[Scummvm-cvs-logs] scummvm master -> 00f23b26c520d965c28de8915bfe9d3a7d4ec870

m-kiewitz m_kiewitz at users.sourceforge.net
Sun Jun 1 23:01:28 CEST 2014


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
00f23b26c5 SCI: hoyle 4 workaround entry (bug #6601)


Commit: 00f23b26c520d965c28de8915bfe9d3a7d4ec870
    https://github.com/scummvm/scummvm/commit/00f23b26c520d965c28de8915bfe9d3a7d4ec870
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2014-06-01T23:01:39+02:00

Commit Message:
SCI: hoyle 4 workaround entry (bug #6601)

Changed paths:
    engines/sci/engine/workarounds.cpp



diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 6ef98e3..3652193 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -90,6 +90,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
 	{ GID_HOYLE4,        700,    -1,  1,      "BridgeDefense", "think",          -1,   -1, { WORKAROUND_FAKE,   0 } }, // sometimes while playing bridge, temp var 3, 17 and others, objects LeadReturn_Trump, ThirdSeat_Trump and others
 	{ GID_HOYLE4,        700,   730,  1,      "BridgeDefense", "beatTheirBest",  -1,    3, { WORKAROUND_FAKE,   0 } }, // rarely while playing bridge
 	{ GID_HOYLE4,        700,    -1,  1,               "Code", "doit",           -1,   -1, { WORKAROUND_FAKE,   0 } }, // when placing a bid in bridge (always), temp var 11, 24, 27, 46, 75, objects compete_tree, compwe_tree, other1_tree, b1 - bugs #5663 and #5794
+	{ GID_HOYLE4,        700,   921,  0,              "Print", "addEdit",        -1,   -1, { WORKAROUND_FAKE,   0 } }, // when saving the game (may also occur in other situations) - bug #6601
 	{ GID_HOYLE4,        300,   300,  0,                   "", "export 2",   0x1d4d,    0, { WORKAROUND_FAKE,   0 } }, // after passing around cards in hearts
 	{ GID_HOYLE4,        400,   400,  1,            "GinHand", "calcRuns",       -1,    4, { WORKAROUND_FAKE,   0 } }, // sometimes while playing Gin Rummy (e.g. when knocking and placing a card) - bug #5665
 	{ GID_HOYLE4,        500,    17,  1,          "Character", "say",            -1,  504, { WORKAROUND_FAKE,   0 } }, // sometimes while playing Cribbage (e.g. when the opponent says "Last Card") - bug #5662






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