[Scummvm-cvs-logs] scummvm master -> db95979a2401711089f747c202f8334b15a2d400
dreammaster
dreammaster at scummvm.org
Sat Oct 11 00:12:25 CEST 2014
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
db95979a24 MADS: Fix loading correct backgrounds during animations
Commit: db95979a2401711089f747c202f8334b15a2d400
https://github.com/scummvm/scummvm/commit/db95979a2401711089f747c202f8334b15a2d400
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2014-10-10T18:11:48-04:00
Commit Message:
MADS: Fix loading correct backgrounds during animations
Changed paths:
engines/mads/scene_data.cpp
diff --git a/engines/mads/scene_data.cpp b/engines/mads/scene_data.cpp
index 174579a..aeeb99d 100644
--- a/engines/mads/scene_data.cpp
+++ b/engines/mads/scene_data.cpp
@@ -232,7 +232,7 @@ void SceneInfo::load(int sceneId, int variant, const Common::String &resName,
infoFile.close();
if (_vm->getGameID() == GType_RexNebular) {
- loadMadsV1Background(_sceneId, resName, flags, bgSurface);
+ loadMadsV1Background(_artFileNum, resName, flags, bgSurface);
loadPalette(_sceneId, _artFileNum, resName, flags, bgSurface);
} else {
loadMadsV2Background(_sceneId, resName, flags, bgSurface);
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