[Scummvm-cvs-logs] scummvm master -> b7ad4c39cd330512d185354bb422b42b0f1f0730

sev- sev at scummvm.org
Sun Feb 2 15:51:50 CET 2014


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
83d62181f0 FULLPIPE: Initial code for scene27
b7ad4c39cd FULLPIPE: Implement scene27_updateCursor()


Commit: 83d62181f0f29a8970f779c0c33bad57a7dc5fb4
    https://github.com/scummvm/scummvm/commit/83d62181f0f29a8970f779c0c33bad57a7dc5fb4
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2014-02-02T06:51:11-08:00

Commit Message:
FULLPIPE: Initial code for scene27

Changed paths:
  A engines/fullpipe/scenes/scene27.cpp
    engines/fullpipe/init.cpp
    engines/fullpipe/objectnames.h



diff --git a/engines/fullpipe/init.cpp b/engines/fullpipe/init.cpp
index 8de37b5..fd90db9 100644
--- a/engines/fullpipe/init.cpp
+++ b/engines/fullpipe/init.cpp
@@ -96,7 +96,7 @@ void FullpipeEngine::initObjectStates() {
 	setObjectState(sO_Pool, getObjectEnumState(sO_Pool, sO_Overfull));
 	setObjectState(sO_Board_25, getObjectEnumState(sO_Board_25, sO_NearDudesStairs));
 	setObjectState(sO_Driver, getObjectEnumState(sO_Driver, sO_WithSteering));
-	setObjectState(sO_Janitress, getObjectEnumState(sO_Janitress, sO_WithMop));
+	setObjectState(sO_Maid, getObjectEnumState(sO_Maid, sO_WithSwab));
 	setObjectState(sO_LeftPipe_29, getObjectEnumState(sO_LeftPipe_29, sO_IsClosed));
 	setObjectState(sO_LeftPipe_30, getObjectEnumState(sO_LeftPipe_30, sO_IsClosed));
 	setObjectState(sO_Leg, getObjectEnumState(sO_Leg, sO_ShowingHeel));
diff --git a/engines/fullpipe/objectnames.h b/engines/fullpipe/objectnames.h
index eafdb2a..a371851 100644
--- a/engines/fullpipe/objectnames.h
+++ b/engines/fullpipe/objectnames.h
@@ -192,7 +192,7 @@ namespace Fullpipe {
 #define sO_WithPlunger "\xd1 \xe2\xe0\xed\xf2\xf3\xe7\xee\xec"	// "С вантузом"
 #define sO_WithJug "\xd1 \xe3\xee\xf0\xf8\xea\xee\xec"	// "С горшком"
 #define sO_WithGum "\xd1 \xe6\xe2\xe0\xf7\xea\xee\xe9"	// "С жвачкой"
-#define sO_WithShovel "\xd1 \xeb\xee\xef\xe0\xf2\xee\xe9"	// "С лопатой"
+#define sO_WithSpade "\xd1 \xeb\xee\xef\xe0\xf2\xee\xe9"	// "С лопатой"
 #define sO_WithSmall "\xd1 \xec\xe0\xeb\xfb\xec"	// "С малым"
 #define sO_WithHammer "\xd1 \xec\xee\xeb\xee\xf2\xea\xee\xec"	// "С молотком"
 #define sO_WithCoin "\xd1 \xec\xee\xed\xe5\xf2\xee\xe9"	// "С монетой"
@@ -208,9 +208,9 @@ namespace Fullpipe {
