[Scummvm-cvs-logs] scummvm master -> 179eee8343ad98a58d03aee3dc9dee3565643e2b

Strangerke Strangerke at scummvm.org
Sun Oct 5 22:58:37 CEST 2014


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
179eee8343 TSAGE: R2R - Fix a bug while dealing card #2 during the game


Commit: 179eee8343ad98a58d03aee3dc9dee3565643e2b
    https://github.com/scummvm/scummvm/commit/179eee8343ad98a58d03aee3dc9dee3565643e2b
Author: Strangerke (strangerke at scummvm.org)
Date: 2014-10-05T22:56:33+02:00

Commit Message:
TSAGE: R2R - Fix a bug while dealing card #2 during the game

Changed paths:
    engines/tsage/ringworld2/ringworld2_scenes1.cpp



diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index ac1bea4..501387a 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -3478,7 +3478,7 @@ void Scene1337::Action4::signal() {
 			scene->setAnimationInfo(&scene->_gameBoardSide[scene->_currentPlayerNumb]._handCard[0]);
 
 		scene->_animatedCard._card.hide();
-		if ( (scene->_gameBoardSide[scene->_currentPlayerNumb]._handCard[0]._cardId == 0)
+		if ( (scene->_gameBoardSide[scene->_currentPlayerNumb]._handCard[1]._cardId == 0)
 		  && (!scene->isStationCard(scene->_gameBoardSide[scene->_currentPlayerNumb]._delayCard._cardId))) {
 			if (scene->_cardsAvailableNumb < 0)
 				scene->shuffleCards();






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