[Scummvm-cvs-logs] scummvm master -> 42f60565fd89511d7ee08a08593505e3c543b938
dreammaster
dreammaster at scummvm.org
Sat Aug 29 13:40:04 CEST 2015
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
42f60565fd SHERLOCK: RT: Add extra delay after showing scene image in the map
Commit: 42f60565fd89511d7ee08a08593505e3c543b938
https://github.com/scummvm/scummvm/commit/42f60565fd89511d7ee08a08593505e3c543b938
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2015-08-29T07:38:26-04:00
Commit Message:
SHERLOCK: RT: Add extra delay after showing scene image in the map
The original relied on the delay loading the resources for the scene
to show the image for a few seconds, but since scene loading is so
much faster now, introduce an extra delay to keep it briefly on-screen
Changed paths:
engines/sherlock/tattoo/tattoo_map.cpp
diff --git a/engines/sherlock/tattoo/tattoo_map.cpp b/engines/sherlock/tattoo/tattoo_map.cpp
index 95858ae..beafa93 100644
--- a/engines/sherlock/tattoo/tattoo_map.cpp
+++ b/engines/sherlock/tattoo/tattoo_map.cpp
@@ -427,7 +427,7 @@ void TattooMap::showCloseUp(int closeUpNum) {
screen._backBuffer1.transBlitFrom(pic[0], Common::Point(r.left, r.top));
screen.slamRect(oldBounds);
screen.slamRect(r);
- events.wait(2);
+ events.wait(60);
}
} // End of namespace Tattoo
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