[Scummvm-cvs-logs] scummvm master -> 5beeadfd76ac001bf1bb9ebcb7b899892531efc5

Kirben kirben at optusnet.com.au
Fri Nov 28 05:15:26 CET 2014


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
46d1c106ca AGOS: Give each MIDI track its own loop flag
5beeadfd76 Merge pull request #526 from eriktorbjorn/agos-midiloop


Commit: 46d1c106ca560c285c556a0b02b54d76bc6a29ba
    https://github.com/scummvm/scummvm/commit/46d1c106ca560c285c556a0b02b54d76bc6a29ba
Author: Torbjörn Andersson (eriktorbjorn at users.sourceforge.net)
Date: 2014-08-18T13:45:20+02:00

Commit Message:
AGOS: Give each MIDI track its own loop flag

This is needed because the MIDI resources have their own loop flag
that overrides the global one. This makes a difference for games
that use MIDI both for music and sound effects, such as (limited
to?) the floppy version of Simon the Sorcerer 1.

Changed paths:
    engines/agos/midi.cpp
    engines/agos/midi.h



diff --git a/engines/agos/midi.cpp b/engines/agos/midi.cpp
index c26fbe3..045fd9d 100644
--- a/engines/agos/midi.cpp
+++ b/engines/agos/midi.cpp
@@ -52,7 +52,7 @@ MidiPlayer::MidiPlayer() {
 	_paused = false;
 
 	_currentTrack = 255;
-	_loopTrack = 0;
+	_loopTrackDefault = false;
 	_queuedTrack = 255;
 	_loopQueuedTrack = 0;
 }
@@ -166,13 +166,13 @@ void MidiPlayer::metaEvent(byte type, byte *data, uint16 length) {
 		return;
 	} else if (_current == &_sfx) {
 		clearConstructs(_sfx);
-	} else if (_loopTrack) {
+	} else if (_current->loopTrack) {
 		_current->parser->jumpToTick(0);
 	} else if (_queuedTrack != 255) {
 		_currentTrack = 255;
 		byte destination = _queuedTrack;
 		_queuedTrack = 255;
-		_loopTrack = _loopQueuedTrack;
+		_current->loopTrack = _loopQueuedTrack;
 		_loopQueuedTrack = false;
 
 		// Remember, we're still inside the locked mutex.
@@ -300,7 +300,7 @@ void MidiPlayer::setVolume(int musicVol, int sfxVol) {
 void MidiPlayer::setLoop(bool loop) {
 	Common::StackLock lock(_mutex);
 
-	_loopTrack = loop;
+	_loopTrackDefault = loop;
 }
 
 void MidiPlayer::queueTrack(int track, bool loop) {
@@ -405,7 +405,7 @@ void MidiPlayer::loadSMF(Common::File *in, int song, bool sfx) {
 
 	uint32 timerRate = _driver->getBaseTempo();
 
-	if (!memcmp(p->data, "GMF\x1", 4)) {
+	if (isGMF) {
 		// The GMF header
 		// 3 BYTES: 'GMF'
 		// 1 BYTE : Major version
@@ -426,11 +426,9 @@ void MidiPlayer::loadSMF(Common::File *in, int song, bool sfx) {
 		// It seems that 4 corresponds to our base tempo, so
 		// this should be the right way to calculate it.
 		timerRate = (4 * _driver->getBaseTempo()) / p->data[5];
-
-		// According to bug #1004919 calling setLoop() from
-		// within a lock causes a lockup, though I have no
-		// idea when this actually happens.
-		_loopTrack = (p->data[6] != 0);
+		p->loopTrack = (p->data[6] != 0);
+	} else {
+		p->loopTrack = _loopTrackDefault;
 	}
 
 	MidiParser *parser = MidiParser::createParser_SMF();
@@ -500,6 +498,8 @@ void MidiPlayer::loadMultipleSMF(Common::File *in, bool sfx) {
 		p->song_sizes[i] = size;
 	}
 
+	p->loopTrack = _loopTrackDefault;
+
 	if (!sfx) {
 		_currentTrack = 255;
 		resetVolumeTable();
@@ -531,6 +531,7 @@ void MidiPlayer::loadXMIDI(Common::File *in, bool sfx) {
 		in->seek(pos, 0);
 		p->data = (byte *)calloc(size, 1);
 		in->read(p->data, size);
+		p->loopTrack = _loopTrackDefault;
 	} else {
 		error("Expected 'FORM' tag but found '%c%c%c%c' instead", buf[0], buf[1], buf[2], buf[3]);
 	}
@@ -575,6 +576,7 @@ void MidiPlayer::loadS1D(Common::File *in, bool sfx) {
 		_currentTrack = 255;
 		resetVolumeTable();
 	}
+	p->loopTrack = _loopTrackDefault;
 	p->parser = parser; // That plugs the power cord into the wall
 }
 
diff --git a/engines/agos/midi.h b/engines/agos/midi.h
index 3efaddd..398e445 100644
--- a/engines/agos/midi.h
+++ b/engines/agos/midi.h
@@ -36,6 +36,7 @@ namespace AGOS {
 struct MusicInfo {
 	MidiParser *parser;
 	byte *data;
+	bool loopTrack;
 	byte num_songs;           // For Type 1 SMF resources
 	byte *songs[16];          // For Type 1 SMF resources
 	uint32 song_sizes[16];    // For Type 1 SMF resources
@@ -46,6 +47,7 @@ struct MusicInfo {
 	MusicInfo() { clear(); }
 	void clear() {
 		parser = 0; data = 0; num_songs = 0;
+		loopTrack = false;
 		memset(songs, 0, sizeof(songs));
 		memset(song_sizes, 0, sizeof(song_sizes));
 		memset(channel, 0, sizeof(channel));
@@ -71,7 +73,7 @@ protected:
 
 	// These are only used for music.
 	byte _currentTrack;
-	bool _loopTrack;
+	bool _loopTrackDefault;
 	byte _queuedTrack;
 	bool _loopQueuedTrack;
 


Commit: 5beeadfd76ac001bf1bb9ebcb7b899892531efc5
    https://github.com/scummvm/scummvm/commit/5beeadfd76ac001bf1bb9ebcb7b899892531efc5
Author: Kirben (kirben at optusnet.com.au)
Date: 2014-11-28T15:14:39+11:00

Commit Message:
Merge pull request #526 from eriktorbjorn/agos-midiloop

AGOS: Give each MIDI track its own loop flag (bug #6665)

Changed paths:
    engines/agos/midi.cpp
    engines/agos/midi.h









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