[Scummvm-cvs-logs] scummvm master -> 1859f8e8e56e2a18ee166e86ae5b0b95df43c9aa

lordhoto lordhoto at gmail.com
Sat Aug 30 14:12:39 CEST 2014


This automated email contains information about 5 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
cb94d1f943 MISC: Fix typo s/Adlib/AdLib/ (only where visible to the user)
500af48ef7 GUI: Fix description of game specific extraPath
fd2ee7921f SWORD1: Change "no DXA support" message.
0d215badf7 GUI: change FullScreen into fullscreen
1859f8e8e5 Merge pull request #493 from BenCastricum/branch2


Commit: cb94d1f943031f8481adf398ccb1d6901e10307b
    https://github.com/scummvm/scummvm/commit/cb94d1f943031f8481adf398ccb1d6901e10307b
Author: Ben Castricum (github at bencastricum.nl)
Date: 2014-08-22T06:40:06+02:00

Commit Message:
MISC: Fix typo s/Adlib/AdLib/ (only where visible to the user)

Changed paths:
    NEWS
    engines/sci/sound/drivers/midi.cpp
    engines/tsage/sound.cpp



diff --git a/NEWS b/NEWS
index 4538ca2..6c174d5 100644
--- a/NEWS
+++ b/NEWS
@@ -308,7 +308,7 @@ For a more comprehensive changelog of the latest experimental code, see:
 
  SCI:
    - Added better handling of digital vs. synthesized sound effects. If the
-     "Mixed Adlib / MIDI mode" checkbox is checked, the engine will prefer
+     "Mixed AdLib / MIDI mode" checkbox is checked, the engine will prefer
      digital sound effects, otherwise their synthesized counterparts will be
      preferred instead, if both versions of the same effect exist.
 
diff --git a/engines/sci/sound/drivers/midi.cpp b/engines/sci/sound/drivers/midi.cpp
index 8f535ae..80a72b9 100644
--- a/engines/sci/sound/drivers/midi.cpp
+++ b/engines/sci/sound/drivers/midi.cpp
@@ -956,7 +956,7 @@ int MidiPlayer_Midi::open(ResourceManager *resMan) {
 			if (getSciVersion() >= SCI_VERSION_1_EGA_ONLY)
 				warning("The automatic mapping for General MIDI hasn't been worked on for "
 						"SCI1 games. Music might sound wrong or broken. Please choose another "
-						"music driver for this game (e.g. Adlib or MT-32) if you are "
+						"music driver for this game (e.g. AdLib or MT-32) if you are "
 						"experiencing issues with music");
 
 			// Modify velocity map to make low velocity notes a little louder
diff --git a/engines/tsage/sound.cpp b/engines/tsage/sound.cpp
index fee1bd7..b95b614 100644
--- a/engines/tsage/sound.cpp
+++ b/engines/tsage/sound.cpp
@@ -164,7 +164,7 @@ Common::List<SoundDriverEntry> &SoundManager::buildDriverList(bool detectFlag) {
 	sd._status = detectFlag ? SNDSTATUS_DETECTED : SNDSTATUS_SKIPPED;
 	sd._field2 = 0;
 	sd._field6 = 15000;
-	sd._shortDescription = "Adlib or SoundBlaster";
+	sd._shortDescription = "AdLib or SoundBlaster";
 	sd._longDescription = "3812fm";
 	_availableDrivers.push_back(sd);
 


Commit: 500af48ef76da789adb384b1446d4c21b7924099
    https://github.com/scummvm/scummvm/commit/500af48ef76da789adb384b1446d4c21b7924099
Author: Ben Castricum (github at bencastricum.nl)
Date: 2014-08-22T06:40:15+02:00

Commit Message:
GUI: Fix description of game specific extraPath

Changed paths:
    gui/launcher.cpp
    po/be_BY.po
    po/ca_ES.po
    po/cs_CZ.po
    po/da_DA.po
    po/de_DE.po
    po/es_ES.po
    po/eu.po
    po/fi_FI.po
    po/fr_FR.po
    po/gl_ES.po
    po/hu_HU.po
    po/it_IT.po
    po/nb_NO.po
    po/nn_NO.po
    po/pl_PL.po
    po/pt_BR.po
    po/ru_RU.po
    po/scummvm.pot
    po/se_SE.po
    po/uk_UA.po



diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 9ac97a7..aa3c9bec 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -327,10 +327,10 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)
 
