[Scummvm-cvs-logs] scummvm master -> fb4bed0c26c7dc700bb448121fd12bcd7f6b6bfc
sev-
sev at scummvm.org
Wed Jan 1 01:03:05 CET 2014
This automated email contains information about 4 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
d96c7c2d8e FULLPIPE: Rename subs in scene14
edc565d0cc FULLPIPE: Rename rest of functions in scene14
e412debf2d FULLPIPE: Rename scene14 variables
fb4bed0c26 FULLPIPE: More var renames in scene14
Commit: d96c7c2d8e872984d1a5fbb9933a71f873d92582
https://github.com/scummvm/scummvm/commit/d96c7c2d8e872984d1a5fbb9933a71f873d92582
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2013-12-31T14:52:24-08:00
Commit Message:
FULLPIPE: Rename subs in scene14
Changed paths:
engines/fullpipe/scenes/scene14.cpp
diff --git a/engines/fullpipe/scenes/scene14.cpp b/engines/fullpipe/scenes/scene14.cpp
index ca2b34b..0d2d227 100644
--- a/engines/fullpipe/scenes/scene14.cpp
+++ b/engines/fullpipe/scenes/scene14.cpp
@@ -160,7 +160,7 @@ void sceneHandler14_showBallGrandmaHit() {
}
}
-void sceneHandler14_sub13() {
+void sceneHandler14_exitScene() {
g_vars->scene14_var03 = 0;
if (g_fp->_aniMan->_movement)
@@ -203,7 +203,7 @@ void sceneHandler14_showBallMan() {
g_vars->scene14_var10 = 0;
if (g_vars->scene14_var14 >= 1300)
- sceneHandler14_sub13();
+ sceneHandler14_exitScene();
}
}
@@ -385,7 +385,7 @@ void sceneHandler14_sub06() {
g_vars->scene14_var04 = 0;
}
-void sceneHandler14_sub02() {
+void sceneHandler14_kickAnimation() {
if (g_fp->_aniMan->_movement) {
sceneHandler14_sub06();
@@ -404,7 +404,7 @@ void sceneHandler14_sub02() {
}
}
-void sceneHandler14_sub05(int *arg) {
+void sceneHandler14_declineCallback(int *arg) {
Common::Point point;
if (g_vars->scene14_var04) {
@@ -420,11 +420,11 @@ void sceneHandler14_sub05(int *arg) {
}
}
-void sceneHandler14_sub03() {
+void sceneHandler14_dudeDecline() {
g_vars->scene14_mouseCursorPos.x = g_fp->_mouseVirtX;
g_vars->scene14_mouseCursorPos.y = g_fp->_mouseVirtY;
- g_fp->_aniMan->_callback2 = sceneHandler14_sub05;
+ g_fp->_aniMan->_callback2 = sceneHandler14_declineCallback;
g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000);
g_fp->_aniMan->startAnim(MV_MAN14_DECLINE, 0, -1);
@@ -479,7 +479,7 @@ bool sceneHandler14_sub04(ExCommand *cmd) {
return true;
}
-void sceneHandler14_sub08() {
+void sceneHandler14_grandmaThrow() {
g_vars->scene14_grandma->changeStatics2(ST_GMA_SIT);
MessageQueue *mq = new MessageQueue;
@@ -495,7 +495,7 @@ void sceneHandler14_sub08() {
mq->chain(0);
}
-void sceneHandler14_sub07() {
+void sceneHandler14_passToGrandma() {
g_vars->scene14_var10->stopAnim_maybe();
g_vars->scene14_var10->_priority = 27;
@@ -516,10 +516,10 @@ void sceneHandler14_sub07() {
g_vars->scene14_var11.push_back(g_vars->scene14_var10);
g_vars->scene14_var10 = 0;
- sceneHandler14_sub08();
+ sceneHandler14_grandmaThrow();
}
-void sceneHandler14_sub10() {
+void sceneHandler14_grandmaJumpThrow() {
g_vars->scene14_grandma->changeStatics2(ST_GMA_SIT);
MessageQueue *mq = new MessageQueue;
@@ -544,7 +544,7 @@ void sceneHandler14_sub10() {
g_fp->_aniMan2 = g_fp->_aniMan;
}
-void sceneHandler14_sub09() {
+void sceneHandler14_dudeFall() {
if (!g_fp->_aniMan->_movement || g_fp->_aniMan->_movement->_id != MV_MAN14_FALL) {
sceneHandler14_sub06();
@@ -553,12 +553,12 @@ void sceneHandler14_sub09() {
g_vars->scene14_var10->stopAnim_maybe();
g_vars->scene14_var10->hide();
- sceneHandler14_sub10();
+ sceneHandler14_grandmaJumpThrow();
}
++g_vars->scene14_var24;
}
-void sceneHandler14_sub12() {
+void sceneHandler14_grandmaStepForward() {
g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000);
g_fp->_aniMan->startAnim(MV_MAN14_STEPFW, 0, -1);
@@ -568,7 +568,7 @@ void sceneHandler14_sub12() {
g_fp->_aniMan2 = g_vars->scene14_grandma;
}
-void sceneHandler14_sub11() {
+void sceneHandler14_arcadeLogic() {
g_vars->scene14_var10->stopAnim_maybe();
g_vars->scene14_var10->hide();
@@ -617,7 +617,7 @@ void sceneHandler14_sub11() {
mq->chain(0);
}
- sceneHandler14_sub12();
+ sceneHandler14_grandmaStepForward();
--g_vars->scene14_var24;
}
}
@@ -639,15 +639,15 @@ void sceneHandler14_sub01() {
else
g_vars->scene14_var10->setOXY(x, y);
} else {
- sceneHandler14_sub11();
+ sceneHandler14_arcadeLogic();
g_vars->scene14_var05 = 0;
}
} else {
- sceneHandler14_sub09();
+ sceneHandler14_dudeFall();
g_vars->scene14_var05 = 0;
}
} else {
- sceneHandler14_sub07();
+ sceneHandler14_passToGrandma();
g_vars->scene14_var05 = 0;
}
}
@@ -801,7 +801,7 @@ int sceneHandler14(ExCommand *cmd) {
case 30:
if (g_vars->scene14_var04) {
- sceneHandler14_sub02();
+ sceneHandler14_kickAnimation();
break;
}
