[Scummvm-cvs-logs] scummvm master -> 41d46f07ef0f93c131644cd4dc3a00752df05c12

Kirben kirben at optusnet.com.au
Tue Mar 4 23:18:31 CET 2014


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
41d46f07ef AGOS: Correct typos in comments.


Commit: 41d46f07ef0f93c131644cd4dc3a00752df05c12
    https://github.com/scummvm/scummvm/commit/41d46f07ef0f93c131644cd4dc3a00752df05c12
Author: Kirben (kirben at optusnet.com.au)
Date: 2014-03-04T14:17:54-08:00

Commit Message:
AGOS: Correct typos in comments.

Changed paths:
    engines/agos/agos.cpp
    engines/agos/animation.cpp
    engines/agos/res.cpp
    engines/agos/script.cpp
    engines/agos/sound.cpp
    engines/agos/zones.cpp



diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp
index 65f53dc..7266c75 100644
--- a/engines/agos/agos.cpp
+++ b/engines/agos/agos.cpp
@@ -551,7 +551,7 @@ AGOSEngine::AGOSEngine(OSystem *system, const AGOSGameDescription *gd)
 	SearchMan.addSubDirectoryMatching(gameDataDir, "execute");
 
 	// Add default file directories for Amiga/Macintosh
-	// verisons of Simon the Sorcerer 2
+	// versions of Simon the Sorcerer 2
 	SearchMan.addSubDirectoryMatching(gameDataDir, "voices");
 
 	// Add default file directories for Amiga & Macintosh
diff --git a/engines/agos/animation.cpp b/engines/agos/animation.cpp
index 8e242d0..83682d5 100644
--- a/engines/agos/animation.cpp
+++ b/engines/agos/animation.cpp
@@ -287,7 +287,7 @@ void MoviePlayerDXA::copyFrameToBuffer(byte *dst, uint x, uint y, uint pitch) {
 
 void MoviePlayerDXA::playVideo() {
 	// Most of the videos included in the Amiga version, reduced the
-	// resoluton to 384 x 280, so require the screen to be cleared,
+	// resolution to 384 x 280, so require the screen to be cleared,
 	// before starting playing those videos.
 	if (getWidth() == 384 && getHeight() == 280) {
 		_vm->clearSurfaces();
diff --git a/engines/agos/res.cpp b/engines/agos/res.cpp
index e3e9d09..4d91d1a 100644
--- a/engines/agos/res.cpp
+++ b/engines/agos/res.cpp
@@ -817,9 +817,9 @@ void AGOSEngine::loadVGAVideoFile(uint16 id, uint8 type, bool useError) {
 
 	if ((getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) &&
 		id == 2 && type == 2) {
-		// WORKAROUND: For the exta long strings in foreign languages
+		// WORKAROUND: For the extra long strings in foreign languages
 		// Allocate more space for text to cope with foreign languages that use
-		// up more space than english. I hope 6400 bytes are enough. This number
+		// up more space than English. I hope 6400 bytes are enough. This number
 		// is base on: 2 (lines) * 320 (screen width) * 10 (textheight) -- olki
 		extraBuffer += 6400;
 	}
diff --git a/engines/agos/script.cpp b/engines/agos/script.cpp
index c6aa4c9..6f809d9 100644
--- a/engines/agos/script.cpp
+++ b/engines/agos/script.cpp
@@ -264,7 +264,7 @@ void AGOSEngine::o_add() {
 	uint var = getVarWrapper();
 	writeVariable(var, readVariable(var) + getVarOrWord());
 
-	// WORKAROUND: The converation of the male in Vid-Phone Booth at Dave's Space Bar
+	// WORKAROUND: The conversation of the male in Vid-Phone Booth at Dave's Space Bar
 	// is based on variable 116, but stops due to a missing option (37).
 	if (getGameType() == GType_FF && _currentTable->id == 10538 && readVariable(116) == 37)
 			writeVariable(116, 38);
diff --git a/engines/agos/sound.cpp b/engines/agos/sound.cpp
index a87df05..1e299a0 100644
--- a/engines/agos/sound.cpp
+++ b/engines/agos/sound.cpp
@@ -190,7 +190,7 @@ bool LoopingAudioStream::endOfData() const {
 #pragma mark -
 
 static void convertVolume(int &vol) {
-	// DirectSound was orginally used, which specifies volume
+	// DirectSound was originally used, which specifies volume
 	// and panning differently than ScummVM does, using a logarithmic scale
 	// rather than a linear one.
 	//
diff --git a/engines/agos/zones.cpp b/engines/agos/zones.cpp
index 6eace44..1644213 100644
--- a/engines/agos/zones.cpp
+++ b/engines/agos/zones.cpp
@@ -76,7 +76,7 @@ void AGOSEngine::loadZone(uint16 zoneNum, bool useError) {
 			return;
 	}
 
-	// Loading order is important due to resource managment
+	// Loading order is important due to resource management
 
 	if (getPlatform() == Common::kPlatformAmiga && getGameType() == GType_WW &&
 		zoneTable[zoneNum] == 3) {






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