[Scummvm-cvs-logs] scummvm master -> fb4bed0c26c7dc700bb448121fd12bcd7f6b6bfc

sev- sev at scummvm.org
Wed Jan 1 01:03:05 CET 2014


This automated email contains information about 4 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
d96c7c2d8e FULLPIPE: Rename subs in scene14
edc565d0cc FULLPIPE: Rename rest of functions in scene14
e412debf2d FULLPIPE: Rename scene14 variables
fb4bed0c26 FULLPIPE: More var renames in scene14


Commit: d96c7c2d8e872984d1a5fbb9933a71f873d92582
    https://github.com/scummvm/scummvm/commit/d96c7c2d8e872984d1a5fbb9933a71f873d92582
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2013-12-31T14:52:24-08:00

Commit Message:
FULLPIPE: Rename subs in scene14

Changed paths:
    engines/fullpipe/scenes/scene14.cpp



diff --git a/engines/fullpipe/scenes/scene14.cpp b/engines/fullpipe/scenes/scene14.cpp
index ca2b34b..0d2d227 100644
--- a/engines/fullpipe/scenes/scene14.cpp
+++ b/engines/fullpipe/scenes/scene14.cpp
@@ -160,7 +160,7 @@ void sceneHandler14_showBallGrandmaHit() {
 	}
 }
 
-void sceneHandler14_sub13() {
+void sceneHandler14_exitScene() {
 	g_vars->scene14_var03 = 0;
 
 	if (g_fp->_aniMan->_movement)
@@ -203,7 +203,7 @@ void sceneHandler14_showBallMan() {
 		g_vars->scene14_var10 = 0;
 
 		if (g_vars->scene14_var14 >= 1300)
-			sceneHandler14_sub13();
+			sceneHandler14_exitScene();
 	}
 }
 
@@ -385,7 +385,7 @@ void sceneHandler14_sub06() {
 	g_vars->scene14_var04 = 0;
 }
 
-void sceneHandler14_sub02() {
+void sceneHandler14_kickAnimation() {
 	if (g_fp->_aniMan->_movement) {
 		sceneHandler14_sub06();
 
@@ -404,7 +404,7 @@ void sceneHandler14_sub02() {
 	}
 }
 
-void sceneHandler14_sub05(int *arg) {
+void sceneHandler14_declineCallback(int *arg) {
 	Common::Point point;
 
 	if (g_vars->scene14_var04) {
@@ -420,11 +420,11 @@ void sceneHandler14_sub05(int *arg) {
 	}
 }
 
-void sceneHandler14_sub03() {
+void sceneHandler14_dudeDecline() {
 	g_vars->scene14_mouseCursorPos.x = g_fp->_mouseVirtX;
 	g_vars->scene14_mouseCursorPos.y = g_fp->_mouseVirtY;
 
-	g_fp->_aniMan->_callback2 = sceneHandler14_sub05;
+	g_fp->_aniMan->_callback2 = sceneHandler14_declineCallback;
 	g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000);
 	g_fp->_aniMan->startAnim(MV_MAN14_DECLINE, 0, -1);
 
@@ -479,7 +479,7 @@ bool sceneHandler14_sub04(ExCommand *cmd) {
 	return true;
 }
 
-void sceneHandler14_sub08() {
+void sceneHandler14_grandmaThrow() {
 	g_vars->scene14_grandma->changeStatics2(ST_GMA_SIT);
 
 	MessageQueue *mq = new MessageQueue;
@@ -495,7 +495,7 @@ void sceneHandler14_sub08() {
 	mq->chain(0);
 }
 
-void sceneHandler14_sub07() {
+void sceneHandler14_passToGrandma() {
 	g_vars->scene14_var10->stopAnim_maybe();
 	g_vars->scene14_var10->_priority = 27;
 
@@ -516,10 +516,10 @@ void sceneHandler14_sub07() {
 	g_vars->scene14_var11.push_back(g_vars->scene14_var10);
 	g_vars->scene14_var10 = 0;
 
-	sceneHandler14_sub08();
+	sceneHandler14_grandmaThrow();
 }
 
-void sceneHandler14_sub10() {
+void sceneHandler14_grandmaJumpThrow() {
 	g_vars->scene14_grandma->changeStatics2(ST_GMA_SIT);
 
 	MessageQueue *mq = new MessageQueue;
@@ -544,7 +544,7 @@ void sceneHandler14_sub10() {
 	g_fp->_aniMan2 = g_fp->_aniMan;
 }
 
-void sceneHandler14_sub09() {
+void sceneHandler14_dudeFall() {
 	if (!g_fp->_aniMan->_movement || g_fp->_aniMan->_movement->_id != MV_MAN14_FALL) {
 		sceneHandler14_sub06();
 
@@ -553,12 +553,12 @@ void sceneHandler14_sub09() {
 		g_vars->scene14_var10->stopAnim_maybe();
 		g_vars->scene14_var10->hide();
 
-		sceneHandler14_sub10();
+		sceneHandler14_grandmaJumpThrow();
 	}
 	++g_vars->scene14_var24;
 }
 
-void sceneHandler14_sub12() {
+void sceneHandler14_grandmaStepForward() {
 	g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000);
 	g_fp->_aniMan->startAnim(MV_MAN14_STEPFW, 0, -1);
 
@@ -568,7 +568,7 @@ void sceneHandler14_sub12() {
 	g_fp->_aniMan2 = g_vars->scene14_grandma;
 }
 
-void sceneHandler14_sub11() {
+void sceneHandler14_arcadeLogic() {
 	g_vars->scene14_var10->stopAnim_maybe();
 	g_vars->scene14_var10->hide();
 
@@ -617,7 +617,7 @@ void sceneHandler14_sub11() {
 			mq->chain(0);
 		}
 
-		sceneHandler14_sub12();
+		sceneHandler14_grandmaStepForward();
 		--g_vars->scene14_var24;
 	}
 }
@@ -639,15 +639,15 @@ void sceneHandler14_sub01() {
 				else
 					g_vars->scene14_var10->setOXY(x, y);
 			} else {
-				sceneHandler14_sub11();
+				sceneHandler14_arcadeLogic();
 				g_vars->scene14_var05 = 0;
 			}
 		} else {
-			sceneHandler14_sub09();
+			sceneHandler14_dudeFall();
 			g_vars->scene14_var05 = 0;
 		}
 	} else {
-		sceneHandler14_sub07();
+		sceneHandler14_passToGrandma();
 		g_vars->scene14_var05 = 0;
 	}
 }
@@ -801,7 +801,7 @@ int sceneHandler14(ExCommand *cmd) {
 
 	case 30:
 		if (g_vars->scene14_var04) {
-			sceneHandler14_sub02();
+			sceneHandler14_kickAnimation();
 			break;
 		}
 
