[Scummvm-cvs-logs] scummvm master -> 437703962a4a91bf88762d03ead29df04ba7af35

urukgit urukgit at users.noreply.github.com
Mon Mar 3 23:13:41 CET 2014


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
437703962a AVALANCHE: Add MainMenu's skeleton.


Commit: 437703962a4a91bf88762d03ead29df04ba7af35
    https://github.com/scummvm/scummvm/commit/437703962a4a91bf88762d03ead29df04ba7af35
Author: uruk (koppirnyo at gmail.com)
Date: 2014-03-03T14:12:51-08:00

Commit Message:
AVALANCHE: Add MainMenu's skeleton.

Changed paths:
  A engines/avalanche/mainmenu.cpp
  A engines/avalanche/mainmenu.h
    engines/avalanche/avalanche.cpp
    engines/avalanche/avalanche.h
    engines/avalanche/avalot.cpp
    engines/avalanche/module.mk



diff --git a/engines/avalanche/avalanche.cpp b/engines/avalanche/avalanche.cpp
index 3b1ca60..3f83f82 100644
--- a/engines/avalanche/avalanche.cpp
+++ b/engines/avalanche/avalanche.cpp
@@ -58,6 +58,7 @@ AvalancheEngine::AvalancheEngine(OSystem *syst, const AvalancheGameDescription *
 	_ghostroom = nullptr;
 	_help = nullptr;
 	_shootemup = nullptr;
+	_mainmenu = nullptr;
 
 	_platform = gd->desc.platform;
 	initVariables();
@@ -83,6 +84,7 @@ AvalancheEngine::~AvalancheEngine() {
 	delete _ghostroom;
 	delete _help;
 	delete _shootemup;
+	delete _mainmenu;
 
 	for (int i = 0; i < 31; i++) {
 		for (int j = 0; j < 2; j++) {
@@ -168,6 +170,7 @@ Common::ErrorCode AvalancheEngine::initialize() {
 	_ghostroom = new GhostRoom(this);
 	_help = new Help(this);
 	_shootemup = new ShootEmUp(this);
+	_mainmenu = new MainMenu(this);
 
 	_graphics->init();
 	_dialogs->init();
diff --git a/engines/avalanche/avalanche.h b/engines/avalanche/avalanche.h
index 2012da6..41ec00e 100644
--- a/engines/avalanche/avalanche.h
+++ b/engines/avalanche/avalanche.h
@@ -45,6 +45,7 @@
 #include "avalanche/ghostroom.h"
 #include "avalanche/help.h"
 #include "avalanche/shootemup.h"
+#include "avalanche/mainmenu.h"
 
 #include "common/serializer.h"
 
@@ -91,6 +92,7 @@ public:
 	GhostRoom *_ghostroom;
 	Help *_help;
 	ShootEmUp *_shootemup;
+	MainMenu *_mainmenu;
 
 	OSystem *_system;
 
diff --git a/engines/avalanche/avalot.cpp b/engines/avalanche/avalot.cpp
index 5e530a4..fefbbed 100644
--- a/engines/avalanche/avalot.cpp
+++ b/engines/avalanche/avalot.cpp
@@ -210,6 +210,8 @@ void AvalancheEngine::setup() {
 
 		loadGame(loadSlot);
 	} else {
+		_mainmenu->run();
+
 		newGame();
 
 		thinkAbout(kObjectMoney, kThing);
diff --git a/engines/avalanche/mainmenu.cpp b/engines/avalanche/mainmenu.cpp
new file mode 100644
index 0000000..b9ff900
--- /dev/null
+++ b/engines/avalanche/mainmenu.cpp
@@ -0,0 +1,80 @@
+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+/*
+* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
+* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
+*/
+
+#include "avalanche/avalanche.h"
+#include "avalanche/mainmenu.h"
+
+namespace Avalanche {
+
+MainMenu::MainMenu(AvalancheEngine *vm) {
+	_vm = vm;
+
+	registrant = Common::String("");
+}
+
+void MainMenu::run() {
+	icons();
+	loadMenu();
+	loadRegiInfo();
+
+	option(1, "Play the game.");
+	option(2, "Read the background.");
+	option(3, "Preview... perhaps...");
+	option(4, "View the documentation.");
+	option(5, "Registration info.");
+	option(6, "Exit back to DOS.");
+	centre(275, registrant);
+	centre(303, "Make your choice, or wait for the demo.");
+
+	wait();
+}
+
+void MainMenu::icons() {
+	warning("STUB: MainMenu::icons()");
+}
+
+void MainMenu::loadMenu() {
+	warning("STUB: MainMenu::loadMenu()");
+}
+
+void MainMenu::loadRegiInfo() {
+	warning("STUB: MainMenu::loadRegiInfo()");
+}
+
+void MainMenu::option(byte which, Common::String what) {
+	warning("STUB: MainMenu::option()");
+}
+
+void MainMenu::centre(int16 y, Common::String text) {
+	warning("STUB: MainMenu::centre()");
+}
+
+void MainMenu::wait() {
+	warning("STUB: MainMenu::wait()");
+}
+
+} // End of namespace Avalanche
diff --git a/engines/avalanche/mainmenu.h b/engines/avalanche/mainmenu.h
new file mode 100644
index 0000000..0eece87
--- /dev/null
+++ b/engines/avalanche/mainmenu.h
@@ -0,0 +1,55 @@
+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+/*
+* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
+* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
+*/
+
+#ifndef AVALANCHE_MAINMENU_H
+#define AVALANCHE_MAINMENU_H
+
+namespace Avalanche {
+class AvalancheEngine;
+
+class MainMenu {
+public:
+	MainMenu(AvalancheEngine *vm);
+
+	void run();
+
+private:
+	AvalancheEngine *_vm;
+
+	Common::String registrant;
+
+	void icons();
+	void loadMenu();
+	void loadRegiInfo();
+	void option(byte which, Common::String what);
+	void centre(int16 y, Common::String text);
+	void wait();
+};
+
+} // End of namespace Avalanche
+
+#endif // AVALANCHE_MAINMENU_H
diff --git a/engines/avalanche/module.mk b/engines/avalanche/module.mk
index 16ad5d9..d31fd0d 100644
--- a/engines/avalanche/module.mk
+++ b/engines/avalanche/module.mk
@@ -19,7 +19,8 @@ MODULE_OBJS = \
 	clock.o \
 	ghostroom.o \
 	help.o \
-	shootemup.o
+	shootemup.o \
+	mainmenu.o
 	
 # This module can be built as a plugin
 ifeq ($(ENABLE_AVALANCHE), DYNAMIC_PLUGIN)






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