[Scummvm-cvs-logs] scummvm master -> dfe04491c1d8ecb45f4952af96c9d73e9e654a32

eriktorbjorn eriktorbjorn at telia.com
Wed Jan 21 01:30:51 CET 2015


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
796fb134f1 ZVISION: Remove unnecessary spaces
dfe04491c1 JANITORIAL: Remove unnecessary semicolons


Commit: 796fb134f1af6b3617b7687d2a89ab51dd1aa63d
    https://github.com/scummvm/scummvm/commit/796fb134f1af6b3617b7687d2a89ab51dd1aa63d
Author: Torbjörn Andersson (eriktorbjorn at users.sourceforge.net)
Date: 2015-01-21T01:24:59+01:00

Commit Message:
ZVISION: Remove unnecessary spaces

Changed paths:
    engines/zvision/scripting/script_manager.cpp



diff --git a/engines/zvision/scripting/script_manager.cpp b/engines/zvision/scripting/script_manager.cpp
index d10cd81..71966b3 100644
--- a/engines/zvision/scripting/script_manager.cpp
+++ b/engines/zvision/scripting/script_manager.cpp
@@ -78,16 +78,16 @@ void ScriptManager::update(uint deltaTimeMillis) {
 	}
 
 	updateNodes(deltaTimeMillis);
-	if (! execScope(nodeview)) {
+	if (!execScope(nodeview)) {
 		return;
 	}
-	if (! execScope(room)) {
+	if (!execScope(room)) {
 		return;
 	}
-	if (! execScope(world)) {
+	if (!execScope(world)) {
 		return;
 	}
-	if (! execScope(universe)) {
+	if (!execScope(universe)) {
 		return;
 	}
 	updateControls(deltaTimeMillis);


Commit: dfe04491c1d8ecb45f4952af96c9d73e9e654a32
    https://github.com/scummvm/scummvm/commit/dfe04491c1d8ecb45f4952af96c9d73e9e654a32
Author: Torbjörn Andersson (eriktorbjorn at users.sourceforge.net)
Date: 2015-01-21T01:29:22+01:00

Commit Message:
JANITORIAL: Remove unnecessary semicolons

Changed paths:
    engines/access/player.cpp
    engines/fullpipe/gameloader.cpp
    engines/fullpipe/modal.cpp
    engines/fullpipe/scenes/scene23.cpp
    engines/hopkins/lines.cpp
    engines/mads/nebular/game_nebular.cpp
    engines/neverhood/menumodule.cpp
    engines/wintermute/debugger.cpp



diff --git a/engines/access/player.cpp b/engines/access/player.cpp
index e47daf5..5a2b982 100644
--- a/engines/access/player.cpp
+++ b/engines/access/player.cpp
@@ -388,7 +388,7 @@ void Player::walkUpLeft() {
 	tempL = _rawPlayerLow.y - _vm->_screen->_scaleTable2[walkOffset];
 	_rawYTempL = (byte)tempL;
 	_rawYTemp = _rawPlayer.y - _vm->_screen->_scaleTable1[walkOffset] -
-		(tempL < 0 ? 1 : 0);;
+		(tempL < 0 ? 1 : 0);
 
 	if (_vm->_room->codeWalls()) {
 		plotCom2();
diff --git a/engines/fullpipe/gameloader.cpp b/engines/fullpipe/gameloader.cpp
index fbf96b3..7815475 100644
--- a/engines/fullpipe/gameloader.cpp
+++ b/engines/fullpipe/gameloader.cpp
@@ -323,7 +323,7 @@ bool preloadCallback(PreloadItem &pre, int flag) {
 
 		if (!g_fp->_loaderScene) {
 			g_fp->_gameLoader->loadScene(SC_LDR);
-			g_fp->_loaderScene = g_fp->accessScene(SC_LDR);;
+			g_fp->_loaderScene = g_fp->accessScene(SC_LDR);
 		}
 
