[Scummvm-cvs-logs] scummvm master -> 8ede67cd942ffa328cf9aa9ab58a9d58fe0c30cc
dreammaster
dreammaster at scummvm.org
Sat Jun 6 03:08:33 CEST 2015
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
8ede67cd94 SHERLOCK: Fix map player icon jerking when reaching destination
Commit: 8ede67cd942ffa328cf9aa9ab58a9d58fe0c30cc
https://github.com/scummvm/scummvm/commit/8ede67cd942ffa328cf9aa9ab58a9d58fe0c30cc
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2015-06-05T21:07:14-04:00
Commit Message:
SHERLOCK: Fix map player icon jerking when reaching destination
Changed paths:
engines/sherlock/people.cpp
diff --git a/engines/sherlock/people.cpp b/engines/sherlock/people.cpp
index e119235..ec67b44 100644
--- a/engines/sherlock/people.cpp
+++ b/engines/sherlock/people.cpp
@@ -452,7 +452,7 @@ void People::gotoStand(Sprite &sprite) {
if (map._active) {
sprite._sequenceNumber = 0;
_player._position.x = (map[map._charPoint].x - 6) * 100;
- _player._position.y = (map[map._charPoint].x + 10) * 100;
+ _player._position.y = (map[map._charPoint].y + 10) * 100;
}
_oldWalkSequence = -1;
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