@@ -815,7 +815,7 @@ int sceneHandler14(ExCommand *cmd) {
 			int pixel;
 
 			if (g_vars->scene14_var06 && g_fp->_aniMan->getPixelAtPos(cmd->_sceneClickX, cmd->_sceneClickY, &pixel) && !g_fp->_aniMan->_movement) {
-				sceneHandler14_sub03();
+				sceneHandler14_dudeDecline();
 				break;
 			}
         } else {


Commit: edc565d0cc580e15326209db4a01569833fe92e5
    https://github.com/scummvm/scummvm/commit/edc565d0cc580e15326209db4a01569833fe92e5
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2013-12-31T14:57:06-08:00

Commit Message:
FULLPIPE: Rename rest of functions in scene14

Changed paths:
    engines/fullpipe/scenes/scene14.cpp



diff --git a/engines/fullpipe/scenes/scene14.cpp b/engines/fullpipe/scenes/scene14.cpp
index 0d2d227..177919b 100644
--- a/engines/fullpipe/scenes/scene14.cpp
+++ b/engines/fullpipe/scenes/scene14.cpp
@@ -380,14 +380,14 @@ void sceneHandler14_startArcade() {
 	g_fp->_updateScreenCallback = sceneHandler14_updateScreenCallback;
 }
 
-void sceneHandler14_sub06() {
+void sceneHandler14_clearCallback() {
 	g_fp->_aniMan->_callback2 = 0;
 	g_vars->scene14_var04 = 0;
 }
 
 void sceneHandler14_kickAnimation() {
 	if (g_fp->_aniMan->_movement) {
-		sceneHandler14_sub06();
+		sceneHandler14_clearCallback();
 
 		if (g_vars->scene14_var10 && g_vars->scene14_var14 - g_vars->scene14_var10->_ox < 180) {
 			g_fp->_aniMan->changeStatics2(g_fp->_aniMan->_movement->_staticsObj2->_staticsId);
@@ -431,7 +431,7 @@ void sceneHandler14_dudeDecline() {
 	g_vars->scene14_var04 = 1;
 }
 
-bool sceneHandler14_sub04(ExCommand *cmd) {
+bool sceneHandler14_arcadeProcessClick(ExCommand *cmd) {
 	if (!getCurrSceneSc2MotionController()->_isEnabled)
 		return 0;
 
@@ -546,7 +546,7 @@ void sceneHandler14_grandmaJumpThrow() {
 
 void sceneHandler14_dudeFall() {
 	if (!g_fp->_aniMan->_movement || g_fp->_aniMan->_movement->_id != MV_MAN14_FALL) {
-		sceneHandler14_sub06();
+		sceneHandler14_clearCallback();
 
 		g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000);
 		g_fp->_aniMan->startAnim(MV_MAN14_FALL, 0, -1);
@@ -573,12 +573,12 @@ void sceneHandler14_arcadeLogic() {
 	g_vars->scene14_var10->hide();
 
 	if (g_vars->scene14_var04)
-		sceneHandler14_sub06();
+		sceneHandler14_clearCallback();
 
 	if (g_vars->scene14_var24 <= 1) {
 		setInputDisabled(1);
 
-		sceneHandler14_sub06();
+		sceneHandler14_clearCallback();
 
 		g_vars->scene14_var06 = 0;
 		g_fp->_aniMan2 = 0;
@@ -622,7 +622,7 @@ void sceneHandler14_arcadeLogic() {
 	}
 }
 
-void sceneHandler14_sub01() {
+void sceneHandler14_animateBall() {
 	int x = g_vars->scene14_var20 + g_vars->scene14_var22;
 	int y = g_vars->scene14_var21 + g_vars->scene14_var23;
 
@@ -792,7 +792,7 @@ int sceneHandler14(ExCommand *cmd) {
 			}
 
 			if (g_vars->scene14_var05)
-				sceneHandler14_sub01();
+				sceneHandler14_animateBall();
 
 			g_fp->_behaviorManager->updateBehaviors();
 			g_fp->startSceneTrack();
@@ -827,7 +827,7 @@ int sceneHandler14(ExCommand *cmd) {
 				break;
 			}
 
-			if (!sceneHandler14_sub04(cmd) && (!ani || !canInteractAny(g_fp->_aniMan, ani, cmd->_keyCode))) {
+			if (!sceneHandler14_arcadeProcessClick(cmd) && (!ani || !canInteractAny(g_fp->_aniMan, ani, cmd->_keyCode))) {
 				int picId = g_fp->_currentScene->getPictureObjectIdAtPos(cmd->_sceneClickX, cmd->_sceneClickY);
 
 				PictureObject *pic = g_fp->_currentScene->getPictureObjectById(picId, 0);
@@ -836,7 +836,7 @@ int sceneHandler14(ExCommand *cmd) {
 					if ((g_fp->_sceneRect.right - cmd->_sceneClickX < 47 && g_fp->_sceneRect.right < g_fp->_sceneWidth - 1)
 						|| (cmd->_sceneClickX - g_fp->_sceneRect.left < 47 && g_fp->_sceneRect.left > 0)) {
 						g_fp->processArcade(cmd);
-						sceneHandler14_sub04(cmd);
+						sceneHandler14_arcadeProcessClick(cmd);
 						break;
 					}
 				}


Commit: e412debf2d2f271a0f8a6788a032e016e8c817c9
    https://github.com/scummvm/scummvm/commit/e412debf2d2f271a0f8a6788a032e016e8c817c9
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2013-12-31T15:51:45-08:00

Commit Message:
FULLPIPE: Rename scene14 variables

Changed paths:
    engines/fullpipe/scenes.cpp
    engines/fullpipe/scenes.h
    engines/fullpipe/scenes/scene14.cpp



diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index 80fe623..c2c76da 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -199,18 +199,17 @@ Vars::Vars() {
 	scene13_dudeX = 0;
 
 	scene14_grandma = 0;
-	scene14_var01 = 0;
-	scene14_var02 = 0;
-	scene14_var03 = 0;
-	scene14_var04 = 0;
-	scene14_var05 = 0;
-	scene14_var06 = 0;
-	scene14_var07 = 0;
-	scene14_var08 = 0;
+	scene14_sceneDeltaX = 0;
+	scene14_sceneDeltaY = 0;
+	scene14_arcadeIsOn = false;
+	scene14_dudeIsKicking = false;
+	scene14_ballIsFlying = false;
+	scene14_dudeCanKick = false;
+	scene14_sceneDiffX = 0;
+	scene14_sceneDiffY = 0;
 	scene14_pink = 0;
-	scene14_var10 = 0;
-	scene14_var11.clear();
-	scene14_var12.clear();
+	scene14_flyingBall = 0;
+	scene14_balls.clear();
 	scene14_var13 = 0;
 	scene14_var14 = 0;
 	scene14_var15 = 0;
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index 75ce5cc..1ec4690 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -275,18 +275,17 @@ public:
 	int scene13_dudeX;
 
