[Scummvm-cvs-logs] scummvm master -> 926249b5294bf4e8e54e20566f8fa574b8729938
dreammaster
dreammaster at scummvm.org
Mon Jun 2 00:46:09 CEST 2014
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
926249b529 MADS: Fix for making explosives in room 411
Commit: 926249b5294bf4e8e54e20566f8fa574b8729938
https://github.com/scummvm/scummvm/commit/926249b5294bf4e8e54e20566f8fa574b8729938
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2014-06-01T18:45:36-04:00
Commit Message:
MADS: Fix for making explosives in room 411
Changed paths:
engines/mads/nebular/nebular_scenes4.cpp
diff --git a/engines/mads/nebular/nebular_scenes4.cpp b/engines/mads/nebular/nebular_scenes4.cpp
index e6ed093..56f6fb4 100644
--- a/engines/mads/nebular/nebular_scenes4.cpp
+++ b/engines/mads/nebular/nebular_scenes4.cpp
@@ -3720,8 +3720,8 @@ void Scene411::step() {
if (_makeMushroomCloud) {
_globals._sequenceIndexes[9] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[9], false, 5, 1, 0, 0);
_makeMushroomCloud = false;
- _scene->_hotspots.activate(NOUN_EXPLOSIVES, false);
- _scene->_hotspots.activate(NOUN_KETTLE, true);
+ _scene->_hotspots.activate(NOUN_KETTLE, false);
+ _scene->_hotspots.activate(NOUN_EXPLOSIVES, true);
}
break;
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