 	// GUI:  Button + Label for the additional path
 	if (g_system->getOverlayWidth() > 320)
-		new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _("Extra Path:"), _("Specifies path to additional data used the game"), kCmdExtraBrowser);
+		new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _("Extra Path:"), _("Specifies path to additional data used by the game"), kCmdExtraBrowser);
 	else
-		new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _c("Extra Path:", "lowres"), _("Specifies path to additional data used the game"), kCmdExtraBrowser);
-	_extraPathWidget = new StaticTextWidget(tab, "GameOptions_Paths.ExtrapathText", extraPath, _("Specifies path to additional data used the game"));
+		new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _c("Extra Path:", "lowres"), _("Specifies path to additional data used by the game"), kCmdExtraBrowser);
+	_extraPathWidget = new StaticTextWidget(tab, "GameOptions_Paths.ExtrapathText", extraPath, _("Specifies path to additional data used by the game"));
 
 	_extraPathClearButton = addClearButton(tab, "GameOptions_Paths.ExtraPathClearButton", kCmdExtraPathClear);
 
diff --git a/po/be_BY.po b/po/be_BY.po
index 8419364..a511bda 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -307,7 +307,7 @@ msgid "Extra Path:"
 msgstr "´ÐÔ. èÛïå:"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr "¿ÐÚÐ×ÒÐÕ èÛïå ÔÐ ÔÐÔÐâÚÞÒëå äÐÙÛÐþ, ÔÐÔ×ÕÝëå ÔÛï ÓãÛìÝö"
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 4f03b75..f9c3f47 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -304,7 +304,7 @@ msgid "Extra Path:"
 msgstr "Camí extra:"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr "Especifica el camí de dades addicionals utilitzades pel joc"
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index e338206..9db27f8 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -306,7 +306,7 @@ msgid "Extra Path:"
 msgstr "Dodateèná Cesta:"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr "Stanoví cestu pro dodateèná data pou¾itá ve høe"
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/da_DA.po b/po/da_DA.po
index 38457ae..3b21986 100644
--- a/po/da_DA.po
+++ b/po/da_DA.po
@@ -306,7 +306,7 @@ msgid "Extra Path:"
 msgstr "Ekstra sti:"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr "Angiver sti til ekstra data der bruges i spillet"
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/de_DE.po b/po/de_DE.po
index 99ecc26..b3e515a 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -305,7 +305,7 @@ msgid "Extra Path:"
 msgstr "Extrapfad:"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr "Legt das Verzeichnis für zusätzliche Spieldateien fest."
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/es_ES.po b/po/es_ES.po
index 23cfa08..fb9fb05 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -305,7 +305,7 @@ msgid "Extra Path:"
 msgstr "Adicional:"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr "Especifica un directorio para datos adicionales del juego"
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/eu.po b/po/eu.po
index 35a36e8..4c25665 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -305,7 +305,7 @@ msgid "Extra Path:"
 msgstr "Gehigarriak:"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr "Jokoak erabiltzen duen datu gehigarrien bide-izena"
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/fi_FI.po b/po/fi_FI.po
index d5182dd..a18f3a5 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -306,7 +306,7 @@ msgid "Extra Path:"
 msgstr "Lisäkansio:"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr "Määrittää polun lisätiedostoihin joita peli mahdollisesti käyttää"
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/fr_FR.po b/po/fr_FR.po
index d093699..e42361b 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -306,7 +306,7 @@ msgid "Extra Path:"
 msgstr "Extra:"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr "Définie un chemin vers des données suplémentaires utilisées par le jeu"
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/gl_ES.po b/po/gl_ES.po
index 6529d55..2e0619f 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -303,7 +303,7 @@ msgid "Extra Path:"
 msgstr "Camiño adicional:"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr "Especifica o camiño dos datos adicionais usados no xogo"
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 99e9f9c..7fe5b6b 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -305,7 +305,7 @@ msgid "Extra Path:"
 msgstr "Extra Mappa:"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr "Mappa kiválasztás a játékok kiegészítõ fájljaihoz"
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/it_IT.po b/po/it_IT.po
index d408dbe..22bdc0f 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -303,7 +303,7 @@ msgid "Extra Path:"
 msgstr "Percorso extra:"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr "Specifica il percorso di ulteriori dati usati dal gioco"
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 68a39fa..f640325 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -307,7 +307,7 @@ msgid "Extra Path:"
 msgstr "Ekstrasti:"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr "Bestemmer sti til ytterligere data brukt av spillet"
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/nn_NO.po b/po/nn_NO.po
index b05b441..a38409b 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -307,7 +307,7 @@ msgid "Extra Path:"
 msgstr "Ekstrasti:"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr ""
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/pl_PL.po b/po/pl_PL.po
index c9085df..8cdcb6c 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -306,7 +306,7 @@ msgid "Extra Path:"
 msgstr "¦c. dodatków:"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr "Okre¶la ¶cie¿kê dodatkowych danych gry"
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 76d8837..14e845a 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -309,7 +309,7 @@ msgid "Extra Path:"
 msgstr "Pasta de Extras"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr "Especifique a pasta para dados utilizados no jogo"
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/ru_RU.po b/po/ru_RU.po
index b98acd4..b7f9f1f 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -306,7 +306,7 @@ msgid "Extra Path:"
 msgstr "´Þß. ßãâì:"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr "ÃÚÐ×ëÒÐÕâ ßãâì Ú ÔÞßÞÛÝØâÕÛìÝëÜ äÐÙÛÐÜ ÔÐÝÝëå ÔÛï ØÓàë"
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/scummvm.pot b/po/scummvm.pot
index 9d37143..4b652f3 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -301,7 +301,7 @@ msgid "Extra Path:"
 msgstr ""
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr ""
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/se_SE.po b/po/se_SE.po
index bca8065..5fe1785 100644
--- a/po/se_SE.po
+++ b/po/se_SE.po
@@ -307,7 +307,7 @@ msgid "Extra Path:"
 msgstr "Sökv. extra:"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr "Bestämmer sökvägen till ytterligare data som spelet använder"
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152
diff --git a/po/uk_UA.po b/po/uk_UA.po
index feb852a..3d44148 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -307,7 +307,7 @@ msgid "Extra Path:"
 msgstr "´ÞÔÐâÚ. èÛïå:"
 
