[Scummvm-cvs-logs] scummvm master -> bc839e4c3f7361120790bbaf42af8a0528c9281a
dreammaster
dreammaster at scummvm.org
Wed Aug 19 14:22:24 CEST 2015
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
bc839e4c3f SHERLOCK: RT: Clear sequence stack when changing scenes
Commit: bc839e4c3f7361120790bbaf42af8a0528c9281a
https://github.com/scummvm/scummvm/commit/bc839e4c3f7361120790bbaf42af8a0528c9281a
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2015-08-19T08:21:53-04:00
Commit Message:
SHERLOCK: RT: Clear sequence stack when changing scenes
Changed paths:
engines/sherlock/scene.cpp
engines/sherlock/talk.cpp
engines/sherlock/talk.h
engines/sherlock/tattoo/tattoo_scene.cpp
engines/sherlock/tattoo/tattoo_talk.cpp
engines/sherlock/tattoo/tattoo_talk.h
engines/sherlock/tattoo/tattoo_user_interface.cpp
diff --git a/engines/sherlock/scene.cpp b/engines/sherlock/scene.cpp
index b2fe0a2..4e40032 100644
--- a/engines/sherlock/scene.cpp
+++ b/engines/sherlock/scene.cpp
@@ -278,6 +278,7 @@ void Scene::freeScene() {
_vm->_ui->clearWindow();
_vm->_talk->freeTalkVars();
+ _vm->_talk->clearSequences();
_vm->_inventory->freeInv();
_vm->_music->freeSong();
_vm->_sound->freeLoadedSounds();
diff --git a/engines/sherlock/talk.cpp b/engines/sherlock/talk.cpp
index a81041a..b5f0249 100644
--- a/engines/sherlock/talk.cpp
+++ b/engines/sherlock/talk.cpp
@@ -195,8 +195,12 @@ void Talk::talkTo(const Common::String &filename) {
}
}
- while (!isSequencesEmpty())
+ if (IS_ROSE_TATTOO) {
pullSequence();
+ } else {
+ while (!isSequencesEmpty())
+ pullSequence();
+ }
if (IS_SERRATED_SCALPEL) {
// Restore any pressed button
diff --git a/engines/sherlock/talk.h b/engines/sherlock/talk.h
index d0c26b5..adb7aec 100644
--- a/engines/sherlock/talk.h
+++ b/engines/sherlock/talk.h
@@ -323,7 +323,7 @@ public:
/**
* Clears the stack of pending object sequences associated with speakers in the scene
*/
- virtual void clearSequences() {}
+ virtual void clearSequences() = 0;
/**
* Pops an entry off of the script stack
diff --git a/engines/sherlock/tattoo/tattoo_scene.cpp b/engines/sherlock/tattoo/tattoo_scene.cpp
index e94e10c..03c80d7 100644
--- a/engines/sherlock/tattoo/tattoo_scene.cpp
+++ b/engines/sherlock/tattoo/tattoo_scene.cpp
@@ -301,9 +301,6 @@ void TattooScene::freeScene() {
delete ui._mask;
delete ui._mask1;
ui._mask = ui._mask1 = nullptr;
-
- // Ensure that there wasn't anything left on the talk stack, since their _obj pointers will no longer be valid
- assert(talk.isSequencesEmpty());
}
void TattooScene::doBgAnimCheckCursor() {
diff --git a/engines/sherlock/tattoo/tattoo_talk.cpp b/engines/sherlock/tattoo/tattoo_talk.cpp
index 455d41b..c7a9709 100644
--- a/engines/sherlock/tattoo/tattoo_talk.cpp
+++ b/engines/sherlock/tattoo/tattoo_talk.cpp
@@ -983,6 +983,12 @@ bool TattooTalk::isSequencesEmpty() const {
return true;
}
+void TattooTalk::clearSequences() {
+ for (int idx = 0; idx < TALK_SEQUENCE_STACK_SIZE; ++idx) {
+ _sequenceStack[idx]._obj = nullptr;
+ }
+}
+
} // End of namespace Tattoo
} // End of namespace Sherlock
diff --git a/engines/sherlock/tattoo/tattoo_talk.h b/engines/sherlock/tattoo/tattoo_talk.h
index 3976f15..d2ddda0 100644
--- a/engines/sherlock/tattoo/tattoo_talk.h
+++ b/engines/sherlock/tattoo/tattoo_talk.h
@@ -119,6 +119,11 @@ public:
* Returns true if the script stack is empty
*/
virtual bool isSequencesEmpty() const;
+
+ /**
+ * Clears the stack of pending object sequences associated with speakers in the scene
+ */
+ virtual void clearSequences();
};
} // End of namespace Tattoo
diff --git a/engines/sherlock/tattoo/tattoo_user_interface.cpp b/engines/sherlock/tattoo/tattoo_user_interface.cpp
index 9a3eb4e..6ede31d 100644
--- a/engines/sherlock/tattoo/tattoo_user_interface.cpp
+++ b/engines/sherlock/tattoo/tattoo_user_interface.cpp
@@ -378,9 +378,6 @@ void TattooUserInterface::doStandardControl() {
if (vm._runningProlog)
return;
- // There shouldn't be anything left on the talk sequence stack since we're back in control
- assert(talk.isSequencesEmpty());
-
// When the end credits are active, any press will open the ScummVM global main menu
if (_creditsWidget.active()) {
if (_keyState.keycode || events._released || events._rightReleased) {
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