@@ -815,7 +815,7 @@ int sceneHandler14(ExCommand *cmd) {
int pixel;
if (g_vars->scene14_var06 && g_fp->_aniMan->getPixelAtPos(cmd->_sceneClickX, cmd->_sceneClickY, &pixel) && !g_fp->_aniMan->_movement) {
- sceneHandler14_sub03();
+ sceneHandler14_dudeDecline();
break;
}
} else {
Commit: edc565d0cc580e15326209db4a01569833fe92e5
https://github.com/scummvm/scummvm/commit/edc565d0cc580e15326209db4a01569833fe92e5
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2013-12-31T14:57:06-08:00
Commit Message:
FULLPIPE: Rename rest of functions in scene14
Changed paths:
engines/fullpipe/scenes/scene14.cpp
diff --git a/engines/fullpipe/scenes/scene14.cpp b/engines/fullpipe/scenes/scene14.cpp
index 0d2d227..177919b 100644
--- a/engines/fullpipe/scenes/scene14.cpp
+++ b/engines/fullpipe/scenes/scene14.cpp
@@ -380,14 +380,14 @@ void sceneHandler14_startArcade() {
g_fp->_updateScreenCallback = sceneHandler14_updateScreenCallback;
}
-void sceneHandler14_sub06() {
+void sceneHandler14_clearCallback() {
g_fp->_aniMan->_callback2 = 0;
g_vars->scene14_var04 = 0;
}
void sceneHandler14_kickAnimation() {
if (g_fp->_aniMan->_movement) {
- sceneHandler14_sub06();
+ sceneHandler14_clearCallback();
if (g_vars->scene14_var10 && g_vars->scene14_var14 - g_vars->scene14_var10->_ox < 180) {
g_fp->_aniMan->changeStatics2(g_fp->_aniMan->_movement->_staticsObj2->_staticsId);
@@ -431,7 +431,7 @@ void sceneHandler14_dudeDecline() {
g_vars->scene14_var04 = 1;
}
-bool sceneHandler14_sub04(ExCommand *cmd) {
+bool sceneHandler14_arcadeProcessClick(ExCommand *cmd) {
if (!getCurrSceneSc2MotionController()->_isEnabled)
return 0;
@@ -546,7 +546,7 @@ void sceneHandler14_grandmaJumpThrow() {
void sceneHandler14_dudeFall() {
if (!g_fp->_aniMan->_movement || g_fp->_aniMan->_movement->_id != MV_MAN14_FALL) {
- sceneHandler14_sub06();
+ sceneHandler14_clearCallback();
g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000);
g_fp->_aniMan->startAnim(MV_MAN14_FALL, 0, -1);
@@ -573,12 +573,12 @@ void sceneHandler14_arcadeLogic() {
g_vars->scene14_var10->hide();
if (g_vars->scene14_var04)
- sceneHandler14_sub06();
+ sceneHandler14_clearCallback();
if (g_vars->scene14_var24 <= 1) {
setInputDisabled(1);
- sceneHandler14_sub06();
+ sceneHandler14_clearCallback();
g_vars->scene14_var06 = 0;
g_fp->_aniMan2 = 0;
@@ -622,7 +622,7 @@ void sceneHandler14_arcadeLogic() {
}
}
-void sceneHandler14_sub01() {
+void sceneHandler14_animateBall() {
int x = g_vars->scene14_var20 + g_vars->scene14_var22;
int y = g_vars->scene14_var21 + g_vars->scene14_var23;
@@ -792,7 +792,7 @@ int sceneHandler14(ExCommand *cmd) {
}
if (g_vars->scene14_var05)
- sceneHandler14_sub01();
+ sceneHandler14_animateBall();
g_fp->_behaviorManager->updateBehaviors();
g_fp->startSceneTrack();
@@ -827,7 +827,7 @@ int sceneHandler14(ExCommand *cmd) {
break;
}
- if (!sceneHandler14_sub04(cmd) && (!ani || !canInteractAny(g_fp->_aniMan, ani, cmd->_keyCode))) {
+ if (!sceneHandler14_arcadeProcessClick(cmd) && (!ani || !canInteractAny(g_fp->_aniMan, ani, cmd->_keyCode))) {
int picId = g_fp->_currentScene->getPictureObjectIdAtPos(cmd->_sceneClickX, cmd->_sceneClickY);
PictureObject *pic = g_fp->_currentScene->getPictureObjectById(picId, 0);
@@ -836,7 +836,7 @@ int sceneHandler14(ExCommand *cmd) {
if ((g_fp->_sceneRect.right - cmd->_sceneClickX < 47 && g_fp->_sceneRect.right < g_fp->_sceneWidth - 1)
|| (cmd->_sceneClickX - g_fp->_sceneRect.left < 47 && g_fp->_sceneRect.left > 0)) {
g_fp->processArcade(cmd);
- sceneHandler14_sub04(cmd);
+ sceneHandler14_arcadeProcessClick(cmd);
break;
}
}
Commit: e412debf2d2f271a0f8a6788a032e016e8c817c9
https://github.com/scummvm/scummvm/commit/e412debf2d2f271a0f8a6788a032e016e8c817c9
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2013-12-31T15:51:45-08:00
Commit Message:
FULLPIPE: Rename scene14 variables
Changed paths:
engines/fullpipe/scenes.cpp
engines/fullpipe/scenes.h
engines/fullpipe/scenes/scene14.cpp
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index 80fe623..c2c76da 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -199,18 +199,17 @@ Vars::Vars() {
scene13_dudeX = 0;
scene14_grandma = 0;
- scene14_var01 = 0;
- scene14_var02 = 0;
- scene14_var03 = 0;
- scene14_var04 = 0;
- scene14_var05 = 0;
- scene14_var06 = 0;
- scene14_var07 = 0;
- scene14_var08 = 0;
+ scene14_sceneDeltaX = 0;
+ scene14_sceneDeltaY = 0;
+ scene14_arcadeIsOn = false;
+ scene14_dudeIsKicking = false;
+ scene14_ballIsFlying = false;
+ scene14_dudeCanKick = false;
+ scene14_sceneDiffX = 0;
+ scene14_sceneDiffY = 0;
scene14_pink = 0;
- scene14_var10 = 0;
- scene14_var11.clear();
- scene14_var12.clear();