 #: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
-msgid "Specifies path to additional data used the game"
+msgid "Specifies path to additional data used by the game"
 msgstr "²ÚÐ×ãô èÛïå ÔÞ ÔÞÔÐâÚÞÒØå äÐÙÛöÒ ÔÐÝØå ÔÛï ÓàØ"
 
 #: gui/launcher.cpp:332 gui/options.cpp:1152


Commit: fd2ee7921f9410241a96516c06387a12c9ac3bec
    https://github.com/scummvm/scummvm/commit/fd2ee7921f9410241a96516c06387a12c9ac3bec
Author: Ben Castricum (github at bencastricum.nl)
Date: 2014-08-22T06:43:02+02:00

Commit Message:
SWORD1: Change "no DXA support" message.

It's "without zlib" or "without DXA support". WJP prefers the first.

Changed paths:
    engines/sword1/animation.cpp
    engines/sword2/animation.cpp
    po/be_BY.po
    po/ca_ES.po
    po/cs_CZ.po
    po/da_DA.po
    po/de_DE.po
    po/es_ES.po
    po/eu.po
    po/fi_FI.po
    po/fr_FR.po
    po/gl_ES.po
    po/hu_HU.po
    po/it_IT.po
    po/nb_NO.po
    po/nn_NO.po
    po/pl_PL.po
    po/pt_BR.po
    po/ru_RU.po
    po/scummvm.pot
    po/se_SE.po
    po/uk_UA.po



