_active_rect.cpp
@@ -37,7 +37,7 @@ namespace Wintermute {
//////////////////////////////////////////////////////////////////////
BaseActiveRect::BaseActiveRect(BaseGame *inGame) : BaseClass(inGame) {
- BasePlatform::setRectEmpty(&_rect);
+ _rect.setEmpty();
_owner = nullptr;
_frame = nullptr;
_region = nullptr;
diff --git a/engines/wintermute/base/base_frame.cpp b/engines/wintermute/base/base_frame.cpp
index 0a17ee7..b8c25b7 100644
--- a/engines/wintermute/base/base_frame.cpp
+++ b/engines/wintermute/base/base_frame.cpp
@@ -181,7 +181,7 @@ bool BaseFrame::loadBuffer(char *buffer, int lifeTime, bool keepLoaded) {
bool decoration = false;
bool mirrorX = false;
bool mirrorY = false;
- BasePlatform::setRectEmpty(&rect);
+ rect.setEmpty();
char *surface_file = nullptr;
while ((cmd = parser.getCommand(&buffer, commands, ¶ms)) > 0) {
@@ -352,7 +352,7 @@ bool BaseFrame::getBoundingRect(Rect32 *rect, int x, int y, float scaleX, float
if (!rect) {
return false;
}
- BasePlatform::setRectEmpty(rect);
+ rect->setEmpty();
Rect32 subRect;
diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp
index f6ae320..47a081e 100644
--- a/engines/wintermute/base/base_game.cpp
+++ b/engines/wintermute/base/base_game.cpp
@@ -185,7 +185,7 @@ BaseGame::BaseGame(const Common::String &targetName) : BaseObject(this), _target
_lastCursor = nullptr;
- BasePlatform::setRectEmpty(&_mouseLockRect);
+ _mouseLockRect.setEmpty();
_suppressScriptErrors = false;
_lastMiniUpdate = 0;
diff --git a/engines/wintermute/base/base_object.cpp b/engines/wintermute/base/base_object.cpp
index ffc5984..14e15b7 100644
--- a/engines/wintermute/base/base_object.cpp
+++ b/engines/wintermute/base/base_object.cpp
@@ -63,7 +63,7 @@ BaseObject::BaseObject(BaseGame *inGame) : BaseScriptHolder(inGame) {
_iD = _gameRef->getSequence();
- BasePlatform::setRectEmpty(&_rect);
+ _rect.setEmpty();
_rectSet = false;
_cursor = nullptr;
diff --git a/engines/wintermute/base/base_region.cpp b/engines/wintermute/base/base_region.cpp
index e8d004d..94f1c9a 100644
--- a/engines/wintermute/base/base_region.cpp
+++ b/engines/wintermute/base/base_region.cpp
@@ -48,7 +48,7 @@ BaseRegion::BaseRegion(BaseGame *inGame) : BaseObject(inGame) {
_lastMimicScale = -1;
_lastMimicX = _lastMimicY = INT_MIN;
- BasePlatform::setRectEmpty(&_rect);
+ _rect.setEmpty();
}
@@ -65,7 +65,7 @@ void BaseRegion::cleanup() {
}
_points.clear();
- BasePlatform::setRectEmpty(&_rect);
+ _rect.setEmpty();
_editorSelectedPoint = -1;
}
@@ -491,7 +491,7 @@ bool BaseRegion::ptInPolygon(int32 x, int32 y) {
//////////////////////////////////////////////////////////////////////////
bool BaseRegion::getBoundingRect(Rect32 *rect) {
if (_points.size() == 0) {
- BasePlatform::setRectEmpty(rect);
+ rect->setEmpty();
} else {
int32 minX = INT_MAX, minY = INT_MAX, maxX = INT_MIN, maxY = INT_MIN;
diff --git a/engines/wintermute/base/base_sprite.cpp b/engines/wintermute/base/base_sprite.cpp
index 3b5cb0a..df696f2 100644
--- a/engines/wintermute/base/base_sprite.cpp
+++ b/engines/wintermute/base/base_sprite.cpp
@@ -462,7 +462,7 @@ bool BaseSprite::getBoundingRect(Rect32 *rect, int x, int y, float scaleX, float
return false;
}
- BasePlatform::setRectEmpty(rect);
+ rect->setEmpty();
for (uint32 i = 0; i < _frames.size(); i++) {
Rect32 frame;
Rect32 temp;
diff --git a/engines/wintermute/base/base_sub_frame.cpp b/engines/wintermute/base/base_sub_frame.cpp
index 72af5fb..5629962 100644
--- a/engines/wintermute/base/base_sub_frame.cpp
+++ b/engines/wintermute/base/base_sub_frame.cpp
@@ -54,7 +54,7 @@ BaseSubFrame::BaseSubFrame(BaseGame *inGame) : BaseScriptable(inGame, true) {
_transparent = 0xFFFF00FF;
_wantsDefaultRect = false;
- BasePlatform::setRectEmpty(&_rect);
+ _rect.setEmpty();
_editorSelected = false;
@@ -121,7 +121,7 @@ bool BaseSubFrame::loadBuffer(char *buffer, int lifeTime, bool keepLoaded) {
int r = 255, g = 255, b = 255;
int ar = 255, ag = 255, ab = 255, alpha = 255;
bool custoTrans = false;
- BasePlatform::setRectEmpty(&rect);
+ rect.setEmpty();
char *surfaceFile = nullptr;
delete _surface;
@@ -318,7 +318,7 @@ bool BaseSubFrame::saveAsText(BaseDynamicBuffer *buffer, int indent, bool comple
}
Rect32 rect;
- BasePlatform::setRectEmpty(&rect);
+ rect.setEmpty();
if (_surface) {
BasePlatform::setRect(&rect, 0, 0, _surface->getWidth(), _surface->getHeight());
}
@@ -376,7 +376,7 @@ void BaseSubFrame::setDefaultRect() {