+ scene14_flyingBall = 0;
+ scene14_balls.clear();
scene14_var13 = 0;
scene14_var14 = 0;
scene14_var15 = 0;
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index 75ce5cc..1ec4690 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -275,18 +275,17 @@ public:
int scene13_dudeX;
StaticANIObject *scene14_grandma;
- int scene14_var01;
- int scene14_var02;
- int scene14_var03;
- int scene14_var04;
- int scene14_var05;
- int scene14_var06;
- int scene14_var07;
- int scene14_var08;
+ int scene14_sceneDeltaX;
+ int scene14_sceneDeltaY;
+ bool scene14_arcadeIsOn;
+ bool scene14_dudeIsKicking;
+ bool scene14_ballIsFlying;
+ bool scene14_dudeCanKick;
+ int scene14_sceneDiffX;
+ int scene14_sceneDiffY;
StaticANIObject *scene14_pink;
- StaticANIObject *scene14_var10;
- Common::List<StaticANIObject *> scene14_var11;
- Common::List<StaticANIObject *> scene14_var12;
+ StaticANIObject *scene14_flyingBall;
+ Common::List<StaticANIObject *> scene14_balls;
int scene14_var13;
int scene14_var14;
int scene14_var15;
diff --git a/engines/fullpipe/scenes/scene14.cpp b/engines/fullpipe/scenes/scene14.cpp
index 177919b..9a79e69 100644
--- a/engines/fullpipe/scenes/scene14.cpp
+++ b/engines/fullpipe/scenes/scene14.cpp
@@ -38,18 +38,17 @@ namespace Fullpipe {
void scene14_initScene(Scene *sc) {
g_vars->scene14_grandma = sc->getStaticANIObject1ById(ANI_GRANDMA, -1);
- g_vars->scene14_var01 = 200;
- g_vars->scene14_var02 = 200;
- g_vars->scene14_var03 = 0;
- g_vars->scene14_var04 = 0;
- g_vars->scene14_var05 = 0;
- g_vars->scene14_var06 = 0;
- g_vars->scene14_var07 = 300;
- g_vars->scene14_var08 = 300;
+ g_vars->scene14_sceneDeltaX = 200;
+ g_vars->scene14_sceneDeltaY = 200;
+ g_vars->scene14_arcadeIsOn = false;
+ g_vars->scene14_dudeIsKicking = false;
+ g_vars->scene14_ballIsFlying = false;
+ g_vars->scene14_dudeCanKick = false;
+ g_vars->scene14_sceneDiffX = 300;
+ g_vars->scene14_sceneDiffY = 300;
g_vars->scene14_pink = 0;
- g_vars->scene14_var10 = 0;
- g_vars->scene14_var11.clear();
- g_vars->scene14_var12.clear();
+ g_vars->scene14_flyingBall = 0;
+ g_vars->scene14_balls.clear();
if (g_fp->getObjectState(sO_Grandma) == g_fp->getObjectEnumState(sO_Grandma, sO_In_14)) {
g_vars->scene14_var13 = 1;
@@ -57,13 +56,13 @@ void scene14_initScene(Scene *sc) {
StaticANIObject *ball = sc->getStaticANIObject1ById(ANI_BALL14, -1);
ball->_flags &= 0xFFFB;
- g_vars->scene14_var11.push_back(ball);
+ g_vars->scene14_balls.push_back(ball);
for (uint i = 0; i < 3; i++) {
ball = new StaticANIObject(ball); // create a copy
ball->_flags &= 0xFFFB;
- g_vars->scene14_var11.push_back(ball);
+ g_vars->scene14_balls.push_back(ball);
sc->addStaticANIObject(ball, 1);
}
@@ -87,8 +86,8 @@ void scene14_setupMusic() {
int scene14_updateCursor() {
g_fp->updateCursorCommon();
- if (g_vars->scene14_var03) {
- if (g_vars->scene14_var04) {
+ if (g_vars->scene14_arcadeIsOn) {
+ if (g_vars->scene14_dudeIsKicking) {
g_fp->_cursorId = PIC_CSR_ARCADE2_D;
} else {
if (g_fp->_aniMan != g_fp->_objectAtCursor || g_fp->_aniMan->_movement || g_fp->_cursorId != PIC_CSR_DEFAULT) {
@@ -107,7 +106,7 @@ int scene14_updateCursor() {
int sceneHandler14_updateScreenCallback() {
int res;
- res = g_fp->drawArcadeOverlay(g_vars->scene14_var03);
+ res = g_fp->drawArcadeOverlay(g_vars->scene14_arcadeIsOn);
if (!res)
g_fp->_updateScreenCallback = 0;
@@ -115,53 +114,53 @@ int sceneHandler14_updateScreenCallback() {
}
void sceneHandler14_showBallGrandmaHit2() {
- if (g_vars->scene14_var10) {
- g_vars->scene14_var10->show1(g_vars->scene14_var16 + 223, g_vars->scene14_var17 + 35, MV_BAL14_SPIN, 0);
- g_vars->scene14_var10->_priority = 27;
+ if (g_vars->scene14_flyingBall) {
+ g_vars->scene14_flyingBall->show1(g_vars->scene14_var16 + 223, g_vars->scene14_var17 + 35, MV_BAL14_SPIN, 0);
+ g_vars->scene14_flyingBall->_priority = 27;
- g_vars->scene14_pink = g_vars->scene14_var10;
+ g_vars->scene14_pink = g_vars->scene14_flyingBall;
- g_vars->scene14_var10 = 0;
+ g_vars->scene14_flyingBall = 0;
}
}
void sceneHandler14_showBallGrandmaDive() {
- if (g_vars->scene14_var10) {
- g_vars->scene14_var10->show1(g_vars->scene14_var16 + 506, g_vars->scene14_var17 - 29, -1, 0);
+ if (g_vars->scene14_flyingBall) {
+ g_vars->scene14_flyingBall->show1(g_vars->scene14_var16 + 506, g_vars->scene14_var17 - 29, -1, 0);
- g_vars->scene14_var11.push_back(g_vars->scene14_var10);
- g_vars->scene14_var10 = 0;
+ g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall);
+ g_vars->scene14_flyingBall = 0;
}
g_fp->_aniMan2 = g_fp->_aniMan;
}
void sceneHandler14_showBallGrandmaHit() {
- if (g_vars->scene14_var10) {
