[Scummvm-cvs-logs] scummvm master -> 548dd029ee5c7da40d53c6f2a9979940745e2dc7

sev- sev at scummvm.org
Sun Mar 16 21:42:05 CET 2014


This automated email contains information about 4 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
60a41b76f2 FULLPIPE: More renames in scene18and19
9a6b72f28c FULLPIPE: More vars renamed in scene18
8bdea56720 FULLPIPE: Yet more renames in scene18 and 19
548dd029ee FULLPIPE: Last renames in scene18and19. This completes the scene


Commit: 60a41b76f299d7689ea085d68d2beed8f2a41126
    https://github.com/scummvm/scummvm/commit/60a41b76f299d7689ea085d68d2beed8f2a41126
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2014-03-16T22:40:26+02:00

Commit Message:
FULLPIPE: More renames in scene18and19

Changed paths:
    engines/fullpipe/gameloader.cpp
    engines/fullpipe/scenes.cpp
    engines/fullpipe/scenes.h
    engines/fullpipe/scenes/scene18and19.cpp



diff --git a/engines/fullpipe/gameloader.cpp b/engines/fullpipe/gameloader.cpp
index e172b9b..d9f7327 100644
--- a/engines/fullpipe/gameloader.cpp
+++ b/engines/fullpipe/gameloader.cpp
@@ -272,7 +272,7 @@ bool preloadCallback(PreloadItem &pre, int flag) {
 			g_fp->_currSoundList1[0] = g_fp->accessScene(SC_COMMON)->_soundList;
 		}
 
-		g_vars->scene18_var01 = 0;
+		g_vars->scene18_inScene18p1 = false;
 
 		if ((pre.preloadId1 != SC_18 || pre.sceneId != SC_19) && (pre.preloadId1 != SC_19 || (pre.sceneId != SC_18 && pre.sceneId != SC_19))) {
 			if (g_fp->_scene3) {
@@ -284,7 +284,7 @@ bool preloadCallback(PreloadItem &pre, int flag) {
 		} else {
 			scene19_setMovements(g_fp->accessScene(pre.preloadId1), pre.keyCode);
 
-			g_vars->scene18_var01 = 1;
+			g_vars->scene18_inScene18p1 = true;
 
 			if (pre.preloadId1 == SC_18) {
 				g_fp->_gameLoader->saveScenePicAniInfos(SC_18);
diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index 8cbacea..f2435bf 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -270,15 +270,15 @@ Vars::Vars() {
 	scene17_handPhase = false;
 	scene17_sceneEdgeX = 0;
 
-	scene18_var01 = 0;
+	scene18_inScene18p1 = false;
 	scene18_whirlgig = 0;
 	scene18_var20 = 1032;
 	scene18_var04 = -318;
 	scene18_bridgeIsConvoluted = false;
-	scene18_var09 = 0;
+	scene18_whirlgigMovMum = 0;
 	scene18_girlIsSwinging = false;
-	scene18_var21 = 0;
-	scene18_var11 = 0;
+	scene18_rotationCounter = 0;
+	scene18_manY = 0;
 	scene18_var12 = false;
 	scene18_wheelIsTurning = true;
 	scene18_var23 = -1;
@@ -796,7 +796,7 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) {
 		scene->preloadMovements(sceneVar);
 		g_fp->stopAllSounds();
 
-		if (g_vars->scene18_var01)
+		if (g_vars->scene18_inScene18p1)
 			scene18_initScene1(scene);
 		else
 			scene18_initScene2(scene);
@@ -812,10 +812,12 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) {
 		if (!g_fp->_scene3) {
 			g_fp->_scene3 = accessScene(SC_18);
 			g_fp->_gameLoader->loadScene(SC_18);
+
 			scene18_initScene2(g_fp->_scene3);
 			scene18_preload();
 			scene19_setMovements(g_fp->_scene3, entrance->_field_4);
-			g_vars->scene18_var01 = 1;
+
+			g_vars->scene18_inScene18p1 = true;
 		}
 
 		scene19_preload();
@@ -823,7 +825,7 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) {
 		scene->preloadMovements(sceneVar);
 		g_fp->stopAllSounds();
 
-		if (g_vars->scene18_var01)
+		if (g_vars->scene18_inScene18p1)
 			scene18_initScene1(scene);
 		else
 			scene19_initScene2();
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index f9b4079..1dfcf0e 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -473,16 +473,16 @@ public:
 	bool scene17_handPhase;
 	int scene17_sceneEdgeX;
 
-	int scene18_var01;
+	bool scene18_inScene18p1;
 	StaticANIObject *scene18_whirlgig;
 	Common::Array<Swinger *> scene18_swingers;
 	int scene18_var20;
 	int scene18_var04;
 	bool scene18_bridgeIsConvoluted;
-	int scene18_var09;
+	int scene18_whirlgigMovMum;
 	bool scene18_girlIsSwinging;
-	int scene18_var21;
-	int scene18_var11;
+	int scene18_rotationCounter;
+	int scene18_manY;
 	bool scene18_var12;
 	bool scene18_wheelIsTurning;
 	int scene18_var23;
diff --git a/engines/fullpipe/scenes/scene18and19.cpp b/engines/fullpipe/scenes/scene18and19.cpp
index 11d00a0..649c41e 100644
--- a/engines/fullpipe/scenes/scene18and19.cpp
+++ b/engines/fullpipe/scenes/scene18and19.cpp
@@ -107,7 +107,7 @@ void scene19_setMovements(Scene *sc, int entranceId) {
 	}
 
 	if (g_vars->scene18_whirlgig->_movement) {
-		g_vars->scene18_var09 = g_vars->scene18_whirlgig->_movement->_currDynamicPhaseIndex + 1;
+		g_vars->scene18_whirlgigMovMum = g_vars->scene18_whirlgig->_movement->_currDynamicPhaseIndex + 1;
 
 		int mx;
 
@@ -116,10 +116,10 @@ void scene19_setMovements(Scene *sc, int entranceId) {
 		else
 			mx = g_vars->scene18_whirlgig->_movement->_dynamicPhases.size();
 