_wantsDefaultRect = true;
} else {
_wantsDefaultRect = false;
- BasePlatform::setRectEmpty(&_rect);
+ _rect.setEmpty();
}
}
diff --git a/engines/wintermute/base/base_viewport.cpp b/engines/wintermute/base/base_viewport.cpp
index 7e531e8..a420585 100644
--- a/engines/wintermute/base/base_viewport.cpp
+++ b/engines/wintermute/base/base_viewport.cpp
@@ -38,7 +38,7 @@ IMPLEMENT_PERSISTENT(BaseViewport, false)
//////////////////////////////////////////////////////////////////////////
BaseViewport::BaseViewport(BaseGame *inGame) : BaseClass(inGame) {
- BasePlatform::setRectEmpty(&_rect);
+ _rect.setEmpty();
_mainObject = nullptr;
_offsetX = _offsetY = 0;
}
diff --git a/engines/wintermute/base/gfx/base_renderer.cpp b/engines/wintermute/base/gfx/base_renderer.cpp
index 1f17120..93364c4 100644
--- a/engines/wintermute/base/gfx/base_renderer.cpp
+++ b/engines/wintermute/base/gfx/base_renderer.cpp
@@ -65,7 +65,7 @@ BaseRenderer::BaseRenderer(BaseGame *inGame) : BaseClass(inGame) {
_loadImageX = _loadImageY = 0;
_width = _height = _bPP = 0;
- BasePlatform::setRectEmpty(&_monitorRect);
+ _monitorRect.setEmpty();
_realWidth = _realHeight = 0;
_drawOffsetX = _drawOffsetY = 0;
diff --git a/engines/wintermute/base/particles/part_emitter.cpp b/engines/wintermute/base/particles/part_emitter.cpp
index 4a1095c..dc48815 100644
--- a/engines/wintermute/base/particles/part_emitter.cpp
+++ b/engines/wintermute/base/particles/part_emitter.cpp
@@ -50,7 +50,7 @@ IMPLEMENT_PERSISTENT(PartEmitter, false)
PartEmitter::PartEmitter(BaseGame *inGame, BaseScriptHolder *owner) : BaseObject(inGame) {
_width = _height = 0;
- BasePlatform::setRectEmpty(&_border);
+ _border.setEmpty();
_borderThicknessLeft = _borderThicknessRight = _borderThicknessTop = _borderThicknessBottom = 0;
_angle1 = _angle2 = 0;
diff --git a/engines/wintermute/base/particles/part_particle.cpp b/engines/wintermute/base/particles/part_particle.cpp
index f4cd61c..ccef554 100644
--- a/engines/wintermute/base/particles/part_particle.cpp
+++ b/engines/wintermute/base/particles/part_particle.cpp
@@ -45,7 +45,7 @@ PartParticle::PartParticle(BaseGame *inGame) : BaseClass(inGame) {
_creationTime = 0;
_lifeTime = 0;
_isDead = true;
- BasePlatform::setRectEmpty(&_border);
+ _border.setEmpty();
_state = PARTICLE_NORMAL;
_fadeStart = 0;
diff --git a/engines/wintermute/platform_osystem.cpp b/engines/wintermute/platform_osystem.cpp
index 3602585..d8967bc 100644
--- a/engines/wintermute/platform_osystem.cpp
+++ b/engines/wintermute/platform_osystem.cpp
@@ -169,12 +169,6 @@ bool BasePlatform::setCursorPos(int x, int y) {
}
//////////////////////////////////////////////////////////////////////////
-bool BasePlatform::setRectEmpty(Rect32 *lprc) {
- lprc->left = lprc->right = lprc->top = lprc->bottom = 0;
- return true;
-}
-
-//////////////////////////////////////////////////////////////////////////
bool BasePlatform::isRectEmpty(const Rect32 *lprc) {
return (lprc->left >= lprc->right) || (lprc->top >= lprc->bottom);
}
@@ -199,7 +193,7 @@ bool BasePlatform::intersectRect(Rect32 *lprcDst, const Rect32 *lprcSrc1, const
if (isRectEmpty(lprcSrc1) || isRectEmpty(lprcSrc2) ||
lprcSrc1->left >= lprcSrc2->right || lprcSrc2->left >= lprcSrc1->right ||
lprcSrc1->top >= lprcSrc2->bottom || lprcSrc2->top >= lprcSrc1->bottom) {
- setRectEmpty(lprcDst);
+ lprcDst->setEmpty();
return false;
}
lprcDst->left = MAX(lprcSrc1->left, lprcSrc2->left);
@@ -214,7 +208,7 @@ bool BasePlatform::intersectRect(Rect32 *lprcDst, const Rect32 *lprcSrc1, const
bool BasePlatform::unionRect(Rect32 *lprcDst, Rect32 *lprcSrc1, Rect32 *lprcSrc2) {
if (isRectEmpty(lprcSrc1)) {
if (isRectEmpty(lprcSrc2)) {
- setRectEmpty(lprcDst);
+ lprcDst->setEmpty();
return false;
} else {
*lprcDst = *lprcSrc2;
diff --git a/engines/wintermute/platform_osystem.h b/engines/wintermute/platform_osystem.h
index 057c686..edf9d35 100644
--- a/engines/wintermute/platform_osystem.h
+++ b/engines/wintermute/platform_osystem.h
@@ -49,7 +49,6 @@ public:
static bool getCursorPos(Point32 *lpPoint);
static bool setCursorPos(int x, int y);
- static bool setRectEmpty(Rect32 *lprc);
static bool isRectEmpty(const Rect32 *lprc);
static bool ptInRect(Rect32 *lprc, Point32 p);
static bool setRect(Rect32 *lprc, int left, int top, int right, int bottom);
diff --git a/engines/wintermute/ui/ui_tiled_image.cpp b/engines/wintermute/ui/ui_tiled_image.cpp