- g_vars->scene14_var10->show1(g_vars->scene14_var16 + 190, g_vars->scene14_var17 + 56, MV_BAL14_TOGMA, 0);
- g_vars->scene14_var10->_priority = 27;
+ if (g_vars->scene14_flyingBall) {
+ g_vars->scene14_flyingBall->show1(g_vars->scene14_var16 + 190, g_vars->scene14_var17 + 56, MV_BAL14_TOGMA, 0);
+ g_vars->scene14_flyingBall->_priority = 27;
MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
ExCommand *ex = new ExCommand(ANI_BALL14, 1, MV_BAL14_TOGMA, 0, 0, 0, 1, 0, 0, 0);
- ex->_keyCode = g_vars->scene14_var10->_okeyCode;
+ ex->_keyCode = g_vars->scene14_flyingBall->_okeyCode;
ex->_excFlags |= 2;
ex->_field_24 = 1;
mq->addExCommandToEnd(ex);
ex = new ExCommand(ANI_BALL14, 6, 0, 0, 0, 0, 1, 0, 0, 0);
- ex->_keyCode = g_vars->scene14_var10->_okeyCode;
+ ex->_keyCode = g_vars->scene14_flyingBall->_okeyCode;
ex->_excFlags |= 3;
mq->addExCommandToEnd(ex);
mq->chain(0);
- g_vars->scene14_var11.push_back(g_vars->scene14_var10);
- g_vars->scene14_var10 = 0;
+ g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall);
+ g_vars->scene14_flyingBall = 0;
}
}
void sceneHandler14_exitScene() {
- g_vars->scene14_var03 = 0;
+ g_vars->scene14_arcadeIsOn = false;
if (g_fp->_aniMan->_movement)
g_fp->_aniMan->_movement->gotoLastFrame();
@@ -179,28 +178,28 @@ void sceneHandler14_exitScene() {
}
void sceneHandler14_showBallMan() {
- if (g_vars->scene14_var10) {
- g_vars->scene14_var10->show1(g_vars->scene14_var14 - 166, g_vars->scene14_var15 + 40, MV_BAL14_TOGMA, 0);
- g_vars->scene14_var10->_priority = 27;
+ if (g_vars->scene14_flyingBall) {
+ g_vars->scene14_flyingBall->show1(g_vars->scene14_var14 - 166, g_vars->scene14_var15 + 40, MV_BAL14_TOGMA, 0);
+ g_vars->scene14_flyingBall->_priority = 27;
MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
ExCommand *ex = new ExCommand(ANI_BALL14, 1, MV_BAL14_TOGMA, 0, 0, 0, 1, 0, 0, 0);
- ex->_keyCode = g_vars->scene14_var10->_okeyCode;
+ ex->_keyCode = g_vars->scene14_flyingBall->_okeyCode;
ex->_excFlags |= 2;
ex->_field_24 = 1;
mq->addExCommandToEnd(ex);
ex = new ExCommand(ANI_BALL14, 6, 0, 0, 0, 0, 1, 0, 0, 0);
- ex->_keyCode = g_vars->scene14_var10->_okeyCode;
+ ex->_keyCode = g_vars->scene14_flyingBall->_okeyCode;
ex->_excFlags |= 3;
mq->addExCommandToEnd(ex);
mq->chain(0);
- g_vars->scene14_var10->startAnim(MV_BAL14_TOGMA, 0, -1);
+ g_vars->scene14_flyingBall->startAnim(MV_BAL14_TOGMA, 0, -1);
- g_vars->scene14_var11.push_back(g_vars->scene14_var10);
- g_vars->scene14_var10 = 0;
+ g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall);
+ g_vars->scene14_flyingBall = 0;
if (g_vars->scene14_var14 >= 1300)
sceneHandler14_exitScene();
@@ -220,17 +219,17 @@ void sceneHandler14_manKickBall() {
g_vars->scene14_var21 = (g_vars->scene14_var17 - 102 - val * val / 2 - (g_vars->scene14_var15 - 76)) / den;
- g_vars->scene14_var10->show1(g_vars->scene14_var14 - 85, g_vars->scene14_var15 - 76, -1, 0);
- g_vars->scene14_var10->startAnim(MV_BAL14_SPIN, 0, -1);
- g_vars->scene14_var10->_priority = 5;
+ g_vars->scene14_flyingBall->show1(g_vars->scene14_var14 - 85, g_vars->scene14_var15 - 76, -1, 0);
+ g_vars->scene14_flyingBall->startAnim(MV_BAL14_SPIN, 0, -1);
+ g_vars->scene14_flyingBall->_priority = 5;
- g_vars->scene14_var05 = 1;
+ g_vars->scene14_ballIsFlying = true;
}
void sceneHandler14_showBallFly() {
- if (g_vars->scene14_var11.size()) {
- g_vars->scene14_var10 = g_vars->scene14_var11.front();
- g_vars->scene14_var11.pop_front();
+ if (g_vars->scene14_balls.size()) {
+ g_vars->scene14_flyingBall = g_vars->scene14_balls.front();
+ g_vars->scene14_balls.pop_front();
}
int x, y;
@@ -259,11 +258,11 @@ void sceneHandler14_showBallFly() {
g_vars->scene14_var21 = (g_vars->scene14_var15 - 40 - dist * dist / 2 - y) / den;
g_vars->scene14_var23 = g_vars->scene14_var21 + y;
- g_vars->scene14_var10->show1(x + 32, g_vars->scene14_var21 + y, MV_BAL14_SPIN, 0);
- g_vars->scene14_var10->_priority = 5;
- g_vars->scene14_var10->startAnim(MV_BAL14_SPIN, 0, -1);
+ g_vars->scene14_flyingBall->show1(x + 32, g_vars->scene14_var21 + y, MV_BAL14_SPIN, 0);
+ g_vars->scene14_flyingBall->_priority = 5;
+ g_vars->scene14_flyingBall->startAnim(MV_BAL14_SPIN, 0, -1);
- g_vars->scene14_var05 = 1;
+ g_vars->scene14_ballIsFlying = true;
}
void sceneHandler14_grandmaJump() {
@@ -280,7 +279,7 @@ void sceneHandler14_grandmaJump() {
}
void sceneHandler14_endArcade() {
- g_vars->scene14_var03 = 0;
+ g_vars->scene14_arcadeIsOn = false;
setInputDisabled(0);
@@ -295,31 +294,31 @@ void sceneHandler14_endArcade() {
if (beh)
beh->_percent = 0;
- g_vars->scene14_var01 = 200;
- g_vars->scene14_var02 = 200;
+ g_vars->scene14_sceneDeltaX = 200;