-		if (g_vars->scene18_var09 > mx - 1)
-			g_vars->scene18_var09 = -1;
+		if (g_vars->scene18_whirlgigMovMum > mx - 1)
+			g_vars->scene18_whirlgigMovMum = -1;
 	} else {
-		g_vars->scene18_var09 = 0;
+		g_vars->scene18_whirlgigMovMum = 0;
 	}
 
 	sc->deleteStaticANIObject(g_vars->scene18_boy);
@@ -235,9 +235,9 @@ void scene18_initScene1(Scene *sc) {
 		go->setOXY(newx + go->_ox, newy + go->_oy);
 	}
 
-	if (g_vars->scene18_bridgeIsConvoluted && g_vars->scene18_var09 != -1) {
+	if (g_vars->scene18_bridgeIsConvoluted && g_vars->scene18_whirlgigMovMum != -1) {
 		g_vars->scene18_whirlgig->startAnim(sc->_sceneId != SC_18 ? MV_WHR19_SPIN : MV_WHR18_SPIN, 0, -1);
-		g_vars->scene18_whirlgig->_movement->setDynamicPhaseIndex(g_vars->scene18_var09);
+		g_vars->scene18_whirlgig->_movement->setDynamicPhaseIndex(g_vars->scene18_whirlgigMovMum);
 	}
 
 	int sndid;
@@ -321,7 +321,7 @@ void scene18_initScene2(Scene *sc) {
 
 	scene18_setupSwingers(armchair, sc);
 
-	g_vars->scene18_var21 = 0;
+	g_vars->scene18_rotationCounter = 0;
 	g_vars->scene18_var12 = false;
 	g_vars->scene18_wheelIsTurning = true;
 	g_vars->scene18_var23 = -1;
@@ -356,7 +356,7 @@ int scene18_updateCursor() {
 
 		if (g_fp->_cursorId == PIC_CSR_ITN) {
 			if (g_fp->_objectIdAtCursor == PIC_SC18_LADDER1) {
-				g_fp->_cursorId = (g_vars->scene18_var11 <= 250) ? PIC_CSR_GOD : PIC_CSR_GOU;
+				g_fp->_cursorId = (g_vars->scene18_manY <= 250) ? PIC_CSR_GOD : PIC_CSR_GOU;
 			} else if (g_fp->_objectIdAtCursor == PIC_SC18_LADDER2 || g_fp->_objectIdAtCursor == PIC_SC18_LADDER3) {
 				g_fp->_cursorId = PIC_CSR_GOU;
 			}
@@ -544,10 +544,10 @@ void sceneHandler18and19_manStandArmchair() {
 }
 
 void sceneHandler18and19_drawRiders() {
-	g_vars->scene18_var21++;
+	g_vars->scene18_rotationCounter++;
 
-	if (g_vars->scene18_var21 >= 359)
-		g_vars->scene18_var21 = 0;
+	if (g_vars->scene18_rotationCounter >= 359)
+		g_vars->scene18_rotationCounter = 0;
 
 	for (uint i = 0; i < g_vars->scene18_swingers.size(); i++) {
 		Swinger *swinger = g_vars->scene18_swingers[i];
@@ -564,7 +564,7 @@ void sceneHandler18and19_drawRiders() {
 		int ix = g_vars->scene18_var20 - (int)(cos(swinger->angle) * -575.0);
 		int iy = g_vars->scene18_var04 - (int)(sin(swinger->angle) * -575.0) + 87;
 
-		if (!g_vars->scene18_var21) {
+		if (!g_vars->scene18_rotationCounter) {
 			ix = swinger->sx;
 			iy = swinger->sy;
 			swinger->angle = (double)i * ANGLE(45);
@@ -765,7 +765,7 @@ int sceneHandler18(ExCommand *cmd) {
 		if (g_fp->_aniMan2) {
 			int x = g_fp->_aniMan2->_ox;
 
-			g_vars->scene18_var11 = g_fp->_aniMan2->_oy;
+			g_vars->scene18_manY = g_fp->_aniMan2->_oy;
 
 			if (x < g_fp->_sceneRect.left + 200)
 				g_fp->_currentScene->_x = x - 300 - g_fp->_sceneRect.left;
@@ -891,7 +891,7 @@ int sceneHandler19(ExCommand *cmd) {
 		if (g_fp->_aniMan2) {
 			int x = g_fp->_aniMan2->_ox;
 
-			g_vars->scene18_var11 = g_fp->_aniMan2->_oy;
+			g_vars->scene18_manY = g_fp->_aniMan2->_oy;
 
 			if (x < g_fp->_sceneRect.left + 200)
 				g_fp->_currentScene->_x = x - 300 - g_fp->_sceneRect.left;


Commit: 9a6b72f28c68b44d8b0fa7eca8995bdf92820681
    https://github.com/scummvm/scummvm/commit/9a6b72f28c68b44d8b0fa7eca8995bdf92820681
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2014-03-16T22:40:26+02:00

Commit Message:
FULLPIPE: More vars renamed in scene18

Changed paths:
    engines/fullpipe/scenes.cpp
    engines/fullpipe/scenes.h
    engines/fullpipe/scenes/scene18and19.cpp



diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index f2435bf..2695faf 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -272,8 +272,8 @@ Vars::Vars() {
 
 	scene18_inScene18p1 = false;
 	scene18_whirlgig = 0;
-	scene18_var20 = 1032;
-	scene18_var04 = -318;
+	scene18_wheelCenterX = 0;
+	scene18_wheelCenterY = 0;
 	scene18_bridgeIsConvoluted = false;
 	scene18_whirlgigMovMum = 0;
 	scene18_girlIsSwinging = false;
@@ -296,10 +296,10 @@ Vars::Vars() {
 	scene18_boy = 0;
 	scene18_girl = 0;
 	scene18_domino = 0;
-	scene18_var29 = 290;
-	scene18_var30 = -363;
-	scene18_var05 = 283;
-	scene18_var06 = -350;
+	scene18_boyJumpX = 290;
+	scene18_boyJumpY = -363;
+	scene18_girlJumpX = 283;
+	scene18_girlJumpY = -350;
 
 	scene19_enteredTruba3 = false;
 
