[Scummvm-cvs-logs] scummvm master -> 66a4b3c8058b7e36a49a143a03fc299b99d1d625
m-kiewitz
m_kiewitz at users.sourceforge.net
Tue May 5 13:36:55 CEST 2015
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
66a4b3c805 SCI: add qfg2 airElemental workaround - bug #6859
Commit: 66a4b3c8058b7e36a49a143a03fc299b99d1d625
https://github.com/scummvm/scummvm/commit/66a4b3c8058b7e36a49a143a03fc299b99d1d625
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2015-05-05T13:36:25+02:00
Commit Message:
SCI: add qfg2 airElemental workaround - bug #6859
Changed paths:
engines/sci/engine/workarounds.cpp
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index c5d85b8..ea3443e 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -333,6 +333,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_QFG1VGA, 16, 16, 0, "lassoFailed", "changeState", NULL, -1, { WORKAROUND_FAKE, 0 } }, // qfg1vga: casting the "fetch" spell in the screen with the flowers, temps 0 and 1 - bug #5309
{ GID_QFG1VGA, -1, 210, 0, "Encounter", "init", sig_uninitread_qfg1vga_1, 0, { WORKAROUND_FAKE, 0 } }, // qfg1vga: going to the brigands hideout - bug #5515
{ GID_QFG2, -1, 71, 0, "theInvSheet", "doit", NULL, 1, { WORKAROUND_FAKE, 0 } }, // accessing the inventory
+ { GID_QFG2, -1, 79, 0, "TryToMoveTo", "onTarget", NULL, 0, { WORKAROUND_FAKE, 0 } }, // when throwing pot at air elemental, happens when client coordinates are the same as airElemental coordinates. happened to me right after room change - bug #6859
{ GID_QFG2, -1, 701, -1, "Alley", "at", NULL, 0, { WORKAROUND_FAKE, 0 } }, // when walking inside the alleys in the town - bug #5019 & #5106
{ GID_QFG2, -1, 990, 0, "Restore", "doit", NULL, 364, { WORKAROUND_FAKE, 0 } }, // when pressing enter in restore dialog w/o any saved games present
{ GID_QFG2, 260, 260, 0, "abdulS", "changeState", sig_uninitread_qfg2_1, -1, { WORKAROUND_FAKE, 0 } }, // During the thief's first mission (in the house), just before Abdul is about to enter the house (where you have to hide in the wardrobe), bug #5153, temps 1 and 2
More information about the Scummvm-git-logs
mailing list