[Scummvm-cvs-logs] scummvm master -> aa55e41b75ac773aa53c2c976b8a036fd4357927

urukgit urukgit at users.noreply.github.com
Sun Apr 6 19:00:14 CEST 2014


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
aa55e41b75 AVALANCHE: Fix drawing of the toolbar regardless of loading.


Commit: aa55e41b75ac773aa53c2c976b8a036fd4357927
    https://github.com/scummvm/scummvm/commit/aa55e41b75ac773aa53c2c976b8a036fd4357927
Author: uruk (koppirnyo at gmail.com)
Date: 2014-04-06T18:59:45+02:00

Commit Message:
AVALANCHE: Fix drawing of the toolbar regardless of loading.

Changed paths:
    engines/avalanche/avalot.cpp



diff --git a/engines/avalanche/avalot.cpp b/engines/avalanche/avalot.cpp
index e855c71..1cb2f18 100644
--- a/engines/avalanche/avalot.cpp
+++ b/engines/avalanche/avalot.cpp
@@ -202,6 +202,8 @@ void AvalancheEngine::setup() {
 
 	_graphics->drawSoundLight(_sound->_soundFl);
 
+	drawToolbar();
+
 	int16 loadSlot = ConfMan.instance().getInt("save_slot");
 	if (loadSlot >= 0) {
 		_thinks = 2; // You always have money.
@@ -218,8 +220,6 @@ void AvalancheEngine::setup() {
 		
 		newGame();
 
-		drawToolbar();
-
 		thinkAbout(kObjectMoney, kThing);
 
 		_dialogs->displayScrollChain('Q', 83); // Info on the game, etc.






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