[Scummvm-cvs-logs] scummvm master -> 14ab55e9badc97fd6554214408da33663a88c792
Strangerke
Strangerke at scummvm.org
Sat Nov 1 12:38:24 CET 2014
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
14ab55e9ba HOPKINS: Add a check for another sound related to frames removed in the Polish version. Fix for bug #6591
Commit: 14ab55e9badc97fd6554214408da33663a88c792
https://github.com/scummvm/scummvm/commit/14ab55e9badc97fd6554214408da33663a88c792
Author: Strangerke (strangerke at scummvm.org)
Date: 2014-11-01T12:35:59+01:00
Commit Message:
HOPKINS: Add a check for another sound related to frames removed in the Polish version. Fix for bug #6591
Changed paths:
engines/hopkins/sound.cpp
diff --git a/engines/hopkins/sound.cpp b/engines/hopkins/sound.cpp
index b429eb8..6660233 100644
--- a/engines/hopkins/sound.cpp
+++ b/engines/hopkins/sound.cpp
@@ -273,7 +273,10 @@ void SoundManager::playAnimSound(int animFrame) {
playSample(1);
break;
case 75:
- playSample(2);
+ // This removes the sound of the gun played while the guard is being shot, as this part of the scene has been
+ // removed in the Polish version of the game
+ if (_vm->getLanguage() != Common::PL_POL)
+ playSample(2);
break;
case 95:
// This fixes an original bug in the Polish version of the game, which was literally butchered for some reason
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