+ g_vars->scene14_sceneDeltaY = 200;
g_fp->_aniMan2 = g_fp->_aniMan;
- g_vars->scene14_var07 = 300;
- g_vars->scene14_var08 = 300;
+ g_vars->scene14_sceneDiffX = 300;
+ g_vars->scene14_sceneDiffY = 300;
}
void sceneHandler14_winArcade() {
- if (g_vars->scene14_var03) {
- if (g_vars->scene14_var04) {
+ if (g_vars->scene14_arcadeIsOn) {
+ if (g_vars->scene14_dudeIsKicking) {
g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000);
- g_vars->scene14_var04 = 0;
+ g_vars->scene14_dudeIsKicking = false;
}
- if (g_vars->scene14_var10) {
- g_vars->scene14_var11.push_back(g_vars->scene14_var10);
+ if (g_vars->scene14_flyingBall) {
+ g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall);
- g_vars->scene14_var10->_flags &= 0xFFFB;
- g_vars->scene14_var10 = 0;
+ g_vars->scene14_flyingBall->_flags &= 0xFFFB;
+ g_vars->scene14_flyingBall = 0;
}
- g_vars->scene14_var05 = 0;
+ g_vars->scene14_ballIsFlying = false;
sceneHandler14_endArcade();
@@ -351,14 +350,14 @@ void sceneHandler14_showBallLast() {
void sceneHandler14_hideBallLast() {
if (g_vars->scene14_pink) {
g_vars->scene14_pink->hide();
- g_vars->scene14_var11.push_back(g_vars->scene14_pink);
+ g_vars->scene14_balls.push_back(g_vars->scene14_pink);
g_vars->scene14_pink = 0;
}
}
void sceneHandler14_startArcade() {
- g_vars->scene14_var03 = 1;
- g_vars->scene14_var06 = 1;
+ g_vars->scene14_arcadeIsOn = true;
+ g_vars->scene14_dudeCanKick = true;
if (g_fp->_aniMan->_movement) {
g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT | 0x4000);
@@ -370,8 +369,8 @@ void sceneHandler14_startArcade() {
getGameLoaderInteractionController()->disableFlag24();
g_fp->_aniMan2 = 0;
- g_vars->scene14_var01 = 50;
- g_vars->scene14_var07 = 100;
+ g_vars->scene14_sceneDeltaX = 50;
+ g_vars->scene14_sceneDiffX = 100;
g_vars->scene14_var24 = 4;
g_vars->scene14_pink = 0;
@@ -382,21 +381,21 @@ void sceneHandler14_startArcade() {
void sceneHandler14_clearCallback() {
g_fp->_aniMan->_callback2 = 0;
- g_vars->scene14_var04 = 0;
+ g_vars->scene14_dudeIsKicking = false;
}
void sceneHandler14_kickAnimation() {
if (g_fp->_aniMan->_movement) {
sceneHandler14_clearCallback();
- if (g_vars->scene14_var10 && g_vars->scene14_var14 - g_vars->scene14_var10->_ox < 180) {
+ if (g_vars->scene14_flyingBall && g_vars->scene14_var14 - g_vars->scene14_flyingBall->_ox < 180) {
g_fp->_aniMan->changeStatics2(g_fp->_aniMan->_movement->_staticsObj2->_staticsId);
g_fp->_aniMan->startAnim(MV_MAN14_KICK, 0, -1);
- g_vars->scene14_var05 = 0;
+ g_vars->scene14_ballIsFlying = false;
- g_vars->scene14_var10->stopAnim_maybe();
- g_vars->scene14_var10->hide();
+ g_vars->scene14_flyingBall->stopAnim_maybe();
+ g_vars->scene14_flyingBall->hide();
} else {
g_fp->_aniMan->changeStatics2(g_fp->_aniMan->_movement->_staticsObj2->_staticsId);
g_fp->_aniMan->startAnim(MV_MAN14_KICKAIR, 0, -1);
@@ -407,7 +406,7 @@ void sceneHandler14_kickAnimation() {
void sceneHandler14_declineCallback(int *arg) {
Common::Point point;
- if (g_vars->scene14_var04) {
+ if (g_vars->scene14_dudeIsKicking) {
*arg = (int)(sqrt((g_fp->_mouseVirtY - g_vars->scene14_mouseCursorPos.y)
* (g_fp->_mouseVirtY - g_vars->scene14_mouseCursorPos.y)
+ (g_fp->_mouseVirtX - g_vars->scene14_mouseCursorPos.x)
@@ -428,7 +427,7 @@ void sceneHandler14_dudeDecline() {
g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000);
g_fp->_aniMan->startAnim(MV_MAN14_DECLINE, 0, -1);
- g_vars->scene14_var04 = 1;
+ g_vars->scene14_dudeIsKicking = true;
}
bool sceneHandler14_arcadeProcessClick(ExCommand *cmd) {
@@ -496,25 +495,25 @@ void sceneHandler14_grandmaThrow() {
}
void sceneHandler14_passToGrandma() {
- g_vars->scene14_var10->stopAnim_maybe();
- g_vars->scene14_var10->_priority = 27;
+ g_vars->scene14_flyingBall->stopAnim_maybe();
+ g_vars->scene14_flyingBall->_priority = 27;
MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
ExCommand *ex = new ExCommand(ANI_BALL14, 1, MV_BAL14_FALL, 0, 0, 0, 1, 0, 0, 0);
- ex->_keyCode = g_vars->scene14_var10->_okeyCode;
+ ex->_keyCode = g_vars->scene14_flyingBall->_okeyCode;
ex->_excFlags |= 2;
ex->_field_24 = 1;
mq->addExCommandToEnd(ex);
ex = new ExCommand(ANI_BALL14, 6, 0, 0, 0, 0, 1, 0, 0, 0);
- ex->_keyCode = g_vars->scene14_var10->_okeyCode;
+ ex->_keyCode = g_vars->scene14_flyingBall->_okeyCode;
ex->_excFlags |= 3;
mq->addExCommandToEnd(ex);
mq->chain(0);
- g_vars->scene14_var11.push_back(g_vars->scene14_var10);
- g_vars->scene14_var10 = 0;
+ g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall);
+ g_vars->scene14_flyingBall = 0;
sceneHandler14_grandmaThrow();
}
@@ -550,8 +549,8 @@ void sceneHandler14_dudeFall() {
