[Scummvm-cvs-logs] scummvm master -> c64652bbb651a911e7cf23bfc6274f74388f7d3a

m-kiewitz m_kiewitz at users.sourceforge.net
Mon May 18 19:38:48 CEST 2015


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
c64652bbb6 SCI: sq4cd: extend skateorama workaround bug #6853


Commit: c64652bbb651a911e7cf23bfc6274f74388f7d3a
    https://github.com/scummvm/scummvm/commit/c64652bbb651a911e7cf23bfc6274f74388f7d3a
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2015-05-18T19:38:44+02:00

Commit Message:
SCI: sq4cd: extend skateorama workaround bug #6853

Changed paths:
    engines/sci/engine/workarounds.cpp



diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index ea3443e..aab3203 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -603,8 +603,8 @@ const SciWorkaroundEntry kGraphRedrawBox_workarounds[] = {
 	{ GID_SQ4,           405,   405,  0,       "swimAfterEgo", "changeState",                      NULL,     0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when "swimming" in the air - accidental additional parameter specified
 	{ GID_SQ4,           405,   405,  0,                   "", "changeState",                      NULL,     0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when "swimming" in the air... Russian version - bug #5573
 	{ GID_SQ4,           406,   406,  0,        "egoFollowed", "changeState",                      NULL,     0, { WORKAROUND_STILLCALL, 0 } }, // FLOPPY: when getting shot by the police - accidental additional parameter specified
-	{ GID_SQ4,           406,   406,  0,       "swimAndShoot", "changeState",                      NULL,     0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when "swimming" in the air - accidental additional parameter specified
-	{ GID_SQ4,           406,   406,  0,                   "", "changeState",                      NULL,     0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when "swimming" in the air... Russian version - bug #5573 (is for both egoFollowed and swimAndShoot)
+	{ GID_SQ4,            -1,   406,  0,       "swimAndShoot", "changeState",                      NULL,     0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when "swimming" in the air - accidental additional parameter specified
+	{ GID_SQ4,            -1,   406,  0,                   "", "changeState",                      NULL,     0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when "swimming" in the air... Russian version - bug #5573 (is for both egoFollowed and swimAndShoot)
 	{ GID_SQ4,           410,   410,  0,       "swimAfterEgo", "changeState",                      NULL,     0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when "swimming" in the air - accidental additional parameter specified
 	{ GID_SQ4,           410,   410,  0,                   "", "changeState",                      NULL,     0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when "swimming" in the air... Russian version - bug #5573
 	{ GID_SQ4,           411,   411,  0,       "swimAndShoot", "changeState",                      NULL,     0, { WORKAROUND_STILLCALL, 0 } }, // skateOrama when "swimming" in the air - accidental additional parameter specified






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