 	StaticANIObject *scene14_grandma;
-	int scene14_var01;
-	int scene14_var02;
-	int scene14_var03;
-	int scene14_var04;
-	int scene14_var05;
-	int scene14_var06;
-	int scene14_var07;
-	int scene14_var08;
+	int scene14_sceneDeltaX;
+	int scene14_sceneDeltaY;
+	bool scene14_arcadeIsOn;
+	bool scene14_dudeIsKicking;
+	bool scene14_ballIsFlying;
+	bool scene14_dudeCanKick;
+	int scene14_sceneDiffX;
+	int scene14_sceneDiffY;
 	StaticANIObject *scene14_pink;
-	StaticANIObject *scene14_var10;
-	Common::List<StaticANIObject *> scene14_var11;
-	Common::List<StaticANIObject *> scene14_var12;
+	StaticANIObject *scene14_flyingBall;
+	Common::List<StaticANIObject *> scene14_balls;
 	int scene14_var13;
 	int scene14_var14;
 	int scene14_var15;
diff --git a/engines/fullpipe/scenes/scene14.cpp b/engines/fullpipe/scenes/scene14.cpp
index 177919b..9a79e69 100644
--- a/engines/fullpipe/scenes/scene14.cpp
+++ b/engines/fullpipe/scenes/scene14.cpp
@@ -38,18 +38,17 @@ namespace Fullpipe {
 
 void scene14_initScene(Scene *sc) {
 	g_vars->scene14_grandma = sc->getStaticANIObject1ById(ANI_GRANDMA, -1);
-	g_vars->scene14_var01 = 200;
-	g_vars->scene14_var02 = 200;
-	g_vars->scene14_var03 = 0;
-	g_vars->scene14_var04 = 0;
-	g_vars->scene14_var05 = 0;
-	g_vars->scene14_var06 = 0;
-	g_vars->scene14_var07 = 300;
-	g_vars->scene14_var08 = 300;
+	g_vars->scene14_sceneDeltaX = 200;
+	g_vars->scene14_sceneDeltaY = 200;
+	g_vars->scene14_arcadeIsOn = false;
+	g_vars->scene14_dudeIsKicking = false;
+	g_vars->scene14_ballIsFlying = false;
+	g_vars->scene14_dudeCanKick = false;
+	g_vars->scene14_sceneDiffX = 300;
+	g_vars->scene14_sceneDiffY = 300;
 	g_vars->scene14_pink = 0;
-	g_vars->scene14_var10 = 0;
-	g_vars->scene14_var11.clear();
-	g_vars->scene14_var12.clear();
+	g_vars->scene14_flyingBall = 0;
+	g_vars->scene14_balls.clear();
 
 	if (g_fp->getObjectState(sO_Grandma) == g_fp->getObjectEnumState(sO_Grandma, sO_In_14)) {
 		g_vars->scene14_var13 = 1;
@@ -57,13 +56,13 @@ void scene14_initScene(Scene *sc) {
 		StaticANIObject *ball = sc->getStaticANIObject1ById(ANI_BALL14, -1);
 
 		ball->_flags &= 0xFFFB;
-		g_vars->scene14_var11.push_back(ball);
+		g_vars->scene14_balls.push_back(ball);
 		
 		for (uint i = 0; i < 3; i++) {
 			ball = new StaticANIObject(ball); // create a copy
 
 			ball->_flags &= 0xFFFB;
-			g_vars->scene14_var11.push_back(ball);
+			g_vars->scene14_balls.push_back(ball);
 
 			sc->addStaticANIObject(ball, 1);
 		}
@@ -87,8 +86,8 @@ void scene14_setupMusic() {
 int scene14_updateCursor() {
 	g_fp->updateCursorCommon();
 
-	if (g_vars->scene14_var03) {
-		if (g_vars->scene14_var04) {
+	if (g_vars->scene14_arcadeIsOn) {
+		if (g_vars->scene14_dudeIsKicking) {
 			g_fp->_cursorId = PIC_CSR_ARCADE2_D;
 		} else {
 			if (g_fp->_aniMan != g_fp->_objectAtCursor || g_fp->_aniMan->_movement || g_fp->_cursorId != PIC_CSR_DEFAULT) {
@@ -107,7 +106,7 @@ int scene14_updateCursor() {
 int sceneHandler14_updateScreenCallback() {
 	int res;
 
-	res = g_fp->drawArcadeOverlay(g_vars->scene14_var03);
+	res = g_fp->drawArcadeOverlay(g_vars->scene14_arcadeIsOn);
 	if (!res)
 		g_fp->_updateScreenCallback = 0;
 
@@ -115,53 +114,53 @@ int sceneHandler14_updateScreenCallback() {
 }
 
 void sceneHandler14_showBallGrandmaHit2() {
-	if (g_vars->scene14_var10) {
-		g_vars->scene14_var10->show1(g_vars->scene14_var16 + 223, g_vars->scene14_var17 + 35, MV_BAL14_SPIN, 0);
-		g_vars->scene14_var10->_priority = 27;
+	if (g_vars->scene14_flyingBall) {
+		g_vars->scene14_flyingBall->show1(g_vars->scene14_var16 + 223, g_vars->scene14_var17 + 35, MV_BAL14_SPIN, 0);
+		g_vars->scene14_flyingBall->_priority = 27;
 
-		g_vars->scene14_pink = g_vars->scene14_var10;
+		g_vars->scene14_pink = g_vars->scene14_flyingBall;
 
-		g_vars->scene14_var10 = 0;
+		g_vars->scene14_flyingBall = 0;
 	}
 }
 
 void sceneHandler14_showBallGrandmaDive() {
-	if (g_vars->scene14_var10) {
-		g_vars->scene14_var10->show1(g_vars->scene14_var16 + 506, g_vars->scene14_var17 - 29, -1, 0);
+	if (g_vars->scene14_flyingBall) {
+		g_vars->scene14_flyingBall->show1(g_vars->scene14_var16 + 506, g_vars->scene14_var17 - 29, -1, 0);
 
-		g_vars->scene14_var11.push_back(g_vars->scene14_var10);
-		g_vars->scene14_var10 = 0;
+		g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall);
+		g_vars->scene14_flyingBall = 0;
 	}
 
 	g_fp->_aniMan2 = g_fp->_aniMan;
 }
 
 void sceneHandler14_showBallGrandmaHit() {
-	if (g_vars->scene14_var10) {
-		g_vars->scene14_var10->show1(g_vars->scene14_var16 + 190, g_vars->scene14_var17 + 56, MV_BAL14_TOGMA, 0);
-		g_vars->scene14_var10->_priority = 27;
+	if (g_vars->scene14_flyingBall) {
+		g_vars->scene14_flyingBall->show1(g_vars->scene14_var16 + 190, g_vars->scene14_var17 + 56, MV_BAL14_TOGMA, 0);
+		g_vars->scene14_flyingBall->_priority = 27;
 