g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000);
g_fp->_aniMan->startAnim(MV_MAN14_FALL, 0, -1);
- g_vars->scene14_var10->stopAnim_maybe();
- g_vars->scene14_var10->hide();
+ g_vars->scene14_flyingBall->stopAnim_maybe();
+ g_vars->scene14_flyingBall->hide();
sceneHandler14_grandmaJumpThrow();
}
@@ -569,10 +568,10 @@ void sceneHandler14_grandmaStepForward() {
}
void sceneHandler14_arcadeLogic() {
- g_vars->scene14_var10->stopAnim_maybe();
- g_vars->scene14_var10->hide();
+ g_vars->scene14_flyingBall->stopAnim_maybe();
+ g_vars->scene14_flyingBall->hide();
- if (g_vars->scene14_var04)
+ if (g_vars->scene14_dudeIsKicking)
sceneHandler14_clearCallback();
if (g_vars->scene14_var24 <= 1) {
@@ -580,7 +579,7 @@ void sceneHandler14_arcadeLogic() {
sceneHandler14_clearCallback();
- g_vars->scene14_var06 = 0;
+ g_vars->scene14_dudeCanKick = false;
g_fp->_aniMan2 = 0;
chainQueue(QU_SC14_WINARCADE, 1);
@@ -634,21 +633,21 @@ void sceneHandler14_animateBall() {
if (g_vars->scene14_var21 - 1 + g_vars->scene14_var23 > 517) {
if (x <= g_vars->scene14_var14 - 16 ) {
if ( g_vars->scene14_var20 >= 0 || x >= g_vars->scene14_var16 + 65 || x <= g_vars->scene14_var16 - 135 || y <= g_vars->scene14_var17 - 102 ) {
- if (g_vars->scene14_var10->_movement)
- g_vars->scene14_var10->_movement->setOXY(x, y);
+ if (g_vars->scene14_flyingBall->_movement)
+ g_vars->scene14_flyingBall->_movement->setOXY(x, y);
else
- g_vars->scene14_var10->setOXY(x, y);
+ g_vars->scene14_flyingBall->setOXY(x, y);
} else {
sceneHandler14_arcadeLogic();
- g_vars->scene14_var05 = 0;
+ g_vars->scene14_ballIsFlying = false;
}
} else {
sceneHandler14_dudeFall();
- g_vars->scene14_var05 = 0;
+ g_vars->scene14_ballIsFlying = false;
}
} else {
sceneHandler14_passToGrandma();
- g_vars->scene14_var05 = 0;
+ g_vars->scene14_ballIsFlying = false;
}
}
@@ -782,16 +781,16 @@ int sceneHandler14(ExCommand *cmd) {
g_vars->scene14_var18 = x;
g_vars->scene14_var19 = g_fp->_aniMan2->_oy;
- if (x < g_fp->_sceneRect.left + g_vars->scene14_var01) {
- g_fp->_currentScene->_x = x - g_vars->scene14_var07 - g_fp->_sceneRect.left;
+ if (x < g_fp->_sceneRect.left + g_vars->scene14_sceneDeltaX) {
+ g_fp->_currentScene->_x = x - g_vars->scene14_sceneDiffX - g_fp->_sceneRect.left;
x = g_vars->scene14_var18;
}
- if (x > g_fp->_sceneRect.right - g_vars->scene14_var01)
- g_fp->_currentScene->_x = x + g_vars->scene14_var07 - g_fp->_sceneRect.right;
+ if (x > g_fp->_sceneRect.right - g_vars->scene14_sceneDeltaX)
+ g_fp->_currentScene->_x = x + g_vars->scene14_sceneDiffX - g_fp->_sceneRect.right;
}
- if (g_vars->scene14_var05)
+ if (g_vars->scene14_ballIsFlying)
sceneHandler14_animateBall();
g_fp->_behaviorManager->updateBehaviors();
@@ -800,21 +799,21 @@ int sceneHandler14(ExCommand *cmd) {
}
case 30:
- if (g_vars->scene14_var04) {
+ if (g_vars->scene14_dudeIsKicking) {
sceneHandler14_kickAnimation();
break;
}
- if (!g_vars->scene14_var03) {
+ if (!g_vars->scene14_arcadeIsOn) {
break;
}
break;
case 29:
- if (g_vars->scene14_var03) {
+ if (g_vars->scene14_arcadeIsOn) {
int pixel;
- if (g_vars->scene14_var06 && g_fp->_aniMan->getPixelAtPos(cmd->_sceneClickX, cmd->_sceneClickY, &pixel) && !g_fp->_aniMan->_movement) {
+ if (g_vars->scene14_dudeCanKick && g_fp->_aniMan->getPixelAtPos(cmd->_sceneClickX, cmd->_sceneClickY, &pixel) && !g_fp->_aniMan->_movement) {
sceneHandler14_dudeDecline();
break;
}
Commit: fb4bed0c26c7dc700bb448121fd12bcd7f6b6bfc
https://github.com/scummvm/scummvm/commit/fb4bed0c26c7dc700bb448121fd12bcd7f6b6bfc
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2013-12-31T16:01:56-08:00
Commit Message:
FULLPIPE: More var renames in scene14
Changed paths:
engines/fullpipe/scenes.cpp
engines/fullpipe/scenes.h
engines/fullpipe/scenes/scene14.cpp
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index c2c76da..f722507 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -210,13 +210,12 @@ Vars::Vars() {
scene14_pink = 0;
scene14_flyingBall = 0;
scene14_balls.clear();
- scene14_var13 = 0;
- scene14_var14 = 0;
- scene14_var15 = 0;
- scene14_var16 = 0;
- scene14_var17 = 0;
- scene14_var18 = 0;
- scene14_var19 = 0;
+ scene14_grandmaIsHere = false;
+ scene14_dudeX = 0;
+ scene14_dudeY = 0;
+ scene14_grandmaX = 0;
+ scene14_grandmaY = 0;
+ scene14_dude2X = 0;
scene14_var20 = 0;
scene14_var21 = 0;
scene14_var22 = 0;
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index 1ec4690..16bdfbd 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -286,13 +286,12 @@ public:
StaticANIObject *scene14_pink;
StaticANIObject *scene14_flyingBall;
Common::List<StaticANIObject *> scene14_balls;
- int scene14_var13;