diff --git a/engines/sword1/animation.cpp b/engines/sword1/animation.cpp
index b42b833..ac358e7 100644
--- a/engines/sword1/animation.cpp
+++ b/engines/sword1/animation.cpp
@@ -542,7 +542,7 @@ MoviePlayer *makeMoviePlayer(uint32 id, SwordEngine *vm, Text *textMan, ResMan *
 		Video::VideoDecoder *dxaDecoder = new Video::DXADecoder();
 		return new MoviePlayer(vm, textMan, resMan, system, dxaDecoder, kVideoDecoderDXA);
 #else
-		GUI::MessageDialog dialog(_("DXA cutscenes found but ScummVM has been built without zlib support"), _("OK"));
+		GUI::MessageDialog dialog(_("DXA cutscenes found but ScummVM has been built without zlib"), _("OK"));
 		dialog.runModal();
 		return 0;
 #endif
diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp
index 92fa9d0..e93f27f 100644
--- a/engines/sword2/animation.cpp
+++ b/engines/sword2/animation.cpp
@@ -442,7 +442,7 @@ MoviePlayer *makeMoviePlayer(const char *name, Sword2Engine *vm, OSystem *system
 		Video::DXADecoder *dxaDecoder = new Video::DXADecoder();
 		return new MoviePlayer(vm, system, dxaDecoder, kVideoDecoderDXA);
 #else
-		GUI::MessageDialog dialog(_("DXA cutscenes found but ScummVM has been built without zlib support"), _("OK"));
+		GUI::MessageDialog dialog(_("DXA cutscenes found but ScummVM has been built without zlib"), _("OK"));
 		dialog.runModal();
 		return NULL;
 #endif
diff --git a/po/be_BY.po b/po/be_BY.po
index a511bda..05b18da 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -3180,7 +3180,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
 msgstr "·ÐáâÐþÚÐ PSX '%s' ÝÕ ÜÞÖÐ Ñëæì ßàÐÙÓàÐÝÐ þ àíÖëÜÕ × ßÐÛöâàÐÙ"
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr ""
 "·ÝÞÙÔ×ÕÝë ×ÐáâÐþÚö þ äÐàÜÐæÕ DXA, ÐÛÕ ScummVM Ñëþ áÐÑàÐÝë ÑÕ× ßÐÔâàëÜÚö zlib"
 
diff --git a/po/ca_ES.po b/po/ca_ES.po
index f9c3f47..2eeecc2 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -3186,7 +3186,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
 msgstr "L'escena '%s' de PSX no es pot reproduir en mode paleta"
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr ""
 "S'han trobat escenes en DXA, però s'ha compilat el ScummVM sense suport de "
 "zlib"
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 9db27f8..1bdbb44 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -3168,7 +3168,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
 msgstr "Proud videa PSX '%s' nemù¾e být pøehrán v re¾imu palety"
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr "Videa DXA nalezena, ale ScummVM byl sestaven bez podpory zlib"
 
 #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
diff --git a/po/da_DA.po b/po/da_DA.po
index 3b21986..054defc 100644
--- a/po/da_DA.po
+++ b/po/da_DA.po
@@ -3170,7 +3170,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
 msgstr "PSX stream filmsekvens '%s' kan ikke afspilles i palette tilstand"
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr ""
 "DXA filmsekvenser fundet, men ScummVM er bygget uden zlib understøttelse"
 
diff --git a/po/de_DE.po b/po/de_DE.po
index b3e515a..7a8de53 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -3204,7 +3204,7 @@ msgstr ""
 "PSX-Zwischensequenz \"%s\" kann in Palettenmodus nicht wiedergegeben werden."
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr ""
 "DXA-Zwischensequenzen gefunden, aber ScummVM wurde ohne Zlib-Unterstützung "
 "erstellt."
diff --git a/po/es_ES.po b/po/es_ES.po
index fb9fb05..207637e 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -3181,7 +3181,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
 msgstr "El vídeo de PSX '%s' no se puede reproducir en modo paleta"
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr ""
 "Se han encontrado vídeos DXA, pero se ha compilado ScummVM sin "
 "compatibilidad con zlib"
diff --git a/po/eu.po b/po/eu.po
index 4c25665..6b1e012 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -3191,7 +3191,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
 msgstr ""
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr ""
 "DXA bideoak aurkitu dira, baina ScummVM zlib euskarri gabe konpilatu da"
 
diff --git a/po/fi_FI.po b/po/fi_FI.po
index a18f3a5..92e0e05 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -3182,7 +3182,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
 msgstr "PSX stream videota '%s' ei voi näyttää paletisoidussa tilassa"
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr ""
 "DXA videotiedostoja löydettiin mutta ScummVM on käännetty ilman zlib-tukea"
 
