[Scummvm-cvs-logs] scummvm master -> 2e388b33433431fab1e3ee308c77a62e7c34f032
Strangerke
Strangerke at scummvm.org
Sun Feb 9 00:31:13 CET 2014
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
2e388b3343 TSAGE: Ringworld - Reduce the scope of a couple of variables
Commit: 2e388b33433431fab1e3ee308c77a62e7c34f032
https://github.com/scummvm/scummvm/commit/2e388b33433431fab1e3ee308c77a62e7c34f032
Author: Strangerke (strangerke at scummvm.org)
Date: 2014-02-08T15:29:52-08:00
Commit Message:
TSAGE: Ringworld - Reduce the scope of a couple of variables
Changed paths:
engines/tsage/ringworld/ringworld_dialogs.cpp
engines/tsage/ringworld/ringworld_scenes3.cpp
diff --git a/engines/tsage/ringworld/ringworld_dialogs.cpp b/engines/tsage/ringworld/ringworld_dialogs.cpp
index 4728e66..d512806 100644
--- a/engines/tsage/ringworld/ringworld_dialogs.cpp
+++ b/engines/tsage/ringworld/ringworld_dialogs.cpp
@@ -385,7 +385,6 @@ void InventoryDialog::execute() {
if ((RING_INVENTORY._selectedItem) && RING_INVENTORY._selectedItem->inInventory())
RING_INVENTORY._selectedItem->setCursor();
- GfxElement *hiliteObj;
bool lookFlag = false;
_gfxManager.activate();
@@ -399,7 +398,7 @@ void InventoryDialog::execute() {
if (g_vm->shouldQuit())
break;
- hiliteObj = NULL;
+ GfxElement *hiliteObj = nullptr;
if ((event.eventType == EVENT_BUTTON_DOWN) && !_bounds.contains(event.mousePos))
break;
diff --git a/engines/tsage/ringworld/ringworld_scenes3.cpp b/engines/tsage/ringworld/ringworld_scenes3.cpp
index e834e65..5f33652 100644
--- a/engines/tsage/ringworld/ringworld_scenes3.cpp
+++ b/engines/tsage/ringworld/ringworld_scenes3.cpp
@@ -4946,8 +4946,6 @@ void Scene2310::synchronize(Serializer &s) {
}
void Scene2310::process(Event &event) {
- int frameNum = 0;
-
if (!event.handled && (event.eventType == EVENT_BUTTON_DOWN)) {
int idx = 0;
while (idx < 5) {
@@ -4961,7 +4959,7 @@ void Scene2310::process(Event &event) {
if (_wireIndex == 5) {
// No wire is currently active, so start moving designated wire
_wireIndex = idx;
- frameNum = idx + 2;
+ int frameNum = idx + 2;
if (event.mousePos.y > 105)
idx = findObject(idx);
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