[Scummvm-cvs-logs] scummvm-tools master -> 6af4c033d39952939eb204c8c4f94533339f6112

Kirben kirben at optusnet.com.au
Mon Dec 8 09:44:50 CET 2014


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm-tools' repo located at https://github.com/scummvm/scummvm-tools .

Summary:
6af4c033d3 TOOLS: Add screenPrepare opcode to descumm, used by C64 demo of Maniac Mansion.


Commit: 6af4c033d39952939eb204c8c4f94533339f6112
    https://github.com/scummvm/scummvm-tools/commit/6af4c033d39952939eb204c8c4f94533339f6112
Author: Kirben (kirben at optusnet.com.au)
Date: 2014-12-08T19:44:39+11:00

Commit Message:
TOOLS: Add screenPrepare opcode to descumm, used by C64 demo of Maniac Mansion.

Changed paths:
    engines/scumm/descumm.cpp



diff --git a/engines/scumm/descumm.cpp b/engines/scumm/descumm.cpp
index 35b081a..749c55b 100644
--- a/engines/scumm/descumm.cpp
+++ b/engines/scumm/descumm.cpp
@@ -2598,6 +2598,8 @@ void next_line_V0(char *buf) {
 		do_tok(buf, "loadRoomWithEgo", A1B | A2B);
 		break;
 	case 0x6E:
+		do_tok(buf, "screenPrepare", 0);
+		break;
 	case 0xEE:
 		//dummy
 		sprintf(buf, "dummy%.2X();", opcode);






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