[Scummvm-cvs-logs] scummvm master -> d7460701ea345dbe6d610b98a9c14993ff2f1f88

dreammaster dreammaster at scummvm.org
Sat Mar 7 23:37:51 CET 2015


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
d7460701ea MADS: Fix not being able to leave hanger via teleporter


Commit: d7460701ea345dbe6d610b98a9c14993ff2f1f88
    https://github.com/scummvm/scummvm/commit/d7460701ea345dbe6d610b98a9c14993ff2f1f88
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2015-03-07T17:36:32-05:00

Commit Message:
MADS: Fix not being able to leave hanger via teleporter

Changed paths:
    engines/mads/nebular/nebular_scenes8.cpp



diff --git a/engines/mads/nebular/nebular_scenes8.cpp b/engines/mads/nebular/nebular_scenes8.cpp
index 8a30f88..24a1855 100644
--- a/engines/mads/nebular/nebular_scenes8.cpp
+++ b/engines/mads/nebular/nebular_scenes8.cpp
@@ -145,10 +145,10 @@ void Scene801::enter() {
 		case 2:
 			_game._player._playerPos = Common::Point(8, 117);
 			_globals[kTeleporterUnderstood] = true;
-			_globals._sequenceIndexes[1] = _scene->_sequences.startPingPongCycle(_globals._spriteIndexes[1], false, 8, 1, 0, 0);
+			_globals._sequenceIndexes[1] = _scene->_sequences.addReverseSpriteCycle(_globals._spriteIndexes[1], false, 8, 1, 0, 0);
 			_scene->_sequences.setAnimRange(_globals._sequenceIndexes[1], 1, 13);
 			_game._triggerSetupMode = SEQUENCE_TRIGGER_DAEMON;
-			_scene->_sequences.addSubEntry(_globals._sequenceIndexes[1], SEQUENCE_TRIGGER_EXPIRE, 0, 8090);
+			_scene->_sequences.addSubEntry(_globals._sequenceIndexes[1], SEQUENCE_TRIGGER_EXPIRE, 0, 80);
 			_vm->_sound->command(30);
 			break;
 






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