 		MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
 		ExCommand *ex = new ExCommand(ANI_BALL14, 1, MV_BAL14_TOGMA, 0, 0, 0, 1, 0, 0, 0);
 
-		ex->_keyCode = g_vars->scene14_var10->_okeyCode;
+		ex->_keyCode = g_vars->scene14_flyingBall->_okeyCode;
 		ex->_excFlags |= 2;
 		ex->_field_24 = 1;
 		mq->addExCommandToEnd(ex);
 
 		ex = new ExCommand(ANI_BALL14, 6, 0, 0, 0, 0, 1, 0, 0, 0);
-		ex->_keyCode = g_vars->scene14_var10->_okeyCode;
+		ex->_keyCode = g_vars->scene14_flyingBall->_okeyCode;
 		ex->_excFlags |= 3;
 		mq->addExCommandToEnd(ex);
 		mq->chain(0);
 
-		g_vars->scene14_var11.push_back(g_vars->scene14_var10);
-		g_vars->scene14_var10 = 0;
+		g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall);
+		g_vars->scene14_flyingBall = 0;
 	}
 }
 
 void sceneHandler14_exitScene() {
-	g_vars->scene14_var03 = 0;
+	g_vars->scene14_arcadeIsOn = false;
 
 	if (g_fp->_aniMan->_movement)
 		g_fp->_aniMan->_movement->gotoLastFrame();
@@ -179,28 +178,28 @@ void sceneHandler14_exitScene() {
 }
 
 void sceneHandler14_showBallMan() {
-	if (g_vars->scene14_var10) {
-		g_vars->scene14_var10->show1(g_vars->scene14_var14 - 166, g_vars->scene14_var15 + 40, MV_BAL14_TOGMA, 0);
-		g_vars->scene14_var10->_priority = 27;
+	if (g_vars->scene14_flyingBall) {
+		g_vars->scene14_flyingBall->show1(g_vars->scene14_var14 - 166, g_vars->scene14_var15 + 40, MV_BAL14_TOGMA, 0);
+		g_vars->scene14_flyingBall->_priority = 27;
 
 		MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
 		ExCommand *ex = new ExCommand(ANI_BALL14, 1, MV_BAL14_TOGMA, 0, 0, 0, 1, 0, 0, 0);
 
-		ex->_keyCode = g_vars->scene14_var10->_okeyCode;
+		ex->_keyCode = g_vars->scene14_flyingBall->_okeyCode;
 		ex->_excFlags |= 2;
 		ex->_field_24 = 1;
 		mq->addExCommandToEnd(ex);
 
 		ex = new ExCommand(ANI_BALL14, 6, 0, 0, 0, 0, 1, 0, 0, 0);
-		ex->_keyCode = g_vars->scene14_var10->_okeyCode;
+		ex->_keyCode = g_vars->scene14_flyingBall->_okeyCode;
 		ex->_excFlags |= 3;
 		mq->addExCommandToEnd(ex);
 		mq->chain(0);
 
-		g_vars->scene14_var10->startAnim(MV_BAL14_TOGMA, 0, -1);
+		g_vars->scene14_flyingBall->startAnim(MV_BAL14_TOGMA, 0, -1);
 
-		g_vars->scene14_var11.push_back(g_vars->scene14_var10);
-		g_vars->scene14_var10 = 0;
+		g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall);
+		g_vars->scene14_flyingBall = 0;
 
 		if (g_vars->scene14_var14 >= 1300)
 			sceneHandler14_exitScene();
@@ -220,17 +219,17 @@ void sceneHandler14_manKickBall() {
 
 	g_vars->scene14_var21 = (g_vars->scene14_var17 - 102 - val * val / 2 - (g_vars->scene14_var15 - 76)) / den;
 
-	g_vars->scene14_var10->show1(g_vars->scene14_var14 - 85, g_vars->scene14_var15 - 76, -1, 0);
-	g_vars->scene14_var10->startAnim(MV_BAL14_SPIN, 0, -1);
-	g_vars->scene14_var10->_priority = 5;
+	g_vars->scene14_flyingBall->show1(g_vars->scene14_var14 - 85, g_vars->scene14_var15 - 76, -1, 0);
+	g_vars->scene14_flyingBall->startAnim(MV_BAL14_SPIN, 0, -1);
+	g_vars->scene14_flyingBall->_priority = 5;
 
-	g_vars->scene14_var05 = 1;
+	g_vars->scene14_ballIsFlying = true;
 }
 
 void sceneHandler14_showBallFly() {
-	if (g_vars->scene14_var11.size()) {
-		g_vars->scene14_var10 = g_vars->scene14_var11.front();
-		g_vars->scene14_var11.pop_front();
+	if (g_vars->scene14_balls.size()) {
+		g_vars->scene14_flyingBall = g_vars->scene14_balls.front();
+		g_vars->scene14_balls.pop_front();
 	}
 
 	int x, y;
@@ -259,11 +258,11 @@ void sceneHandler14_showBallFly() {
 	g_vars->scene14_var21 = (g_vars->scene14_var15 - 40 - dist * dist / 2 - y) / den;
 	g_vars->scene14_var23 = g_vars->scene14_var21 + y;
 
-	g_vars->scene14_var10->show1(x + 32, g_vars->scene14_var21 + y, MV_BAL14_SPIN, 0);
-	g_vars->scene14_var10->_priority = 5;
-	g_vars->scene14_var10->startAnim(MV_BAL14_SPIN, 0, -1);
+	g_vars->scene14_flyingBall->show1(x + 32, g_vars->scene14_var21 + y, MV_BAL14_SPIN, 0);
+	g_vars->scene14_flyingBall->_priority = 5;
+	g_vars->scene14_flyingBall->startAnim(MV_BAL14_SPIN, 0, -1);
 
-	g_vars->scene14_var05 = 1;
+	g_vars->scene14_ballIsFlying = true;
 }
 
 void sceneHandler14_grandmaJump() {
@@ -280,7 +279,7 @@ void sceneHandler14_grandmaJump() {
 }
 
 void sceneHandler14_endArcade() {
-	g_vars->scene14_var03 = 0;
+	g_vars->scene14_arcadeIsOn = false;
 
 	setInputDisabled(0);
 
@@ -295,31 +294,31 @@ void sceneHandler14_endArcade() {
 	if (beh)
 		beh->_percent = 0;
 
-	g_vars->scene14_var01 = 200;
-	g_vars->scene14_var02 = 200;
+	g_vars->scene14_sceneDeltaX = 200;
+	g_vars->scene14_sceneDeltaY = 200;
 
 	g_fp->_aniMan2 = g_fp->_aniMan;
 