 		StaticANIObject *pbar = g_fp->_loaderScene->getStaticANIObject1ById(ANI_PBAR, -1);
diff --git a/engines/fullpipe/modal.cpp b/engines/fullpipe/modal.cpp
index 2fd7ef0..0963237 100644
--- a/engines/fullpipe/modal.cpp
+++ b/engines/fullpipe/modal.cpp
@@ -305,7 +305,7 @@ bool ModalMap::init(int counterdiff) {
 
 	if (_flag) {
 		_rect2.left = _mouseX + _field_38 - g_fp->_mouseScreenPos.x;
-		_rect2.top = _mouseY + _field_3C - g_fp->_mouseScreenPos.y;;
+		_rect2.top = _mouseY + _field_3C - g_fp->_mouseScreenPos.y;
 		_rect2.right = _rect2.left + 800;
 		_rect2.bottom = _rect2.top + 600;
 
diff --git a/engines/fullpipe/scenes/scene23.cpp b/engines/fullpipe/scenes/scene23.cpp
index f66ea12..ded467e 100644
--- a/engines/fullpipe/scenes/scene23.cpp
+++ b/engines/fullpipe/scenes/scene23.cpp
@@ -299,14 +299,14 @@ void sceneHandler23_pushButton(ExCommand *cmd) {
 					MessageQueue *mq = getCurrSceneSc2MotionController()->method34(g_fp->_aniMan, 276, 438, 1, ST_MAN_RIGHT);
 
 					if (mq) {
-						mq->addExCommandToEnd(cmd->createClone());;
+						mq->addExCommandToEnd(cmd->createClone());
 
 						postExCommand(g_fp->_aniMan->_id, 2, 276, 438, 0, -1);
 					}
 				} else {
 					MessageQueue *mq = new MessageQueue(g_fp->_currentScene->getMessageQueueById(QU_SC23_TOCALENDAR), 0, 0);
 
-					mq->addExCommandToEnd(cmd->createClone());;
+					mq->addExCommandToEnd(cmd->createClone());
 					mq->setFlags(mq->getFlags() | 1);
 					mq->chain(0);
 				}
diff --git a/engines/hopkins/lines.cpp b/engines/hopkins/lines.cpp
index 709f17a..f511e6a 100644
--- a/engines/hopkins/lines.cpp
+++ b/engines/hopkins/lines.cpp
@@ -2110,7 +2110,7 @@ RouteItem *LinesManager::cityMapCarRoute(int x1, int y1, int x2, int y2) {
 				_testRoute0[superRouteIdx].set(curRouteX, curRouteY, curRouteDir);
 				superRouteIdx++;
 				if (curRouteX == -1)
-					break;;
+					break;
 			}
 			if (curRouteX != -1) {
 				curRouteLineIdx = arrLineIdx[DIR_UP];
diff --git a/engines/mads/nebular/game_nebular.cpp b/engines/mads/nebular/game_nebular.cpp
index fd669bc..8c0c004 100644
--- a/engines/mads/nebular/game_nebular.cpp
+++ b/engines/mads/nebular/game_nebular.cpp
@@ -810,7 +810,7 @@ void GameNebular::step() {
 		(_player._facing == _player._turnToFacing)) {
 		if (_scene._frameStartTime >= *((uint32 *)&_globals[kWalkerTiming])) {
 			if (!_player._stopWalkerIndex) {
-				int randomVal = _vm->getRandomNumber(29999);;
+				int randomVal = _vm->getRandomNumber(29999);
 				if (_globals[kSexOfRex] == REX_MALE) {
 					switch (_player._facing) {
 					case FACING_SOUTHWEST:
diff --git a/engines/neverhood/menumodule.cpp b/engines/neverhood/menumodule.cpp
index 255d04d..6911041 100644
--- a/engines/neverhood/menumodule.cpp
+++ b/engines/neverhood/menumodule.cpp
@@ -202,7 +202,7 @@ uint32 MenuModule::handleMessage(int messageNum, const MessageParam &param, Enti
 		break;
 	}
 
-	return Module::handleMessage(messageNum, param, sender);;
+	return Module::handleMessage(messageNum, param, sender);
 }
 
 void MenuModule::createLoadGameMenu() {
diff --git a/engines/wintermute/debugger.cpp b/engines/wintermute/debugger.cpp
index a313314..5b617d9 100644
--- a/engines/wintermute/debugger.cpp
+++ b/engines/wintermute/debugger.cpp
@@ -42,7 +42,7 @@ bool Console::Cmd_ShowFps(int argc, const char **argv) {
 		if (Common::String(argv[1]) == "true") {
 			_engineRef->_game->setShowFPS(true);
 		} else if (Common::String(argv[1]) == "false") {
-			_engineRef->_game->setShowFPS(false);;
+			_engineRef->_game->setShowFPS(false);
 		}
 	}
 	return true;






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