[Scummvm-cvs-logs] scummvm master -> 91146e51f533b7258a315e754aabaff0b9af5d97

sev- sev at scummvm.org
Tue Feb 25 20:00:37 CET 2014


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
91146e51f5 FULLPIPE: Rename rest of vars on scene09. This completes the scene


Commit: 91146e51f533b7258a315e754aabaff0b9af5d97
    https://github.com/scummvm/scummvm/commit/91146e51f533b7258a315e754aabaff0b9af5d97
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2014-02-25T10:59:41-08:00

Commit Message:
FULLPIPE: Rename rest of vars on scene09. This completes the scene

Changed paths:
    engines/fullpipe/scenes.cpp
    engines/fullpipe/scenes.h
    engines/fullpipe/scenes/scene09.cpp



diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index 707db40..8e4b5c9 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -165,12 +165,9 @@ Vars::Vars() {
 	scene09_gulperIsPresent = true;
 	scene09_dudeIsOnLadder = false;
 	scene09_interactingHanger = -1;
-	scene09_var11 = -1;
-	scene09_var12 = -1000;
+	scene09_intHangerPhase = -1;
+	scene09_intHangerMaxPhase = -1000;
 	scene09_numMovingHangers = 0;
-	scene09_var13 = 0;
-	scene09_var15 = 0;
-	scene09_var17 = 0;
 	scene09_clickY = 0;
 	scene09_hangerOffsets[0].x = 0;
 	scene09_hangerOffsets[0].y = -15;
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index 0b8b933..10485f2 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -357,15 +357,12 @@ public:
 	bool scene09_gulperIsPresent;
 	bool scene09_dudeIsOnLadder;
 	int scene09_interactingHanger;
-	int scene09_var11;
-	int scene09_var12;
+	int scene09_intHangerPhase;
+	int scene09_intHangerMaxPhase;
 	BallChain scene09_balls;
 	Common::Array<Hanger *> scene09_hangers;
-	BallChain scene09_var07;
+	BallChain scene09_flyingBalls;
 	int scene09_numMovingHangers;
-	int scene09_var13;
-	int scene09_var15;
-	int scene09_var17;
 	int scene09_clickY;
 	Common::Point scene09_hangerOffsets[4];
 
diff --git a/engines/fullpipe/scenes/scene09.cpp b/engines/fullpipe/scenes/scene09.cpp
index a0c4c3f..99cf0b2 100644
--- a/engines/fullpipe/scenes/scene09.cpp
+++ b/engines/fullpipe/scenes/scene09.cpp
@@ -66,11 +66,11 @@ void scene09_initScene(Scene *sc) {
 	g_vars->scene09_gulperIsPresent = true;
 	g_vars->scene09_dudeIsOnLadder = false;
 	g_vars->scene09_interactingHanger = -1;
-	g_vars->scene09_var11 = -1;
-	g_vars->scene09_var12 = -1000;
+	g_vars->scene09_intHangerPhase = -1;
+	g_vars->scene09_intHangerMaxPhase = -1000;
 
 	g_vars->scene09_balls.cPlexLen = 10;
-	g_vars->scene09_var07.cPlexLen = 10;
+	g_vars->scene09_flyingBalls.cPlexLen = 10;
 
 	while (g_vars->scene09_balls.numBalls) {
 		Ball *b = g_vars->scene09_balls.pHead->p0;
@@ -85,10 +85,7 @@ void scene09_initScene(Scene *sc) {
 		g_vars->scene09_balls.init(&b);
 	}
 
-	g_vars->scene09_var13 = 3;
-
 	g_vars->scene09_hangers.clear();
-	g_vars->scene09_var15 = 4;
 	g_vars->scene09_numMovingHangers = 4;
 
 	StaticANIObject *hanger = sc->getStaticANIObject1ById(ANI_VISUNCHIK, -1);
@@ -119,36 +116,36 @@ void scene09_initScene(Scene *sc) {
 		g_vars->scene09_hangers.push_back(hng);
 	}
 
-	while (g_vars->scene09_var07.numBalls) {
-		Ball *ohead = g_vars->scene09_var07.pHead;
+	while (g_vars->scene09_flyingBalls.numBalls) {
+		Ball *ohead = g_vars->scene09_flyingBalls.pHead;
 
-		g_vars->scene09_var07.pHead = g_vars->scene09_var07.pHead->p0;
+		g_vars->scene09_flyingBalls.pHead = g_vars->scene09_flyingBalls.pHead->p0;
 
-		if (g_vars->scene09_var07.pHead)
+		if (g_vars->scene09_flyingBalls.pHead)
 			ohead->p0->p1 = 0;
 		else
-			g_vars->scene09_var07.field_8 = 0;
+			g_vars->scene09_flyingBalls.field_8 = 0;
 