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index 1dfcf0e..cf0b6b5 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -476,8 +476,8 @@ public:
 	bool scene18_inScene18p1;
 	StaticANIObject *scene18_whirlgig;
 	Common::Array<Swinger *> scene18_swingers;
-	int scene18_var20;
-	int scene18_var04;
+	int scene18_wheelCenterX;
+	int scene18_wheelCenterY;
 	bool scene18_bridgeIsConvoluted;
 	int scene18_whirlgigMovMum;
 	bool scene18_girlIsSwinging;
@@ -500,10 +500,10 @@ public:
 	StaticANIObject *scene18_boy;
 	StaticANIObject *scene18_girl;
 	StaticANIObject *scene18_domino;
-	int scene18_var29;
-	int scene18_var30;
-	int scene18_var05;
-	int scene18_var06;
+	int scene18_boyJumpX;
+	int scene18_boyJumpY;
+	int scene18_girlJumpX;
+	int scene18_girlJumpY;
 
 	bool scene19_enteredTruba3;
 
diff --git a/engines/fullpipe/scenes/scene18and19.cpp b/engines/fullpipe/scenes/scene18and19.cpp
index 649c41e..7f20c1e 100644
--- a/engines/fullpipe/scenes/scene18and19.cpp
+++ b/engines/fullpipe/scenes/scene18and19.cpp
@@ -149,8 +149,8 @@ void scene18_setupSwingers(StaticANIObject *ani, Scene *sc) {
 		swinger = new Swinger;
 
 		swinger->angle = (double)i * ANGLE(45);
-		swinger->sx = g_vars->scene18_var20 - (int)(cos(swinger->angle) * -575.0);
-		swinger->sy = g_vars->scene18_var04 - (int)(sin(swinger->angle) * -575.0) + 87;
+		swinger->sx = g_vars->scene18_wheelCenterX - (int)(cos(swinger->angle) * -575.0);
+		swinger->sy = g_vars->scene18_wheelCenterY - (int)(sin(swinger->angle) * -575.0) + 87;
 		swinger->ix = swinger->sx;
 		swinger->iy = swinger->sy;
 
@@ -192,28 +192,28 @@ void scene18_setupSwingers(StaticANIObject *ani, Scene *sc) {
 void scene18_initScene1(Scene *sc) {
 	PicAniInfo info;
 
-	int oldx = g_vars->scene18_var20;
-	int oldy = g_vars->scene18_var04;
+	int oldx = g_vars->scene18_wheelCenterX;
+	int oldy = g_vars->scene18_wheelCenterY;
 
 	g_vars->scene18_girlIsSwinging = (g_fp->getObjectState(sO_Girl) == g_fp->getObjectEnumState(sO_Girl, sO_IsSwinging));
 
 	if (sc->_sceneId == SC_18) {
 		g_vars->scene18_whirlgig = sc->getStaticANIObject1ById(ANI_WHIRLIGIG_18, -1);
-		g_vars->scene18_var20 = 1032;
-		g_vars->scene18_var04 = -318;
+		g_vars->scene18_wheelCenterX = 1032;
+		g_vars->scene18_wheelCenterY = -318;
 	} else {
 		g_vars->scene18_whirlgig = sc->getStaticANIObject1ById(ANI_WHIRLGIG_19, -1);
-		g_vars->scene18_var20 = 1024;
-		g_vars->scene18_var04 = 242;
+		g_vars->scene18_wheelCenterX = 1024;
+		g_vars->scene18_wheelCenterY = 242;
 	}
 
-	int newx = g_vars->scene18_var20 - oldx;
-	int newy = g_vars->scene18_var04 - oldy;
+	int newx = g_vars->scene18_wheelCenterX - oldx;
+	int newy = g_vars->scene18_wheelCenterY - oldy;
 
-	g_vars->scene18_var29 += newx;
-	g_vars->scene18_var30 += newy;
-	g_vars->scene18_var05 += newx;
-	g_vars->scene18_var06 += newy;
+	g_vars->scene18_boyJumpX += newx;
+	g_vars->scene18_boyJumpY += newy;
+	g_vars->scene18_girlJumpX += newx;
+	g_vars->scene18_girlJumpY += newy;
 
 	for (uint i = 0; i < g_vars->scene18_swingers.size(); i++) {
 		g_vars->scene18_swingers[i]->ani->getPicAniInfo(&info);
@@ -302,8 +302,8 @@ void scene18_initScene1(Scene *sc) {
 
 void scene18_initScene2(Scene *sc) {
 	g_vars->scene18_whirlgig = sc->getStaticANIObject1ById(ANI_WHIRLIGIG_18, -1);
-	g_vars->scene18_var20 = 1032;
-	g_vars->scene18_var04 = -318;
+	g_vars->scene18_wheelCenterX = 1032;
+	g_vars->scene18_wheelCenterY = -318;
 
 	StaticANIObject *armchair = sc->getStaticANIObject1ById(ANI_KRESLO, -1);
 
@@ -336,10 +336,10 @@ void scene18_initScene2(Scene *sc) {
 	g_vars->scene18_boy = sc->getStaticANIObject1ById(ANI_BOY18, -1);
 	g_vars->scene18_girl = sc->getStaticANIObject1ById(ANI_GIRL18, -1);
 	g_vars->scene18_domino = sc->getStaticANIObject1ById(ANI_DOMINO_18, -1);
-	g_vars->scene18_var29 = 290;
-	g_vars->scene18_var30 = -363;
-	g_vars->scene18_var05 = 283;
-	g_vars->scene18_var06 = -350;
+	g_vars->scene18_boyJumpX = 290;
+	g_vars->scene18_boyJumpY = -363;
+	g_vars->scene18_girlJumpX = 283;
+	g_vars->scene18_girlJumpY = -350;
 
 	g_fp->initArcadeKeys("SC_18");
 }
@@ -524,14 +524,14 @@ void sceneHandler18and19_showBoyJump() {
 
 void sceneHandler18and19_boyJumpTo() {
 	g_vars->scene18_boy->stopAnim_maybe();
-	g_vars->scene18_boy->show1(g_vars->scene18_var29, g_vars->scene18_var30, MV_BOY18_JUMPTO, 0);
+	g_vars->scene18_boy->show1(g_vars->scene18_boyJumpX, g_vars->scene18_boyJumpY, MV_BOY18_JUMPTO, 0);
 	g_vars->scene18_boy->_priority = 50;
 	g_vars->scene18_boy->startAnim(MV_BOY18_JUMPTO, 0, -1);
 }
 
 void sceneHandler18and19_girlJumpTo() {
 	g_vars->scene18_girl->stopAnim_maybe();
-	g_vars->scene18_girl->show1(g_vars->scene18_var05, g_vars->scene18_var06, MV_GRL18_JUMPTO, 0);
+	g_vars->scene18_girl->show1(g_vars->scene18_girlJumpX, g_vars->scene18_girlJumpY, MV_GRL18_JUMPTO, 0);
 	g_vars->scene18_girl->_priority = 50;
 	g_vars->scene18_girl->startAnim(MV_GRL18_JUMPTO, 0, -1);
 }
@@ -561,8 +561,8 @@ void sceneHandler18and19_drawRiders() {
 			oldangle -= ANGLE(360);
 		}
 
