[Scummvm-cvs-logs] scummvm master -> a9bc36c6b5d4495dd7a7ce2f28f9023bdcab71aa
Strangerke
Strangerke at scummvm.org
Fri Sep 19 23:38:25 CEST 2014
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
a9bc36c6b5 MADS: Phantom - add preloadsequence call in initializeGlobals
Commit: a9bc36c6b5d4495dd7a7ce2f28f9023bdcab71aa
https://github.com/scummvm/scummvm/commit/a9bc36c6b5d4495dd7a7ce2f28f9023bdcab71aa
Author: Strangerke (strangerke at scummvm.org)
Date: 2014-09-19T23:35:55+02:00
Commit Message:
MADS: Phantom - add preloadsequence call in initializeGlobals
Changed paths:
engines/mads/phantom/game_phantom.cpp
diff --git a/engines/mads/phantom/game_phantom.cpp b/engines/mads/phantom/game_phantom.cpp
index ba2179f..0b2531e 100644
--- a/engines/mads/phantom/game_phantom.cpp
+++ b/engines/mads/phantom/game_phantom.cpp
@@ -50,11 +50,12 @@ void GamePhantom::startGame() {
}
void GamePhantom::initializeGlobals() {
- //int count, count2;
- //int bad;
-
_globals.reset();
- //_globals[kTalkInanimateCount] = 8;
+
+ warning("TODO: sub_316DA()");
+
+ _player._facing = FACING_NORTH;
+ _player._turnToFacing = FACING_NORTH;
/* Section #1 variables */
// TODO
@@ -74,11 +75,7 @@ void GamePhantom::initializeGlobals() {
/* Section #9 variables */
// TODO
- _player._facing = FACING_NORTH;
- _player._turnToFacing = FACING_NORTH;
-
- //Player::preloadSequences("RXM", 1);
- //Player::preloadSequences("ROX", 1);
+ Player::preloadSequences("RAL", 1);
}
void GamePhantom::setSectionHandler() {
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