-		ohead->p0 = g_vars->scene09_var07.pTail;
+		ohead->p0 = g_vars->scene09_flyingBalls.pTail;
 
-		g_vars->scene09_var07.pTail = ohead;
+		g_vars->scene09_flyingBalls.pTail = ohead;
 
-		g_vars->scene09_var07.numBalls--;
+		g_vars->scene09_flyingBalls.numBalls--;
 	}
 
-	g_vars->scene09_var07.reset();
+	g_vars->scene09_flyingBalls.reset();
 
-	Ball *b9 = g_vars->scene09_var07.sub04(g_vars->scene09_var07.field_8, 0);
+	Ball *b9 = g_vars->scene09_flyingBalls.sub04(g_vars->scene09_flyingBalls.field_8, 0);
 
 	b9->ani = sc->getStaticANIObject1ById(ANI_BALL9, -1);
 	b9->ani->setAlpha(0xc8);
 
-	if (g_vars->scene09_var07.field_8) {
-		g_vars->scene09_var07.field_8->p0 = b9;
-		g_vars->scene09_var07.field_8 = b9;
+	if (g_vars->scene09_flyingBalls.field_8) {
+		g_vars->scene09_flyingBalls.field_8->p0 = b9;
+		g_vars->scene09_flyingBalls.field_8 = b9;
 	} else {
-		g_vars->scene09_var07.pHead = b9;
-		g_vars->scene09_var07.field_8 = b9;
+		g_vars->scene09_flyingBalls.pHead = b9;
+		g_vars->scene09_flyingBalls.field_8 = b9;
 	}
 
 	for (int i = 0; i < 4; i++) {
@@ -156,43 +153,43 @@ void scene09_initScene(Scene *sc) {
 
 		newball->setAlpha(0xc8);
 
-		Ball *runPtr = g_vars->scene09_var07.pTail;
-		Ball *lastP = g_vars->scene09_var07.field_8;
+		Ball *runPtr = g_vars->scene09_flyingBalls.pTail;
+		Ball *lastP = g_vars->scene09_flyingBalls.field_8;
 
-		if (!g_vars->scene09_var07.pTail) {
-			g_vars->scene09_var07.cPlex = (byte *)calloc(g_vars->scene09_var07.cPlexLen, sizeof(Ball));
+		if (!g_vars->scene09_flyingBalls.pTail) {
+			g_vars->scene09_flyingBalls.cPlex = (byte *)calloc(g_vars->scene09_flyingBalls.cPlexLen, sizeof(Ball));
 
-			byte *p1 = g_vars->scene09_var07.cPlex + (g_vars->scene09_var07.cPlexLen - 1) * sizeof(Ball);
+			byte *p1 = g_vars->scene09_flyingBalls.cPlex + (g_vars->scene09_flyingBalls.cPlexLen - 1) * sizeof(Ball);
 
-			if (g_vars->scene09_var07.cPlexLen - 1 < 0) {
-				runPtr = g_vars->scene09_var07.pTail;
+			if (g_vars->scene09_flyingBalls.cPlexLen - 1 < 0) {
+				runPtr = g_vars->scene09_flyingBalls.pTail;
 			} else {
-				runPtr = g_vars->scene09_var07.pTail;
+				runPtr = g_vars->scene09_flyingBalls.pTail;
 
-				for (int j = 0; j < g_vars->scene09_var07.cPlexLen; j++) {
+				for (int j = 0; j < g_vars->scene09_flyingBalls.cPlexLen; j++) {
 					((Ball *)p1)->p1 = runPtr;
 					runPtr = (Ball *)p1;
 
 					p1 -= sizeof(Ball);
 				}
 
-				g_vars->scene09_var07.pTail = runPtr;
+				g_vars->scene09_flyingBalls.pTail = runPtr;
 			}
 		}
 
-		g_vars->scene09_var07.pTail = runPtr->p0;
+		g_vars->scene09_flyingBalls.pTail = runPtr->p0;
 		runPtr->p1 = lastP;
 		runPtr->p0 = 0;
 		runPtr->ani = newball;
 
-		g_vars->scene09_var07.numBalls++;
+		g_vars->scene09_flyingBalls.numBalls++;
 
-		if (g_vars->scene09_var07.field_8)
-			g_vars->scene09_var07.field_8->p0 = runPtr;
+		if (g_vars->scene09_flyingBalls.field_8)
+			g_vars->scene09_flyingBalls.field_8->p0 = runPtr;
 		else
-			g_vars->scene09_var07.pHead = runPtr;
+			g_vars->scene09_flyingBalls.pHead = runPtr;
 
