[Scummvm-cvs-logs] scummvm master -> 6229bcb9f291e5e8d82688f7809575c1bf3f4c99
dreammaster
dreammaster at scummvm.org
Sat May 31 02:43:14 CEST 2014
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
a96f260653 MADS: Change order of savegame loading to fix scene 318
6229bcb9f2 MADS: Fix loading fonts used by animations
Commit: a96f2606539a532848907df1e0d3604ca18573d2
https://github.com/scummvm/scummvm/commit/a96f2606539a532848907df1e0d3604ca18573d2
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2014-05-30T20:41:55-04:00
Commit Message:
MADS: Change order of savegame loading to fix scene 318
Changed paths:
engines/mads/game.cpp
diff --git a/engines/mads/game.cpp b/engines/mads/game.cpp
index 05dd932..ed97dca 100644
--- a/engines/mads/game.cpp
+++ b/engines/mads/game.cpp
@@ -279,10 +279,6 @@ void Game::sectionLoop() {
_trigger = 0;
_priorFrameTimer = _scene._frameStartTime;
- // Call the scene logic for entering the given scene
- _triggerSetupMode = SEQUENCE_TRIGGER_DAEMON;
- _scene._sceneLogic->enter();
-
// If in the middle of restoring a game, handle the rest of the loading
if (_saveFile != nullptr) {
Common::Serializer s(_saveFile, nullptr);
@@ -291,6 +287,10 @@ void Game::sectionLoop() {
_saveFile = nullptr;
}
+ // Call the scene logic for entering the given scene
+ _triggerSetupMode = SEQUENCE_TRIGGER_DAEMON;
+ _scene._sceneLogic->enter();
+
// Set player data
_player._targetPos = _player._playerPos;
_player._turnToFacing = _player._facing;
Commit: 6229bcb9f291e5e8d82688f7809575c1bf3f4c99
https://github.com/scummvm/scummvm/commit/6229bcb9f291e5e8d82688f7809575c1bf3f4c99
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2014-05-30T20:42:17-04:00
Commit Message:
MADS: Fix loading fonts used by animations
Changed paths:
engines/mads/font.cpp
diff --git a/engines/mads/font.cpp b/engines/mads/font.cpp
index 6af1346..f7c1c52 100644
--- a/engines/mads/font.cpp
+++ b/engines/mads/font.cpp
@@ -89,7 +89,11 @@ void Font::setFont(const Common::String &filename) {
_filename = filename;
- MadsPack fontData(filename, _vm);
+ Common::String resName = filename;
+ if (!resName.hasSuffix(".FF"))
+ resName += ".FF";
+
+ MadsPack fontData(resName, _vm);
Common::SeekableReadStream *fontFile = fontData.getItemStream(0);
_maxHeight = fontFile->readByte();
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