 #define sO_IsSitting "\xd1\xe8\xe4\xe8\xf2"	// "Сидит"
 #define sO_IsLaughing "\xd1\xec\xe5\xe5\xf2\xf1\xff"	// "Смеется"
 #define sO_WithAll "\xd1\xee \xe2\xf1\xe5\xec\xe8"	// "Со всеми"
-#define sO_WithMop "\xd1\xee \xf8\xe2\xe0\xe1\xf0\xee\xe9"	// "Со шваброй"
+#define sO_WithSwab "\xd1\xee \xf8\xe2\xe0\xe1\xf0\xee\xe9"	// "Со шваброй"
 #define sO_WithHose "\xd1\xee \xf8\xeb\xe0\xed\xe3\xee\xec"	// "Со шлангом"
-#define sO_WithBrush "\xd1\xee \xf9\xe5\xf2\xea\xee\xe9"	// "Со щеткой"
+#define sO_WithBroom "\xd1\xee \xf9\xe5\xf2\xea\xee\xe9"	// "Со щеткой"
 #define sO_IsSleeping "\xd1\xef\xe8\xf2"	// "Спит"
 #define sO_OnRight "\xd1\xef\xf0\xe0\xe2\xe0"	// "Справа"
 #define sO_IsStandingInBoots "\xd1\xf2\xee\xe8\xf2 \xe2 \xe1\xee\xf2\xe8\xed\xea\xe0\xf5"	// "Стоит в ботинках"
@@ -229,7 +229,7 @@ namespace Fullpipe {
 #define sO_NearPipeWithStool "\xd3 \xf2\xf0\xf3\xe1\xfb \xf1 \xf2\xe0\xe1\xf3\xf0\xe5\xf2\xea\xee\xe9"	// "У трубы с табуреткой"
 #define sO_NearPipe "\xd3 \xf2\xf0\xf3\xe1\xfb"	// "У трубы"
 #define sO_Janitors "\xd3\xe1\xee\xf0\xf9\xe8\xea\xe8"	// "Уборщики"
-#define sO_Janitress "\xd3\xe1\xee\xf0\xf9\xe8\xf6\xe0"	// "Уборщица"
+#define sO_Maid "\xd3\xe1\xee\xf0\xf9\xe8\xf6\xe0"	// "Уборщица"
 #define sO_IsGone "\xd3\xe5\xf5\xe0\xeb\xe0"	// "Уехала"
 #define sO_FallenTwice "\xd3\xef\xe0\xeb \xe4\xe2\xe0"	// "Упал два"
 #define sO_FallenOnce "\xd3\xef\xe0\xeb \xf0\xe0\xe7"	// "Упал раз"
diff --git a/engines/fullpipe/scenes/scene27.cpp b/engines/fullpipe/scenes/scene27.cpp
new file mode 100644
index 0000000..9dd8d2a
--- /dev/null
+++ b/engines/fullpipe/scenes/scene27.cpp
@@ -0,0 +1,125 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "fullpipe/fullpipe.h"
+
+#include "fullpipe/objectnames.h"
+#include "fullpipe/constants.h"
+
+#include "fullpipe/gameloader.h"
+#include "fullpipe/motion.h"
+#include "fullpipe/scenes.h"
+#include "fullpipe/statics.h"
+
+#include "fullpipe/interaction.h"
+#include "fullpipe/behavior.h"
+
+
+namespace Fullpipe {
+
+void scene27_initScene(Scene *sc) {
+	g_vars->scene27_var01 = 200;
+	g_vars->scene27_var02 = 200;
+	g_vars->scene27_var03 = 300;
+	g_vars->scene27_var04 = 300;
+	g_vars->scene27_hitZone = sc->getPictureObjectById(PIC_SC27_HITZONE2, 0);
+	g_vars->scene27_driver = sc->getStaticANIObject1ById(ANI_VODILLA, -1);
+	g_vars->scene27_maid = sc->getStaticANIObject1ById(ANI_MAID, -1);
