[Scummvm-cvs-logs] scummvm master -> dfe04491c1d8ecb45f4952af96c9d73e9e654a32
eriktorbjorn
eriktorbjorn at telia.com
Wed Jan 21 01:30:51 CET 2015
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
796fb134f1 ZVISION: Remove unnecessary spaces
dfe04491c1 JANITORIAL: Remove unnecessary semicolons
Commit: 796fb134f1af6b3617b7687d2a89ab51dd1aa63d
https://github.com/scummvm/scummvm/commit/796fb134f1af6b3617b7687d2a89ab51dd1aa63d
Author: Torbjörn Andersson (eriktorbjorn at users.sourceforge.net)
Date: 2015-01-21T01:24:59+01:00
Commit Message:
ZVISION: Remove unnecessary spaces
Changed paths:
engines/zvision/scripting/script_manager.cpp
diff --git a/engines/zvision/scripting/script_manager.cpp b/engines/zvision/scripting/script_manager.cpp
index d10cd81..71966b3 100644
--- a/engines/zvision/scripting/script_manager.cpp
+++ b/engines/zvision/scripting/script_manager.cpp
@@ -78,16 +78,16 @@ void ScriptManager::update(uint deltaTimeMillis) {
}
updateNodes(deltaTimeMillis);
- if (! execScope(nodeview)) {
+ if (!execScope(nodeview)) {
return;
}
- if (! execScope(room)) {
+ if (!execScope(room)) {
return;
}
- if (! execScope(world)) {
+ if (!execScope(world)) {
return;
}
- if (! execScope(universe)) {
+ if (!execScope(universe)) {
return;
}
updateControls(deltaTimeMillis);
Commit: dfe04491c1d8ecb45f4952af96c9d73e9e654a32
https://github.com/scummvm/scummvm/commit/dfe04491c1d8ecb45f4952af96c9d73e9e654a32
Author: Torbjörn Andersson (eriktorbjorn at users.sourceforge.net)
Date: 2015-01-21T01:29:22+01:00
Commit Message:
JANITORIAL: Remove unnecessary semicolons
Changed paths:
engines/access/player.cpp
engines/fullpipe/gameloader.cpp
engines/fullpipe/modal.cpp
engines/fullpipe/scenes/scene23.cpp
engines/hopkins/lines.cpp
engines/mads/nebular/game_nebular.cpp
engines/neverhood/menumodule.cpp
engines/wintermute/debugger.cpp
diff --git a/engines/access/player.cpp b/engines/access/player.cpp
index e47daf5..5a2b982 100644
--- a/engines/access/player.cpp
+++ b/engines/access/player.cpp
@@ -388,7 +388,7 @@ void Player::walkUpLeft() {
tempL = _rawPlayerLow.y - _vm->_screen->_scaleTable2[walkOffset];
_rawYTempL = (byte)tempL;
_rawYTemp = _rawPlayer.y - _vm->_screen->_scaleTable1[walkOffset] -
- (tempL < 0 ? 1 : 0);;
+ (tempL < 0 ? 1 : 0);
if (_vm->_room->codeWalls()) {
plotCom2();
diff --git a/engines/fullpipe/gameloader.cpp b/engines/fullpipe/gameloader.cpp
index fbf96b3..7815475 100644
--- a/engines/fullpipe/gameloader.cpp
+++ b/engines/fullpipe/gameloader.cpp
@@ -323,7 +323,7 @@ bool preloadCallback(PreloadItem &pre, int flag) {
if (!g_fp->_loaderScene) {
g_fp->_gameLoader->loadScene(SC_LDR);
- g_fp->_loaderScene = g_fp->accessScene(SC_LDR);;
+ g_fp->_loaderScene = g_fp->accessScene(SC_LDR);
}
StaticANIObject *pbar = g_fp->_loaderScene->getStaticANIObject1ById(ANI_PBAR, -1);
diff --git a/engines/fullpipe/modal.cpp b/engines/fullpipe/modal.cpp
index 2fd7ef0..0963237 100644
--- a/engines/fullpipe/modal.cpp
+++ b/engines/fullpipe/modal.cpp
@@ -305,7 +305,7 @@ bool ModalMap::init(int counterdiff) {
if (_flag) {
