[Scummvm-cvs-logs] scummvm master -> 55a94d8fd4bc79c088ecb191f7e639996c6e5127

m-kiewitz m_kiewitz at users.sourceforge.net
Thu Mar 19 20:06:58 CET 2015


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
55a94d8fd4 SCI: added workaround for LSL2/Amiga bug #6818


Commit: 55a94d8fd4bc79c088ecb191f7e639996c6e5127
    https://github.com/scummvm/scummvm/commit/55a94d8fd4bc79c088ecb191f7e639996c6e5127
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2015-03-19T20:07:01+01:00

Commit Message:
SCI: added workaround for LSL2/Amiga bug #6818

was bug in script (amiga exclusive)

Changed paths:
    engines/sci/engine/workarounds.cpp



diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index c5730b5..ed45e29 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -268,6 +268,7 @@ const SciWorkaroundEntry kDirLoop_workarounds[] = {
 //    gameID,           room,script,lvl,          object-name, method-name,    call,index,                workaround
 const SciWorkaroundEntry kDisposeScript_workarounds[] = {
 	{ GID_LAURABOW,      777,   777,  0,             "myStab", "changeState",    -1,    0, { WORKAROUND_IGNORE,    0 } }, // DEMO: after the will is signed, parameter 0 is an object - bug #4967
+	{ GID_LSL2,           -1,    54,  0,               "rm54", "dispose",        -1,    0, { WORKAROUND_IGNORE,    0 } }, // Amiga: room 55, script tries to kDisposeScript an object (does not happen for DOS) - bug #6818
 	{ GID_QFG1,           -1,    64,  0,               "rm64", "dispose",        -1,    0, { WORKAROUND_IGNORE,    0 } }, // when leaving graveyard, parameter 0 is an object
 	{ GID_SQ4,           150,   151,  0,        "fightScript", "dispose",        -1,    0, { WORKAROUND_IGNORE,    0 } }, // during fight with Vohaul, parameter 0 is an object
 	{ GID_SQ4,           150,   152,  0,       "driveCloseUp", "dispose",        -1,    0, { WORKAROUND_IGNORE,    0 } }, // when choosing "beam download", parameter 0 is an object






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