index 29b99f7..b7bbbbb 100644
--- a/engines/wintermute/ui/ui_tiled_image.cpp
+++ b/engines/wintermute/ui/ui_tiled_image.cpp
@@ -44,15 +44,15 @@ IMPLEMENT_PERSISTENT(UITiledImage, false)
UITiledImage::UITiledImage(BaseGame *inGame) : BaseObject(inGame) {
_image = nullptr;
- BasePlatform::setRectEmpty(&_upLeft);
- BasePlatform::setRectEmpty(&_upMiddle);
- BasePlatform::setRectEmpty(&_upRight);
- BasePlatform::setRectEmpty(&_middleLeft);
- BasePlatform::setRectEmpty(&_middleMiddle);
- BasePlatform::setRectEmpty(&_middleRight);
- BasePlatform::setRectEmpty(&_downLeft);
- BasePlatform::setRectEmpty(&_downMiddle);
- BasePlatform::setRectEmpty(&_downRight);
+ _upLeft.setEmpty();
+ _upMiddle.setEmpty();
+ _upRight.setEmpty();
+ _middleLeft.setEmpty();
+ _middleMiddle.setEmpty();
+ _middleRight.setEmpty();
+ _downLeft.setEmpty();
+ _downMiddle.setEmpty();
+ _downRight.setEmpty();
}
diff --git a/engines/wintermute/ui/ui_window.cpp b/engines/wintermute/ui/ui_window.cpp
index 8101dfd..5d86311 100644
--- a/engines/wintermute/ui/ui_window.cpp
+++ b/engines/wintermute/ui/ui_window.cpp
@@ -54,8 +54,8 @@ IMPLEMENT_PERSISTENT(UIWindow, false)
//////////////////////////////////////////////////////////////////////////
UIWindow::UIWindow(BaseGame *inGame) : UIObject(inGame) {
- BasePlatform::setRectEmpty(&_titleRect);
- BasePlatform::setRectEmpty(&_dragRect);
+ _titleRect.setEmpty();
+ _dragRect.setEmpty();
_titleAlign = TAL_LEFT;
_transparent = false;
Commit: efb8031b3c38b8d7e2da73725eb60a35554d0508
https://github.com/scummvm/scummvm/commit/efb8031b3c38b8d7e2da73725eb60a35554d0508
Author: Einar Johan Trøan Sømåen (einarjohants at gmail.com)
Date: 2013-10-28T18:59:53-07:00
Commit Message:
WINTERMUTE: Remove BasePlatform::isRectEmpty (replace with member-call).
Changed paths:
engines/wintermute/base/base_frame.cpp
engines/wintermute/base/base_sub_frame.cpp
engines/wintermute/base/particles/part_emitter.cpp
engines/wintermute/base/particles/part_particle.cpp
engines/wintermute/math/rect32.h
engines/wintermute/platform_osystem.cpp
engines/wintermute/platform_osystem.h
engines/wintermute/ui/ui_tiled_image.cpp
engines/wintermute/ui/ui_window.cpp
diff --git a/engines/wintermute/base/base_frame.cpp b/engines/wintermute/base/base_frame.cpp
index b8c25b7..2e37122 100644
--- a/engines/wintermute/base/base_frame.cpp
+++ b/engines/wintermute/base/base_frame.cpp
@@ -325,7 +325,7 @@ bool BaseFrame::loadBuffer(char *buffer, int lifeTime, bool keepLoaded) {
}
}
- if (BasePlatform::isRectEmpty(&rect)) {
+ if (rect.isRectEmpty()) {
sub->setDefaultRect();
} else {
sub->setRect(rect);
diff --git a/engines/wintermute/base/base_sub_frame.cpp b/engines/wintermute/base/base_sub_frame.cpp
index 5629962..b99ee3a 100644
--- a/engines/wintermute/base/base_sub_frame.cpp
+++ b/engines/wintermute/base/base_sub_frame.cpp
@@ -208,7 +208,7 @@ bool BaseSubFrame::loadBuffer(char *buffer, int lifeTime, bool keepLoaded) {
return STATUS_FAILED;
}
*/
- if (BasePlatform::isRectEmpty(&rect)) {
+ if (rect.isRectEmpty()) {
setDefaultRect();
} else {
setRect(rect);
diff --git a/engines/wintermute/base/particles/part_emitter.cpp b/engines/wintermute/base/particles/part_emitter.cpp
index dc48815..3d83562 100644
--- a/engines/wintermute/base/particles/part_emitter.cpp
+++ b/engines/wintermute/base/particles/part_emitter.cpp
@@ -198,7 +198,7 @@ bool PartEmitter::initParticle(PartParticle *particle, uint32 currentTime, uint3
float angVelocity = BaseUtils::randomFloat(_angVelocity1, _angVelocity2);
float growthRate = BaseUtils::randomFloat(_growthRate1, _growthRate2);
- if (!BasePlatform::isRectEmpty(&_border)) {
+ if (!_border.isRectEmpty()) {
int thicknessLeft = (int)(_borderThicknessLeft - (float)_borderThicknessLeft * posZ / 100.0f);
int thicknessRight = (int)(_borderThicknessRight - (float)_borderThicknessRight * posZ / 100.0f);
int thicknessTop = (int)(_borderThicknessTop - (float)_borderThicknessTop * posZ / 100.0f);
diff --git a/engines/wintermute/base/particles/part_particle.cpp b/engines/wintermute/base/particles/part_particle.cpp
index ccef554..c5bf0f8 100644
--- a/engines/wintermute/base/particles/part_particle.cpp
+++ b/engines/wintermute/base/particles/part_particle.cpp
@@ -125,7 +125,7 @@ bool PartParticle::update(PartEmitter *emitter, uint32 currentTime, uint32 timer
}
// particle hit the border
- if (!_isDead && !BasePlatform::isRectEmpty(&_border)) {