_rect2.left = _mouseX + _field_38 - g_fp->_mouseScreenPos.x;
- _rect2.top = _mouseY + _field_3C - g_fp->_mouseScreenPos.y;;
+ _rect2.top = _mouseY + _field_3C - g_fp->_mouseScreenPos.y;
_rect2.right = _rect2.left + 800;
_rect2.bottom = _rect2.top + 600;
diff --git a/engines/fullpipe/scenes/scene23.cpp b/engines/fullpipe/scenes/scene23.cpp
index f66ea12..ded467e 100644
--- a/engines/fullpipe/scenes/scene23.cpp
+++ b/engines/fullpipe/scenes/scene23.cpp
@@ -299,14 +299,14 @@ void sceneHandler23_pushButton(ExCommand *cmd) {
MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 276, 438, 1, ST_MAN_RIGHT);
if (mq) {
- mq->addExCommandToEnd(cmd->createClone());;
+ mq->addExCommandToEnd(cmd->createClone());
postExCommand(g_fp->_aniMan->_id, 2, 276, 438, 0, -1);
}
} else {
MessageQueue *mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(QU_SC23_TOCALENDAR), 0, 0);
- mq->addExCommandToEnd(cmd->createClone());;
+ mq->addExCommandToEnd(cmd->createClone());
mq->setFlags(mq->getFlags() | 1);
mq->chain(0);
}
diff --git a/engines/hopkins/lines.cpp b/engines/hopkins/lines.cpp
index 709f17a..f511e6a 100644
--- a/engines/hopkins/lines.cpp
+++ b/engines/hopkins/lines.cpp
@@ -2110,7 +2110,7 @@ RouteItem *LinesManager::cityMapCarRoute(int x1, int y1, int x2, int y2) {
_testRoute0[superRouteIdx].set(curRouteX, curRouteY, curRouteDir);
superRouteIdx++;
if (curRouteX == -1)
- break;;
+ break;
}
if (curRouteX != -1) {
curRouteLineIdx = arrLineIdx[DIR_UP];
diff --git a/engines/mads/nebular/game_nebular.cpp b/engines/mads/nebular/game_nebular.cpp
index fd669bc..8c0c004 100644
--- a/engines/mads/nebular/game_nebular.cpp
+++ b/engines/mads/nebular/game_nebular.cpp
@@ -810,7 +810,7 @@ void GameNebular::step() {
(_player._facing == _player._turnToFacing)) {
if (_scene._frameStartTime >= *((uint32 *)&_globals[kWalkerTiming])) {
if (!_player._stopWalkerIndex) {
- int randomVal = _vm->getRandomNumber(29999);;
+ int randomVal = _vm->getRandomNumber(29999);
if (_globals[kSexOfRex] == REX_MALE) {
switch (_player._facing) {
case FACING_SOUTHWEST:
diff --git a/engines/neverhood/menumodule.cpp b/engines/neverhood/menumodule.cpp
index 255d04d..6911041 100644
--- a/engines/neverhood/menumodule.cpp
+++ b/engines/neverhood/menumodule.cpp
@@ -202,7 +202,7 @@ uint32 MenuModule::handleMessage(int messageNum, const MessageParam ¶m, Enti
break;
}
- return Module::handleMessage(messageNum, param, sender);;
+ return Module::handleMessage(messageNum, param, sender);
}
void MenuModule::createLoadGameMenu() {
diff --git a/engines/wintermute/debugger.cpp b/engines/wintermute/debugger.cpp
index a313314..5b617d9 100644
--- a/engines/wintermute/debugger.cpp
+++ b/engines/wintermute/debugger.cpp
@@ -42,7 +42,7 @@ bool Console::Cmd_ShowFps(int argc, const char **argv) {
if (Common::String(argv[1]) == "true") {
_engineRef->_game->setShowFPS(true);
} else if (Common::String(argv[1]) == "false") {
- _engineRef->_game->setShowFPS(false);;
+ _engineRef->_game->setShowFPS(false);
}
}
return true;
More information about the Scummvm-git-logs
mailing list