[Scummvm-cvs-logs] scummvm master -> fa7dfc396a2ca33e01a0151f63857dd64406502c

dreammaster dreammaster at scummvm.org
Sat Mar 14 20:06:48 CET 2015


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
fa7dfc396a MADS: Fix greeting when talking to cell wall the first time


Commit: fa7dfc396a2ca33e01a0151f63857dd64406502c
    https://github.com/scummvm/scummvm/commit/fa7dfc396a2ca33e01a0151f63857dd64406502c
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2015-03-14T15:05:42-04:00

Commit Message:
MADS: Fix greeting when talking to cell wall the first time

Changed paths:
    engines/mads/nebular/nebular_scenes3.cpp



diff --git a/engines/mads/nebular/nebular_scenes3.cpp b/engines/mads/nebular/nebular_scenes3.cpp
index e1540b5..383f5b5 100644
--- a/engines/mads/nebular/nebular_scenes3.cpp
+++ b/engines/mads/nebular/nebular_scenes3.cpp
@@ -525,7 +525,7 @@ void Scene307::setup() {
 }
 
 void Scene307::handleRexDialog(int quote) {
-	Common::String curQuote = _game.getQuote(_action._activeAction._verbId);
+	Common::String curQuote = _game.getQuote(quote);
 	if (_vm->_font->getWidth(curQuote, _scene->_textSpacing) > 200) {
 		Common::String subQuote1;
 		_game.splitQuote(curQuote, subQuote1, _subQuote2);






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