[Scummvm-cvs-logs] scummvm master -> 42f60565fd89511d7ee08a08593505e3c543b938

dreammaster dreammaster at scummvm.org
Sat Aug 29 13:40:04 CEST 2015


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
42f60565fd SHERLOCK: RT: Add extra delay after showing scene image in the map


Commit: 42f60565fd89511d7ee08a08593505e3c543b938
    https://github.com/scummvm/scummvm/commit/42f60565fd89511d7ee08a08593505e3c543b938
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2015-08-29T07:38:26-04:00

Commit Message:
SHERLOCK: RT: Add extra delay after showing scene image in the map

The original relied on the delay loading the resources for the scene
to show the image for a few seconds, but since scene loading is so
much faster now, introduce an extra delay to keep it briefly on-screen

Changed paths:
    engines/sherlock/tattoo/tattoo_map.cpp



diff --git a/engines/sherlock/tattoo/tattoo_map.cpp b/engines/sherlock/tattoo/tattoo_map.cpp
index 95858ae..beafa93 100644
--- a/engines/sherlock/tattoo/tattoo_map.cpp
+++ b/engines/sherlock/tattoo/tattoo_map.cpp
@@ -427,7 +427,7 @@ void TattooMap::showCloseUp(int closeUpNum) {
 	screen._backBuffer1.transBlitFrom(pic[0], Common::Point(r.left, r.top));
 	screen.slamRect(oldBounds);
 	screen.slamRect(r);
-	events.wait(2);
+	events.wait(60);
 }
 
 } // End of namespace Tattoo






More information about the Scummvm-git-logs mailing list