-		int ix = g_vars->scene18_var20 - (int)(cos(swinger->angle) * -575.0);
-		int iy = g_vars->scene18_var04 - (int)(sin(swinger->angle) * -575.0) + 87;
+		int ix = g_vars->scene18_wheelCenterX - (int)(cos(swinger->angle) * -575.0);
+		int iy = g_vars->scene18_wheelCenterY - (int)(sin(swinger->angle) * -575.0) + 87;
 
 		if (!g_vars->scene18_rotationCounter) {
 			ix = swinger->sx;


Commit: 8bdea567208dc7e9a30abf84bbb5a1a27e1e8452
    https://github.com/scummvm/scummvm/commit/8bdea567208dc7e9a30abf84bbb5a1a27e1e8452
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2014-03-16T22:40:26+02:00

Commit Message:
FULLPIPE: Yet more renames in scene18 and 19

Changed paths:
    engines/fullpipe/scenes.cpp
    engines/fullpipe/scenes.h
    engines/fullpipe/scenes/scene18and19.cpp



diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index 2695faf..d741047 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -285,14 +285,14 @@ Vars::Vars() {
 	scene18_var24 = 0;
 	scene18_var25 = 0;
 	scene18_var26 = true;
-	scene18_var27 = -1;
-	scene18_var33 = 0;
 	scene18_jumpDistance = -1;
 	scene18_var14 = -1;
-	scene18_var28 = 0;
+	scene18_manIsReady = false;
 	scene18_enteredTrubaRight = false;
-	scene18_var31 = 0;
-	scene18_var32 = 0;
+	scene18_manWheelPos = 0;
+	scene18_manWheelPosTo = -1;
+	scene18_kidWheelPos = 0;
+	scene18_kidWheelPosTo = 0;
 	scene18_boy = 0;
 	scene18_girl = 0;
 	scene18_domino = 0;
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index cf0b6b5..ce08f17 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -489,13 +489,13 @@ public:
 	int scene18_var24;
 	int scene18_var25;
 	bool scene18_var26;
-	int scene18_var27;
-	int scene18_var31;
-	int scene18_var32;
-	int scene18_var33;
+	int scene18_manWheelPos;
+	int scene18_manWheelPosTo;
+	int scene18_kidWheelPos;
+	int scene18_kidWheelPosTo;
 	int scene18_jumpDistance;
 	int scene18_var14;
-	int scene18_var28;
+	bool scene18_manIsReady;
 	bool scene18_enteredTrubaRight;
 	StaticANIObject *scene18_boy;
 	StaticANIObject *scene18_girl;
diff --git a/engines/fullpipe/scenes/scene18and19.cpp b/engines/fullpipe/scenes/scene18and19.cpp
index 7f20c1e..e9911e7 100644
--- a/engines/fullpipe/scenes/scene18and19.cpp
+++ b/engines/fullpipe/scenes/scene18and19.cpp
@@ -294,7 +294,7 @@ void scene18_initScene1(Scene *sc) {
 		if (sc->_sceneId == SC_19)
 			g_fp->_aniMan2 = 0;
 		else
-			g_fp->_aniMan2 = g_vars->scene18_swingers[g_vars->scene18_var27]->ani;
+			g_fp->_aniMan2 = g_vars->scene18_swingers[g_vars->scene18_manWheelPosTo]->ani;
 	} else {
 		g_fp->_aniMan2 = g_fp->_aniMan;
 	}
@@ -328,10 +328,10 @@ void scene18_initScene2(Scene *sc) {
 	g_vars->scene18_var24 = 0;
 	g_vars->scene18_var25 = 0;
 	g_vars->scene18_var26 = true;
-	g_vars->scene18_var27 = -1;
+	g_vars->scene18_manWheelPosTo = -1;
 	g_vars->scene18_jumpDistance = -1;
 	g_vars->scene18_var14 = -1;
-	g_vars->scene18_var28 = 0;
+	g_vars->scene18_manIsReady = false;
 	g_vars->scene18_enteredTrubaRight = 0;
 	g_vars->scene18_boy = sc->getStaticANIObject1ById(ANI_BOY18, -1);
 	g_vars->scene18_girl = sc->getStaticANIObject1ById(ANI_GIRL18, -1);
@@ -388,35 +388,35 @@ void sceneHandler18_clickBoard() {
 
 		postExCommand(g_fp->_aniMan->_id, 2, 967, 379, 0, -1);
 	} else {
-		g_vars->scene18_var28 = 1;
+		g_vars->scene18_manIsReady = true;
 	}
 }
 
-void sceneHandler18and19_showManJump() {
+void sceneHandler18_showManJumpTo() {
 	g_fp->_aniMan->changeStatics2(ST_MAN_RIGHT);
 	g_fp->_aniMan->_flags &= 0xFFFB;
 	g_fp->_aniMan->_flags &= 0xFEFF;
-	g_vars->scene18_swingers[g_vars->scene18_var27]->sflags = 0x20;
+	g_vars->scene18_swingers[g_vars->scene18_manWheelPosTo]->sflags = 0x20;
 