-	g_vars->scene14_var07 = 300;
-	g_vars->scene14_var08 = 300;
+	g_vars->scene14_sceneDiffX = 300;
+	g_vars->scene14_sceneDiffY = 300;
 }
 
 void sceneHandler14_winArcade() {
-	if (g_vars->scene14_var03) {
-		if (g_vars->scene14_var04) {
+	if (g_vars->scene14_arcadeIsOn) {
+		if (g_vars->scene14_dudeIsKicking) {
 			g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000);
 
-			g_vars->scene14_var04 = 0;
+			g_vars->scene14_dudeIsKicking = false;
 		}
 
-		if (g_vars->scene14_var10) {
-			g_vars->scene14_var11.push_back(g_vars->scene14_var10);
+		if (g_vars->scene14_flyingBall) {
+			g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall);
 
-			g_vars->scene14_var10->_flags &= 0xFFFB;
-			g_vars->scene14_var10 = 0;
+			g_vars->scene14_flyingBall->_flags &= 0xFFFB;
+			g_vars->scene14_flyingBall = 0;
 		}
 
-		g_vars->scene14_var05 = 0;
+		g_vars->scene14_ballIsFlying = false;
 
 		sceneHandler14_endArcade();
 
@@ -351,14 +350,14 @@ void sceneHandler14_showBallLast() {
 void sceneHandler14_hideBallLast() {
 	if (g_vars->scene14_pink) {
 		g_vars->scene14_pink->hide();
-		g_vars->scene14_var11.push_back(g_vars->scene14_pink);
+		g_vars->scene14_balls.push_back(g_vars->scene14_pink);
 		g_vars->scene14_pink = 0;
 	}
 }
 
 void sceneHandler14_startArcade() {
-	g_vars->scene14_var03 = 1;
-	g_vars->scene14_var06 = 1;
+	g_vars->scene14_arcadeIsOn = true;
+	g_vars->scene14_dudeCanKick = true;
 
 	if (g_fp->_aniMan->_movement) {
 		g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT | 0x4000);
@@ -370,8 +369,8 @@ void sceneHandler14_startArcade() {
 	getGameLoaderInteractionController()->disableFlag24();
 
 	g_fp->_aniMan2 = 0;
-	g_vars->scene14_var01 = 50;
-	g_vars->scene14_var07 = 100;
+	g_vars->scene14_sceneDeltaX = 50;
+	g_vars->scene14_sceneDiffX = 100;
 	g_vars->scene14_var24 = 4;
 	g_vars->scene14_pink = 0;
 
@@ -382,21 +381,21 @@ void sceneHandler14_startArcade() {
 
 void sceneHandler14_clearCallback() {
 	g_fp->_aniMan->_callback2 = 0;
-	g_vars->scene14_var04 = 0;
+	g_vars->scene14_dudeIsKicking = false;
 }
 
 void sceneHandler14_kickAnimation() {
 	if (g_fp->_aniMan->_movement) {
 		sceneHandler14_clearCallback();
 
-		if (g_vars->scene14_var10 && g_vars->scene14_var14 - g_vars->scene14_var10->_ox < 180) {
+		if (g_vars->scene14_flyingBall && g_vars->scene14_var14 - g_vars->scene14_flyingBall->_ox < 180) {
 			g_fp->_aniMan->changeStatics2(g_fp->_aniMan->_movement->_staticsObj2->_staticsId);
 			g_fp->_aniMan->startAnim(MV_MAN14_KICK, 0, -1);
 
-			g_vars->scene14_var05 = 0;
+			g_vars->scene14_ballIsFlying = false;
 
-			g_vars->scene14_var10->stopAnim_maybe();
-			g_vars->scene14_var10->hide();
+			g_vars->scene14_flyingBall->stopAnim_maybe();
+			g_vars->scene14_flyingBall->hide();
 		} else {
 			g_fp->_aniMan->changeStatics2(g_fp->_aniMan->_movement->_staticsObj2->_staticsId);
 			g_fp->_aniMan->startAnim(MV_MAN14_KICKAIR, 0, -1);
@@ -407,7 +406,7 @@ void sceneHandler14_kickAnimation() {
 void sceneHandler14_declineCallback(int *arg) {
 	Common::Point point;
 
-	if (g_vars->scene14_var04) {
+	if (g_vars->scene14_dudeIsKicking) {
 		*arg = (int)(sqrt((g_fp->_mouseVirtY - g_vars->scene14_mouseCursorPos.y)
 							 * (g_fp->_mouseVirtY - g_vars->scene14_mouseCursorPos.y)
 					+ (g_fp->_mouseVirtX - g_vars->scene14_mouseCursorPos.x)
@@ -428,7 +427,7 @@ void sceneHandler14_dudeDecline() {
 	g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000);
 	g_fp->_aniMan->startAnim(MV_MAN14_DECLINE, 0, -1);
 
-	g_vars->scene14_var04 = 1;
+	g_vars->scene14_dudeIsKicking = true;
 }
 
 bool sceneHandler14_arcadeProcessClick(ExCommand *cmd) {
@@ -496,25 +495,25 @@ void sceneHandler14_grandmaThrow() {
 }
 
 void sceneHandler14_passToGrandma() {
-	g_vars->scene14_var10->stopAnim_maybe();
-	g_vars->scene14_var10->_priority = 27;
+	g_vars->scene14_flyingBall->stopAnim_maybe();
+	g_vars->scene14_flyingBall->_priority = 27;
 
 	MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
 	ExCommand *ex = new ExCommand(ANI_BALL14, 1, MV_BAL14_FALL, 0, 0, 0, 1, 0, 0, 0);
 
-	ex->_keyCode = g_vars->scene14_var10->_okeyCode;
+	ex->_keyCode = g_vars->scene14_flyingBall->_okeyCode;
 	ex->_excFlags |= 2;
 	ex->_field_24 = 1;
 	mq->addExCommandToEnd(ex);
 
 	ex = new ExCommand(ANI_BALL14, 6, 0, 0, 0, 0, 1, 0, 0, 0);
-	ex->_keyCode = g_vars->scene14_var10->_okeyCode;
+	ex->_keyCode = g_vars->scene14_flyingBall->_okeyCode;
 	ex->_excFlags |= 3;
 	mq->addExCommandToEnd(ex);
 	mq->chain(0);
 
-	g_vars->scene14_var11.push_back(g_vars->scene14_var10);
-	g_vars->scene14_var10 = 0;
+	g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall);
+	g_vars->scene14_flyingBall = 0;
 
 	sceneHandler14_grandmaThrow();
 }
@@ -550,8 +549,8 @@ void sceneHandler14_dudeFall() {
 
 		g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000);
 		g_fp->_aniMan->startAnim(MV_MAN14_FALL, 0, -1);
-		g_vars->scene14_var10->stopAnim_maybe();
-		g_vars->scene14_var10->hide();
+		g_vars->scene14_flyingBall->stopAnim_maybe();
+		g_vars->scene14_flyingBall->hide();
 
 		sceneHandler14_grandmaJumpThrow();
 	}
@@ -569,10 +568,10 @@ void sceneHandler14_grandmaStepForward() {
 }
 
 void sceneHandler14_arcadeLogic() {
-	g_vars->scene14_var10->stopAnim_maybe();
-	g_vars->scene14_var10->hide();
+	g_vars->scene14_flyingBall->stopAnim_maybe();
+	g_vars->scene14_flyingBall->hide();
 