+	g_vars->scene27_batHandler = sc->getStaticANIObject1ById(ANI_BITAHANDLER, -1);
+
+	g_vars->scene27_balls.numBalls = 0;
+	g_vars->scene27_balls.pPrev = 0;
+	g_vars->scene27_balls.pNext = 0;
+	g_vars->scene27_balls.ball = 0;
+	CPlex::FreeDataChain(g_vars->scene27_balls.cPlex);
+	g_vars->scene27_balls.cPlex = 0;
+	scene27_bats.clear();
+	scene27_var07.clear();
+
+	g_vars->scene27_var15 = 1;
+	g_vars->scene27_bat = sc->getStaticANIObject1ById(ANI_BITA, -1);
+
+	for (int i = 0; i < 4; i++) {
+		StaticANIObject *newbat = new StaticANIObject(g_vars->scene27_bat);
+
+		v5 = g_vars->scene27_balls.pPrev;
+		v6 = g_vars->scene27_balls.pNext;
+
+		if (!g_vars->scene27_balls.pPrev) {
+			v7 = CPlex::Create(&g_vars->scene27_balls.cPlex, g_vars->scene27_balls.cPlexLen, 12) + 4 + 12 * g_vars->scene27_balls.cPlexLen - 12;
+			if (g_vars->scene27_balls.cPlexLen - 1 < 0) {
+				v5 = g_vars->scene27_balls.pPrev;
+			} else {
+				v8 = g_vars->scene27_balls.cPlexLen;
+				v5 = g_vars->scene27_balls.pPrev;
+				do {
+					*(_DWORD *)v7 = v5;
+					v5 = (Ball *)v7;
+					v7 -= 12;
+					--v8;
+				} while (v8);
+
+				g_vars->scene27_balls.pPrev = v5;
+			}
+		}
+
+		g_vars->scene27_balls.pPrev = v5->pNext;
+		v5->pPrev = v6;
+		v5->pNext = 0;
+		++g_vars->scene27_balls.numBalls;
+		v5->ani = 0;
+		v5->ani = newbat;
+
+		if (g_vars->scene27_balls.pNext)
+			g_vars->scene27_balls.pNext->pNext = v5;
+		else
+			g_vars->scene27_balls.ball = v5;
+		g_vars->scene27_balls.pNext = v5;
+
+		sc->addStaticANIObject(newbat, 1);
+	}
+
+	g_vars->scene27_var08 = 0;
+	g_vars->scene27_var09 = 0;
+	g_vars->scene27_var10 = 0;
+	g_vars->scene27_var11 = 0;
+	g_vars->scene27_var12 = 0;
+	g_vars->scene27_var13 = 0;
+	g_vars->scene27_launchPhase = 0;
+
+	oldsc = g_fp->_currentScene;
+	g_fp->_currentScene = sc;
+
+	if (g_fp->getObjectState(sO_Maid) == g_fp->getObjectEnumState(sO_Maid, sO_WithSwab)) {
+		StaticANIObject_changeStatics2(g_vars->scene27_maid, ST_MID_SWAB2);
+	} else if (g_fp->getObjectState(sO_Maid) == g_fp->getObjectEnumState(sO_Maid, sO_WithBroom)) {
+		StaticANIObject_changeStatics2(g_vars->scene27_maid, ST_MID_BROOM);
+	} else if (g_fp->getObjectState(sO_Maid) == g_fp->getObjectEnumState(sO_Maid, sO_WithSpade)) {
+		StaticANIObject_changeStatics2(g_vars->scene27_maid, ST_MID_SPADE);
+	}
+
+	g_fp->_currentScene = oldsc;
+
+	g_fp->setArcadeOverlay(PIC_CSR_ARCADE7);
+}
+
+} // End of namespace Fullpipe


