[Scummvm-cvs-logs] scummvm master -> e24c8f1e877ca6b1c399e310ac0d3c2fd7ae4043
m-kiewitz
m_kiewitz at users.sourceforge.net
Sat Apr 18 12:10:50 CEST 2015
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
e24c8f1e87 SCI: add uninitialized read workaround qfg3 rm140
Commit: e24c8f1e877ca6b1c399e310ac0d3c2fd7ae4043
https://github.com/scummvm/scummvm/commit/e24c8f1e877ca6b1c399e310ac0d3c2fd7ae4043
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2015-04-18T12:10:26+02:00
Commit Message:
SCI: add uninitialized read workaround qfg3 rm140
for French, German, Italian and Spanish versions
Changed paths:
engines/sci/engine/workarounds.cpp
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 998d7cc..bfc6cbb 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -162,6 +162,10 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_QFG2, -1, 700, 0, NULL, "showSign", -1, 10, { WORKAROUND_FAKE, 0 } }, // Occurs sometimes when reading a sign in Raseir, Shapeir et al - bugs #5627, #5635
{ GID_QFG3, 510, 510, 0, "awardPrize", "changeState", -1, 0, { WORKAROUND_FAKE, 1 } }, // Simbani warrior challenge, after throwing the spears and retrieving the ring - bug #5277. Must be non-zero, otherwise the prize is awarded twice - bug #6160
{ GID_QFG3, 140, 140, 0, "rm140", "init", 0x1008, 0, { WORKAROUND_FAKE, 0 } }, // when importing a character and selecting the previous profession - bug #5163
+ { GID_QFG3, 140, 140, 0, "rm140", "init", 0x11e4, 0, { WORKAROUND_FAKE, 0 } }, // when importing ... in the French version
+ { GID_QFG3, 140, 140, 0, "rm140", "init", 0x10f2, 0, { WORKAROUND_FAKE, 0 } }, // when importing ... in the German version
+ { GID_QFG3, 140, 140, 0, "rm140", "init", 0x11e3, 0, { WORKAROUND_FAKE, 0 } }, // when importing ... in the Italian version
+ { GID_QFG3, 140, 140, 0, "rm140", "init", 0x123d, 0, { WORKAROUND_FAKE, 0 } }, // when importing ... in the Spanish version
{ GID_QFG3, 330, 330, -1, "Teller", "doChild", -1, -1, { WORKAROUND_FAKE, 0 } }, // when talking to King Rajah about "Rajah" (bug #5033, temp 1) or "Tarna" (temp 0), or when clicking on yourself and saying "Greet" (bug #5148, temp 1)
{ GID_QFG3, 700, 700, -1, "monsterIsDead", "changeState", -1, 0, { WORKAROUND_FAKE, 0 } }, // in the jungle, after winning any fight, bug #5169
{ GID_QFG3, 470, 470, -1, "rm470", "notify", -1, 0, { WORKAROUND_FAKE, 0 } }, // closing the character screen in the Simbani village in the room with the bridge, bug #5165
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