[Scummvm-cvs-logs] scummvm master -> 1a954398fec6c93d417d5c59e86e2afc99280ad7
m-kiewitz
m_kiewitz at users.sourceforge.net
Fri Jul 3 10:25:30 CEST 2015
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
1a954398fe ACCESS: update comment about music drivers
Commit: 1a954398fec6c93d417d5c59e86e2afc99280ad7
https://github.com/scummvm/scummvm/commit/1a954398fec6c93d417d5c59e86e2afc99280ad7
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2015-07-03T10:24:49+02:00
Commit Message:
ACCESS: update comment about music drivers
Amazon Guardians of Eden (demo) and Martian Memorandum both use
another type of driver, possibly written by Access software
Changed paths:
engines/access/sound.cpp
diff --git a/engines/access/sound.cpp b/engines/access/sound.cpp
index fb51a1f..f757fcd 100644
--- a/engines/access/sound.cpp
+++ b/engines/access/sound.cpp
@@ -203,8 +203,11 @@ MusicManager::MusicManager(AccessEngine *vm) : _vm(vm) {
MusicType musicType = MidiDriver::getMusicType(dev);
// Amazon Guardians of Eden uses MIDPAK inside MIDIDRV.AP
- // Amazon Guardians of Eden possibly used MIDPAK as well
// AdLib patches are inside MIDIDRV.AP too, 2nd resource file
+ //
+ // Amazon Guardians of Eden (demo) seems to use another type of driver, possibly written by Access themselves
+ // Martian Memorandum uses this other type of driver as well, which means it makes sense to reverse engineer it.
+ //
switch (musicType) {
case MT_ADLIB: {
Resource *midiDrvResource = _vm->_files->loadFile(92, 1);
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