-	g_vars->scene18_swingers[g_vars->scene18_var27]->ani->changeStatics2(ST_KSL_JUMPMAN);
-	g_vars->scene18_swingers[g_vars->scene18_var27]->ani->startAnim(MV_KSL_INMAN, 0, -1);
-	g_vars->scene18_swingers[g_vars->scene18_var27]->ani->_priority = 20;
+	g_vars->scene18_swingers[g_vars->scene18_manWheelPosTo]->ani->changeStatics2(ST_KSL_JUMPMAN);
+	g_vars->scene18_swingers[g_vars->scene18_manWheelPosTo]->ani->startAnim(MV_KSL_INMAN, 0, -1);
+	g_vars->scene18_swingers[g_vars->scene18_manWheelPosTo]->ani->_priority = 20;
 
-	g_vars->scene18_var28 = 0;
+	g_vars->scene18_manIsReady = false;
 	g_vars->scene18_enteredTrubaRight = true;
 
-	g_fp->_aniMan2 = g_vars->scene18_swingers[g_vars->scene18_var27]->ani;
+	g_fp->_aniMan2 = g_vars->scene18_swingers[g_vars->scene18_manWheelPosTo]->ani;
 }
 
-void sceneHandler18_showManJumpTo() {
+void sceneHandler18and19_showManJump() {
 	int x, y;
 
-	if (g_vars->scene18_swingers[g_vars->scene18_var31]->ani->_movement) {
-		x = g_vars->scene18_swingers[g_vars->scene18_var31]->ani->_movement->_ox;
-		y = g_vars->scene18_swingers[g_vars->scene18_var31]->ani->_movement->_oy;
+	if (g_vars->scene18_swingers[g_vars->scene18_manWheelPos]->ani->_movement) {
+		x = g_vars->scene18_swingers[g_vars->scene18_manWheelPos]->ani->_movement->_ox;
+		y = g_vars->scene18_swingers[g_vars->scene18_manWheelPos]->ani->_movement->_oy;
 	} else {
-		x = g_vars->scene18_swingers[g_vars->scene18_var31]->ani->_ox;
-		y = g_vars->scene18_swingers[g_vars->scene18_var31]->ani->_oy;
+		x = g_vars->scene18_swingers[g_vars->scene18_manWheelPos]->ani->_ox;
+		y = g_vars->scene18_swingers[g_vars->scene18_manWheelPos]->ani->_oy;
 	}
 
 	g_fp->_aniMan->show1(x + 62, y + 5, MV_MAN18_JUMPTOTRUBA, 0);
@@ -442,27 +442,27 @@ void sceneHandler18_showManJumpTo() {
 		mq->chain(0);
 	}
 
-	g_vars->scene18_swingers[g_vars->scene18_var31]->sflags = 1;
+	g_vars->scene18_swingers[g_vars->scene18_manWheelPos]->sflags = 1;
 
-	g_vars->scene18_swingers[g_vars->scene18_var31]->ani->changeStatics2(ST_KSL_NORM);
-	g_vars->scene18_swingers[g_vars->scene18_var31]->ani->_priority = 30;
+	g_vars->scene18_swingers[g_vars->scene18_manWheelPos]->ani->changeStatics2(ST_KSL_NORM);
+	g_vars->scene18_swingers[g_vars->scene18_manWheelPos]->ani->_priority = 30;
 }
 
 void sceneHandler18and19_showGirlJumpTo() {
 	g_vars->scene18_girl->stopAnim_maybe();
 	g_vars->scene18_girl->hide();
 
-	g_vars->scene18_swingers[g_vars->scene18_var33]->sflags = 4;
+	g_vars->scene18_swingers[g_vars->scene18_kidWheelPosTo]->sflags = 4;
 
-	g_vars->scene18_swingers[g_vars->scene18_var33]->ani->changeStatics2(ST_KSL_JUMPGIRL);
-	g_vars->scene18_swingers[g_vars->scene18_var33]->ani->startAnim(MV_KSL_INGIRL, 0, -1);
+	g_vars->scene18_swingers[g_vars->scene18_kidWheelPosTo]->ani->changeStatics2(ST_KSL_JUMPGIRL);
+	g_vars->scene18_swingers[g_vars->scene18_kidWheelPosTo]->ani->startAnim(MV_KSL_INGIRL, 0, -1);
 
 	g_vars->scene18_var23--;
 	g_vars->scene18_var25--;
 }
 
 void sceneHandler18and19_showGirlJump() {
-	StaticANIObject *ani = g_vars->scene18_swingers[g_vars->scene18_var32]->ani;
+	StaticANIObject *ani = g_vars->scene18_swingers[g_vars->scene18_kidWheelPos]->ani;
 	int x, y;
 
 	if (ani->_movement) {
@@ -477,10 +477,10 @@ void sceneHandler18and19_showGirlJump() {
 	g_vars->scene18_girl->_priority = 50;
 	g_vars->scene18_girl->startAnim(MV_GRL18_JUMPFROM, 0, -1);
 
-	g_vars->scene18_swingers[g_vars->scene18_var32]->sflags = 1;
+	g_vars->scene18_swingers[g_vars->scene18_kidWheelPos]->sflags = 1;
 
-	g_vars->scene18_swingers[g_vars->scene18_var32]->ani->changeStatics2(ST_KSL_REACT);
-	g_vars->scene18_swingers[g_vars->scene18_var32]->ani->startAnim(MV_KSL_CALMDOWN, 0, -1);
+	g_vars->scene18_swingers[g_vars->scene18_kidWheelPos]->ani->changeStatics2(ST_KSL_REACT);
+	g_vars->scene18_swingers[g_vars->scene18_kidWheelPos]->ani->startAnim(MV_KSL_CALMDOWN, 0, -1);
 
 	g_vars->scene18_var23 = 1;
 	g_vars->scene18_var25++;
@@ -490,16 +490,16 @@ void sceneHandler18and19_showBoyJumpTo() {
 	g_vars->scene18_boy->stopAnim_maybe();
 	g_vars->scene18_boy->hide();
 