-	if (g_vars->scene14_var04)
+	if (g_vars->scene14_dudeIsKicking)
 		sceneHandler14_clearCallback();
 
 	if (g_vars->scene14_var24 <= 1) {
@@ -580,7 +579,7 @@ void sceneHandler14_arcadeLogic() {
 
 		sceneHandler14_clearCallback();
 
-		g_vars->scene14_var06 = 0;
+		g_vars->scene14_dudeCanKick = false;
 		g_fp->_aniMan2 = 0;
 
 		chainQueue(QU_SC14_WINARCADE, 1);
@@ -634,21 +633,21 @@ void sceneHandler14_animateBall() {
 	if (g_vars->scene14_var21 - 1 + g_vars->scene14_var23 > 517) {
 		if (x <= g_vars->scene14_var14 - 16 ) {
 			if ( g_vars->scene14_var20 >= 0 || x >= g_vars->scene14_var16 + 65 || x <= g_vars->scene14_var16 - 135 || y <= g_vars->scene14_var17 - 102 ) {
-				if (g_vars->scene14_var10->_movement)
-					g_vars->scene14_var10->_movement->setOXY(x, y);
+				if (g_vars->scene14_flyingBall->_movement)
+					g_vars->scene14_flyingBall->_movement->setOXY(x, y);
 				else
-					g_vars->scene14_var10->setOXY(x, y);
+					g_vars->scene14_flyingBall->setOXY(x, y);
 			} else {
 				sceneHandler14_arcadeLogic();
-				g_vars->scene14_var05 = 0;
+				g_vars->scene14_ballIsFlying = false;
 			}
 		} else {
 			sceneHandler14_dudeFall();
-			g_vars->scene14_var05 = 0;
+			g_vars->scene14_ballIsFlying = false;
 		}
 	} else {
 		sceneHandler14_passToGrandma();
-		g_vars->scene14_var05 = 0;
+		g_vars->scene14_ballIsFlying = false;
 	}
 }
 
@@ -782,16 +781,16 @@ int sceneHandler14(ExCommand *cmd) {
 				g_vars->scene14_var18 = x;
 				g_vars->scene14_var19 = g_fp->_aniMan2->_oy;
 
-				if (x < g_fp->_sceneRect.left + g_vars->scene14_var01) {
-					g_fp->_currentScene->_x = x - g_vars->scene14_var07 - g_fp->_sceneRect.left;
+				if (x < g_fp->_sceneRect.left + g_vars->scene14_sceneDeltaX) {
+					g_fp->_currentScene->_x = x - g_vars->scene14_sceneDiffX - g_fp->_sceneRect.left;
 					x = g_vars->scene14_var18;
 				}
 
-				if (x > g_fp->_sceneRect.right - g_vars->scene14_var01)
-					g_fp->_currentScene->_x = x + g_vars->scene14_var07 - g_fp->_sceneRect.right;
+				if (x > g_fp->_sceneRect.right - g_vars->scene14_sceneDeltaX)
+					g_fp->_currentScene->_x = x + g_vars->scene14_sceneDiffX - g_fp->_sceneRect.right;
 			}
 
-			if (g_vars->scene14_var05)
+			if (g_vars->scene14_ballIsFlying)
 				sceneHandler14_animateBall();
 
 			g_fp->_behaviorManager->updateBehaviors();
@@ -800,21 +799,21 @@ int sceneHandler14(ExCommand *cmd) {
 		}
 
 	case 30:
-		if (g_vars->scene14_var04) {
+		if (g_vars->scene14_dudeIsKicking) {
 			sceneHandler14_kickAnimation();
 			break;
 		}
 
-		if (!g_vars->scene14_var03) {
+		if (!g_vars->scene14_arcadeIsOn) {
 			break;
 		}
 		break;
 
 	case 29:
-        if (g_vars->scene14_var03) {
+        if (g_vars->scene14_arcadeIsOn) {
 			int pixel;
 
-			if (g_vars->scene14_var06 && g_fp->_aniMan->getPixelAtPos(cmd->_sceneClickX, cmd->_sceneClickY, &pixel) && !g_fp->_aniMan->_movement) {
+			if (g_vars->scene14_dudeCanKick && g_fp->_aniMan->getPixelAtPos(cmd->_sceneClickX, cmd->_sceneClickY, &pixel) && !g_fp->_aniMan->_movement) {
 				sceneHandler14_dudeDecline();
 				break;
 			}


Commit: fb4bed0c26c7dc700bb448121fd12bcd7f6b6bfc
    https://github.com/scummvm/scummvm/commit/fb4bed0c26c7dc700bb448121fd12bcd7f6b6bfc
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2013-12-31T16:01:56-08:00

Commit Message:
FULLPIPE: More var renames in scene14

Changed paths:
    engines/fullpipe/scenes.cpp
    engines/fullpipe/scenes.h
    engines/fullpipe/scenes/scene14.cpp



diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index c2c76da..f722507 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -210,13 +210,12 @@ Vars::Vars() {
 	scene14_pink = 0;
 	scene14_flyingBall = 0;
 	scene14_balls.clear();
-	scene14_var13 = 0;
-	scene14_var14 = 0;
-	scene14_var15 = 0;
-	scene14_var16 = 0;
-	scene14_var17 = 0;
-	scene14_var18 = 0;
-	scene14_var19 = 0;
+	scene14_grandmaIsHere = false;
+	scene14_dudeX = 0;
+	scene14_dudeY = 0;
+	scene14_grandmaX = 0;
+	scene14_grandmaY = 0;
+	scene14_dude2X = 0;
 	scene14_var20 = 0;
 	scene14_var21 = 0;
 	scene14_var22 = 0;
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index 1ec4690..16bdfbd 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -286,13 +286,12 @@ public:
 	StaticANIObject *scene14_pink;
 	StaticANIObject *scene14_flyingBall;
 	Common::List<StaticANIObject *> scene14_balls;
-	int scene14_var13;
-	int scene14_var14;
-	int scene14_var15;
-	int scene14_var16;
-	int scene14_var17;
-	int scene14_var18;
-	int scene14_var19;
+	bool scene14_grandmaIsHere;
+	int scene14_dudeX;
+	int scene14_dudeY;
+	int scene14_grandmaX;
+	int scene14_grandmaY;
+	int scene14_dude2X;
 	int scene14_var20;
 	int scene14_var21;
 	int scene14_var22;
diff --git a/engines/fullpipe/scenes/scene14.cpp b/engines/fullpipe/scenes/scene14.cpp
index 9a79e69..72bb41e 100644
--- a/engines/fullpipe/scenes/scene14.cpp
+++ b/engines/fullpipe/scenes/scene14.cpp
@@ -51,7 +51,7 @@ void scene14_initScene(Scene *sc) {
 	g_vars->scene14_balls.clear();
 
 	if (g_fp->getObjectState(sO_Grandma) == g_fp->getObjectEnumState(sO_Grandma, sO_In_14)) {
-		g_vars->scene14_var13 = 1;
+		g_vars->scene14_grandmaIsHere = true;
 