+ if (!_isDead && !_border.isRectEmpty()) {
Point32 p;
p.x = (int32)_pos.x;
p.y = (int32)_pos.y;
diff --git a/engines/wintermute/math/rect32.h b/engines/wintermute/math/rect32.h
index f522ab3..4eb00b1 100644
--- a/engines/wintermute/math/rect32.h
+++ b/engines/wintermute/math/rect32.h
@@ -94,6 +94,10 @@ struct Rect32 {
left = right = top = bottom = 0;
}
+ bool isRectEmpty() const {
+ return (left >= right) || (top >= bottom);
+ }
+
void offsetRect(int dx, int dy) {
left += dx;
top += dy;
diff --git a/engines/wintermute/platform_osystem.cpp b/engines/wintermute/platform_osystem.cpp
index d8967bc..303530b 100644
--- a/engines/wintermute/platform_osystem.cpp
+++ b/engines/wintermute/platform_osystem.cpp
@@ -169,11 +169,6 @@ bool BasePlatform::setCursorPos(int x, int y) {
}
//////////////////////////////////////////////////////////////////////////
-bool BasePlatform::isRectEmpty(const Rect32 *lprc) {
- return (lprc->left >= lprc->right) || (lprc->top >= lprc->bottom);
-}
-
-//////////////////////////////////////////////////////////////////////////
bool BasePlatform::ptInRect(Rect32 *lprc, Point32 p) {
return (p.x >= lprc->left) && (p.x < lprc->right) && (p.y >= lprc->top) && (p.y < lprc->bottom);
}
@@ -190,7 +185,7 @@ bool BasePlatform::setRect(Rect32 *lprc, int left, int top, int right, int botto
//////////////////////////////////////////////////////////////////////////
bool BasePlatform::intersectRect(Rect32 *lprcDst, const Rect32 *lprcSrc1, const Rect32 *lprcSrc2) {
- if (isRectEmpty(lprcSrc1) || isRectEmpty(lprcSrc2) ||
+ if (lprcSrc1->isRectEmpty() || lprcSrc2->isRectEmpty() ||
lprcSrc1->left >= lprcSrc2->right || lprcSrc2->left >= lprcSrc1->right ||
lprcSrc1->top >= lprcSrc2->bottom || lprcSrc2->top >= lprcSrc1->bottom) {
lprcDst->setEmpty();
@@ -206,15 +201,15 @@ bool BasePlatform::intersectRect(Rect32 *lprcDst, const Rect32 *lprcSrc1, const
//////////////////////////////////////////////////////////////////////////
bool BasePlatform::unionRect(Rect32 *lprcDst, Rect32 *lprcSrc1, Rect32 *lprcSrc2) {
- if (isRectEmpty(lprcSrc1)) {
- if (isRectEmpty(lprcSrc2)) {
+ if (lprcSrc1->isRectEmpty()) {
+ if (lprcSrc2->isRectEmpty()) {
lprcDst->setEmpty();
return false;
} else {
*lprcDst = *lprcSrc2;
}
} else {
- if (isRectEmpty(lprcSrc2)) {
+ if (lprcSrc2->isRectEmpty()) {
*lprcDst = *lprcSrc1;
} else {
lprcDst->left = MIN(lprcSrc1->left, lprcSrc2->left);
diff --git a/engines/wintermute/platform_osystem.h b/engines/wintermute/platform_osystem.h
index edf9d35..16d5574 100644
--- a/engines/wintermute/platform_osystem.h
+++ b/engines/wintermute/platform_osystem.h
@@ -49,7 +49,6 @@ public:
static bool getCursorPos(Point32 *lpPoint);
static bool setCursorPos(int x, int y);
- static bool isRectEmpty(const Rect32 *lprc);
static bool ptInRect(Rect32 *lprc, Point32 p);
static bool setRect(Rect32 *lprc, int left, int top, int right, int bottom);
static bool intersectRect(Rect32 *lprcDst, const Rect32 *lprcSrc1, const Rect32 *lprcSrc2);
diff --git a/engines/wintermute/ui/ui_tiled_image.cpp b/engines/wintermute/ui/ui_tiled_image.cpp
index b7bbbbb..66fd3f5 100644
--- a/engines/wintermute/ui/ui_tiled_image.cpp
+++ b/engines/wintermute/ui/ui_tiled_image.cpp
@@ -287,33 +287,33 @@ bool UITiledImage::loadBuffer(char *buffer, bool complete) {
int width = _image->_surface->getWidth() / 3;
int height = _image->_surface->getHeight() / 3;
- if (BasePlatform::isRectEmpty(&_upLeft)) {
+ if (_upLeft.isRectEmpty()) {
BasePlatform::setRect(&_upLeft, 0, 0, width, height);
}
- if (BasePlatform::isRectEmpty(&_upMiddle)) {
+ if (_upMiddle.isRectEmpty()) {
BasePlatform::setRect(&_upMiddle, width, 0, 2 * width, height);
}
- if (BasePlatform::isRectEmpty(&_upRight)) {
+ if (_upRight.isRectEmpty()) {
BasePlatform::setRect(&_upRight, 2 * width, 0, 3 * width, height);
}
- if (BasePlatform::isRectEmpty(&_middleLeft)) {
+ if (_middleLeft.isRectEmpty()) {
BasePlatform::setRect(&_middleLeft, 0, height, width, 2 * height);
}
- if (BasePlatform::isRectEmpty(&_middleMiddle)) {
+ if (_middleMiddle.isRectEmpty()) {
BasePlatform::setRect(&_middleMiddle, width, height, 2 * width, 2 * height);
}
- if (BasePlatform::isRectEmpty(&_middleRight)) {
+ if (_middleRight.isRectEmpty()) {
BasePlatform::setRect(&_middleRight, 2 * width, height, 3 * width, 2 * height);
}
- if (BasePlatform::isRectEmpty(&_downLeft)) {
+ if (_downLeft.isRectEmpty()) {