-	g_vars->scene18_swingers[g_vars->scene18_var33]->sflags = 2;
-	g_vars->scene18_swingers[g_vars->scene18_var33]->ani->changeStatics2(ST_KSL_JUMPBOY);
-	g_vars->scene18_swingers[g_vars->scene18_var33]->ani->startAnim(MV_KSL_INBOY, 0, -1);
+	g_vars->scene18_swingers[g_vars->scene18_kidWheelPosTo]->sflags = 2;
+	g_vars->scene18_swingers[g_vars->scene18_kidWheelPosTo]->ani->changeStatics2(ST_KSL_JUMPBOY);
+	g_vars->scene18_swingers[g_vars->scene18_kidWheelPosTo]->ani->startAnim(MV_KSL_INBOY, 0, -1);
 
 	g_vars->scene18_var23--;
 	g_vars->scene18_var24--;
 }
 
 void sceneHandler18and19_showBoyJump() {
-	StaticANIObject *ani = g_vars->scene18_swingers[g_vars->scene18_var32]->ani;
+	StaticANIObject *ani = g_vars->scene18_swingers[g_vars->scene18_kidWheelPos]->ani;
 	int x, y;
 
 	if (ani->_movement) {
@@ -514,10 +514,10 @@ void sceneHandler18and19_showBoyJump() {
 	g_vars->scene18_boy->_priority = 50;
 	g_vars->scene18_boy->startAnim(MV_BOY18_JUMPFROM, 0, -1);
 
-	g_vars->scene18_swingers[g_vars->scene18_var32]->sflags = 1;
+	g_vars->scene18_swingers[g_vars->scene18_kidWheelPos]->sflags = 1;
 
-	g_vars->scene18_swingers[g_vars->scene18_var32]->ani->changeStatics2(ST_KSL_REACT);
-	g_vars->scene18_swingers[g_vars->scene18_var32]->ani->startAnim(MV_KSL_CALMDOWN, 0, -1);
+	g_vars->scene18_swingers[g_vars->scene18_kidWheelPos]->ani->changeStatics2(ST_KSL_REACT);
+	g_vars->scene18_swingers[g_vars->scene18_kidWheelPos]->ani->startAnim(MV_KSL_CALMDOWN, 0, -1);
 
 	g_vars->scene18_var26 = true;
 }
@@ -603,19 +603,19 @@ void sceneHandler18and19_drawRiders() {
 				swinger->sflags = 8;
 				swinger->ani->changeStatics2(ST_KSL_BOY);
 				swinger->ani->startAnim(MV_KSL_JUMPBOY, 0, -1);
-				g_vars->scene18_var32 = i;
+				g_vars->scene18_kidWheelPos = i;
 			} else if ((swinger->sflags & 4) && swinger->angle >= ANGLE(162) && oldangle < ANGLE(162)) {
 				swinger->sflags = 16;
 				swinger->ani->changeStatics2(ST_KSL_GIRL);
 				swinger->ani->startAnim(MV_KSL_JUMPGIRL, 0, -1);
-				g_vars->scene18_var32 = i;
+				g_vars->scene18_kidWheelPos = i;
 			} else if (g_vars->scene18_var23) {
 				if (g_vars->scene18_var24 > 0 && (swinger->sflags & 1) && swinger->angle >= ANGLE(185) && oldangle < ANGLE(185)) {
-					g_vars->scene18_var33 = i;
+					g_vars->scene18_kidWheelPosTo = i;
 					sceneHandler18and19_boyJumpTo();
 				}
 			} else if (g_vars->scene18_var25 > 0 && (swinger->sflags & 1) && swinger->angle >= ANGLE(187) && oldangle < ANGLE(187)) {
-				g_vars->scene18_var33 = i;
+				g_vars->scene18_kidWheelPosTo = i;
 				sceneHandler18and19_girlJumpTo();
 			}
 
@@ -627,15 +627,15 @@ void sceneHandler18and19_drawRiders() {
 			}
 		}
 
-		if (g_vars->scene18_var28 && (swinger->sflags & 1) && swinger->angle >= ANGLE(83) && oldangle < ANGLE(83)) {
-			g_vars->scene18_var27 = i;
+		if (g_vars->scene18_manIsReady && (swinger->sflags & 1) && swinger->angle >= ANGLE(83) && oldangle < ANGLE(83)) {
+			g_vars->scene18_manWheelPosTo = i;
 			sceneHandler18and19_manStandArmchair();
 		}
 
 		if (!g_vars->scene18_enteredTrubaRight)
 			continue;
 
-		if ((int)i == g_vars->scene18_var27) {
+		if ((int)i == g_vars->scene18_manWheelPosTo) {
 			if (swinger->angle >= ANGLE(170) && oldangle < ANGLE(170)) {
 				g_fp->_gameLoader->preloadScene(SC_18, TrubaRight);
 			} else if (swinger->angle >= ANGLE(25) && oldangle < ANGLE(25)) {
@@ -654,7 +654,7 @@ void sceneHandler18and19_drawRiders() {
 					swinger->ani->startAnim(MV_KSL_JUMPMAN, 0, -1);
 					swinger->ani->_priority = 35;
 
-					g_vars->scene18_var31 = i;
+					g_vars->scene18_manWheelPos = i;
 				}
 			}
 		}
@@ -702,7 +702,7 @@ int sceneHandler18(ExCommand *cmd) {
 		break;
 
 	case MSG_SC18_MANREADY:
-		g_vars->scene18_var28 = 1;
+		g_vars->scene18_manIsReady = true;
 		break;
 
 	case MSG_SC18_SHOWMANJUMPTO:
@@ -752,7 +752,7 @@ int sceneHandler18(ExCommand *cmd) {
 						|| (cmd->_sceneClickX - g_fp->_sceneRect.left < 47 && g_fp->_sceneRect.left > 0)) {
 						g_fp->processArcade(cmd);
 
-						g_vars->scene18_var28 = 0;
+						g_vars->scene18_manIsReady = false;
 
 						break;
 					}
@@ -774,8 +774,8 @@ int sceneHandler18(ExCommand *cmd) {
 				g_fp->_currentScene->_x = x + 300 - g_fp->_sceneRect.right;
 		}
 
-		if (g_vars->scene18_var28 && g_fp->_aniMan->_movement)
-			g_vars->scene18_var28 = 0;
+		if (g_vars->scene18_manIsReady && g_fp->_aniMan->_movement)
+			g_vars->scene18_manIsReady = false;
 
 		if (g_vars->scene18_bridgeIsConvoluted) {
 			if (!g_vars->scene18_var12)


Commit: 548dd029ee5c7da40d53c6f2a9979940745e2dc7
    https://github.com/scummvm/scummvm/commit/548dd029ee5c7da40d53c6f2a9979940745e2dc7
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2014-03-16T22:40:26+02:00

