[Scummvm-cvs-logs] scummvm master -> e33383b19f361cb3eabdc4c3322e623917438d32
lukaslw
lukaslw at gmail.com
Sat Nov 8 23:56:28 CET 2014
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
e33383b19f PRINCE: showLogo() - allow to skip logo animation or quit game during it
Commit: e33383b19f361cb3eabdc4c3322e623917438d32
https://github.com/scummvm/scummvm/commit/e33383b19f361cb3eabdc4c3322e623917438d32
Author: lukaslw (lukaslw at gmail.com)
Date: 2014-11-08T23:51:56+01:00
Commit Message:
PRINCE: showLogo() - allow to skip logo animation or quit game during it
Changed paths:
engines/prince/prince.cpp
diff --git a/engines/prince/prince.cpp b/engines/prince/prince.cpp
index 1c0198d..144876c 100644
--- a/engines/prince/prince.cpp
+++ b/engines/prince/prince.cpp
@@ -403,7 +403,6 @@ void PrinceEngine::init() {
void PrinceEngine::showLogo() {
MhwanhDecoder logo;
- _system->delayMillis(1000 / kFPS * 20);
if (Resource::loadResource(&logo, "logo.raw", true)) {
loadSample(0, "LOGO.WAV");
playSample(0, 0);
@@ -411,7 +410,31 @@ void PrinceEngine::showLogo() {
_graph->change();
_graph->update(_graph->_frontScreen);
setPalette(logo.getPalette());
- _system->delayMillis(1000 / kFPS * 70);
+
+ uint32 logoStart = _system->getMillis();
+ while (_system->getMillis() < logoStart + 5000) {
+ Common::Event event;
+ Common::EventManager *eventMan = _system->getEventManager();
+ while (eventMan->pollEvent(event)) {
+ switch (event.type) {
+ case Common::EVENT_KEYDOWN:
+ if (event.kbd.keycode == Common::KEYCODE_ESCAPE) {
+ stopSample(0);
+ return;
+ }
+ break;
+ case Common::EVENT_LBUTTONDOWN:
+ stopSample(0);
+ return;
+ default:
+ break;
+ }
+ }
+
+ if (shouldQuit()) {
+ return;
+ }
+ }
}
}
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