[Scummvm-cvs-logs] scummvm master -> 3cd4881903e06342d21aeaa63808c83995f98b98
m-kiewitz
m_kiewitz at users.sourceforge.net
Tue Jun 9 01:49:52 CEST 2015
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
3cd4881903 SHERLOCK: adjust coordinates in intro
Commit: 3cd4881903e06342d21aeaa63808c83995f98b98
https://github.com/scummvm/scummvm/commit/3cd4881903e06342d21aeaa63808c83995f98b98
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2015-06-09T01:50:49+02:00
Commit Message:
SHERLOCK: adjust coordinates in intro
sources use different coordinates than the actually compiled
interpreter.
Changed paths:
engines/sherlock/scalpel/scalpel.cpp
diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp
index 89232a7..cca81b5 100644
--- a/engines/sherlock/scalpel/scalpel.cpp
+++ b/engines/sherlock/scalpel/scalpel.cpp
@@ -285,13 +285,15 @@ bool ScalpelEngine::showCityCutscene() {
_screen->_backBuffer2.blitFrom(*_screen);
// London, England
- _screen->_backBuffer1.transBlitFrom(titleImages[0], Common::Point(10, 11));
+ // sources say "10, 11", but original compiled interpreter uses "30, 50"
+ _screen->_backBuffer1.transBlitFrom(titleImages[0], Common::Point(30, 50));
_screen->randomTransition();
finished = _events->delay(1000, true);
// November, 1888
if (finished) {
- _screen->_backBuffer1.transBlitFrom(titleImages[1], Common::Point(101, 102));
+ // sources say "101, 102", but original compiled interpreter uses "100, 100"
+ _screen->_backBuffer1.transBlitFrom(titleImages[1], Common::Point(100, 100));
_screen->randomTransition();
finished = _events->delay(5000, true);
}
@@ -574,7 +576,7 @@ bool ScalpelEngine::showCityCutscene3DO() {
// "November, 1888"
ImageFile3DO titleImage_November("title2b.cel");
- _screen->transBlitFromUnscaled3DO(titleImage_November[0]._frame, Common::Point(101, 100));
+ _screen->transBlitFromUnscaled3DO(titleImage_November[0]._frame, Common::Point(100, 100));
finished = _music->waitUntilMSec(14700, 0, 0, 5000);
}
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