Commit Message:
FULLPIPE: Last renames in scene18and19. This completes the scene

Changed paths:
    engines/fullpipe/scenes.cpp
    engines/fullpipe/scenes.h
    engines/fullpipe/scenes/scene18and19.cpp



diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp
index d741047..147961b 100644
--- a/engines/fullpipe/scenes.cpp
+++ b/engines/fullpipe/scenes.cpp
@@ -279,14 +279,14 @@ Vars::Vars() {
 	scene18_girlIsSwinging = false;
 	scene18_rotationCounter = 0;
 	scene18_manY = 0;
-	scene18_var12 = false;
+	scene18_wheelFlipper = false;
 	scene18_wheelIsTurning = true;
-	scene18_var23 = -1;
-	scene18_var24 = 0;
-	scene18_var25 = 0;
-	scene18_var26 = true;
+	scene18_kidIsOnWheel = -1;
+	scene18_boyIsOnWheel = 0;
+	scene18_girlIsOnWheel = 0;
+	scene18_boyJumpedOff = true;
 	scene18_jumpDistance = -1;
-	scene18_var14 = -1;
+	scene18_jumpAngle = -1;
 	scene18_manIsReady = false;
 	scene18_enteredTrubaRight = false;
 	scene18_manWheelPos = 0;
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index ce08f17..f99e76d 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -483,18 +483,18 @@ public:
 	bool scene18_girlIsSwinging;
 	int scene18_rotationCounter;
 	int scene18_manY;
-	bool scene18_var12;
+	bool scene18_wheelFlipper;
 	bool scene18_wheelIsTurning;
-	int scene18_var23;
-	int scene18_var24;
-	int scene18_var25;
-	bool scene18_var26;
+	int scene18_kidIsOnWheel;
+	int scene18_boyIsOnWheel;
+	int scene18_girlIsOnWheel;
+	bool scene18_boyJumpedOff;
 	int scene18_manWheelPos;
 	int scene18_manWheelPosTo;
 	int scene18_kidWheelPos;
 	int scene18_kidWheelPosTo;
 	int scene18_jumpDistance;
-	int scene18_var14;
+	int scene18_jumpAngle;
 	bool scene18_manIsReady;
 	bool scene18_enteredTrubaRight;
 	StaticANIObject *scene18_boy;
diff --git a/engines/fullpipe/scenes/scene18and19.cpp b/engines/fullpipe/scenes/scene18and19.cpp
index e9911e7..ef3a404 100644
--- a/engines/fullpipe/scenes/scene18and19.cpp
+++ b/engines/fullpipe/scenes/scene18and19.cpp
@@ -286,9 +286,9 @@ void scene18_initScene1(Scene *sc) {
 
 	g_vars->scene18_girl->setOXY(newx + x, newy + y);
 
-	g_vars->scene18_var12 = false;
+	g_vars->scene18_wheelFlipper = false;
 	g_vars->scene18_jumpDistance = -1;
-	g_vars->scene18_var14 = -1;
+	g_vars->scene18_jumpAngle = -1;
 
 	if (g_vars->scene18_enteredTrubaRight) {
 		if (sc->_sceneId == SC_19)
@@ -322,15 +322,15 @@ void scene18_initScene2(Scene *sc) {
 	scene18_setupSwingers(armchair, sc);
 
 	g_vars->scene18_rotationCounter = 0;
-	g_vars->scene18_var12 = false;
+	g_vars->scene18_wheelFlipper = false;
 	g_vars->scene18_wheelIsTurning = true;
-	g_vars->scene18_var23 = -1;
-	g_vars->scene18_var24 = 0;
-	g_vars->scene18_var25 = 0;
-	g_vars->scene18_var26 = true;
+	g_vars->scene18_kidIsOnWheel = -1;
+	g_vars->scene18_boyIsOnWheel = 0;
+	g_vars->scene18_girlIsOnWheel = 0;
+	g_vars->scene18_boyJumpedOff = true;
 	g_vars->scene18_manWheelPosTo = -1;
 	g_vars->scene18_jumpDistance = -1;
-	g_vars->scene18_var14 = -1;
+	g_vars->scene18_jumpAngle = -1;
 	g_vars->scene18_manIsReady = false;
 	g_vars->scene18_enteredTrubaRight = 0;
 	g_vars->scene18_boy = sc->getStaticANIObject1ById(ANI_BOY18, -1);
@@ -457,8 +457,8 @@ void sceneHandler18and19_showGirlJumpTo() {
 	g_vars->scene18_swingers[g_vars->scene18_kidWheelPosTo]->ani->changeStatics2(ST_KSL_JUMPGIRL);
 	g_vars->scene18_swingers[g_vars->scene18_kidWheelPosTo]->ani->startAnim(MV_KSL_INGIRL, 0, -1);
 
-	g_vars->scene18_var23--;
-	g_vars->scene18_var25--;
+	g_vars->scene18_kidIsOnWheel--;
+	g_vars->scene18_girlIsOnWheel--;
 }
 
 void sceneHandler18and19_showGirlJump() {
@@ -482,8 +482,8 @@ void sceneHandler18and19_showGirlJump() {
 	g_vars->scene18_swingers[g_vars->scene18_kidWheelPos]->ani->changeStatics2(ST_KSL_REACT);
 	g_vars->scene18_swingers[g_vars->scene18_kidWheelPos]->ani->startAnim(MV_KSL_CALMDOWN, 0, -1);
 
-	g_vars->scene18_var23 = 1;
-	g_vars->scene18_var25++;
+	g_vars->scene18_kidIsOnWheel = 1;
+	g_vars->scene18_girlIsOnWheel++;
 }
 
 void sceneHandler18and19_showBoyJumpTo() {
@@ -494,8 +494,8 @@ void sceneHandler18and19_showBoyJumpTo() {
 	g_vars->scene18_swingers[g_vars->scene18_kidWheelPosTo]->ani->changeStatics2(ST_KSL_JUMPBOY);
 	g_vars->scene18_swingers[g_vars->scene18_kidWheelPosTo]->ani->startAnim(MV_KSL_INBOY, 0, -1);
 