diff --git a/po/fr_FR.po b/po/fr_FR.po
index e42361b..e45da90 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -3191,7 +3191,7 @@ msgstr ""
 "La scène cinématique PSX '%s' ne peut pas être lu avec 256 couleurs ou moins"
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr ""
 "Scènes cinématiques DXA détectées mais ScummVM a été compilé sans le support "
 "zlib et ne peut donc les afficher"
diff --git a/po/gl_ES.po b/po/gl_ES.po
index 2e0619f..5d6c046 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -3172,7 +3172,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
 msgstr "Non se pode reproducir a secuencia %s de PSX neste modo gráfico"
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr ""
 "Atopáronse secuencias de DXA. No entanto, esta versión de ScummVM non é "
 "compatible con zlib"
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 7fe5b6b..4ae5539 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -3158,7 +3158,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
 msgstr "'%s'  PSX stream átvezetõ nem játszható le paletta módban"
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr "DXA átvezetõ elérhetõ, de a ScummVM zlib támogatás nincs lefordítva"
 
 #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
diff --git a/po/it_IT.po b/po/it_IT.po
index 22bdc0f..020e91f 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -3181,7 +3181,7 @@ msgstr ""
 "La scena PSX di intermezzo '%s' non può essere eseguita in modalità tavolozza"
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr ""
 "Sono state trovare scene di intermezzo DXA ma ScummVM è stato compilato "
 "senza il supporto zlib"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index f640325..3877285 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -3170,7 +3170,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
 msgstr "PSX-strøm cutscene '%s' kan ikke spilles i pallettmodus"
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr "DXA-cutscener funnet men ScummVM er bygd uten zlib-støtte"
 
 #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
diff --git a/po/nn_NO.po b/po/nn_NO.po
index a38409b..f1fbffe 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -3147,7 +3147,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
 msgstr ""
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr ""
 
 #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 8cdcb6c..d287f35 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -3161,7 +3161,7 @@ msgstr ""
 "trybie indeksowanym"
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr ""
 "Znaleziono przerywniki w formacie DXA, ale ScummVM jest skompilowany bez "
 "obs³ugi zlib"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 14e845a..0e89281 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -3220,7 +3220,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
 msgstr ""
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr ""
 "Vídeos no formato DXA foram encontrados, mas o ScummVM foi compilado sem "
 "suporte a zlib"
diff --git a/po/ru_RU.po b/po/ru_RU.po
index b7f9f1f..e040ec0 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -3182,7 +3182,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
 msgstr "·ÐáâÐÒÚÐ PSX '%s' ÝÕ ÜÞÖÕâ Ñëâì ßàÞØÓàÐÝÐ Ò àÕÖØÜÕ á ßÐÛØâàÞÙ"
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr ""
 "½ÐÙÔÕÝë ×ÐáâÐÒÚØ Ò äÞàÜÐâÕ DXA, ÝÞ ScummVM ÑëÛ áÞÑàÐÝ ÑÕ× ßÞÔÔÕàÖÚØ zlib"
 
diff --git a/po/scummvm.pot b/po/scummvm.pot
index 4b652f3..8ad1be2 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -3071,7 +3071,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
 msgstr ""
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr ""
 
 #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
diff --git a/po/se_SE.po b/po/se_SE.po
index 5fe1785..e026251 100644
--- a/po/se_SE.po
+++ b/po/se_SE.po
@@ -3175,7 +3175,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
 msgstr "PSX-filmscenen '%s' kan inte visas i palettläget"
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr "DXA filmscener hittades men ScummVM har byggts utan stöd för zlib"
 
 #: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 3d44148..31381d2 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -3172,7 +3172,7 @@ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
 msgstr " àÞÛØÚ PSX ßÞâÞÚã '%s' ÝÕ ÜÞÖãâì ÑãâØ ÒöÔâÒÞàÕÝö ã àÕÖØÜö ßÐÛöâàØ"
 
 #: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
-msgid "DXA cutscenes found but ScummVM has been built without zlib support"
+msgid "DXA cutscenes found but ScummVM has been built without zlib"
 msgstr "·ÝÐÙÔÕÝÞ àÞÛØÚØ DXA, ÐÛÕ ScummVM ÑãÒ ßÞÑãÔÞÒÐÝØÙ ÑÕ× ßöÔâàØÜÚØ zlib"
 
 #: engines/sword1/animation.cpp:561


Commit: 0d215badf78056cb72672bdaa6dfdeb5b79491e8
    https://github.com/scummvm/scummvm/commit/0d215badf78056cb72672bdaa6dfdeb5b79491e8
Author: Ben Castricum (github at bencastricum.nl)
Date: 2014-08-28T20:46:30+02:00

Commit Message:
GUI: change FullScreen into fullscreen

This makes it consistant with other references to fullscreen.