BasePlatform::setRect(&_downLeft, 0, 2 * height, width, 3 * height);
}
- if (BasePlatform::isRectEmpty(&_downMiddle)) {
+ if (_downMiddle.isRectEmpty()) {
BasePlatform::setRect(&_downMiddle, width, 2 * height, 2 * width, 3 * height);
}
- if (BasePlatform::isRectEmpty(&_downRight)) {
+ if (_downRight.isRectEmpty()) {
BasePlatform::setRect(&_downRight, 2 * width, 2 * height, 3 * width, 3 * height);
}
}
diff --git a/engines/wintermute/ui/ui_window.cpp b/engines/wintermute/ui/ui_window.cpp
index 5d86311..c926219 100644
--- a/engines/wintermute/ui/ui_window.cpp
+++ b/engines/wintermute/ui/ui_window.cpp
@@ -213,7 +213,7 @@ bool UIWindow::display(int offsetX, int offsetY) {
image->draw(_posX + offsetX, _posY + offsetY, _transparent ? nullptr : this);
}
- if (!BasePlatform::isRectEmpty(&_titleRect) && font && _text) {
+ if (!_titleRect.isRectEmpty() && font && _text) {
font->drawText((byte *)_text, _posX + offsetX + _titleRect.left, _posY + offsetY + _titleRect.top, _titleRect.right - _titleRect.left, _titleAlign, _titleRect.bottom - _titleRect.top);
}
@@ -676,11 +676,11 @@ bool UIWindow::saveAsText(BaseDynamicBuffer *buffer, int indent) {
error("UIWindow::SaveAsText - Unhandled enum-value NUM_TEXT_ALIGN");
}
- if (!BasePlatform::isRectEmpty(&_titleRect)) {
+ if (!_titleRect.isRectEmpty()) {
buffer->putTextIndent(indent + 2, "TITLE_RECT { %d, %d, %d, %d }\n", _titleRect.left, _titleRect.top, _titleRect.right, _titleRect.bottom);
}
- if (!BasePlatform::isRectEmpty(&_dragRect)) {
+ if (!_dragRect.isRectEmpty()) {
buffer->putTextIndent(indent + 2, "DRAG_RECT { %d, %d, %d, %d }\n", _dragRect.left, _dragRect.top, _dragRect.right, _dragRect.bottom);
}
@@ -1227,7 +1227,7 @@ bool UIWindow::handleMouse(TMouseEvent event, TMouseButton button) {
bool res = UIObject::handleMouse(event, button);
// handle window dragging
- if (!BasePlatform::isRectEmpty(&_dragRect)) {
+ if (!_dragRect.isRectEmpty()) {
// start drag
if (event == MOUSE_CLICK && button == MOUSE_BUTTON_LEFT) {
Rect32 dragRect = _dragRect;
Commit: d6b9d7de8f4bc8be34ef7456a89ee144172ca5b0
https://github.com/scummvm/scummvm/commit/d6b9d7de8f4bc8be34ef7456a89ee144172ca5b0
Author: Einar Johan Trøan Sømåen (einarjohants at gmail.com)
Date: 2013-10-28T18:59:53-07:00
Commit Message:
WINTERMUTE: Remove BasePlatform::setRect (replace with member-call)
Changed paths:
engines/wintermute/base/base_active_rect.cpp
engines/wintermute/base/base_game.cpp
engines/wintermute/base/base_region.cpp
engines/wintermute/base/base_sub_frame.cpp
engines/wintermute/base/base_viewport.cpp
engines/wintermute/base/font/base_font_bitmap.cpp
engines/wintermute/base/font/base_font_truetype.cpp
engines/wintermute/base/gfx/base_renderer.cpp
engines/wintermute/base/particles/part_emitter.cpp
engines/wintermute/math/rect32.h
engines/wintermute/platform_osystem.cpp
engines/wintermute/ui/ui_button.cpp
engines/wintermute/ui/ui_tiled_image.cpp
engines/wintermute/video/video_theora_player.cpp
diff --git a/engines/wintermute/base/base_active_rect.cpp b/engines/wintermute/base/base_active_rect.cpp
index 548b85b..69cc7b0 100644
--- a/engines/wintermute/base/base_active_rect.cpp
+++ b/engines/wintermute/base/base_active_rect.cpp
@@ -52,7 +52,7 @@ BaseActiveRect::BaseActiveRect(BaseGame *inGame) : BaseClass(inGame) {
BaseActiveRect::BaseActiveRect(BaseGame *inGame, BaseObject *owner, BaseSubFrame *frame, int x, int y, int width, int height, float zoomX, float zoomY, bool precise) : BaseClass(inGame) {
_owner = owner;
_frame = frame;
- BasePlatform::setRect(&_rect, x, y, x + width, y + height);
+ _rect.setRect(x, y, x + width, y + height);
_zoomX = zoomX;
_zoomY = zoomY;
_precise = precise;
diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp
index 47a081e..033f019 100644
--- a/engines/wintermute/base/base_game.cpp
+++ b/engines/wintermute/base/base_game.cpp
@@ -1123,7 +1123,7 @@ bool BaseGame::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
BaseUtils::swap(&top, &bottom);
}
- BasePlatform::setRect(&_mouseLockRect, left, top, right, bottom);
+ _mouseLockRect.setRect(left, top, right, bottom);
stack->pushNULL();
return STATUS_OK;
@@ -3361,10 +3361,10 @@ bool BaseGame::getCurrentViewportRect(Rect32 *rect, bool *custom) const {
*custom = true;
}
} else {
- BasePlatform::setRect(rect, _renderer->_drawOffsetX,
- _renderer->_drawOffsetY,
- _renderer->getWidth() + _renderer->_drawOffsetX,
- _renderer->getHeight() + _renderer->_drawOffsetY);