-	g_vars->scene18_var23--;
-	g_vars->scene18_var24--;
+	g_vars->scene18_kidIsOnWheel--;
+	g_vars->scene18_boyIsOnWheel--;
 }
 
 void sceneHandler18and19_showBoyJump() {
@@ -519,7 +519,7 @@ void sceneHandler18and19_showBoyJump() {
 	g_vars->scene18_swingers[g_vars->scene18_kidWheelPos]->ani->changeStatics2(ST_KSL_REACT);
 	g_vars->scene18_swingers[g_vars->scene18_kidWheelPos]->ani->startAnim(MV_KSL_CALMDOWN, 0, -1);
 
-	g_vars->scene18_var26 = true;
+	g_vars->scene18_boyJumpedOff = true;
 }
 
 void sceneHandler18and19_boyJumpTo() {
@@ -609,21 +609,21 @@ void sceneHandler18and19_drawRiders() {
 				swinger->ani->changeStatics2(ST_KSL_GIRL);
 				swinger->ani->startAnim(MV_KSL_JUMPGIRL, 0, -1);
 				g_vars->scene18_kidWheelPos = i;
-			} else if (g_vars->scene18_var23) {
-				if (g_vars->scene18_var24 > 0 && (swinger->sflags & 1) && swinger->angle >= ANGLE(185) && oldangle < ANGLE(185)) {
+			} else if (g_vars->scene18_kidIsOnWheel) {
+				if (g_vars->scene18_boyIsOnWheel > 0 && (swinger->sflags & 1) && swinger->angle >= ANGLE(185) && oldangle < ANGLE(185)) {
 					g_vars->scene18_kidWheelPosTo = i;
 					sceneHandler18and19_boyJumpTo();
 				}
-			} else if (g_vars->scene18_var25 > 0 && (swinger->sflags & 1) && swinger->angle >= ANGLE(187) && oldangle < ANGLE(187)) {
+			} else if (g_vars->scene18_girlIsOnWheel > 0 && (swinger->sflags & 1) && swinger->angle >= ANGLE(187) && oldangle < ANGLE(187)) {
 				g_vars->scene18_kidWheelPosTo = i;
 				sceneHandler18and19_girlJumpTo();
 			}
 
 			if (swinger->angle >= ANGLE(200) && oldangle < ANGLE(200)) {
-				if (g_vars->scene18_var26)
-					g_vars->scene18_var24++;
+				if (g_vars->scene18_boyJumpedOff)
+					g_vars->scene18_boyIsOnWheel++;
 
-				g_vars->scene18_var26 = false;
+				g_vars->scene18_boyJumpedOff = false;
 			}
 		}
 
@@ -647,7 +647,7 @@ void sceneHandler18and19_drawRiders() {
 
 		if (g_vars->scene18_jumpDistance > 0) {
 			if (swinger->sflags & 0x20) {
-				double newa = (double)g_vars->scene18_var14 * ANGLE(1);
+				double newa = (double)g_vars->scene18_jumpAngle * ANGLE(1);
 
 				if (newa <= swinger->angle && oldangle < newa) {
 					swinger->ani->changeStatics2(ST_KSL_MAN);
@@ -778,10 +778,10 @@ int sceneHandler18(ExCommand *cmd) {
 			g_vars->scene18_manIsReady = false;
 
 		if (g_vars->scene18_bridgeIsConvoluted) {
-			if (!g_vars->scene18_var12)
+			if (!g_vars->scene18_wheelFlipper)
 				sceneHandler18and19_drawRiders();
 
-			g_vars->scene18_var12 = !g_vars->scene18_var12;
+			g_vars->scene18_wheelFlipper = !g_vars->scene18_wheelFlipper;
 
 			if (!g_vars->scene18_whirlgig->_movement) {
 				g_vars->scene18_whirlgig->startAnim(MV_WHR18_SPIN, 0, -1);
@@ -805,8 +805,8 @@ void sceneHandler19_updateNumRides() {
 	if (numRides > 1) {
 		g_fp->setObjectState(sO_Girl, g_fp->getObjectEnumState(sO_Girl, sO_IsSwinging));
 
-		g_vars->scene18_var23 = 1;
-		g_vars->scene18_var25++;
+		g_vars->scene18_kidIsOnWheel = 1;
+		g_vars->scene18_girlIsOnWheel++;
 
 		numRides = 0;
 	}
@@ -848,25 +848,25 @@ int sceneHandler19(ExCommand *cmd) {
 			switch (g_fp->_currentScene->getPictureObjectIdAtPos(cmd->_sceneClickX, cmd->_sceneClickY)) {
 			case PIC_SC19_RTRUBA1:
 				g_vars->scene18_jumpDistance = 1;
-				g_vars->scene18_var14 = 331;
+				g_vars->scene18_jumpAngle = 331;
 				cmd->_messageKind = 0;
 				break;
 
 			case PIC_SC19_RTRUBA2:
 				g_vars->scene18_jumpDistance = 2;
-				g_vars->scene18_var14 = 350;
+				g_vars->scene18_jumpAngle = 350;
 				cmd->_messageKind = 0;
 				break;
 
 			case PIC_SC19_RTRUBA3:
 				g_vars->scene18_jumpDistance = 3;
-				g_vars->scene18_var14 = 9;
+				g_vars->scene18_jumpAngle = 9;
 				cmd->_messageKind = 0;
 				break;
 
 			default:
 				g_vars->scene18_jumpDistance = -1;
-				g_vars->scene18_var14 = -1;
+				g_vars->scene18_jumpAngle = -1;
 				cmd->_messageKind = 0;
 				break;
 			}
@@ -901,10 +901,10 @@ int sceneHandler19(ExCommand *cmd) {
 		}
 
 		if (g_vars->scene18_bridgeIsConvoluted) {
-			if (!g_vars->scene18_var12)
+			if (!g_vars->scene18_wheelFlipper)
 				sceneHandler18and19_drawRiders();
 
-			g_vars->scene18_var12 = !g_vars->scene18_var12;
+			g_vars->scene18_wheelFlipper = !g_vars->scene18_wheelFlipper;
 
 			if (!g_vars->scene18_whirlgig->_movement) {
 				g_vars->scene18_whirlgig->startAnim(MV_WHR19_SPIN, 0, -1);






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