Commit: b7ad4c39cd330512d185354bb422b42b0f1f0730
    https://github.com/scummvm/scummvm/commit/b7ad4c39cd330512d185354bb422b42b0f1f0730
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2014-02-02T06:51:11-08:00

Commit Message:
FULLPIPE: Implement scene27_updateCursor()

Changed paths:
    engines/fullpipe/scenes/scene27.cpp



diff --git a/engines/fullpipe/scenes/scene27.cpp b/engines/fullpipe/scenes/scene27.cpp
index 9dd8d2a..8d55a63 100644
--- a/engines/fullpipe/scenes/scene27.cpp
+++ b/engines/fullpipe/scenes/scene27.cpp
@@ -47,9 +47,9 @@ void scene27_initScene(Scene *sc) {
 	g_vars->scene27_batHandler = sc->getStaticANIObject1ById(ANI_BITAHANDLER, -1);
 
 	g_vars->scene27_balls.numBalls = 0;
-	g_vars->scene27_balls.pPrev = 0;
-	g_vars->scene27_balls.pNext = 0;
-	g_vars->scene27_balls.ball = 0;
+	g_vars->scene27_balls.pTail = 0;
+	g_vars->scene27_balls.field_8 = 0;
+	g_vars->scene27_balls.pHead = 0;
 	CPlex::FreeDataChain(g_vars->scene27_balls.cPlex);
 	g_vars->scene27_balls.cPlex = 0;
 	scene27_bats.clear();
@@ -61,16 +61,16 @@ void scene27_initScene(Scene *sc) {
 	for (int i = 0; i < 4; i++) {
 		StaticANIObject *newbat = new StaticANIObject(g_vars->scene27_bat);
 
-		v5 = g_vars->scene27_balls.pPrev;
-		v6 = g_vars->scene27_balls.pNext;
+		v5 = g_vars->scene27_balls.pTail;
+		v6 = g_vars->scene27_balls.field_8;
 
-		if (!g_vars->scene27_balls.pPrev) {
+		if (!g_vars->scene27_balls.pTail) {
 			v7 = CPlex::Create(&g_vars->scene27_balls.cPlex, g_vars->scene27_balls.cPlexLen, 12) + 4 + 12 * g_vars->scene27_balls.cPlexLen - 12;
 			if (g_vars->scene27_balls.cPlexLen - 1 < 0) {
-				v5 = g_vars->scene27_balls.pPrev;
+				v5 = g_vars->scene27_balls.pTail;
 			} else {
 				v8 = g_vars->scene27_balls.cPlexLen;
-				v5 = g_vars->scene27_balls.pPrev;
+				v5 = g_vars->scene27_balls.pTail;
 				do {
 					*(_DWORD *)v7 = v5;
 					v5 = (Ball *)v7;
@@ -78,22 +78,22 @@ void scene27_initScene(Scene *sc) {
 					--v8;
 				} while (v8);
 
-				g_vars->scene27_balls.pPrev = v5;
+				g_vars->scene27_balls.pTail = v5;
 			}
 		}
 
-		g_vars->scene27_balls.pPrev = v5->pNext;
+		g_vars->scene27_balls.pTail = v5->pNext;
 		v5->pPrev = v6;
 		v5->pNext = 0;
 		++g_vars->scene27_balls.numBalls;
 		v5->ani = 0;
 		v5->ani = newbat;
 
-		if (g_vars->scene27_balls.pNext)
-			g_vars->scene27_balls.pNext->pNext = v5;
+		if (g_vars->scene27_balls.field_8)
+			g_vars->scene27_balls.field_8->pNext = v5;
 		else
-			g_vars->scene27_balls.ball = v5;
-		g_vars->scene27_balls.pNext = v5;
+			g_vars->scene27_balls.pHead = v5;
+		g_vars->scene27_balls.field_8 = v5;
 
 		sc->addStaticANIObject(newbat, 1);
 	}
@@ -122,4 +122,20 @@ void scene27_initScene(Scene *sc) {
 	g_fp->setArcadeOverlay(PIC_CSR_ARCADE7);
 }
 
+int scene27_updateCursor() {
+	g_fp->updateCursorCommon();
+
+	if (g_vars->scene27_var08) {
+		if (g_fp->_cursorId != PIC_CSR_DEFAULT_INV && g_fp->_cursorId != PIC_CSR_ITN_INV)
+			g_fp->_cursorId = PIC_CSR_ARCADE7_D;
+
+	} else if (g_fp->_objectIdAtCursor == ANI_MAN) {
+		if (g_vars->scene27_var09)
+			if (g_fp->_cursorId == PIC_CSR_DEFAULT)
+				g_fp->_cursorId = PIC_CSR_ITN;
+	}
+
+	return g_fp->_cursorId;
+}
+
 } // End of namespace Fullpipe






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