[Scummvm-cvs-logs] scummvm master -> 10f65a3c6ff96b590d4caa30503e0b5671dd91ca

Strangerke Strangerke at scummvm.org
Mon Jun 9 18:04:03 CEST 2014


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
10f65a3c6f CRUISE: some more renaming, remove another useless variable


Commit: 10f65a3c6ff96b590d4caa30503e0b5671dd91ca
    https://github.com/scummvm/scummvm/commit/10f65a3c6ff96b590d4caa30503e0b5671dd91ca
Author: Strangerke (strangerke at scummvm.org)
Date: 2014-06-09T18:01:04+02:00

Commit Message:
CRUISE: some more renaming, remove another useless variable

Changed paths:
    engines/cruise/cruise.cpp
    engines/cruise/cruise.h
    engines/cruise/cruise_main.cpp



diff --git a/engines/cruise/cruise.cpp b/engines/cruise/cruise.cpp
index 5c1a37a..eebd8fd 100644
--- a/engines/cruise/cruise.cpp
+++ b/engines/cruise/cruise.cpp
@@ -53,8 +53,7 @@ CruiseEngine::CruiseEngine(OSystem * syst, const CRUISEGameDescription *gameDesc
 	PCFadeFlag = false;
 	_preLoad = false;
 	_savedCursor = CURSOR_NOMOUSE;
-	lastTick = 0;
-	lastTickDebug = 0;
+	_lastTick = 0;
 	_gameSpeed = GAME_FRAME_DELAY_1;
 	_speedFlag = false;
 	_polyStructs = nullptr;
diff --git a/engines/cruise/cruise.h b/engines/cruise/cruise.h
index c81e5dd..8624ba6 100644
--- a/engines/cruise/cruise.h
+++ b/engines/cruise/cruise.h
@@ -60,7 +60,7 @@ private:
 	PCSound *_sound;
 	Common::StringArray _langStrings;
 	CursorType _savedCursor;
-	uint32 lastTick, lastTickDebug;
+	uint32 _lastTick;
 	int _gameSpeed;
 	bool _speedFlag;
 
diff --git a/engines/cruise/cruise_main.cpp b/engines/cruise/cruise_main.cpp
index f2f7e0c..cab3e41 100644
--- a/engines/cruise/cruise_main.cpp
+++ b/engines/cruise/cruise_main.cpp
@@ -1829,10 +1829,7 @@ void CruiseEngine::mainLoop() {
 			if (!skipEvents || bFastMode)
 				skipEvents = manageEvents();
 
-			if (bFastMode) {
-				if (currentTick >= (lastTickDebug + 10))
-					lastTickDebug = currentTick;
-			} else {
+			if (!bFastMode) {
 				g_system->delayMillis(10);
 				currentTick = g_system->getMillis();
 			}
@@ -1841,11 +1838,11 @@ void CruiseEngine::mainLoop() {
 				break;
 
 			_vm->getDebugger()->onFrame();
-		} while (currentTick < lastTick + _gameSpeed && !bFastMode);
+		} while (currentTick < _lastTick + _gameSpeed && !bFastMode);
 		if (_playerDontAskQuit)
 			break;
 
-		lastTick = g_system->getMillis();
+		_lastTick = g_system->getMillis();
 
 		// Handle switchover in game speed after intro
 		if (!_speedFlag && canLoadGameStateCurrently()) {






More information about the Scummvm-git-logs mailing list