[Scummvm-cvs-logs] scummvm master -> 902493954efb4099ad33e1cccc5334cb976443a1
dreammaster
dreammaster at scummvm.org
Mon Aug 24 00:20:52 CEST 2015
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
902493954e SHERLOCK: RT: Fix Watson going off-screen in Cambridge scene
Commit: 902493954efb4099ad33e1cccc5334cb976443a1
https://github.com/scummvm/scummvm/commit/902493954efb4099ad33e1cccc5334cb976443a1
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2015-08-23T18:20:15-04:00
Commit Message:
SHERLOCK: RT: Fix Watson going off-screen in Cambridge scene
Changed paths:
engines/sherlock/tattoo/tattoo_people.cpp
diff --git a/engines/sherlock/tattoo/tattoo_people.cpp b/engines/sherlock/tattoo/tattoo_people.cpp
index f692035..5cb6c4c 100644
--- a/engines/sherlock/tattoo/tattoo_people.cpp
+++ b/engines/sherlock/tattoo/tattoo_people.cpp
@@ -1010,6 +1010,9 @@ void TattooPerson::walkHolmesToNPC() {
TattooPerson &holmes = people[HOLMES];
int facing;
+ // Save the character's details
+ pushNPCPath();
+
// If the NPC is moving, stop him at his current position
if (_walkCount) {
// Reset the facing so the NPC will stop facing the direction he was going,
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