 		StaticANIObject *ball = sc->getStaticANIObject1ById(ANI_BALL14, -1);
 
@@ -67,7 +67,7 @@ void scene14_initScene(Scene *sc) {
 			sc->addStaticANIObject(ball, 1);
 		}
 	} else {
-		g_vars->scene14_var13 = 0;
+		g_vars->scene14_grandmaIsHere = false;
 		g_vars->scene14_grandma->hide();
 	}
 
@@ -79,7 +79,7 @@ void scene14_initScene(Scene *sc) {
 }
 
 void scene14_setupMusic() {
-	if (!g_vars->scene14_var13)
+	if (!g_vars->scene14_grandmaIsHere)
 		g_fp->playTrack(g_fp->getGameLoaderGameVar()->getSubVarByName("SC_14"), "MUSIC2", 0);
 }
 
@@ -115,7 +115,7 @@ int sceneHandler14_updateScreenCallback() {
 
 void sceneHandler14_showBallGrandmaHit2() {
 	if (g_vars->scene14_flyingBall) {
-		g_vars->scene14_flyingBall->show1(g_vars->scene14_var16 + 223, g_vars->scene14_var17 + 35, MV_BAL14_SPIN, 0);
+		g_vars->scene14_flyingBall->show1(g_vars->scene14_grandmaX + 223, g_vars->scene14_grandmaY + 35, MV_BAL14_SPIN, 0);
 		g_vars->scene14_flyingBall->_priority = 27;
 
 		g_vars->scene14_pink = g_vars->scene14_flyingBall;
@@ -126,7 +126,7 @@ void sceneHandler14_showBallGrandmaHit2() {
 
 void sceneHandler14_showBallGrandmaDive() {
 	if (g_vars->scene14_flyingBall) {
-		g_vars->scene14_flyingBall->show1(g_vars->scene14_var16 + 506, g_vars->scene14_var17 - 29, -1, 0);
+		g_vars->scene14_flyingBall->show1(g_vars->scene14_grandmaX + 506, g_vars->scene14_grandmaY - 29, -1, 0);
 
 		g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall);
 		g_vars->scene14_flyingBall = 0;
@@ -137,7 +137,7 @@ void sceneHandler14_showBallGrandmaDive() {
 
 void sceneHandler14_showBallGrandmaHit() {
 	if (g_vars->scene14_flyingBall) {
-		g_vars->scene14_flyingBall->show1(g_vars->scene14_var16 + 190, g_vars->scene14_var17 + 56, MV_BAL14_TOGMA, 0);
+		g_vars->scene14_flyingBall->show1(g_vars->scene14_grandmaX + 190, g_vars->scene14_grandmaY + 56, MV_BAL14_TOGMA, 0);
 		g_vars->scene14_flyingBall->_priority = 27;
 
 		MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
@@ -179,7 +179,7 @@ void sceneHandler14_exitScene() {
 
 void sceneHandler14_showBallMan() {
 	if (g_vars->scene14_flyingBall) {
-		g_vars->scene14_flyingBall->show1(g_vars->scene14_var14 - 166, g_vars->scene14_var15 + 40, MV_BAL14_TOGMA, 0);
+		g_vars->scene14_flyingBall->show1(g_vars->scene14_dudeX - 166, g_vars->scene14_dudeY + 40, MV_BAL14_TOGMA, 0);
 		g_vars->scene14_flyingBall->_priority = 27;
 
 		MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
@@ -201,25 +201,25 @@ void sceneHandler14_showBallMan() {
 		g_vars->scene14_balls.push_back(g_vars->scene14_flyingBall);
 		g_vars->scene14_flyingBall = 0;
 
-		if (g_vars->scene14_var14 >= 1300)
+		if (g_vars->scene14_dudeX >= 1300)
 			sceneHandler14_exitScene();
 	}
 }
 
 void sceneHandler14_manKickBall() {
-	int val = (g_vars->scene14_var16 + 65 - (g_vars->scene14_var14 - 85)) / -32;
+	int val = (g_vars->scene14_grandmaX + 65 - (g_vars->scene14_dudeX - 85)) / -32;
 	int den = val;
 
-	g_vars->scene14_var22 = g_vars->scene14_var14 - 85;
-	g_vars->scene14_var23 = g_vars->scene14_var15 - 76;
+	g_vars->scene14_var22 = g_vars->scene14_dudeX - 85;
+	g_vars->scene14_var23 = g_vars->scene14_dudeY - 76;
 	g_vars->scene14_var20 = -32;
 
 	if (!val)
 		den = 1;
 
-	g_vars->scene14_var21 = (g_vars->scene14_var17 - 102 - val * val / 2 - (g_vars->scene14_var15 - 76)) / den;
+	g_vars->scene14_var21 = (g_vars->scene14_grandmaY - 102 - val * val / 2 - (g_vars->scene14_dudeY - 76)) / den;
 
-	g_vars->scene14_flyingBall->show1(g_vars->scene14_var14 - 85, g_vars->scene14_var15 - 76, -1, 0);
+	g_vars->scene14_flyingBall->show1(g_vars->scene14_dudeX - 85, g_vars->scene14_dudeY - 76, -1, 0);
 	g_vars->scene14_flyingBall->startAnim(MV_BAL14_SPIN, 0, -1);
 	g_vars->scene14_flyingBall->_priority = 5;
 
@@ -239,8 +239,8 @@ void sceneHandler14_showBallFly() {
 		g_vars->scene14_var22 = x;
 		y = g_vars->scene14_grandma->_movement->_oy;
 	} else {
-		x = g_vars->scene14_var16;
-		y = g_vars->scene14_var17;
+		x = g_vars->scene14_grandmaX;
+		y = g_vars->scene14_grandmaY;
 	}
 
 	x = x + 38;
@@ -248,14 +248,14 @@ void sceneHandler14_showBallFly() {
 
 	g_vars->scene14_var20 = 32;
 