+ rect->setRect(_renderer->_drawOffsetX,
+ _renderer->_drawOffsetY,
+ _renderer->getWidth() + _renderer->_drawOffsetX,
+ _renderer->getHeight() + _renderer->_drawOffsetY);
if (custom) {
*custom = false;
}
diff --git a/engines/wintermute/base/base_region.cpp b/engines/wintermute/base/base_region.cpp
index 94f1c9a..2953adc 100644
--- a/engines/wintermute/base/base_region.cpp
+++ b/engines/wintermute/base/base_region.cpp
@@ -502,7 +502,7 @@ bool BaseRegion::getBoundingRect(Rect32 *rect) {
maxX = MAX(maxX, _points[i]->x);
maxY = MAX(maxY, _points[i]->y);
}
- BasePlatform::setRect(rect, minX, minY, maxX, maxY);
+ rect->setRect(minX, minY, maxX, maxY);
}
return STATUS_OK;
}
diff --git a/engines/wintermute/base/base_sub_frame.cpp b/engines/wintermute/base/base_sub_frame.cpp
index b99ee3a..490a994 100644
--- a/engines/wintermute/base/base_sub_frame.cpp
+++ b/engines/wintermute/base/base_sub_frame.cpp
@@ -34,7 +34,6 @@
#include "engines/wintermute/base/base_surface_storage.h"
#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/base/base_engine.h"
-#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/base/gfx/base_renderer.h"
#include "engines/wintermute/base/scriptables/script_value.h"
#include "engines/wintermute/base/scriptables/script_stack.h"
@@ -219,7 +218,7 @@ bool BaseSubFrame::loadBuffer(char *buffer, int lifeTime, bool keepLoaded) {
Rect32 BaseSubFrame::getRect() {
if (_wantsDefaultRect && _surface) {
- BasePlatform::setRect(&_rect, 0, 0, _surface->getWidth(), _surface->getHeight());
+ _rect.setRect(0, 0, _surface->getWidth(), _surface->getHeight());
_wantsDefaultRect = false;
}
return _rect;
@@ -294,11 +293,10 @@ bool BaseSubFrame::getBoundingRect(Rect32 *rect, int x, int y, float scaleX, flo
float ratioX = scaleX / 100.0f;
float ratioY = scaleY / 100.0f;
- BasePlatform::setRect(rect,
- (int)(x - _hotspotX * ratioX),
- (int)(y - _hotspotY * ratioY),
- (int)(x - _hotspotX * ratioX + (getRect().right - getRect().left) * ratioX),
- (int)(y - _hotspotY * ratioY + (getRect().bottom - getRect().top) * ratioY));
+ rect->setRect((int)(x - _hotspotX * ratioX),
+ (int)(y - _hotspotY * ratioY),
+ (int)(x - _hotspotX * ratioX + (getRect().right - getRect().left) * ratioX),
+ (int)(y - _hotspotY * ratioY + (getRect().bottom - getRect().top) * ratioY));
return true;
}
@@ -320,7 +318,7 @@ bool BaseSubFrame::saveAsText(BaseDynamicBuffer *buffer, int indent, bool comple
Rect32 rect;
rect.setEmpty();
if (_surface) {
- BasePlatform::setRect(&rect, 0, 0, _surface->getWidth(), _surface->getHeight());
+ rect.setRect(0, 0, _surface->getWidth(), _surface->getHeight());
}
if (!(rect == getRect())) {
buffer->putTextIndent(indent + 2, "RECT { %d,%d,%d,%d }\n", getRect().left, getRect().top, getRect().right, getRect().bottom);
diff --git a/engines/wintermute/base/base_viewport.cpp b/engines/wintermute/base/base_viewport.cpp
index a420585..acc0ee7 100644
--- a/engines/wintermute/base/base_viewport.cpp
+++ b/engines/wintermute/base/base_viewport.cpp
@@ -29,7 +29,6 @@
#include "engines/wintermute/base/base_viewport.h"
#include "engines/wintermute/base/base_engine.h"
#include "engines/wintermute/base/base_persistence_manager.h"
-#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/base/gfx/base_renderer.h"
namespace Wintermute {
@@ -73,7 +72,7 @@ bool BaseViewport::setRect(int32 left, int32 top, int32 right, int32 bottom, boo
bottom = MIN(bottom, BaseEngine::instance().getRenderer()->getHeight());
}
- BasePlatform::setRect(&_rect, left, top, right, bottom);
+ _rect.setRect(left, top, right, bottom);
_offsetX = left;
_offsetY = top;
return STATUS_OK;
diff --git a/engines/wintermute/base/font/base_font_bitmap.cpp b/engines/wintermute/base/font/base_font_bitmap.cpp
index 2b5fe0d..dd54e5e 100644
--- a/engines/wintermute/base/font/base_font_bitmap.cpp
+++ b/engines/wintermute/base/font/base_font_bitmap.cpp
@@ -37,7 +37,6 @@
#include "engines/wintermute/base/base_frame.h"
#include "engines/wintermute/base/base_sprite.h"
#include "engines/wintermute/base/base_file_manager.h"
-#include "engines/wintermute/platform_osystem.h"
namespace Wintermute {
@@ -253,7 +252,7 @@ void BaseFontBitmap::drawChar(byte c, int x, int y) {
tileWidth = _widths[c];
}
- BasePlatform::setRect(&rect, col * _tileWidth, row * _tileHeight, col * _tileWidth + tileWidth, (row + 1)*_tileHeight);