- int scene14_var14;
- int scene14_var15;
- int scene14_var16;
- int scene14_var17;
- int scene14_var18;
- int scene14_var19;
+ bool scene14_grandmaIsHere;
+ int scene14_dudeX;
+ int scene14_dudeY;
+ int scene14_grandmaX;
+ int scene14_grandmaY;
+ int scene14_dude2X;
int scene14_var20;
int scene14_var21;
int scene14_var22;
diff --git a/engines/fullpipe/scenes/scene14.cpp b/engines/fullpipe/scenes/scene14.cpp
index 9a79e69..72bb41e 100644
--- a/engines/fullpipe/scenes/scene14.cpp
+++ b/engines/fullpipe/scenes/scene14.cpp
@@ -51,7 +51,7 @@ void scene14_initScene(Scene *sc) {
g_vars->scene14_balls.clear();
if (g_fp->getObjectState(sO_Grandma) == g_fp->getObjectEnumState(sO_Grandma, sO_In_14)) {
- g_vars->scene14_var13 = 1;
+ g_vars->scene14_grandmaIsHere = true;
StaticANIObject *ball = sc->getStaticANIObject1ById(ANI_BALL14, -1);
@@ -67,7 +67,7 @@ void scene14_initScene(Scene *sc) {
sc->addStaticANIObject(ball, 1);
}
} else {
- g_vars->scene14_var13 = 0;
+ g_vars->scene14_grandmaIsHere = false;
g_vars->scene14_grandma->hide();
}
@@ -79,7 +79,7 @@ void scene14_initScene(Scene *sc) {
}
void scene14_setupMusic() {
- if (!g_vars->scene14_var13)
+ if (!g_vars->scene14_grandmaIsHere)
g_fp->playTrack(g_fp->getGameLoaderGameVar()->getSubVarByName("SC_14"), "MUSIC2", 0);
}
@@ -115,7 +115,7 @@ int sceneHandler14_updateScreenCallback() {
void sceneHandler14_showBallGrandmaHit2() {
if (g_vars->scene14_flyingBall) {
- g_vars->scene14_flyingBall->show1(g_vars->scene14_var16 + 223, g_vars->scene14_var17 + 35, MV_BAL14_SPIN, 0);
+ g_vars->scene14_flyingBall->show1(g_vars->scene14_grandmaX + 223, g_vars->scene14_grandmaY + 35, MV_BAL14_SPIN, 0);
g_vars->scene14_flyingBall->_priority = 27;
g_vars->scene14_pink = g_vars->scene14_flyingBall;
@@ -126,7 +126,7 @@ void sceneHandler14_showBallGrandmaHit2() {
void sceneHandler14_showBallGrandmaDive() {
if (g_vars->scene14_flyingBall) {
- g_vars->scene14_flyingBall->show1(g_vars->scene14_var16 + 506, g_vars->scene14_var17 - 29, -1, 0);
+ g_vars->scene14_flyingBall->show1(g_vars->scene14_grandmaX + 506, g_vars->scene14_grandmaY - 29, -1, 0);
g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall);
g_vars->scene14_flyingBall = 0;
@@ -137,7 +137,7 @@ void sceneHandler14_showBallGrandmaDive() {
void sceneHandler14_showBallGrandmaHit() {
if (g_vars->scene14_flyingBall) {
- g_vars->scene14_flyingBall->show1(g_vars->scene14_var16 + 190, g_vars->scene14_var17 + 56, MV_BAL14_TOGMA, 0);
+ g_vars->scene14_flyingBall->show1(g_vars->scene14_grandmaX + 190, g_vars->scene14_grandmaY + 56, MV_BAL14_TOGMA, 0);
g_vars->scene14_flyingBall->_priority = 27;
MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
@@ -179,7 +179,7 @@ void sceneHandler14_exitScene() {
void sceneHandler14_showBallMan() {
if (g_vars->scene14_flyingBall) {
- g_vars->scene14_flyingBall->show1(g_vars->scene14_var14 - 166, g_vars->scene14_var15 + 40, MV_BAL14_TOGMA, 0);
+ g_vars->scene14_flyingBall->show1(g_vars->scene14_dudeX - 166, g_vars->scene14_dudeY + 40, MV_BAL14_TOGMA, 0);
g_vars->scene14_flyingBall->_priority = 27;
MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
@@ -201,25 +201,25 @@ void sceneHandler14_showBallMan() {
g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall);
g_vars->scene14_flyingBall = 0;
- if (g_vars->scene14_var14 >= 1300)
+ if (g_vars->scene14_dudeX >= 1300)
sceneHandler14_exitScene();
}
}
void sceneHandler14_manKickBall() {
- int val = (g_vars->scene14_var16 + 65 - (g_vars->scene14_var14 - 85)) / -32;
+ int val = (g_vars->scene14_grandmaX + 65 - (g_vars->scene14_dudeX - 85)) / -32;
int den = val;
- g_vars->scene14_var22 = g_vars->scene14_var14 - 85;
- g_vars->scene14_var23 = g_vars->scene14_var15 - 76;
+ g_vars->scene14_var22 = g_vars->scene14_dudeX - 85;
+ g_vars->scene14_var23 = g_vars->scene14_dudeY - 76;
g_vars->scene14_var20 = -32;
if (!val)
den = 1;
- g_vars->scene14_var21 = (g_vars->scene14_var17 - 102 - val * val / 2 - (g_vars->scene14_var15 - 76)) / den;
+ g_vars->scene14_var21 = (g_vars->scene14_grandmaY - 102 - val * val / 2 - (g_vars->scene14_dudeY - 76)) / den;
- g_vars->scene14_flyingBall->show1(g_vars->scene14_var14 - 85, g_vars->scene14_var15 - 76, -1, 0);
+ g_vars->scene14_flyingBall->show1(g_vars->scene14_dudeX - 85, g_vars->scene14_dudeY - 76, -1, 0);
g_vars->scene14_flyingBall->startAnim(MV_BAL14_SPIN, 0, -1);
g_vars->scene14_flyingBall->_priority = 5;
@@ -239,8 +239,8 @@ void sceneHandler14_showBallFly() {
g_vars->scene14_var22 = x;
y = g_vars->scene14_grandma->_movement->_oy;
} else {
- x = g_vars->scene14_var16;
- y = g_vars->scene14_var17;
+ x = g_vars->scene14_grandmaX;
