[Scummvm-cvs-logs] scummvm master -> 8e789002b31b1b5e18df5fbdc2801153d9a2f6a2
m-kiewitz
m_kiewitz at users.sourceforge.net
Sat Jun 13 21:48:50 CEST 2015
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
8e789002b3 SHERLOCK: 3DO: talk movie playback changes
Commit: 8e789002b31b1b5e18df5fbdc2801153d9a2f6a2
https://github.com/scummvm/scummvm/commit/8e789002b31b1b5e18df5fbdc2801153d9a2f6a2
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2015-06-13T21:47:38+02:00
Commit Message:
SHERLOCK: 3DO: talk movie playback changes
only trigger movie playback inside Talk::doScript when scripts
switch to new speaker. That way longer text won't trigger
movie playback.
Changed paths:
engines/sherlock/talk.cpp
diff --git a/engines/sherlock/talk.cpp b/engines/sherlock/talk.cpp
index 2fe9f35..b3363ab 100644
--- a/engines/sherlock/talk.cpp
+++ b/engines/sherlock/talk.cpp
@@ -1035,6 +1035,7 @@ void Talk::doScript(const Common::String &script) {
}
}
+ bool trigger3DOMovie = true;
uint16 subIndex = 1;
do {
@@ -1055,6 +1056,9 @@ void Talk::doScript(const Common::String &script) {
return;
case RET_CONTINUE:
continue;
+ case OP_SWITCH_SPEAKER:
+ trigger3DOMovie = true;
+ break;
default:
break;
}
@@ -1077,10 +1081,11 @@ void Talk::doScript(const Common::String &script) {
_openTalkWindow = false;
}
- if (_wait) {
+ if ((_wait) && (trigger3DOMovie)) {
// Trigger to play 3DO movie
talk3DOMovieTrigger(subIndex);
+ trigger3DOMovie = false; // wait for next switch speaker opcode
subIndex++;
}
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