[Scummvm-cvs-logs] scummvm master -> f1c64c2afe7d9de5ea337d61b4443376e4685ab0
criezy
criezy at scummvm.org
Tue Feb 3 09:52:31 CET 2015
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
f1c64c2afe SCUMM: Fix handling of string resources in smash player for Steam mac games
Commit: f1c64c2afe7d9de5ea337d61b4443376e4685ab0
https://github.com/scummvm/scummvm/commit/f1c64c2afe7d9de5ea337d61b4443376e4685ab0
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2015-02-03T08:51:06Z
Commit Message:
SCUMM: Fix handling of string resources in smash player for Steam mac games
The Dig Steam/mac uses LF instead of CRLF for end of line.
This fixes display of subtitles in that version. This also fixes the crash
described in bug #6796.
Changed paths:
engines/scumm/smush/smush_player.cpp
diff --git a/engines/scumm/smush/smush_player.cpp b/engines/scumm/smush/smush_player.cpp
index 7617fc5..2014462 100644
--- a/engines/scumm/smush/smush_player.cpp
+++ b/engines/scumm/smush/smush_player.cpp
@@ -115,6 +115,10 @@ public:
if (data_end[-2] == '\r' && data_end[-1] == '\n' && data_end[0] == '\r' && data_end[1] == '\n') {
break;
}
+ // In Steam mac version LF is used instead of CR-LF
+ if (data_end[-2] == '\n' && data_end[-1] == '\n') {
+ break;
+ }
// In Russian Full Throttle strings are finished with
// just one pair of CR-LF
if (data_end[-2] == '\r' && data_end[-1] == '\n' && data_end[0] == '#') {
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