-		g_vars->scene09_var07.field_8 = runPtr;
+		g_vars->scene09_flyingBalls.field_8 = runPtr;
 
 		sc->addStaticANIObject(newball, 1);
 	}
@@ -332,15 +329,15 @@ void sceneHandler09_eatBall() {
 			}
 		}
 
-		ball = g_vars->scene09_var07.sub04(g_vars->scene09_var07.field_8, 0);
+		ball = g_vars->scene09_flyingBalls.sub04(g_vars->scene09_flyingBalls.field_8, 0);
 		ball->ani = g_vars->scene09_flyingBall;
 
-		if (g_vars->scene09_var07.field_8)
-			g_vars->scene09_var07.field_8->p0 = ball;
+		if (g_vars->scene09_flyingBalls.field_8)
+			g_vars->scene09_flyingBalls.field_8->p0 = ball;
 		else
-			g_vars->scene09_var07.pHead = ball;
+			g_vars->scene09_flyingBalls.pHead = ball;
 
-		g_vars->scene09_var07.field_8 = ball;
+		g_vars->scene09_flyingBalls.field_8 = ball;
 
 		g_vars->scene09_flyingBall = 0;
 		g_vars->scene09_numSwallenBalls++;
@@ -364,29 +361,29 @@ void sceneHandler09_eatBall() {
 }
 
 void sceneHandler09_showBall() {
-	if (g_vars->scene09_var07.numBalls) {
-		StaticANIObject *ani = g_vars->scene09_var07.pHead->ani;
-		Ball *ph = g_vars->scene09_var07.pHead;
-		g_vars->scene09_var07.pHead = ph->p0;
+	if (g_vars->scene09_flyingBalls.numBalls) {
+		StaticANIObject *ani = g_vars->scene09_flyingBalls.pHead->ani;
+		Ball *ph = g_vars->scene09_flyingBalls.pHead;
+		g_vars->scene09_flyingBalls.pHead = ph->p0;
 
-		if (g_vars->scene09_var07.pHead)
+		if (g_vars->scene09_flyingBalls.pHead)
 			ph->p0->p1 = 0;
 		else
-			g_vars->scene09_var07.field_8 = 0;
+			g_vars->scene09_flyingBalls.field_8 = 0;
 
-		ph->p0 = g_vars->scene09_var07.pTail;
+		ph->p0 = g_vars->scene09_flyingBalls.pTail;
 
-		g_vars->scene09_var07.pTail = ph;
-		g_vars->scene09_var07.numBalls--;
+		g_vars->scene09_flyingBalls.pTail = ph;
+		g_vars->scene09_flyingBalls.numBalls--;
 
-		if (!g_vars->scene09_var07.numBalls) {
-			g_vars->scene09_var07.numBalls = 0;
-			g_vars->scene09_var07.pTail = 0;
-			g_vars->scene09_var07.field_8 = 0;
-			g_vars->scene09_var07.pHead = 0;
+		if (!g_vars->scene09_flyingBalls.numBalls) {
+			g_vars->scene09_flyingBalls.numBalls = 0;
+			g_vars->scene09_flyingBalls.pTail = 0;
+			g_vars->scene09_flyingBalls.field_8 = 0;
+			g_vars->scene09_flyingBalls.pHead = 0;
 
-			free(g_vars->scene09_var07.cPlex);
-			g_vars->scene09_var07.cPlex = 0;
+			free(g_vars->scene09_flyingBalls.cPlex);
+			g_vars->scene09_flyingBalls.cPlex = 0;
 		}
 
 		Ball *ball = g_vars->scene09_balls.sub04(g_vars->scene09_balls.field_8, 0);
@@ -494,43 +491,43 @@ void sceneHandler09_ballExplode(Ball *ball) {
 	if (!mq->chain(ball->ani))
 		delete mq;
 
-	Ball *runPtr = g_vars->scene09_var07.pTail;
-	Ball *lastP = g_vars->scene09_var07.field_8;
+	Ball *runPtr = g_vars->scene09_flyingBalls.pTail;
+	Ball *lastP = g_vars->scene09_flyingBalls.field_8;
 
-	if (!g_vars->scene09_var07.pTail) {
-		g_vars->scene09_var07.cPlex = (byte *)calloc(g_vars->scene09_var07.cPlexLen, sizeof(Ball));
+	if (!g_vars->scene09_flyingBalls.pTail) {
+		g_vars->scene09_flyingBalls.cPlex = (byte *)calloc(g_vars->scene09_flyingBalls.cPlexLen, sizeof(Ball));
 
-		byte *p1 = g_vars->scene09_var07.cPlex + (g_vars->scene09_var07.cPlexLen - 1) * sizeof(Ball);
+		byte *p1 = g_vars->scene09_flyingBalls.cPlex + (g_vars->scene09_flyingBalls.cPlexLen - 1) * sizeof(Ball);
 