Changed paths:
    base/main.cpp
    gui/gui-manager.cpp
    po/be_BY.po
    po/ca_ES.po
    po/cs_CZ.po
    po/da_DA.po
    po/de_DE.po
    po/es_ES.po
    po/eu.po
    po/fi_FI.po
    po/fr_FR.po
    po/gl_ES.po
    po/hu_HU.po
    po/it_IT.po
    po/nb_NO.po
    po/nn_NO.po
    po/pl_PL.po
    po/pt_BR.po
    po/ru_RU.po
    po/scummvm.pot
    po/se_SE.po
    po/uk_UA.po



diff --git a/base/main.cpp b/base/main.cpp
index 7451c00..b5de7d9 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -323,7 +323,7 @@ static void setupKeymapper(OSystem &system) {
 	act = new Action(primaryGlobalKeymap, "REMP", _("Remap keys"));
 	act->addEvent(EVENT_KEYMAPPER_REMAP);
 
-	act = new Action(primaryGlobalKeymap, "FULS", _("Toggle FullScreen"));
+	act = new Action(primaryGlobalKeymap, "FULS", _("Toggle fullscreen"));
 	act->addKeyEvent(KeyState(KEYCODE_RETURN, ASCII_RETURN, KBD_ALT));
 
 	mapper->addGlobalKeymap(primaryGlobalKeymap);
diff --git a/gui/gui-manager.cpp b/gui/gui-manager.cpp
index 80c3c2a..9b6cf5a 100644
--- a/gui/gui-manager.cpp
+++ b/gui/gui-manager.cpp
@@ -128,7 +128,7 @@ void GuiManager::initKeymap() {
 	act = new Action(guiMap, "REMP", _("Remap keys"));
 	act->addEvent(EVENT_KEYMAPPER_REMAP);
 
-	act = new Action(guiMap, "FULS", _("Toggle FullScreen"));
+	act = new Action(guiMap, "FULS", _("Toggle fullscreen"));
 	act->addKeyEvent(KeyState(KEYCODE_RETURN, ASCII_RETURN, KBD_ALT));
 
