[Scummvm-cvs-logs] scummvm master -> 74327cadad47824863f52fdb2b68d093b3a939a6
bluegr
bluegr at gmail.com
Sun Mar 15 12:48:53 CET 2015
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
97ca67ecac MADS: Properly reset the sound flag
74327cadad MADS: Add custom game options to the ScummVM GUI
Commit: 97ca67ecac3bd4e27cd2ea93c5e88e44722972a3
https://github.com/scummvm/scummvm/commit/97ca67ecac3bd4e27cd2ea93c5e88e44722972a3
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2015-03-15T13:45:31+02:00
Commit Message:
MADS: Properly reset the sound flag
Changed paths:
engines/mads/nebular/dialogs_nebular.cpp
diff --git a/engines/mads/nebular/dialogs_nebular.cpp b/engines/mads/nebular/dialogs_nebular.cpp
index 0b5e921..4ba5366 100644
--- a/engines/mads/nebular/dialogs_nebular.cpp
+++ b/engines/mads/nebular/dialogs_nebular.cpp
@@ -1152,7 +1152,7 @@ void OptionsDialog::show() {
_vm->saveOptions();
} else if (_selectedLine == 9) {
// Cancel button, revert all options from the saved ones
- _vm->_musicFlag = prevMusicFlag;
+ _vm->_musicFlag = _vm->_soundFlag = prevMusicFlag;
_vm->_easyMouse = prevEasyMouse;
_vm->_invObjectsAnimated = prevInvObjectsAnimated;
_vm->_textWindowStill = prevTextWindowStill;
Commit: 74327cadad47824863f52fdb2b68d093b3a939a6
https://github.com/scummvm/scummvm/commit/74327cadad47824863f52fdb2b68d093b3a939a6
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2015-03-15T13:47:45+02:00
Commit Message:
MADS: Add custom game options to the ScummVM GUI
This should be part of commit 19a9c068f, but it wasn't committed
Changed paths:
engines/mads/detection_tables.h
diff --git a/engines/mads/detection_tables.h b/engines/mads/detection_tables.h
index 92614ba..0a8e98b 100644
--- a/engines/mads/detection_tables.h
+++ b/engines/mads/detection_tables.h
@@ -37,7 +37,7 @@ static const MADSGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
- GUIO1(GUIO_NONE)
+ GUIO5(GUIO_NOSPEECH, GAMEOPTION_EASY_MOUSE, GAMEOPTION_ANIMATED_INVENTORY, GAMEOPTION_ANIMATED_INTERFACE, GAMEOPTION_NAUGHTY_MODE)
},
GType_RexNebular,
0
@@ -56,7 +56,7 @@ static const MADSGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
- GUIO1(GUIO_NOSPEECH)
+ GUIO5(GUIO_NOSPEECH, GAMEOPTION_EASY_MOUSE, GAMEOPTION_ANIMATED_INVENTORY, GAMEOPTION_ANIMATED_INTERFACE, GAMEOPTION_NAUGHTY_MODE)
},
GType_RexNebular,
0
@@ -74,7 +74,7 @@ static const MADSGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
- GUIO1(GUIO_NOSPEECH)
+ GUIO5(GUIO_NOSPEECH, GAMEOPTION_EASY_MOUSE, GAMEOPTION_ANIMATED_INVENTORY, GAMEOPTION_ANIMATED_INTERFACE, GAMEOPTION_NAUGHTY_MODE)
},
GType_RexNebular,
0
@@ -92,7 +92,7 @@ static const MADSGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
- GUIO1(GUIO_NONE)
+ GUIO1(GAMEOPTION_EASY_MOUSE)
},
GType_Phantom,
0
@@ -110,7 +110,7 @@ static const MADSGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
- GUIO1(GUIO_NONE)
+ GUIO1(GAMEOPTION_EASY_MOUSE)
},
GType_Dragonsphere,
0
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