+ y = g_vars->scene14_grandmaY;
}
x = x + 38;
@@ -248,14 +248,14 @@ void sceneHandler14_showBallFly() {
g_vars->scene14_var20 = 32;
- int dist = (g_vars->scene14_var14 - 16 - x) / 32;
+ int dist = (g_vars->scene14_dudeX - 16 - x) / 32;
int den = dist;
if (!dist)
den = 1;
g_vars->scene14_var22 = x + 32;
- g_vars->scene14_var21 = (g_vars->scene14_var15 - 40 - dist * dist / 2 - y) / den;
+ g_vars->scene14_var21 = (g_vars->scene14_dudeY - 40 - dist * dist / 2 - y) / den;
g_vars->scene14_var23 = g_vars->scene14_var21 + y;
g_vars->scene14_flyingBall->show1(x + 32, g_vars->scene14_var21 + y, MV_BAL14_SPIN, 0);
@@ -322,7 +322,7 @@ void sceneHandler14_winArcade() {
sceneHandler14_endArcade();
- g_vars->scene14_var13 = 0;
+ g_vars->scene14_grandmaIsHere = false;
if (g_fp->getObjectState(sO_Grandma) == g_fp->getObjectEnumState(sO_Grandma, sO_In_14)) {
g_fp->setObjectState(sO_Grandma, g_fp->getObjectEnumState(sO_Grandma, sO_In_15));
@@ -388,7 +388,7 @@ void sceneHandler14_kickAnimation() {
if (g_fp->_aniMan->_movement) {
sceneHandler14_clearCallback();
- if (g_vars->scene14_flyingBall && g_vars->scene14_var14 - g_vars->scene14_flyingBall->_ox < 180) {
+ if (g_vars->scene14_flyingBall && g_vars->scene14_dudeX - g_vars->scene14_flyingBall->_ox < 180) {
g_fp->_aniMan->changeStatics2(g_fp->_aniMan->_movement->_staticsObj2->_staticsId);
g_fp->_aniMan->startAnim(MV_MAN14_KICK, 0, -1);
@@ -434,7 +434,7 @@ bool sceneHandler14_arcadeProcessClick(ExCommand *cmd) {
if (!getCurrSceneSc2MotionController()->_isEnabled)
return 0;
- if (!g_vars->scene14_var13) {
+ if (!g_vars->scene14_grandmaIsHere) {
if (!cmd->_keyCode) {
if (g_vars->scene14_pink) {
if (g_vars->scene14_pink->_flags & 4) {
@@ -537,7 +537,7 @@ void sceneHandler14_grandmaJumpThrow() {
mq->chain(0);
- g_vars->scene14_var18 += 71;
+ g_vars->scene14_dude2X += 71;
g_fp->_currentScene->_x = 71;
g_fp->_aniMan2 = g_fp->_aniMan;
@@ -561,7 +561,7 @@ void sceneHandler14_grandmaStepForward() {
g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000);
g_fp->_aniMan->startAnim(MV_MAN14_STEPFW, 0, -1);
- g_vars->scene14_var18 -= 71;
+ g_vars->scene14_dude2X -= 71;
g_fp->_currentScene->_x = -71;
g_fp->_aniMan2 = g_vars->scene14_grandma;
@@ -631,8 +631,8 @@ void sceneHandler14_animateBall() {
g_vars->scene14_var21++;
if (g_vars->scene14_var21 - 1 + g_vars->scene14_var23 > 517) {
- if (x <= g_vars->scene14_var14 - 16 ) {
- if ( g_vars->scene14_var20 >= 0 || x >= g_vars->scene14_var16 + 65 || x <= g_vars->scene14_var16 - 135 || y <= g_vars->scene14_var17 - 102 ) {
+ if (x <= g_vars->scene14_dudeX - 16 ) {
+ if ( g_vars->scene14_var20 >= 0 || x >= g_vars->scene14_grandmaX + 65 || x <= g_vars->scene14_grandmaX - 135 || y <= g_vars->scene14_grandmaY - 102 ) {
if (g_vars->scene14_flyingBall->_movement)
g_vars->scene14_flyingBall->_movement->setOXY(x, y);
else
@@ -745,7 +745,7 @@ int sceneHandler14(ExCommand *cmd) {
case MSG_SC14_ENDARCADE:
sceneHandler14_endArcade();
- g_vars->scene14_var13 = 0;
+ g_vars->scene14_grandmaIsHere = false;
break;
case 64:
@@ -757,33 +757,32 @@ int sceneHandler14(ExCommand *cmd) {
Movement *mov = g_fp->_aniMan->_movement;
if (mov) {
- g_vars->scene14_var14 = mov->_ox;
- g_vars->scene14_var15 = mov->_oy;
+ g_vars->scene14_dudeX = mov->_ox;
+ g_vars->scene14_dudeY = mov->_oy;
if (mov->_id == MV_MAN14_KICK)
- g_vars->scene14_var14 = mov->_ox + 2 * g_fp->_aniMan->_movement->_currDynamicPhaseIndex;
+ g_vars->scene14_dudeX = mov->_ox + 2 * g_fp->_aniMan->_movement->_currDynamicPhaseIndex;
} else {
- g_vars->scene14_var14 = g_fp->_aniMan->_ox;
- g_vars->scene14_var15 = g_fp->_aniMan->_oy;
+ g_vars->scene14_dudeX = g_fp->_aniMan->_ox;
+ g_vars->scene14_dudeY = g_fp->_aniMan->_oy;
}
mov = g_vars->scene14_grandma->_movement;
if (mov) {
- g_vars->scene14_var16 = mov->_ox;
- g_vars->scene14_var17 = mov->_oy;
+ g_vars->scene14_grandmaX = mov->_ox;
+ g_vars->scene14_grandmaY = mov->_oy;
} else {
- g_vars->scene14_var16 = g_vars->scene14_grandma->_ox;
- g_vars->scene14_var17 = g_vars->scene14_grandma->_oy;
+ g_vars->scene14_grandmaX = g_vars->scene14_grandma->_ox;
+ g_vars->scene14_grandmaY = g_vars->scene14_grandma->_oy;
}
if (g_fp->_aniMan2) {
int x = g_fp->_aniMan2->_ox;
- g_vars->scene14_var18 = x;
- g_vars->scene14_var19 = g_fp->_aniMan2->_oy;
+ g_vars->scene14_dude2X = x;
if (x < g_fp->_sceneRect.left + g_vars->scene14_sceneDeltaX) {
g_fp->_currentScene->_x = x - g_vars->scene14_sceneDiffX - g_fp->_sceneRect.left;
- x = g_vars->scene14_var18;
+ x = g_vars->scene14_dude2X;
}
if (x > g_fp->_sceneRect.right - g_vars->scene14_sceneDeltaX)
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