 	mapper->addGlobalKeymap(guiMap);
diff --git a/po/be_BY.po b/po/be_BY.po
index 05b18da..9a92496 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -90,7 +90,7 @@ msgid "Remap keys"
 msgstr "¿ÕàÐßàë×ÝÐçëæì ÚÛÐÒöèë"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "¿ÕàÐÚÛîçíÝÝÕ ÝÐ þÒÕáì íÚàÐÝ"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 2eeecc2..ed9d6f8 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -87,7 +87,7 @@ msgid "Remap keys"
 msgstr "Assigna les tecles"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "Commuta la pantalla completa"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 1bdbb44..743d576 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -91,7 +91,7 @@ msgid "Remap keys"
 msgstr "Pøemapovat klávesy"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "Pøepnout celou obrazovku"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/da_DA.po b/po/da_DA.po
index 054defc..ec36c94 100644
--- a/po/da_DA.po
+++ b/po/da_DA.po
@@ -89,7 +89,7 @@ msgid "Remap keys"
 msgstr "Kortlæg taster"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "Skift fuldskærm"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/de_DE.po b/po/de_DE.po
index 7a8de53..13bbc4e 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -88,7 +88,7 @@ msgid "Remap keys"
 msgstr "Tasten neu zuweisen"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "Vollbild EIN/AUS"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/es_ES.po b/po/es_ES.po
index 207637e..3c786c1 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -88,7 +88,7 @@ msgid "Remap keys"
 msgstr "Asignar teclas"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "Activar/Desactivar pantalla completa"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/eu.po b/po/eu.po
index 6b1e012..98ef750 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -88,7 +88,7 @@ msgid "Remap keys"
 msgstr "Teklak esleitu"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "Txandakatu pantaila osoa"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/fi_FI.po b/po/fi_FI.po
index 92e0e05..7f0404b 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -89,7 +89,7 @@ msgid "Remap keys"
 msgstr "Määritä näppäimet uudelleen"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "Kokoruututilan vaihto"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/fr_FR.po b/po/fr_FR.po
index e45da90..d1f0b9e 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -89,7 +89,7 @@ msgid "Remap keys"
 msgstr "Changer l'affectation des touches"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "Basculer en plein écran"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/gl_ES.po b/po/gl_ES.po
index 5d6c046..90ca2b4 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -88,7 +88,7 @@ msgid "Remap keys"
 msgstr "Asignar teclas"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "Activar/desactivar pantalla completa"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 4ae5539..3d3be1d 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -90,7 +90,7 @@ msgid "Remap keys"
 msgstr "Billentyûk átállítása"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "Teljesképernyõ kapcsoló"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/it_IT.po b/po/it_IT.po
index 020e91f..8dcf7c3 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -87,7 +87,7 @@ msgid "Remap keys"
 msgstr "Riprogramma tasti"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "Attiva / disattiva schermo intero"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 3877285..14cb917 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -90,7 +90,7 @@ msgid "Remap keys"
 msgstr "Omkoble taster"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "Veksle fullskjerm"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/nn_NO.po b/po/nn_NO.po
index f1fbffe..6856115 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -90,7 +90,7 @@ msgid "Remap keys"
 msgstr "Omkople tastar"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "Veksle fullskjerm"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/pl_PL.po b/po/pl_PL.po
index d287f35..66781b3 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -91,7 +91,7 @@ msgid "Remap keys"
 msgstr "Dostosuj klawisze"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "W³±cz/wy³±cz pe³ny ekran"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 0e89281..d5ec44b 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -93,7 +93,7 @@ msgstr "Remapear teclas"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
 #, fuzzy
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "Habilita Tela Cheia"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/ru_RU.po b/po/ru_RU.po
index e040ec0..6166247 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -90,7 +90,7 @@ msgid "Remap keys"
 msgstr "¿ÕàÕÝÐ×ÝÐçØâì ÚÛÐÒØèØ"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "¿ÕàÕÚÛîçÕÝØÕ ÝÐ ÒÕáì íÚàÐÝ"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/scummvm.pot b/po/scummvm.pot
index 8ad1be2..0fc2712 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -88,7 +88,7 @@ msgid "Remap keys"
 msgstr ""
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr ""
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/se_SE.po b/po/se_SE.po
index e026251..f8ac8ec 100644
--- a/po/se_SE.po
+++ b/po/se_SE.po
@@ -90,7 +90,7 @@ msgid "Remap keys"
 msgstr "Ställ in tangenter"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "Fullskärmsläge"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 31381d2..b80fc77 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -90,7 +90,7 @@ msgid "Remap keys"
 msgstr "¿ÕàÕßàØ×ÝÐçØâØ ÚÛÐÒöèö"
 
 #: gui/gui-manager.cpp:131 base/main.cpp:326
-msgid "Toggle FullScreen"
+msgid "Toggle fullscreen"
 msgstr "¿ÕàÕÜÚÝãâØ ßÞÒÝÞÕÚàÐÝÝØÙ àÕÖØÜ"
 
 #: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145


Commit: 1859f8e8e56e2a18ee166e86ae5b0b95df43c9aa
    https://github.com/scummvm/scummvm/commit/1859f8e8e56e2a18ee166e86ae5b0b95df43c9aa
Author: Johannes Schickel (lordhoto at gmail.com)
Date: 2014-08-30T14:12:01+02:00

Commit Message:
Merge pull request #493 from BenCastricum/branch2

MISC: Some minor typo fixes

Changed paths:
    NEWS
    base/main.cpp
    engines/sci/sound/drivers/midi.cpp
    engines/sword1/animation.cpp
    engines/sword2/animation.cpp
    engines/tsage/sound.cpp
    gui/gui-manager.cpp
    gui/launcher.cpp
    po/be_BY.po
    po/ca_ES.po
    po/cs_CZ.po
    po/da_DA.po
    po/de_DE.po
    po/es_ES.po
    po/eu.po
    po/fi_FI.po
    po/fr_FR.po
    po/gl_ES.po
    po/hu_HU.po
    po/it_IT.po
    po/nb_NO.po
    po/nn_NO.po
    po/pl_PL.po
    po/pt_BR.po
    po/ru_RU.po
    po/scummvm.pot
    po/se_SE.po
    po/uk_UA.po









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