[Scummvm-cvs-logs] scummvm master -> d7544b696c69b43c37b13e663d395f95adb212af

m-kiewitz m_kiewitz at users.sourceforge.net
Wed Jun 10 09:30:16 CEST 2015


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
d7544b696c SHERLOCK: adjust coordinates of images in intro


Commit: d7544b696c69b43c37b13e663d395f95adb212af
    https://github.com/scummvm/scummvm/commit/d7544b696c69b43c37b13e663d395f95adb212af
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2015-06-10T09:29:34+02:00

Commit Message:
SHERLOCK: adjust coordinates of images in intro

done via screenshot comparison to match the original interpreter

Changed paths:
    engines/sherlock/scalpel/scalpel.cpp



diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp
index c5eaa9c..6192a2b 100644
--- a/engines/sherlock/scalpel/scalpel.cpp
+++ b/engines/sherlock/scalpel/scalpel.cpp
@@ -285,13 +285,13 @@ bool ScalpelEngine::showCityCutscene() {
 		_screen->_backBuffer2.blitFrom(*_screen);
 
 		// London, England
-		_screen->_backBuffer1.transBlitFrom(titleImages[0], Common::Point(10, 11));
+		_screen->_backBuffer1.transBlitFrom(titleImages[0], Common::Point(30, 50));
 		_screen->randomTransition();
 		finished = _events->delay(1000, true);
 
 		// November, 1888
 		if (finished) {
-			_screen->_backBuffer1.transBlitFrom(titleImages[1], Common::Point(101, 102));
+			_screen->_backBuffer1.transBlitFrom(titleImages[1], Common::Point(100, 100));
 			_screen->randomTransition();
 			finished = _events->delay(5000, true);
 		}
@@ -579,7 +579,7 @@ bool ScalpelEngine::showCityCutscene3DO() {
 		if (finished) {
 			// "November, 1888"
 			ImageFile3DO titleImage_November("title2b.cel");
-			_screen->_backBuffer1.transBlitFromUnscaled3DO(titleImage_November[0]._frame, Common::Point(101, 100));
+			_screen->_backBuffer1.transBlitFromUnscaled3DO(titleImage_November[0]._frame, Common::Point(100, 100));
 
 			_screen->fadeIntoScreen3DO(1);
 			finished = _music->waitUntilMSec(14700, 0, 0, 5000);






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