-		if (g_vars->scene09_var07.cPlexLen - 1 < 0) {
-			runPtr = g_vars->scene09_var07.pTail;
+		if (g_vars->scene09_flyingBalls.cPlexLen - 1 < 0) {
+			runPtr = g_vars->scene09_flyingBalls.pTail;
 		} else {
-			runPtr = g_vars->scene09_var07.pTail;
+			runPtr = g_vars->scene09_flyingBalls.pTail;
 
-			for (int j = 0; j < g_vars->scene09_var07.cPlexLen; j++) {
+			for (int j = 0; j < g_vars->scene09_flyingBalls.cPlexLen; j++) {
 				((Ball *)p1)->p1 = runPtr;
 				runPtr = (Ball *)p1;
 
 				p1 -= sizeof(Ball);
 			}
 
-			g_vars->scene09_var07.pTail = runPtr;
+			g_vars->scene09_flyingBalls.pTail = runPtr;
 		}
 	}
 
-	g_vars->scene09_var07.pTail = runPtr->p0;
+	g_vars->scene09_flyingBalls.pTail = runPtr->p0;
 	runPtr->p1 = lastP;
 	runPtr->p0 = 0;
 	runPtr->ani = ball->ani;
 
-	g_vars->scene09_var07.numBalls++;
+	g_vars->scene09_flyingBalls.numBalls++;
 
-	if (g_vars->scene09_var07.field_8) {
-		g_vars->scene09_var07.field_8->p0 = runPtr;
-		g_vars->scene09_var07.field_8 = runPtr;
+	if (g_vars->scene09_flyingBalls.field_8) {
+		g_vars->scene09_flyingBalls.field_8->p0 = runPtr;
+		g_vars->scene09_flyingBalls.field_8 = runPtr;
 	} else {
-		g_vars->scene09_var07.pHead = runPtr;
-		g_vars->scene09_var07.field_8 = runPtr;
+		g_vars->scene09_flyingBalls.pHead = runPtr;
+		g_vars->scene09_flyingBalls.field_8 = runPtr;
 	}
 }
 
@@ -575,16 +572,16 @@ void sceneHandler09_hangerStartCycle() {
 	if (ani->_movement) {
 		ani->startAnim(MV_VSN_CYCLE2, 0, -1);
 		g_vars->scene09_hangers[g_vars->scene09_interactingHanger]->field_8 = 0;
-		g_vars->scene09_hangers[g_vars->scene09_interactingHanger]->phase = g_vars->scene09_var11 + (g_fp->_mouseScreenPos.y - g_vars->scene09_clickY) / 2;
+		g_vars->scene09_hangers[g_vars->scene09_interactingHanger]->phase = g_vars->scene09_intHangerPhase + (g_fp->_mouseScreenPos.y - g_vars->scene09_clickY) / 2;
 
-		if (g_vars->scene09_var12 != -1000 && g_vars->scene09_hangers[g_vars->scene09_interactingHanger]->phase != g_vars->scene09_var12) {
+		if (g_vars->scene09_intHangerMaxPhase != -1000 && g_vars->scene09_hangers[g_vars->scene09_interactingHanger]->phase != g_vars->scene09_intHangerMaxPhase) {
 			ExCommand *ex = new ExCommand(0, 35, SND_9_019, 0, 0, 0, 1, 0, 0, 0);
 
 			ex->_field_14 = 1;
 			ex->_excFlags |= 2;
 			ex->postMessage();
 
-			g_vars->scene09_var12 = -1000;
+			g_vars->scene09_intHangerMaxPhase = -1000;
 		}
 	} else {
 		g_vars->scene09_interactingHanger = -1;
@@ -662,8 +659,7 @@ int sceneHandler09(ExCommand *cmd) {
 			if (g_vars->scene09_interactingHanger >= 0)
 				sceneHandler09_hangerStartCycle();
 
-			if (!g_vars->scene09_var17)
-				g_fp->_behaviorManager->updateBehaviors();
+			g_fp->_behaviorManager->updateBehaviors();
 
 			g_fp->startSceneTrack();
 
@@ -704,8 +700,8 @@ int sceneHandler09(ExCommand *cmd) {
 						}
 
 						g_vars->scene09_interactingHanger = hng;
-						g_vars->scene09_var11 = g_vars->scene09_hangers[hng]->phase;
-						g_vars->scene09_var12 = g_vars->scene09_hangers[hng]->phase;
+						g_vars->scene09_intHangerPhase = g_vars->scene09_hangers[hng]->phase;
+						g_vars->scene09_intHangerMaxPhase = g_vars->scene09_hangers[hng]->phase;
 
 						g_vars->scene09_clickY = cmd->_y;
 






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