-	int dist = (g_vars->scene14_var14 - 16 - x) / 32;
+	int dist = (g_vars->scene14_dudeX - 16 - x) / 32;
 	int den = dist;
 
 	if (!dist)
 		den = 1;
 
 	g_vars->scene14_var22 = x + 32;
-	g_vars->scene14_var21 = (g_vars->scene14_var15 - 40 - dist * dist / 2 - y) / den;
+	g_vars->scene14_var21 = (g_vars->scene14_dudeY - 40 - dist * dist / 2 - y) / den;
 	g_vars->scene14_var23 = g_vars->scene14_var21 + y;
 
 	g_vars->scene14_flyingBall->show1(x + 32, g_vars->scene14_var21 + y, MV_BAL14_SPIN, 0);
@@ -322,7 +322,7 @@ void sceneHandler14_winArcade() {
 
 		sceneHandler14_endArcade();
 
-		g_vars->scene14_var13 = 0;
+		g_vars->scene14_grandmaIsHere = false;
 
 		if (g_fp->getObjectState(sO_Grandma) == g_fp->getObjectEnumState(sO_Grandma, sO_In_14)) {
 			g_fp->setObjectState(sO_Grandma, g_fp->getObjectEnumState(sO_Grandma, sO_In_15));
@@ -388,7 +388,7 @@ void sceneHandler14_kickAnimation() {
 	if (g_fp->_aniMan->_movement) {
 		sceneHandler14_clearCallback();
 
-		if (g_vars->scene14_flyingBall && g_vars->scene14_var14 - g_vars->scene14_flyingBall->_ox < 180) {
+		if (g_vars->scene14_flyingBall && g_vars->scene14_dudeX - g_vars->scene14_flyingBall->_ox < 180) {
 			g_fp->_aniMan->changeStatics2(g_fp->_aniMan->_movement->_staticsObj2->_staticsId);
 			g_fp->_aniMan->startAnim(MV_MAN14_KICK, 0, -1);
 
@@ -434,7 +434,7 @@ bool sceneHandler14_arcadeProcessClick(ExCommand *cmd) {
 	if (!getCurrSceneSc2MotionController()->_isEnabled)
 		return 0;
 
-	if (!g_vars->scene14_var13) {
+	if (!g_vars->scene14_grandmaIsHere) {
 		if (!cmd->_keyCode) {
 			if (g_vars->scene14_pink) {
 				if (g_vars->scene14_pink->_flags & 4) {
@@ -537,7 +537,7 @@ void sceneHandler14_grandmaJumpThrow() {
 
 	mq->chain(0);
 
-	g_vars->scene14_var18 += 71;
+	g_vars->scene14_dude2X += 71;
 	g_fp->_currentScene->_x = 71;
 
 	g_fp->_aniMan2 = g_fp->_aniMan;
@@ -561,7 +561,7 @@ void sceneHandler14_grandmaStepForward() {
 	g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT|0x4000);
 	g_fp->_aniMan->startAnim(MV_MAN14_STEPFW, 0, -1);
 
-	g_vars->scene14_var18 -= 71;
+	g_vars->scene14_dude2X -= 71;
 
 	g_fp->_currentScene->_x = -71;
 	g_fp->_aniMan2 = g_vars->scene14_grandma;
@@ -631,8 +631,8 @@ void sceneHandler14_animateBall() {
 	g_vars->scene14_var21++;
 
 	if (g_vars->scene14_var21 - 1 + g_vars->scene14_var23 > 517) {
-		if (x <= g_vars->scene14_var14 - 16 ) {
-			if ( g_vars->scene14_var20 >= 0 || x >= g_vars->scene14_var16 + 65 || x <= g_vars->scene14_var16 - 135 || y <= g_vars->scene14_var17 - 102 ) {
+		if (x <= g_vars->scene14_dudeX - 16 ) {
+			if ( g_vars->scene14_var20 >= 0 || x >= g_vars->scene14_grandmaX + 65 || x <= g_vars->scene14_grandmaX - 135 || y <= g_vars->scene14_grandmaY - 102 ) {
 				if (g_vars->scene14_flyingBall->_movement)
 					g_vars->scene14_flyingBall->_movement->setOXY(x, y);
 				else
@@ -745,7 +745,7 @@ int sceneHandler14(ExCommand *cmd) {
 	case MSG_SC14_ENDARCADE:
 		sceneHandler14_endArcade();
 
-		g_vars->scene14_var13 = 0;
+		g_vars->scene14_grandmaIsHere = false;
 		break;
 
 	case 64:
@@ -757,33 +757,32 @@ int sceneHandler14(ExCommand *cmd) {
 			Movement *mov = g_fp->_aniMan->_movement;
 
 			if (mov) {
-				g_vars->scene14_var14 = mov->_ox;
-				g_vars->scene14_var15 = mov->_oy;
+				g_vars->scene14_dudeX = mov->_ox;
+				g_vars->scene14_dudeY = mov->_oy;
 
 				if (mov->_id == MV_MAN14_KICK)
-					g_vars->scene14_var14 = mov->_ox + 2 * g_fp->_aniMan->_movement->_currDynamicPhaseIndex;
+					g_vars->scene14_dudeX = mov->_ox + 2 * g_fp->_aniMan->_movement->_currDynamicPhaseIndex;
 			} else {
-				g_vars->scene14_var14 = g_fp->_aniMan->_ox;
-				g_vars->scene14_var15 = g_fp->_aniMan->_oy;
+				g_vars->scene14_dudeX = g_fp->_aniMan->_ox;
+				g_vars->scene14_dudeY = g_fp->_aniMan->_oy;
 			}
 
 			mov = g_vars->scene14_grandma->_movement;
 			if (mov) {
-				g_vars->scene14_var16 = mov->_ox;
-				g_vars->scene14_var17 = mov->_oy;
+				g_vars->scene14_grandmaX = mov->_ox;
+				g_vars->scene14_grandmaY = mov->_oy;
 			} else {
-				g_vars->scene14_var16 = g_vars->scene14_grandma->_ox;
-				g_vars->scene14_var17 = g_vars->scene14_grandma->_oy;
+				g_vars->scene14_grandmaX = g_vars->scene14_grandma->_ox;
+				g_vars->scene14_grandmaY = g_vars->scene14_grandma->_oy;
 			}
 
 			if (g_fp->_aniMan2) {
 				int x = g_fp->_aniMan2->_ox;
-				g_vars->scene14_var18 = x;
-				g_vars->scene14_var19 = g_fp->_aniMan2->_oy;
+				g_vars->scene14_dude2X = x;
 
 				if (x < g_fp->_sceneRect.left + g_vars->scene14_sceneDeltaX) {
 					g_fp->_currentScene->_x = x - g_vars->scene14_sceneDiffX - g_fp->_sceneRect.left;
-					x = g_vars->scene14_var18;
+					x = g_vars->scene14_dude2X;
 				}
 
 				if (x > g_fp->_sceneRect.right - g_vars->scene14_sceneDeltaX)






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