[Scummvm-cvs-logs] scummvm master -> ca858f6a9a9665a0bd8e302a32ab9f4105c72df7
m-kiewitz
m_kiewitz at users.sourceforge.net
Mon Jun 1 00:36:09 CEST 2015
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
ca858f6a9a SHERLOCK: intro changes
Commit: ca858f6a9a9665a0bd8e302a32ab9f4105c72df7
https://github.com/scummvm/scummvm/commit/ca858f6a9a9665a0bd8e302a32ab9f4105c72df7
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2015-06-01T00:35:24+02:00
Commit Message:
SHERLOCK: intro changes
- shortened delay during "in the alley" text,
so that music track change occurs correctly
- added fade to black during alley cutscene
Changed paths:
engines/sherlock/scalpel/scalpel.cpp
diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp
index 113c4ee..ca3befb 100644
--- a/engines/sherlock/scalpel/scalpel.cpp
+++ b/engines/sherlock/scalpel/scalpel.cpp
@@ -507,7 +507,7 @@ bool ScalpelEngine::showCityCutscene() {
// In the alley...
_screen->transBlitFrom(titleImages[3], Common::Point(72, 51));
_screen->fadeIn(palette, 3);
- finished = _events->delay(3000, true);
+ finished = _events->delay(2500, true);
}
}
@@ -524,8 +524,16 @@ bool ScalpelEngine::showAlleyCutscene() {
_animation->_soundLibraryFilename = "TITLE.SND";
bool finished = _animation->play("27PRO1", 1, 3, true, 2);
- if (finished)
+ if (finished) {
+ _screen->getPalette(palette);
+ _screen->fadeToBlack(2);
+ finished = _events->delay(500);
+ }
+
+ if (finished) {
+ _screen->setPalette(palette);
finished = _animation->play("27PRO2", 1, 0, false, 2);
+ }
if (finished) {
showLBV("scream.lbv");
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