+ rect.setRect(col * _tileWidth, row * _tileHeight, col * _tileWidth + tileWidth, (row + 1) * _tileHeight);
bool handled = false;
if (_sprite) {
_sprite->getCurrentFrame();
diff --git a/engines/wintermute/base/font/base_font_truetype.cpp b/engines/wintermute/base/font/base_font_truetype.cpp
index 8f0484f..13e88f5 100644
--- a/engines/wintermute/base/font/base_font_truetype.cpp
+++ b/engines/wintermute/base/font/base_font_truetype.cpp
@@ -34,7 +34,6 @@
#include "engines/wintermute/base/base_game.h"
#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/utils/utils.h"
-#include "engines/wintermute/platform_osystem.h"
#include "engines/wintermute/wintermute.h"
#include "graphics/fonts/ttf.h"
#include "graphics/fontman.h"
@@ -227,7 +226,7 @@ void BaseFontTT::drawText(const byte *text, int x, int y, int width, TTextAlign
// and paint it
if (surface) {
Rect32 rc;
- BasePlatform::setRect(&rc, 0, 0, surface->getWidth(), surface->getHeight());
+ rc.setRect(0, 0, surface->getWidth(), surface->getHeight());
for (uint32 i = 0; i < _layers.size(); i++) {
uint32 color = _layers[i]->_color;
uint32 origForceAlpha = renderer->_forceAlphaColor;
diff --git a/engines/wintermute/base/gfx/base_renderer.cpp b/engines/wintermute/base/gfx/base_renderer.cpp
index 93364c4..818010e 100644
--- a/engines/wintermute/base/gfx/base_renderer.cpp
+++ b/engines/wintermute/base/gfx/base_renderer.cpp
@@ -374,7 +374,7 @@ bool BaseRenderer::displayIndicator() {
}
if (_saveLoadImage && !_hasDrawnSaveLoadImage) {
Rect32 rc;
- BasePlatform::setRect(&rc, 0, 0, _saveLoadImage->getWidth(), _saveLoadImage->getHeight());
+ rc.setRect(0, 0, _saveLoadImage->getWidth(), _saveLoadImage->getHeight());
if (_loadInProgress) {
_saveLoadImage->displayTrans(_loadImageX, _loadImageY, rc);
} else {
diff --git a/engines/wintermute/base/particles/part_emitter.cpp b/engines/wintermute/base/particles/part_emitter.cpp
index 3d83562..c5c049a 100644
--- a/engines/wintermute/base/particles/part_emitter.cpp
+++ b/engines/wintermute/base/particles/part_emitter.cpp
@@ -38,7 +38,6 @@
#include "engines/wintermute/base/base_file_manager.h"
#include "engines/wintermute/base/gfx/base_renderer.h"
#include "engines/wintermute/utils/utils.h"
-#include "engines/wintermute/platform_osystem.h"
#include "common/str.h"
#include "common/math.h"
@@ -386,7 +385,7 @@ bool PartEmitter::compareZ(const PartParticle *p1, const PartParticle *p2) {
//////////////////////////////////////////////////////////////////////////
bool PartEmitter::setBorder(int x, int y, int width, int height) {
- BasePlatform::setRect(&_border, x, y, x + width, y + height);
+ _border.setRect(x, y, x + width, y + height);
return STATUS_OK;
}
diff --git a/engines/wintermute/math/rect32.h b/engines/wintermute/math/rect32.h
index 4eb00b1..a4a6469 100644
--- a/engines/wintermute/math/rect32.h
+++ b/engines/wintermute/math/rect32.h
@@ -104,6 +104,14 @@ struct Rect32 {
right += dx;
bottom += dy;
}
+
+ void setRect(int32 newLeft, int32 newTop, int32 newRight, int32 newBottom) {
+ this->left = newLeft;
+ this->top = newTop;
+ this->right = newRight;
+ this->bottom = newBottom;
+ }
+
/**
* Check if the given rect is equal to this one.
*
diff --git a/engines/wintermute/platform_osystem.cpp b/engines/wintermute/platform_osystem.cpp
index 303530b..9fa23c6 100644
--- a/engines/wintermute/platform_osystem.cpp
+++ b/engines/wintermute/platform_osystem.cpp
@@ -174,16 +174,6 @@ bool BasePlatform::ptInRect(Rect32 *lprc, Point32 p) {
}
//////////////////////////////////////////////////////////////////////////
-bool BasePlatform::setRect(Rect32 *lprc, int left, int top, int right, int bottom) {
- lprc->left = left;
- lprc->top = top;
- lprc->right = right;
- lprc->bottom = bottom;
-
- return true;
-}
-
-//////////////////////////////////////////////////////////////////////////
bool BasePlatform::intersectRect(Rect32 *lprcDst, const Rect32 *lprcSrc1, const Rect32 *lprcSrc2) {
if (lprcSrc1->isRectEmpty() || lprcSrc2->isRectEmpty() ||
lprcSrc1->left >= lprcSrc2->right || lprcSrc2->left >= lprcSrc1->right ||
diff --git a/engines/wintermute/ui/ui_button.cpp b/engines/wintermute/ui/ui_button.cpp
index f2933f4..3cc33f2 100644
--- a/engines/wintermute/ui/ui_button.cpp
+++ b/engines/wintermute/ui/ui_button.cpp
@@ -655,7 +655,7 @@ bool UIButton::display(int offsetX, int offsetY) {
BaseFont *font = 0;
//RECT rect;
- //BasePlatform::setRect(&rect, OffsetX + _posX, OffsetY + _posY, OffsetX+_posX+_width, OffsetY+_posY+_height);
+ //rect.setRect(OffsetX + _posX, OffsetY + _posY, OffsetX+_posX+_width, OffsetY+_posY+_height);
//_hover = (!_disable && BasePlatform::ptInRect(&rect, _gameRef->_mousePos)!=FALSE);
_hover = (!_disable && _gameRef->_activeObject == this && (_gameRef->_interactive || _gameRef->_state == GAME_SEMI_FROZEN));
diff --git a/engines/wintermute/ui/ui_tiled_image.cpp b/engines/wintermute/ui/ui_tiled_image.cpp
index 66fd3f5..e895477 100644
--- a/engines/wintermute/ui/ui_tiled_image.cpp
+++ b/engines/wintermute/ui/ui_tiled_image.cpp
@@ -267,19 +267,19 @@ bool UITiledImage::loadBuffer(char *buffer, bool complete) {
if (vTiles && hTiles) {
// up row
- BasePlatform::setRect(&_upLeft, 0, 0, h1, v1);
- BasePlatform::setRect(&_upMiddle, h1, 0, h1 + h2, v1);
- BasePlatform::setRect(&_upRight, h1 + h2, 0, h1 + h2 + h3, v1);
+ _upLeft.setRect(0, 0, h1, v1);
+ _upMiddle.setRect(h1, 0, h1 + h2, v1);
+ _upRight.setRect(h1 + h2, 0, h1 + h2 + h3, v1);
// middle row
- BasePlatform::setRect(&_middleLeft, 0, v1, h1, v1 + v2);
- BasePlatform::setRect(&_middleMiddle, h1, v1, h1 + h2, v1 + v2);
- BasePlatform::setRect(&_middleRight, h1 + h2, v1, h1 + h2 + h3, v1 + v2);
+ _middleLeft.setRect(0, v1, h1, v1 + v2);
+ _middleMiddle.setRect(h1, v1, h1 + h2, v1 + v2);
+ _middleRight.setRect(h1 + h2, v1, h1 + h2 + h3, v1 + v2);
// down row
- BasePlatform::setRect(&_downLeft, 0, v1 + v2, h1, v1 + v2 + v3);
- BasePlatform::setRect(&_downMiddle, h1, v1 + v2, h1 + h2, v1 + v2 + v3);
- BasePlatform::setRect(&_downRight, h1 + h2, v1 + v2, h1 + h2 + h3, v1 + v2 + v3);
+ _downLeft.setRect(0, v1 + v2, h1, v1 + v2 + v3);
+ _downMiddle.setRect(h1, v1 + v2, h1 + h2, v1 + v2 + v3);
+ _downRight.setRect(h1 + h2, v1 + v2, h1 + h2 + h3, v1 + v2 + v3);
}
// default
@@ -288,33 +288,33 @@ bool UITiledImage::loadBuffer(char *buffer, bool complete) {
int height = _image->_surface->getHeight() / 3;
if (_upLeft.isRectEmpty()) {
- BasePlatform::setRect(&_upLeft, 0, 0, width, height);
+ _upLeft.setRect(0, 0, width, height);
}
if (_upMiddle.isRectEmpty()) {
- BasePlatform::setRect(&_upMiddle, width, 0, 2 * width, height);
+ _upMiddle.setRect(width, 0, 2 * width, height);
}
if (_upRight.isRectEmpty()) {
- BasePlatform::setRect(&_upRight, 2 * width, 0, 3 * width, height);
+ _upRight.setRect(2 * width, 0, 3 * width, height);
}
if (_middleLeft.isRectEmpty()) {
- BasePlatform::setRect(&_middleLeft, 0, height, width, 2 * height);
+ _middleLeft.setRect(0, height, width, 2 * height);
}
if (_middleMiddle.isRectEmpty()) {
- BasePlatform::setRect(&_middleMiddle, width, height, 2 * width, 2 * height);
+ _middleMiddle.setRect(width, height, 2 * width, 2 * height);
}
if (_middleRight.isRectEmpty()) {
- BasePlatform::setRect(&_middleRight, 2 * width, height, 3 * width, 2 * height);
+ _middleRight.setRect(2 * width, height, 3 * width, 2 * height);
}
if (_downLeft.isRectEmpty()) {
- BasePlatform::setRect(&_downLeft, 0, 2 * height, width, 3 * height);
+ _downLeft.setRect(0, 2 * height, width, 3 * height);
}
if (_downMiddle.isRectEmpty()) {
- BasePlatform::setRect(&_downMiddle, width, 2 * height, 2 * width, 3 * height);
+ _downMiddle.setRect(width, 2 * height, 2 * width, 3 * height);
}
if (_downRight.isRectEmpty()) {
- BasePlatform::setRect(&_downRight, 2 * width, 2 * height, 3 * width, 3 * height);
+ _downRight.setRect(2 * width, 2 * height, 3 * width, 3 * height);
}
}
diff --git a/engines/wintermute/video/video_theora_player.cpp b/engines/wintermute/video/video_theora_player.cpp
index 6b2037a..5dbb301 100644
--- a/engines/wintermute/video/video_theora_player.cpp
+++ b/engines/wintermute/video/video_theora_player.cpp
@@ -34,7 +34,6 @@
#include "engines/wintermute/base/gfx/base_image.h"
#include "engines/wintermute/base/gfx/base_renderer.h"
#include "engines/wintermute/base/sound/base_sound_manager.h"
-#include "engines/wintermute/platform_osystem.h"
#include "video/theora_decoder.h"
#include "engines/wintermute/wintermute.h"
#include "common/system.h"
@@ -396,7 +395,7 @@ bool VideoTheoraPlayer::display(uint32 alpha) {
bool res;
if (_texture && _videoFrameReady) {
- BasePlatform::setRect(&rc, 0, 0, _texture->getWidth(), _texture->getHeight());
+ rc.setRect(0, 0, _texture->getWidth(), _texture->getHeight());
if (_playZoom == 100.0f) {
res = _texture->displayTrans(_posX, _posY, rc, alpha);
} else {
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